Everything posted by Dexek
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shilo village quest
Sorry that happened. Always be sure to take an antipoison just in case, because you neevr know what may happen (1-click telly as well). Congratulations on finishing the quest, and I hope you can put Shilo to good use. :)
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should i get def?
It is your decision. I stuck with 45 defence and love it, but that doesn't mean you will. If you like to pk, and monster hunt, then maybe 70 defence is best. Something along the lines of a barrows pure. Long term stats could be 90 att 95 str 70 def 90+ range 94+ mage 70 prayer Ultimately, it is your decision, and you should do what you feel most comfortable with. :
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I lost my red p hat to a freind. I was being stupid...
Get a small team, and live at godwars.
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where do i barrage/burst
Either at Ape Atoll or at a POH, provided there are many players, and they have horrible mage bonuses set up. Do castle wars for fun. :
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please help =(
I have a little bit of experience with training strength at 45 defence, but sadly I'm not on my computer at the moment, so I can't rip a section out of my guide to post. I would suggest any of these, although I will not go into detail.. 1) Slayer - This is a great way to train your strength level, but becomes an excellent way if trained with a black mask. A black mask will cost you about 400-500k, and will give you a 15% attack and strength bonus vs. slayer tasks. This could speed training up by a decent margin, and also gets you some slayer levels. 2) Ankou - Another great training method, but a bit annoying with 45 defence pures. If you have the Bones to Peaches spell, great! The spell will allow you to stay down here as long as you like, and if you buy your own training food, this can be much cheaper. I advise not coming down here without at least a Salve Amulet, which can be acquired from the Haunted Mine, when finished the Haunted Mine quest. If you go to Tarn's Lair and kill him, you can enchant your amulet with the book you acquire after killing him. When enchanted the strength bonus from your amulet increases from the previous 15% to a nice 20% bonus, vs undead only. I do not remember if there is an attack bonus as well.. 3) Moss Giants - Easy training, and nice to use a d-scimmy on. You generally don't need food, but 2 safety lobs might be nice. I suggest using the Moss Giant Island ones, or the Edgeville Dungeon ones (with required agility level for pipe). Bring a telly if you're not using Edgeville (or ancients home telly with Edgeville). Also take a chisel to cut all gem drops, and turn them into bolts tips, and a fire staff with some nature runes to high alch particular drops. I believe the only items worth alching are mith spears, mith swords, and black square shields. Do not high alch the steel meds, or magic staffs unless you don't care about a loss. The moss giants are nice to train on because they can't hit you, you can hit them, and almost all of their drops are stackable. I trained from 96-97 strength here, and acquired over 4M in ranarr seeds alone. 4) Fire Giants - I trained here from 97-99 strength with a Dragon halberd. This was probably the fastest xp I got, although my strength level was ideal. For Fire Giants, I only suggest hallying, for a zerker pure, such as yourself. Take a telly, unless you can enter the fishing guild, and high alchs for the fire b-staffs, and mithril square shields. There are rune drops a plenty, and key halves galore. Not to mention some high level herbs, strength pots (2-dose), and loads of runes, mainly fire.. The most important thing when hallying, is an attack bonus, so wear a glory instead of a strength ammy. Some people feel that the giants are crowded, but I go there every day now to range, and I have never been without a giant for myself. In fact, most times it is empty (central timezone ~ 7pm or later). 5) Speed Training - I didn't really do this much, as I enjoyed getting drops from monsters, but some people like these methods. I will just post the monsters to give you an idea. Giant spiders, Experiements, Rock Crabs, and Yaks. I hear that Yaks are the fastest for a 45 defence pure to strength train on, but as I said, I have not tried these. I did go to the Giant Spiders in the SoS once or twice, but I was bored out of my mind within a matter of minutes. Good luck with the training. I hope this brief overview helped. If you still can't decide I'll post a piece from my guide when I get home, if I go on the computer.
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Training help for level 50 P2P ranger.
I suggest using either iron knives, iron darts, or bone bolts. I would definitely choose bone bolts due to their cheap price, decent fire rate, low bolt loss rate, and high damage. To get bone bolts you can either buy from other players, or from the Dorgeshuun weaponry shop. There is a required quest to reach the shop, but it is short and simple. The quest it called "The Lost Tribe", and once you complete it, you can use the Dorgeshuun weaponry shop. The Dorgeshuun crossbow, which is needed to shoot the bolts, costs 2k in the shop. The bolts themselves are 4gp each. I myself just buy 10k at a time, and then withdraw 2.5k at a time for ranging. I would suggest training on moss giants until you reach at least 60+ range. Some great spots are the moss giants North-west of the fishing guild (north of Ardougne), and the moss giants, on the Moss Giant Island. This island is located on the west side of Brimhaven. To reach this island, you must use a rope swing, which requires a certain agility level. I do not remember the agility level, but 10 would be safe. I can't check at the moment because I am on a public computer. Good luck with the ranging. :
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80->99 range or vissage
Ok, well good luck then. It must be those party hats that null your luck. :roll: Also, do you wear a ring of wealth? Mine seems to help me quite a bit. :
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I got my account back!
- Hunt red chinchompas until you reach 83+ hunter - Cut Yews for a while, maybe until 80+ woodcutting - Fish lobs, or some type of training food until 80+ fishing Then... - Train attack until 60 -70 - Train strength until 70-80 - Train mage until 70-80 - Train range until 70-80 Either keep 43 prayer, or get 52. 43 is still great if you like pking/staking. When you finish all that, round up some other stats, or train all of the mentioned ones to 85+ : If you can complete those goals you'll be well on your way, and have amassed a small fortune.
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80->99 range or vissage
I am 99% certain you will get a visage between 80 and 99 range, if you train on black dragons the whole time. Who knows, you may even get a few. : The reason your best drop from a monster is a key half would probably be that your combat stats aren't in the range where you could have killed many monsters with decent drops, before reaching them. If you trained on fire giants from say.. 80-90 strength, I am sure you would have multiple rune item drops, and key halves. You'll see the difference going from 80-99 range. As for the clue rewards, well, that is just unlucky.. :roll: Good luck on 99 range and the visage drop. I may come to black dragons in a few range levels.
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Defence noobs, are we noobs?
Personally, I don't mind defence. People like to complain about anything, whether it is defence, or lack there of. My reason for keeping mine at 45 is a stat goal, and it generally helps me with pking. Defence or not, I think it really shouldn't matter, but rather the person behind the player. If you are fighting some idiot who lost to you and gets upset they will just whine regardless of your defence, whether they call you a "defence noob" or a "cheater pure" it really doesn't matter to them. Just the same it should not matter to you. Some snotty nosed 12-year old is mad at you for pking them.. that should be their loss, not yours. Bottom line, any stats are great, provided the player is as well.
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20k to 1mil within 4 hours - can you do it?
I can't say that I will do it, because if I played for 4 hours, I would much rather train. Although, I won't flame you for your idea. Beginner merchants, and generally anyone may like this idea. The results could be very helpful for those players who are yet to make their first 1M. Good luck to everyone who tries it, and hopefully you will surpass the 1M mark within this time frame. :
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Am I able to solo the Armadyl Boss?
I believe they recently fixed the Zamorak guards so they are more protective. It was a hidden update, or something along those lines. Might have been at the bottom of the page.
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How much gp/hr nat crafting lvl 91+
I would guess probably 1M+ per hour.
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Crafting 68+
Green bodies and alch, or make coifs would be my suggestions. It really depends how much cash you are willing to lose for it, if any.
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November 13th: Guaranteed Content Poll - Graphics
When I get home I'll vote.. probably for Tzhaar. :
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trainin melee on p2p
Slayer, mossies, and giant spiders are all good suggestions. I suggest picking one, and maybe hopping to another if you don't like it. :)
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D Slayer - Can I Slay Elvarg?
I am quite sure he is a F2P player... :roll:
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closest bank to furnace?
I believe each armour is an upgrade int he possibility of getting an extra bar vs your ores.. Level 1 armour - Steel Level 2 armour - Mithril Level 3 armour - Adamantite I believe that is how it worked.. I would check it up on the Rune Tips homepage, or the Knowledge Base, but both those pages are blocked on this computer.. until I get home.
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closest bank to furnace?
Edgeville furnace without a doubt, in my opinion. Just requires the varrock armour, which can be achieved in a short time period by doing the "easy" tasks for the Varrock achievement diary.
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fletching cape
In my opinion it looks good with full black (g), or addy (g), or gilded.. not so much gilded.. :roll:
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Anyway to protect against DDS?
Sara Brew, Super Def, Anti-Poison, Sharks.. while in wildy. Similar when staking, or turn off 'special attack'.
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D Slayer - Can I Slay Elvarg?
If you max your bonuses, you should be able to kill her.
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Discontinued items
The only discontinued items, that are non-tradeable, that you can get, are ones that you once had. Diango holds most, if not all, of the holiday items.
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Money making in f2p?
If all your stats were 99 on F2P, mining, smithing and pking would be your best money-makers.
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Am I able to solo the Armadyl Boss?
I don't believe there are any longer any safespots. I would definitely suggest not going until at least 90+ range. It is much more effective to team though. The increased number of kills per trip makes up for the loot you could get on your own without splitting. Good luck, if you decide to solo it.