Jump to content

n64jive

Members
  • Posts

    2011
  • Joined

  • Last visited

Everything posted by n64jive

  1. lol at comparing sleep deprivation of a college student to that of a prisoner. College student: Sleep deprived for the week of finals (and or some other deadlines), followed by a big party where we get to go out and get drunk, likely until we pass out with some random stranger or puke somewhere. Prisoner: Sleep deprived because of staying up all day doing physical labor and all night staring at some stupid screen. When they are done...well, there is no done for them. They do this for their entire sentance. Be glad your an american in the 21st century. (Also let Blyaunte voice her opinion, as this isn't the 1800's or the early 1900's.)
  2. Botting is slower than actually playing. Quite a bit slower in some cases and in some cases faster. Especially when it's click 1, click 2, click 2, click 1...repeat.
  3. I'd say Maul. Cxb really offers little advantage in pking. Staff is a horrible idea. Rapier wouldn't be bad. I'd say go with maul or rapier.
  4. How would it not be doable? If (NPC_CMB > MY_CMB && !onTask()) rightClick = false; or some variant...
  5. The dice are actually introduced into the game to facilitate a "fair" actions for making decisions in game. All these items that were introduced with the same update as dice were to support common games that are not supported by Jagex (races, hide-seek, etc). So there is a purpose for the dice, although they are largely used for other reasons, especially after free trade. Although I like the idea, I highly doubt jagex would introduce forms of gambling into runescape. Just my opinion...
  6. It's definitely a different thing to put something like a casino into a multiplayer (of varying ages) game like RS, but I think it might not be that bad of an idea. It would make an excellent money sink and they could keep the potential payouts small to prevent too much excess gp being pumped back into the economy. Perhaps they could make it like a solo mini-game; they could give out tokens instead of gp, and players could have the choice of trading in tokens for cash or prizes (think Skeeball but with better rewards). But then you're stuck with another minigame that has lower potential payouts for those actually interested, and it would become underutilized. The money sink idea only works well if everyone participates too. I can't see how a gambling house would actually benefit RS or help curb/legitimize the emergent gameplay that's already going on. Then again, I've made it clear that I can't really see a point in legitimizing the gambling aspect of emergent gameplay. 1. It would force the emergent gamblers to offer a better house edge than what Jagex implements. If Jagex implemented a house edge of 5%, it really would just eradicate the player-hosts. A money sink doesn't require all players participate. I think some sort of gambling would be a fun idea. Jagex could even add limits to how much you could lose per day. It would be best if these were dynamic, say based on the cash in your bank and inventory at the time of your first wager for that day. Make it something like 10%, meaning that players could never lose more then 10% of their bank in 1 day. I really think it's a pretty good idea. Many of us enjoy gambling. I sometimes will play around on pogo or some other site that allows some form of gambling. The problem, however, is that there is nothing to do with the currency on these sites. In runescape, there would be a purpose to winning. Like I said, I also think it would be cool if they offered staking in other type of minigames, such as what is found in the games room. (similiar to conquest) You have got it. Jagex should do this. 1. Make casino rooms in houses (make it easier to play with your buddies) and add casino games to burthrope. 2.You can only bet so much per day (or even per week). Based on quest points and/or skill levels would make it not RWT abusable and prevent addictive gambling. 3.All cash lost to the house is removed from game. All casino games favor the house, so every game would be a money sink (especially games like roulette). And if they add games where there is a pot like texas hold 'um the house takes a cut. Like 10% or so. So money is always sunk. I would love to see games like this in runescape. It would not only add fun to the game it would add something to counter inflation. EDIT: While posting this on the RSOF i had another idea. Add a "safe" version of each game where you bet with points or tokens that are a contsant and you dont keep. For example every player gets 200 tokens when they start playing Texas Hold Um and at the end when everybody is out of tokens all you get is the right to call yourself a winner. Or they could impliment it so you can win some small prize or something like that by being able to collect the tokens. Nothing worth being an addict for, but to add some fun to it. You're edit is pretty much the current games room, except for play tokens, you get "rank". People don't want to spend their time playing games they can play on other places of the internet with probably a better interface. The only way to rid the game of dice hosters would be to support either 1v1 staking or add a rs casino with a small house advantage. I for one think it would be interesting as to what games they would add to it.
  7. n64jive

    Effigies

    get 97 cooking, as it's pretty easy 97 fletch is pretty easy as well. 89 hunter + mud bath works as well (should mention you can boost cooking and fletch as well, not sure the amount you only need 92 agility + summer pie, however can be kind of difficult. 94 thieving will get you the boost. 92 fishing, although that takes quite a while as well smithing is expensive and fast, mining is slow but profitable rc is slow, but profitable, summoning requires charms, although unless you're a staker, it's usually a good idea to have 96 summoning. And that sums up how you can get all skills required to unlock effigies.
  8. It's definitely a different thing to put something like a casino into a multiplayer (of varying ages) game like RS, but I think it might not be that bad of an idea. It would make an excellent money sink and they could keep the potential payouts small to prevent too much excess gp being pumped back into the economy. Perhaps they could make it like a solo mini-game; they could give out tokens instead of gp, and players could have the choice of trading in tokens for cash or prizes (think Skeeball but with better rewards). But then you're stuck with another minigame that has lower potential payouts for those actually interested, and it would become underutilized. The money sink idea only works well if everyone participates too. I can't see how a gambling house would actually benefit RS or help curb/legitimize the emergent gameplay that's already going on. Then again, I've made it clear that I can't really see a point in legitimizing the gambling aspect of emergent gameplay. 1. It would force the emergent gamblers to offer a better house edge than what Jagex implements. If Jagex implemented a house edge of 5%, it really would just eradicate the player-hosts. A money sink doesn't require all players participate. I think some sort of gambling would be a fun idea. Jagex could even add limits to how much you could lose per day. It would be best if these were dynamic, say based on the cash in your bank and inventory at the time of your first wager for that day. Make it something like 10%, meaning that players could never lose more then 10% of their bank in 1 day. I really think it's a pretty good idea. Many of us enjoy gambling. I sometimes will play around on pogo or some other site that allows some form of gambling. The problem, however, is that there is nothing to do with the currency on these sites. In runescape, there would be a purpose to winning. Like I said, I also think it would be cool if they offered staking in other type of minigames, such as what is found in the games room. (similiar to conquest)
  9. How about this method: baseBet base; Bet bet; incrBet x; If winStake(){ bet += x; } else if loseStake(){ bet = base; } example output: base = 5m incrBet = 5m bet = 5m win bet = 10m win bet = 15m win bet = 20m lose bet = 5m The only way you lose is from losing streaks. A coinflip is and always will be a coinflip. Honestly, you could do any method. There is no way to beat a coinflip, as you have no advantage. However, if you avoid exponential growth, you will be much better off (the example I gave is linear). Another method is to set a base bet and a max bet, and always increase, regardless of the outcome of the previous stake. Winning in the later stakes will result in a profit, while winning in the early stakes really is pretty insignificant. It all comes down to luck anyway. People who claim they make billions boxing really mean they got luck boxing, and now they use another money making method (such as merching)
  10. Anyone else have similar pics? Mods please move if necessary.
  11. It's definitely a different thing to put something like a casino into a multiplayer (of varying ages) game like RS, but I think it might not be that bad of an idea. It would make an excellent money sink and they could keep the potential payouts small to prevent too much excess gp being pumped back into the economy. Perhaps they could make it like a solo mini-game; they could give out tokens instead of gp, and players could have the choice of trading in tokens for cash or prizes (think Skeeball but with better rewards). if the games had a house edge involved, then more money would always go out then come in, so there would be no need to worry about "excess" money coming into the economy or keeping the payouts small. I think many people would push for more of a player-vs-player type gambling, and I would support this only if the odds were even. There would be no point in adding the type of gambling that currently happens, where one player has about a 20% edge over the other player, as no one would want to partake in this since everyone could easily do it(the only reason people do it now is because hosting requires you become trusted, and that requires time...etc)...
  12. Martingale always fails in the long run.
  13. Standard deviation of a coin flip tossed 45 times is ~3.33. (45-37)/3.33 ~ 2.4. Therefore you fall between 2 and 3 standard deviations, which means that roughly 1-5% of stakes end up as bad as yours. So you're not a alone buddy.
  14. Just realized today that Conquest allows staking (much like duel arena). Why doesn't Jagex incorporate this into other 1v1 mini games? Burthope Games Room?
  15. Don't bother appealing, you'll be greeted with the following message:
  16. Gambling PMods Lastly I would like to point out that I think the player who mentioned that the ban of gambling wouldn't really do much to deter gambling is pretty genius. I'm sure it would cut profits a little bit, however as pointed out, botting is a bannable offense, yet arguably nearly half of the rs population does it. Edit: One last thing. As far as Jagex supported gambling in runescape (besides staking), you can hardly consider this gambling. Being an avid gambler IRL, I have attended conferences and shows in vegas that feature nothing more than "new" casino games (mainly jobless math majors trying to make a quick buck). The key to a good game is 1.The player has to feel like he has good odds and/or that he can beat it. 2. The casino needs to make a decent amount of money of it. 3. It needs to be appealing. Mystery box/Zeal Points/Barbarian Assult/Kingly Imps/etc are poor forms of Jagex supported gambling. I would guess that the expected value of any of these games is likely -80%, where you can only expect to earn back 20% of any money you put into these activities.
  17. I didn't invite anyone. Like I said, I don't have any mod friends. Most of my friends quit runescape long ago. Now if a mod from this forum read this post, and started laying down the mute-hammer, well I guess you could blame that on me, since the blame game is fun. As far as I'm aware, while I sat around edge today making enchanted bolts, watching the numerous "ranks" auto-type as well as allegedly scam (which is allegedly, as who knows if they really did), I find it ironic how you clearly state that the reason for the mutes was because of autoing(although the reports claim item-scamming), yet when you're clan mates get muted for autoing, you start a fuss over it. Off topic: don't plan on joining the debate team when you finally make it to high school. Also, becoming a lawyer is probably a bad idea. Edit: Just re-read the post and earlier in the topic you said something along the lines of 6 guys from your clan were muted because the auto-typing was out of hand. Now all of a sudden, 3 guys are muted from your clan, for auto-typing, and you get defensive about it, claiming I brought in a corrupt mod (snidely sarcastic). It just seems weird that you were ok with it earlier today when you claimed that 6 players from your clan were muted, and now that you claim three people are, there is a big fuss?
  18. More lies... First off, How did you view the black marks? (Jagex removed black marks a long time ago) Next, It's sunday. 3rd: It doesn't work that way...
  19. Here is what I don't understand. You assume Jagex is going to do anything about a wrongful mute. How long have you been playing this game? The temp banned may get lifted, but the offense will likely remain. Next on topic: Honestly, hopefully this issue gets escalated enough where Jagex will finally make a decision on it, however they will likely just deem dicing and all other forms of trust trades as "scamming" and make it a reportable offense.
  20. Sounds like a new tv series... Next week on "Where are the mods"....
  21. Bunch of people are ranting at me because they think that I somehow got them muted. They don't realize that I was in the same boat. "We muted you for auto-typing"..."There was no grounds for you muting us"... 1. There was no grounds for muting me. 2. I didn't mute you 3. Karma? Now you know how I feel? I had nothing to do with this...lol
  22. This is what I can gather from the information. 1. These players are young. Probably 15-18. Not saying that holds anything against them, but it does explain their evasive ways as teenagers usually rather lie their way out of a situation rather than try to find the answer behind the situation, or reveal them if they are at fault. I sense that Pyr0 is experience some guilt, and had I not had any proof, these conversations would be different. 2. I still believe they know a pmod, and they likely often contact him to remove competition. He probably receives some sort of compensation for this, as these guys do have billion gp banks. Now were really getting into the movies. 3. I still stand by the fact that they do pay out legitimately, however this whole situation has left kind of a sour taste in my mouth. I believe the two were on a power trip, proclaiming how they *could* get me muted if I *messed* with them. And Pyr0 did all he could, when I wasn't even hosting. Honestly, I came back to this game to get over a girlfriend. Little did I know there would be just as much drama...Which I'm partly to blame for. I'll leave this post saying 1. If you are a gambler and want to dice, you should still dice with mew2, as the clan has earned it's reputation, and rightfully so. However, I'll likely just avoid the whole dicing thing, as it has given me a headache. EDIT: I forgot to point out that most people in IT (me being one) don't work on sundays. And also being a part-time video game developer for some side cash, I can tell you that if I wanted to spend my free time doing something fun, I wouldn't do it playing the games that I developed.
  23. See that doesn't really offer any clarification though. Frowned upon? soooooooo??....yes/no? I really just wish they would either say "Yes, you can do trust trades, just know that there are risks involved" or 'No, it's not within the interest of the game, therefore we do not allow gambling games".
  24. Accept the fact that the person was not my mate yet? Also I wasn't muted for auto-typing, i was muted for item scamming, on both occurences. I could post that as proof, however it's against TIF rules to post documents from Jagex. Another reason why I believe that a legitimate mod wouldn't post any pictures linking their account to a player account. I really can't put together any of your guys story other than you're doing your damnedest to defend your own ass.
  25. Once again, wasn't my friends chat. I was merely just peeved at you for muting me the day before, so happily I was adverting his payout on me. And you can't deny that you took joy in my muting, regardless if it was legitimate or not. And there will be no proof of me auto-typing, because like I said, I don't use modified clients or any programs that would help me type. The only reason I partook in dicing yesterday was because I was bored of skilling, had made about 10m from it over the day, and I was looking to double it. On Saturday: After losing that 10m on world 18, I moved to 22, where in a previous day I had taken part in a dice duel with mew2 and recieved a 40m payout, after losing 30m. I'm wasn't aware that w22 was mew2's world, I just thought it was a community dicing world. Hence, when I wanted to host my own dicing, I tried w22. One of the players who lost like 4m to me dicing, decided to advert for me. I told him I would pay him 2m to do so. He then pulled out an auto-typer, and began adverting me with that. I wasn't breaking the rule, nor was I encouraging him. I probably should have told him not to auto-type, but I didn't. I guess I was wrong there. I however wasn't auto-typing, yet recieved a mute, and this was when I was told to not "mess with mew2 cc, or I will be muted again"...I had to go visit my mom in the hospital, and the mute was removed by the time I got home. On Sunday: I did some quest, still peeved because of being muted for no reason. Went to w22 to do some dicing. Saw some other guy, can't remember his name. He was adverting a 95x3. I am an engineering major, so I am fully aware of odds and how to calculate my dis/advantage. I calculated his odds to be 3x better then the 60x2, assuming he paid on it. He did. I proclaimed his legitness (not even constantly spamming. Seriously like 3 messages within a couple minutes). Not long after, I noticed his mute. Not long after, I receive my 2nd mute. Screenied it. Posted it here. And that is my story.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.