Everything posted by JoeDaStudd
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*sigh* another fight caves topic
Ok I gave it a go last night and was surprised I managed to get to Jad. I got extremely lucky/unlucky depending on you take it. At around the 53 wave I was down to 2 doses of brew (these got used up by the first 90-180-360 wave), I managed to get to Jad with with 21hp surviving from rapid restore and Redemption thanks to the 45s. All down to me not taking the 6 sara brews as reccommended (for some reason I only brought 4). My questions are; 1. I had more super restores then I was expecting to have left (6 full pots and a 3 dose) so replacing all but 3/4 of the pots with prayer potions (with holy wrench) wouldn't hurt would it? 2. Void might sound dumb, but wouldn't using it speed up the kills reducing the damage (from the 90's) and reduce prayer usage? I'm sure there's a good reason not to (I'm guessing the lower prayer and range defense), but I can't see a single mention of it in any guide. 3. His is the setup I used last night Neitz Fury Black dhide body Veracs Skirt Snake skin boots Blessed Spirit Shield Rune C'bow Ava's accumulator Broad bolts (with diamond (e) in my inv for Jad) With a 300k budget any improvements? 4. Guthans I have the guthans set in my bank is it worth the hassle? Any other recommendations or suggestions? PS. I've read both the prayer switching and the cave fights guides about 3 times already, as well as watching a few vids.
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Culinaromancer battle
Wear black d'hide, try rune defender and DDS for the starter specs then switch to whip. He hits hard, but hes got really low hp so kill him last to reduce the damage you take.
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Is there a way to filter/search quests by reward?
http://www.runescape.com/kbase/viewcate ... cat_id=806 Not really needed since the RS offical site has an upto date one.
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Prayer or Summoning
Slay till you have enough charms and gp for 68 summoning. Once you get 67 summoning then consider getting 70 prayer, but it will cost you a lot more then 800k for both.
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What should I do.
Crushing them is pretty quick and painless. Its about 105 inventories worth. You have about 4/5m's worth there
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Ideal weapon for Metal Dragons
Leaf bladed sword or whip. With irons its a 50:50.
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Any monsters profitable to mage?
I've never tried maging either, but it was just a thought.
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another armour question
Don't get guthans then. The set is only good as a set the armour itself is worse then torags/dhoraks. With 80+ melee stats myself a mixture of veracs skirt and torags body with a bunyip is more then enough for most tasks. In the GWD guthans is only good for bandos and if your attacking void is a much better choice as it helps speed up the kills. Guthans how ever is good for DK's so it depends on how many sides your dice has.
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Castle Wars world
24 and 82 seem to have a decent number of people play but remember unlike PC there can't be more then 1 gaming going on per world.
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Better Air Runecrafting
Not sure how much quicker this would be in the long run as opposed to just running to and from the east bank. As your losing 2 essence per trip with only a small increase in speed given the teleport animations.
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Two different types of Cape of Accomplishment
Why, just why? A 99 is a 99, so what if its now easier pretty much all the game is. Same as saying why don't they give 2 of every obtainable item from a monster as it was harder to gain then before x update. Hell you'd need 3 or 4 different types as there's been at least 3 noticeable updates for all skills since the originals. If you want the pride of having a RSC cape go play RSC otherwise just live with it.
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Range Desert Treasure Bosses?
2 are possible the other 2 you've got no chance. Damis has a safespot and the smoke one is pretty weak and I'm sure you could snare and move without much of an issue. Ice and blood are near impossible without prayer and with your defense you have no chance.
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Magiiiic Xp
In the GE buy a massive amount of seaweed and sand. Then while there getting brought up mage avis and you should me a slight profit. Once you have all your sand and seaweed make glass. You can make a fair sized profit, the only trouble is there hard to buy (seaweed and sand). Mage training arena is profitable if done right, but its hella boring after a while. Once you have enough just burst lobsters to gain massive amounts of exp and charms.
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another armour question
Stats would help. If you have 68+ summoning I would get blessed spirit shield as its better for the money. Not sure on bandos at all though I'd much rather just get torags or veracs and save the gp for a bigger investment.
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Rock Lobsters
The figures which I've seen on toasts solo guied estimate you get 1 drop every 74 kills with an average value of about 11m. So in a 5 man team (4 man even with maxed melee stats will get crashed). Thats about 2.2m per 74 kills. With an average pop world you'll get say 36+ kills per hour so thats roughly 1.1m per hour. Taking into account shards, lesser drops and so on it would in theory be the 1.3 to 1.5m per hour mark. Of course this is based on rough estimates for the drop rate, a mid pop world, not taking into account luck or the minis. You could be getting as much as 8m per hour or as little as 200k per hour, theres a lot of luck involved. Then you have crashers, tank KO's (rarely happens, but happens none the less), team members dying, banking and so on. Its near impossible to give a completely accurate gp per hour at any of the GWD bosses. No idea of rock lobsters, but I plan on doing a trial trip to night.
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i think its time for a new laptop
Best $850 laptop I can find http://www.bestbuy.com/site/olspage.jsp ... 8044029168 Has the power of the $1000+ ones OldJoe posted with a lower price tag.
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Anyone know of a video card...
UK, US or other? UK this would be ideal its a little more powerful then you need thb, but will let you play other games later on. US this, same as above. Other please state. They should be fine with your system. I would maybe add some more ram to get it past the 1gb mark, but thats up to you.
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Any monsters profitable to mage?
Chaos druids would be worth a try, they drop a lot of herbs and are pro magic so you'll get a far bit of exp per kill.
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Am I good enough for Bandos?
Your combat level is letting you down. Train prayer to 70 as piety and blessing helps a lot. Summoning if you can to 68 (war t and bunyip is a powerful combo). Weapon wise you need a GS at your stats, no decent team will willingly take a sub 120 player with anything but a GS (need a 90+ attack level for whip to be better then a GS). Armour depends on the team size. At your level you'll be looking at masses so void or max offensive gear is best. With a 6m budget and without void, I would get the following. Neitz helm Fury Karils Top Veracs Skirt D boots Berserker ring (warrior or life if your a bit worried) Barrows or the best gloves you can get Zammy cloak (zammy cape from the magic arena is a good alternative, but its a pain in the butt to regain [bloody revs] if you die). Lend a BGS until you have enough money for one. Inventory wise 8 prayer pots 4 super attack, 4 super strengths, 4 brews, 2 super restores (for summoning pouches and to use with the brews if you need to), 3 terrorbird pouches, teletab, hammer (don't forget it) and the rest sharks. I'd also have a few monk robes, zammy robes, granite maces and arma pendants in a separate tab as you will die in the GWD is not if, its just a matter of time. skylor12344, should be fine solo'ing graa I can manage 1 kill per trip with my sub par stats with a duo about 4 or 5. I manage to break even each solo and profit each duo (although the shard on a solo was great).
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Max EP% is 100%, confirmed.
Same I'd love to see the loot difference.
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Summoning
[hide=long quote] Heres the output Make 584 of Magpie pouch. Make 628 of Spirit terrorbird pouch. Make 36 of Spirit jelly pouch. Make 465 of Ibis pouch. Trade in 63 of Macaw pouch to retrieve 3439 shards. Here it talks about trading in something, but doesnt mention making it. Trade in 235 of Spirit cockatrice pouch to retrieve 14475 shards. Trade in 35 of Pyrelord pouch to retrieve 2719 shards.Same here. Trade in 584 of Magpie pouch to retrieve 35974 shards. Trade in 628 of Spirit terrorbird pouch to retrieve 5275 shards. Make 39 of Ibis pouch. Make 134 of Karamthulhu overlord pouch. Make 248 of Smoke devil pouch. Make 29 of Spirit cobra pouch. Trade in 36 of Spirit jelly pouch to retrieve 3805 shards. Trade in 504 of Ibis pouch to retrieve 38455 shards. Make 110 of Spirit cobra pouch. Make 230 of Stranger plant pouch. Trade in 134 of Karamthulhu overlord pouch to retrieve 13507 shards. Make 106 of Stranger plant pouch. Trade in 248 of Smoke devil pouch to retrieve 24477 shards. Make 48 of Stranger plant pouch. Make 1078 of Barker toad pouch. Make 59 of Bunyip pouch. Trade in 139 of Spirit cobra pouch to retrieve 11286 shards. Make 102 of Bunyip pouch. End level 68 I think you might have missed something. But idk how it works really so go easy on me [/hide] Must have missed the top bit #-o One order for pouches to be made and traded in is: Make 63 of Macaw pouch. Make 235 of Spirit cockatrice pouch. Make 35 of Pyrelord pouch. Make 584 of Magpie pouch. Make 628 of Spirit terrorbird pouch. Make 36 of Spirit jelly pouch. Make 465 of Ibis pouch. Trade in 63 of Macaw pouch to retrieve 3439 shards. Trade in 235 of Spirit cockatrice pouch to retrieve 14475 shards. Trade in 35 of Pyrelord pouch to retrieve 2719 shards. Trade in 584 of Magpie pouch to retrieve 35974 shards. Trade in 628 of Spirit terrorbird pouch to retrieve 5275 shards. Make 39 of Ibis pouch. Make 134 of Karamthulhu overlord pouch. Make 248 of Smoke devil pouch. Make 29 of Spirit cobra pouch. Trade in 36 of Spirit jelly pouch to retrieve 3805 shards. Trade in 504 of Ibis pouch to retrieve 38455 shards. Make 110 of Spirit cobra pouch. Make 230 of Stranger plant pouch. Trade in 134 of Karamthulhu overlord pouch to retrieve 13507 shards. Make 106 of Stranger plant pouch. Trade in 248 of Smoke devil pouch to retrieve 24477 shards. Make 48 of Stranger plant pouch. Make 1078 of Barker toad pouch. Make 59 of Bunyip pouch. Trade in 139 of Spirit cobra pouch to retrieve 11286 shards. Make 102 of Bunyip pouch.
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Summoning
Yep, although using the blues at such a low level is debatable.
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199 Black demons
In travely you setup the cannon then hide in a safespot. I wouldn't piety in the CT as you'll burn through a lot of prayer pots, just protect from melee and 10% prayers. Completely worth doing, take along your best combat familiar if your using the CT and just home tele everytime you need to restock (glory to edgeville and its a short path). 199 will get a bit boring though.
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Summoning
Heres the output Make 584 of Magpie pouch. Make 628 of Spirit terrorbird pouch. Make 36 of Spirit jelly pouch. Make 465 of Ibis pouch. Trade in 63 of Macaw pouch to retrieve 3439 shards. Trade in 235 of Spirit cockatrice pouch to retrieve 14475 shards. Trade in 35 of Pyrelord pouch to retrieve 2719 shards. Trade in 584 of Magpie pouch to retrieve 35974 shards. Trade in 628 of Spirit terrorbird pouch to retrieve 5275 shards. Make 39 of Ibis pouch. Make 134 of Karamthulhu overlord pouch. Make 248 of Smoke devil pouch. Make 29 of Spirit cobra pouch. Trade in 36 of Spirit jelly pouch to retrieve 3805 shards. Trade in 504 of Ibis pouch to retrieve 38455 shards. Make 110 of Spirit cobra pouch. Make 230 of Stranger plant pouch. Trade in 134 of Karamthulhu overlord pouch to retrieve 13507 shards. Make 106 of Stranger plant pouch. Trade in 248 of Smoke devil pouch to retrieve 24477 shards. Make 48 of Stranger plant pouch. Make 1078 of Barker toad pouch. Make 59 of Bunyip pouch. Trade in 139 of Spirit cobra pouch to retrieve 11286 shards. Make 102 of Bunyip pouch. End level 68
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Tip.it P2P Hi-score List
runescape name: Joe Da Studd P2P