Everything posted by DarkDude
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New capes... Will they really last?
Probably making fires you make last longer.
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New capes... Will they really last?
The bonuses will definalty be worth it. The capes will be good. The bonuses will definalty be worth it. The capes will be good. The bonuses will definalty be worth it. The capes will be good... Maybe if I say that enough times it'll make it more likely to be true. Hopefully they're similar to the effects I suggest, if they are then they'll be teh r0x0rz.
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New Cape stats?
From a topic I made In August. Attack - Gotten from someone in the warrior guild. 90 Cape of Accuracy (+10 to all attack bonuses) 99 Improved Cape of Accuracy (+15 to all attack bonuses) Strength - Gotten from someone in the Warrior guild. 90 Cape of Damage (+7 Strength bonus) 99 Improved Cape of Damage (+12 strength bonus) Defence - Gotten from someone in the Warrior Guild. 90 Cape of Defence (+15 to all Defence bonuses) 90 Improved Cape of Defence (+25 to all defence bonuses) Hitpoints - Gotten from someone in the Warrior Guild. 90 Cape of Healing (+1 extra point healed per item of food) 99 Improved Cape of Healing (+2 extra points healed per item of food) Prayer - Gotten from someone in the monastry 90 Gloves of Hope (+5 prayer bonus) 99 Boots of hope (+5 prayer bonus) Magic - Gotten from someone in the Mage Guild. 90 Death Gauntlets (Similar to Chaos Gaunts) 99 Blood Gauntlets (Similar to Chaos Gaunts) Range - Gotten from someone in the Range Guild. 90 Cape of Archery (+15 Range Attack) 99 Improved Cape of Archery (+25 range attack) Runecrafting - Gotten from any of the Runecraft teleporting people. 90 Gloves of Something =P (10% chance of getting double the normal amounts of runes) (So if you craft 20 rune essence, each one is 10% likely to get double the normal Yield) 99 Improved gloves of Something (20% chance of the above) Construction - Gotten from the Saw Mill Operator 90 Gloves of Construction (+1 Construction when worn) 99 Cape of Construction (Reduces the cost of Monsters and such by 10%) Herblore - Gotten from the head Druid Guy. 90 Gloves of Herblorism (5% chance of making a 4 dose potion) 99 Improved Gloves of Herblorism (10% chance of making a 4 dose potion) Agility - Gotten from Any of the Agility "Instructors" 90 Cape of Weightlessness (-10kg when worn) 99 Gloves of Weightlessness (-10kg when Worn) Cooking - Gotten from the cooking guild. 90 Improved Cooking Gaunts (Less likely to burn Monkfish, lobsters, swordfish and sharks) 99 Extreme Cooking Gaunts (Less likely to burn everything) Crafting - Gotten from the Crafting Guild. 90 Gloves of Craftmanship (10% chance to keep a gold bar when making jewellery) 99 Improved Gloves of Craftmanship (20% chance to keep a gold bar when making jewellery) Farming - Gotten from any of the patch tenders. 90 Straw Hat (10% chance of an improved Yield) 99 Dungerees (20% chance of improved Yield NOTE can NOT be combined with Straw Hat) Firemaking - Gotten from someone in uhh Seers Village? 90 Cape of Pyromaniacs (Fire lasts 10% longer) 99 Improve Cape of Pyromaniacs (Fire Lasts 20% longer) Fishing - Gotten from the Fishing Guild 90 Harpoon of Fish (Makes harpooned fish easier to fish) 99 Cape of Fish (Makes all fish easier to fish) Fletching - Gotten from someone in Seers Village 90 Cape of Fletchers (10% chance of making two bows with one log) 99 Improved Cape of Fletchers (15% chance of making two bows with one log) Mining - Gotten from the Mining Guild. 90 Cape of Miners (10% more likely to get the ore) 99 Improved cape of Miners (20% more likely to get the ore) Slayer - Gotten from any Slayer Master 90 Complete Face Mask (Works as a face mask, nose peg, ear muffs etc.) 99 Complete Slayer Pack (Like a swiss army knife, can turn into a rock hammer, mirror shield and such items) Smithing - Gotten from Keldagrim 90 Smelters Cape (10% chance to use half coal when Smelting) 99 Smithers Cape (10% chance of using 1 less bar when smithing (Does not work for 1 bar items) Thieving - gotten from Rouges Den 90 Stealth Cape (Less likely to be caught) 99 Cape of Invisibility (Less likely to be caught) Woodcutting - Gotten from Seers Village 90 Lumberjack's Cape (10% more likely to get logs from a tree) 99 Improved Lumberjack's Cape (20% more likely to get logs from a tree) Of course some of those are not capes, but could be changed into them. Some things could be changed though, like crafting one has a 10% chance of using 1 less dragonhide per item.
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Skill Rewards.
Looks like Jagex are adding in capes for all 99s, Would be nice to see how many effects I guessed correct =P
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Behind The Scenes October - 2/10/06
1) They decide to give us space to store random event items, just days after I dropped all of mine. 2) http://forum.tip.it/viewtopic.php?t=525 ... ght=reward Posted that AGES ago (That one is infact the second time I posted it), had also posted it on the RS suggestions forum several time, so the idea of the Level 99 capes is basicly the same as what I suggested. And I guess the boosts would be roughly the same too. Month looks good though.
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New Scam?
The Character itself has the number of charges, the ring DOES NOT matter. Say I smelt 130 Iron ores with the ring, then sell it and make a new ring. After 10 ores the ring I just made will break. The person I sold the ring to will be able to use the ring as many times as they have left on their character and it won't break after 10. How hard is that to understand?
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New approach to KBD
Yes it does, to an extent. If you use anti d fire and mage prayer its about the same effect as a d fire shield. Well it's changed then. When metal dragons came out jagex changed it so that Mage protect does not work against KBD, even with anti-fire pots.
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New approach to KBD
Protect from mage doesn't work with KBD.
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Worst thing lost plus junk item kept over it.
Barrows Gloves have a value as you buy them from a shop. They're worth the same as whip (Or were before the whip's price increased)
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Can you say "gluff"?
Got Scimitar and Yanille right, said glough - "Gl-OW" For the barrows brothers: Da-Rock Ve-Rack Tor-ag Guff-An Ka-ril Ah-Rim
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According to Jagex you need 85 slayer to get an abyssal head
Nope, the way the mod said it he clearly meant that you needed a BASE level of 85 to get it and not the boosted level. The mod did seem very confident of what he was saying. The point of this topic was to not say that Jagex were wrong, everyone makes mistakes. But it was here to inform people that you do not need 85 slayer to get the Abyssal demon head (Which wouldn't be hard to program in...)
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According to Jagex you need 85 slayer to get an abyssal head
Jagex hardly owned themselves. You discovered the gap in knowledge between customer support responses and the people who actually code and create the game. Either way congrats on the head. Where did I say Jagex owned themselves? I didn't. I asked Jagex if I could get an abyssal head without 85 slayer, they said no. And as far as I'm aware I was the first person with under 85 slayer to get a head and to make sure that people knew that you can get one without 85 slayer I made this topic...
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What happens to all the noted items we alch?
Banker 1: So Bob, what do you do with all those Yew Long bows? Banker 2: First of all, my name isn't Bob... Banker 1: Sorry Bob Banker 2: Well... When one yew long bow lovers another Yew Long bow... Banker 3: No Bob, he didn't ask where Yew Long bows came from! Banker 2: I'M NOT BOB! Banker 3: Sorry Bob. Banker 2: ... Banker 4: You know those random lumps in the wild? Banker 1: Yeah? Banker 4: They're actualy Land fills, filled with yew long bows! Banker 1: Really? Banker 4: Yeah, all the other random lumps in the land around Runescape are where we put other items. I just over heard the bankers in Varrock west talking about it.
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I have the greatest luck.
Today has been far from my lucky day, although It's nothing to do with Runescape, it's just that I got screwed over in three different online manager games I play today...
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Prayer Drain has increased. ((Update)) Need Tester!!! @@
It hasn't changed, it's the same as it's always been.
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am i the only one thinking...bleh....?
Back in my day we were lucky to get ONE update a month! We weren't told when an update was coming, it just happened. All you young whipper snappers takes things for granted, You're lucky to get an update every week (Or close to). Just stop complaining, it's people like you that stopped Holiday Drops, It's people like you that are making people think that the game is full of 12 year old whinning children, just grow up, Jagex do more than enough they don't need people like you complaining about everything they do.
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KBD soloing records?
Just went through my Photobucket account and found this. Gives you a rough idea of how many I could kill a trip with about 85 range.
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KBD soloing records?
Yeah, that was fun. Got 3 meds doing that, and have had none since >_< I remember when they "fixed" him once, I went there to see, and I just stood there for ~30 minutes without being attacked, told Mod Mark about it and he came to check it out. He took a bow with him and some arrows, When he started ranging it, it simply ignored him and went for me, needless to say I died. He then teleported me back, and it was his turn to die. He also mentioned that he got the person that made the KBD to come watch and they were laughing at me getting killed :(
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20 September 2006 - Slug Menace - Rough Quest Guide Now Up!!
Maybe it was a joke? And they duped the line about being duped?
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20 September 2006 - Slug Menace - Rough Quest Guide Now Up!!
Same prob here :-k Right click on each page, and then select "Craft ____" Do it for each type (There's 5 in total) Then you'll have 5 different shapes, each called ____ Rune or something. Take each one to the correct altar.
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20 September 2006 - Slug Menace - Rough Quest Guide Now Up!!
They're the sets.... I bought a full set of the new armour, then bought a box, opened it to reveal an hour set, about 25k wasted #-o
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20 September 2006 - Slug Menace - Rough Quest Guide Now Up!!
Quick Badly written guide. Items needed: Chisel, 3 swamp past (Maybe), about 10 rune essence. Start by talking to Sir Tiffy in fally park, then head to ardounge and go south east. Once you're in witchhaven go Northeast to the platform and speak to the guy there, ask him about stuff and ask him the important people. Speak to The Mayor, the Priest and the guy to the north, then speak to the guy in the rocking chair again. He tells you go investigate the saradomin Shrine. So go to where the dungeon is that has hobgoblins and Ogres. Once inside there's a wall to push, enter it and walk to the end. Then your commorb will speak to you, on the way out pick up three dead slugs. Go North West of Ardounge to the Making history place and speak to the guy, now head back to Witchaven. Speak to the priest and you'll need to find 3 pages. 1) In the mayors house, search his desk. 2) Speak to the fisherman guy 3) Speak to the guy in the rocking chair. the 3rd page is in pieces, use some swamp paste on the pieces and your commorb will shout, go to the fishing platform and speak to the guy. He'll make your dead slugs into glue, then stick the page together. Next go get about 10 rune essence and a chisel, and make ATLEAST 2 of each rune. Then take them to their alter and use them on it (NOTE SOMETIMES THEY CAN FAIL AND THUS WHY YOU MADE MULTIPLE) Then go take them to the door and put them in. Pwn teh Prince slug and you're done. Reward: 3.5k Runecrafting, Crafting and Thieving + 1QP Ability to buy new armour, Same as Iniatite but +3 prayer and about +50 to the defences, can come with skirt.
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20 September 2006 - Slug Menace - Rough Quest Guide Now Up!!
- 20 September 2006 - Slug Menace - Rough Quest Guide Now Up!!
Quest complete. The new armour gives about +50 more defence than the old one, and gives +3 more prayer. Skirt is avalible. Pics in a sec.- 20 September 2006 - Slug Menace - Rough Quest Guide Now Up!!
How'd you get there? I'm stuck where it says I need to search the alter... I have no idea what to do. - 20 September 2006 - Slug Menace - Rough Quest Guide Now Up!!
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