Everything posted by tyluke
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Simple POH suggestion(summon!)-10 supports,updated,need help
why are u being negative?
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Simple POH suggestion(summon!)-10 supports,updated,need help
Here is a suggestion I thought I posted but dissapeared :? Have your summoning display, pet dispenser and everything else. :) I would like to have a summoning obelisk in your 'summoning temple' sick i know : and the Obelisk gives you the ability to improve your familar's and their abilities There are 4 types of Obelisks; and each one requires higher construction and summoning levels to construct Obelisk 1: Small Obelisk capable of recharging summoning points Obelisk 2: Regular Obelisk capable or recharging summoning points and creating familars Obelisk 3: A large Obelisk capable or recharging summoning points and creating familars with increased lifespan, health and special ability power. the familars created from these obelisks will be called fearsome familars. Ex. Fearsome Bronze Minotaur. Obelisk 4: Regular Obelisk capable or recharging summoning points + 1 summoning points and creating familars with further increased lifespan, health and special ability power. familars created from this obelisk will be called Awesome familars. Ex. Awesome Spirit Terrorbird. Obelisk 5: A great Obelisk capable of recharging summoning points +2 summoning points, as well as requiring 5% less the required soul shards, and the ability to create familars with incredibly increased lifespan, health and special ability power. Familars created from this obelisk will be called Legendary familars. Ex. Legendary Spirit Wolf.
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Grand Exchange Updates (Including a pic 15+ supports)
I support even though the GE doesn't really inconvience me, and the 0 item (in the begining) is to prevent stupid mistakes :lol:
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Black (g) & (t) Robes!!! W/ Pics!!!
I support, : nothing really nice or special to say about it though
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Translucent vs. Solid - 30+ Support
I support 100% I don't really like the new chat thing; its not bad; but its not as good as the old one
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Mage Functionality
Awesome Idea! I support The ammount of slots will have to be lowered to mabye 4 for P2P and 3 for F2P but remember 3 is enough for most spells and 4 is enough for most P2P spells, this is a great idea. I do not support the pouch because it wouldn't look as efficently as just simple slots for runes Your Rune slot idea is still the easiest system to work with! In conclussion: Don't change a thing, except mabye reducing the rune slots
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Dwarf Cannon bug?
mabye it decayed and him looking and standing right on or near by was just a considence.
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Improvement to Dropping items: THIS IS SIMPLE YET GREAT!
great idea I support
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The Runescape Multi Use Tool 12+ supporters, Updated
I have updated the post I have included a Suggestions Area I would also like to encourage anyone to create more examples of what the item would look like in Runescape and/or A quest that would be approiate for this item
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The Runescape Multi Use Tool 12+ supporters, Updated
The Rogues den has a quest kit, which is like a 1 time use toolbox, because once you open it all the items: rope, chisel, hammer etc. are out permenatly No the keyring just holds all of your keys: but its just a similarity of its multiple uses though it only takes up 1 inventory space. I think you were just confused
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The Runescape Multi Use Tool 12+ supporters, Updated
For simplicity at this time I'm not placing charges etc once I have more supporters we'll worry about fine details
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The Runescape Multi Use Tool 12+ supporters, Updated
The tinderbox was a great idea, for the sake of what it should look like is it should be a lighter or flint instead of a tinderbox ;) Open for more suggestions :
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The Runescape Multi Use Tool 12+ supporters, Updated
Ok the rope i will keep optional (which means I proabbly won't add it)
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Exp for quest rewards to become optional!
I agree
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Expand some Skills! 18 Supporters!!
Like ME!!!! :thumbsup: no seriously ...... Please update mine and Beethovens suggestions :thumbsup:
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Requesting A Skilled Artist
Hi there, I need an artists help with creating a few images. The artist will be given full credibility I need an art design for a tool that is similar to a swiss army knife I also need a support banner for my suggestion so that would be great Read this article please before you do anything viewtopic.php?f=37&t=755733 Thank You
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The Runescape Multi Use Tool 12+ supporters, Updated
Hey guys I came up with this suggestion a couple weeks and I've thought it through and I don't think its overpowered, irrevelent or stupid. :D I don't think this makes Runescape "easy" My Idea is for an item as of now called 'the tool' which is a multi use item that takes the place of normal tools used throughout runescape. This item I think would be an amazing reward for a quest because it simplifies quest tools and it frees up bank space. I think the the only way for this item to get passed would be to say its for P2P because F2pers don't even use knives or saws. :) I'm not bias becuase i'm Members; I'm just realistic This idea is similar to the Rogues Den tool kit, and Keyring but this item doesn't expire and come apart into seperate pieces The tool is a single item that has the same ability as the following items in Runescape: Saw Construction Chisel Crafting Knife Fletching Hammer Smithing Needle Crafting Lockpick Thieving Shears Crafting Tinderbox Firemaking Spade Digging *Rope *trowl *Secateurs *Seed Dibbler tools marked with an * are tools i decided shall not be added into this design of the tool, but I am keeping them on the post for discussion purposes. [hide=An example illustration created by Spaceboy246]Here is an idea of what tool could look like. [/hide] [hide=Here is an example quest story created by Theoknight2] [/hide] -I haven't written a quest storyline and anyone else who wishes to can do so freely the quest author will be given full crediblity -If someone could submit more designs what the tool should look like. Of course the artist will be given full credibility (support banners would be very helpful -If anyone can think of a cool name for this it would be very much appreciated. all i have for a name so far is MUT (multi-use-tool) [hide=FAQ's]Q. Is it like the keyring, and rogue kit? A. Yes it is, the tools need to be put together in the quest, but it functions as a whole as one item Q. Is it a rogues den reward A. No because this item isn't specific to thieving or agility; I would like it to be a mix of all trades Q. Is it a piece of weildable equipment A. No, this is an item that takes up a single item space Q. Is it tradeable A. No Q. Is it a quest reward A. Yes[/hide] [hide=Possible Names]Multi-Use Tool MUT The Ultimate Tool TUT The Tradesmen's Tool The Skeleton Key The Tool The Crafters Dagger TCD The Totally Awesome Coal Powered Wind Generated Hyrdaulic Pollution Free Sewing Tool (TTACPWGHPFST)[/hide] [hide=Where Would This Be Useful]-Cutting Gems -Forging Armor -Fletching Bows -Quests -Firemaking -Designing your POH's -Barrows -Thieving -Shearing Sheep -and many more![/hide] [hide=Other Suggestions]1. Instead of a Quest make it an achievement diary reward 2. Turn the tool into a utility belt 3. Create different types of tools (to accomodate the Achievement Diaries)[/hide] Special Thanks to *My supporters, *Spaceboy246 for the tool art design *Theoknight2 for the quest suggestion
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Expand some Skills! 18 Supporters!!
Dude update your orgional post becasue Myself and some other people posted some really good suggestions
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Huge Smithing Update! [New items, Materials and Abilities]
lol if Jagex made the essence update, they could make this update :lol: 1. I like the sharpening idea 2. I like the idea for more options for armor like chain boots etc 3. It seems a little overpowered but its a good start 4. I like how you paired in other skills 1. I don't support making stuff easier to smith for lower levels 2. I don't support the idea of all the ores ending in ite, come up with some better names like Zonix or Galinon (idk those are two idea off the top of my head) 3. I don't support the repairing broken arrows into rune etc 4/7 I support with revision
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Total Item Weight
It used to be in a better loaction where it is now; it should be near the walk-run buttons I support
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Expand some Skills! 18 Supporters!!
Here are some suggestions ontop of some of your orgional Suggestions Mining: when you have 99 Mining, why not make it possible to get 2 ores out of 1 rock at random like the varrock armor bonus Herblore: at 99 Herblore i think it should be possible to make ....pot(4 dosed), now you get ....pot(3 dosed). Fletching: Be able to make 30 (double) shafts out of 1 log! at 99! Runecrafting: No more failing when binding runes Farming: Less chance on diseases! or just better harvests Fishing: Bigger chance on big fish, more swordies instead of tuna and less junk when big fishing! Crafting: The ability to imbue items with gems, create some new craftable armors, the ability to carve planks, statues, defenses and tribal weapons Agility: No more failing from obstacles! an ability to hop over fences, city walls etc anywhere Firemaking: Fires will light faster. The ability to create fire without tinderboxes (but by rubbing 2 set of logs together to create a fire Hunter: Bigger chance of catching something. the ability to make a hunter animal your pet (different then summoing familar) Magic: spells will ocassionaly be cast but using only a portion of the required runes, at level 99 high alchemy will give out random ammounts of extra gold Ranged: the ability to perform long range sniping attacks, the ability to move and shoot Prayer: at level 99 prayer you should shine in holy light and not require a lantern when you enter a dark cave etc Construction: the player should be able to create inn's, waypoints, boats etc Thieving: make it possible to sneak aboard ships and past toll gates Slayer: you gain an attack bonus against slayer monsters when you fight them Summoning: the ability to combine multiple familars into new familars (mix a spirit wolf with a bronze minotar to create a bronze werewolf; that fights and scares away enemies Woodcutting: same as mining but with logs Cooking: same as mining but with cooking food Smithing: items below a certain level (dependent on your level) can be made and theres a 5% chance an item will be made requiring fewer bars then necessary
- Pest Control and Barrows
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Pest Control and Barrows
Does barrows armor degrade in Pest Control or does it reset like prayer and are spent runes and arrows replenished in Pest Control or are they used and gone Thanks
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High profit monsters. Good droppers
No I am not using Torags hammers; as you can see from my combat stats I do not have the skills to weild them. I do have an array of weapons though such as: -Drag Halbred -Drag Scimitar -Drag Dagger (PSN++) -Obsidon Maul -etc
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High profit monsters. Good droppers
Well I just got a full Torag set \ and I'm looking on some good money making via combat Thanks to Construction and Smithing to repair a full Torag set it would cost me >225k My combat stats: ATK: 65 STR: 65 DEF: 70 RNG: 60 MAG: 66 I have an unlimited supply of monks (that I can just catch and cook) I tried blue drags and got about 34K in 1 trip thats not subtracting food costs, runes etc Can anyone else tell me any high profit monsters to fight against, in the fewest ammount of trips and costs? my plan is to break even or above costs to fully repair the suit, far before it even needs to be repaired :D Thanks ahead of time for the advice