Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Hegel

Members
  • Joined

  • Last visited

Everything posted by Hegel

  1. Hegel replied to Our_Moon's topic in Help and Advice
    The non-normal way is where you cook 2 at a time, i.e. each time you finish cooking your 2nd shark you use a raw one on the fire/range, and immediately select the cook button. This way your shark will be cooked almost immediately. I can't remember the exact rate but it is around 1800-2000 an hour.
  2. Superheating is almost twice as fast as alching in terms of xp gain rate. This alone makes it superior, and the smithing xp you also get is a bonus. The only ores that are worth considering are iron and gold, and I would recommend the latter (as long as you have the goldsmith gloves).
  3. Hegel replied to Our_Moon's topic in Help and Advice
    About 1200 sharks if you cook it the normal way.
  4. Try this: http://[Use Quick Find Code]/[Please Use QuickFind Code]?42,43 There are a few available right now.
  5. Rune longsword, although it would be much more efficient to train the 3 styles separately with a rune scimitar.
  6. Dpick certainly increases the rate of xp gain, and it does so by at least 10%. Since you can always sell it back after being done with mining, barring an inconceivably huge drop in its price, there is really no reason not to get one. From my experience the best BoB (yak) is better than the best mining booster (lava), although the differences are quite small. I'm not sure which of the obsidian titan and the tortoise is better, but the lava titan is certainly better than both, so if getting 83 summoning is not an issue then by all means do so.
  7. From my experiences titan is ~60K xp/hr while yak is 5K more. Even if they were the same I'd prefer yaks to minimise banking trips.
  8. Hegel replied to Tyggna's topic in General Guides
    Mining concentrated gold ore in the lving rock caverns with a pack yak, dragon pickaxe and 99 mining at world 84 gives about 65K xp/hr. Unfortunately that is the only thing I have recently timed.
  9. It gives 2 more prayer bonus and has no drawbacks, so certainly yes.
  10. I have yet to complete the quest, so I shall answer based on what I have read. The Protect and Deflect prayers drain at the same rate, with the only difference being that Deflect occasionally slightly damages the enemies. Since this does not give xp, Deflect is actually worse than Protect, since its effect is to decrease skeletons' apparent HP. The ancient counterpart to Eagle Eye is Leech Ranged, which boosts your ranging ability by 10% instead of 15%. The fact that Leech Ranged reduces skeletons' ranging ability is obviously immaterial to our cause. I do not have information regarding the curse's drain rate, but unless it is extremely low - implausibly low, in fact - the extra bonus from Eagle Eye renders the latter superior. The curse Berserker seems hardly useful, and so I conclude perhaps cursorily that traditions prevail.
  11. The Ranging Constant is simply the ratio of the average xp from a Red Chinchompa to that from a Grey Chinchompa. So we obtain 260/200 = 1.3. The marginally more accurate 1.2977 is obtained from finding the ratio of the xp/hr of the two methods. As its name implies, it is a constant regardless of one's ranging level, style, et cetera, because if one is poor at using Red Chinchompas, one will also be poor at using Grey Chinchompas, and in the same proportion. Although the derivation is simple, I left it out because ultimately it is the formula that gives it its utility.
  12. Thanks for those comments. When the guide was written the ratio of cost of grey to cost of red chinchompas was around 1:2, and at present it is around 2:3, meaning that the cost advantages that greys have over reds is not as pronounced as before. Nonetheless if we neglect non-chinchompa methods of training, there exists an inequality that if fulfilled grey chinchompas are more efficient. Your calculations may appear correct at first sight, but they make a very grave mathematical misjudgment. It is indeed true that potions costs are exactly the same regardless of which type of chinchompa is being used, but that does not mean that they can be neglected. If we think about this problem in terms of fixed (potion) cost and variable (chinchompa) cost, then we can only ignore the fixed cost if the variable cost is sufficiently larger than it. This is of course not the case currently. If we factor in the fixed cost of about 200K/hr, then the total cost becomes (by your calculations) 1180K and 847K per hour for red and grey chinchompas respectively. I find that the easiest way of calculating efficiency is by calculating the xp/hr when including total costs (hereinafter referred to as weighted efficiency). Therefore, if we assume that one makes n gp per hour for some real number n, we obtain Weighted Efficiency of Grey Chinchompas = 262K/(1+847K/n) Weighted Efficiency of Red Chinchompas = 340K/(1+1180K/n) Clearly if n is sufficiently large then red chinchompas are more efficient, otherwise the converse is true. In particular, with some manipulation, we find that if one can make in excess of about 275K gp/hr, then red chinchompas are more efficient. As far as I know just about everyone makes more than this, which means grey chinchompas are now never recommended over red chinchompas. In any case, even if someone does make less than this figure, then according to your figures one should train on yaks instead. Now I do not know much about alternative methods of training ranging, yaks included, but one need only compare the weighted efficiency of the methods with that of red chinchompas as listed above to determine which is more efficient. It is important to note that the above calculations do make certain simplifications, namely that xp from familiars are ignored and that the recent extreme potions have not changed xp rates significantly. Nonetheless I think that these simplifications are minor, and they contribute to an uncertainty of no more than 10%. As for my CC, I am always in some public CC other than my own and so it would not be convenient to discuss this matter there. There is no reason not to converse over this forum, though. In light of the points you brought up and the calculations I have just undertaken, I will be editing my guide slightly.
  13. The power applies to the term (n/99), and since n/99 is always less than or equal to 1, the raised term will never exceed 1. So if your level is 88, the first calculation gives 280(88/99)^1.1 = 246 xp/ red chin. It is indeed recommended.
  14. http://electronictheatre.co.uk/index.php/industry-news/3575 Just thought that this is important enough to bring up for discussion. It is heartening to see that Jagex is taking a firmer and more active approach towards safeguarding player welfare.
  15. Why so? Extreme ranging potions are the only special potions required for ranging, and Overload would be a waste (and potentially fatal). More so for dharoking, for obvious reasons.
  16. I presume you mean ancient magic in particular. Due to the very nature of ice spells, there is a tendency for the proper spreading of bones to be adversely affected, resulting in a suboptimal maging experience. Of course, the extent of this is greater for barrage spells than burst spells, as the former gives skeletons much less time to escape their glacial palisade. This is not to say that bursting or barraging here is a bad way of gaining xp, for indeed it is one of the fastest ways. However, given the sheer enormity of the requisite expenses, it is probably beneficial for you to conduct tests on other non-ice ancient spells, for it is not inconceivable that they represent a more efficient method of training in light of ice's limitations as detailed above. The answer eludes me. Given the choice though I would rather use up my runes on the archetypal rock lobsters, for the bonus charms are to me too great a loss to surrender.
  17. What was your previous RuneScape name that you are listed under on the highscores?: Chenjs2 What is your current RuneScape display name?: Feynmanium What Tip.it highscore list(s) are you currently added to?: P2P
  18. If you can get rabbits then they are worth making. Obviously in order to maximise your xp with a given set of charms, you should use all your non-crimson charms first. In addition to the above, yak-hide is available at the GE. Just make sure it is hyphenated so you can find it. I certainly wouldn't recommend killing yaks for their hides. And iron titans are buyable, not too expensive and worth making.
  19. Updated for compatibility with the the new forums. Minor changes for recent updates as well.
  20. Mining concentrated golds is pretty decent if you ask me. Woodcutting is supposedly very easy with ivies but I haven't cut them since the update. By the way, nice to see an ex-TMW here.
  21. Sounds like a great high-level update. Wonder how much the cost of herblore will rise..
  22. It is nice to know this is finally up. Considering the aesthetic pleasantness of the CleanCut skin, I say it's well worth the wait.
  23. Congrats, that took a while :P
  24. By following what I did in the video.

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.