Everything posted by TheAncient
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Post and discuss all Jagex Twitter updates here!
Again Jagex have always said no set update days. So its the players themselves creating expectations not Jagex. Whether or not the expectation is player-generated or Jagex-generated doesn't matter, because either way the expectation is still there and Jagex must deal with it
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Post and discuss all Jagex Twitter updates here!
I think the problem is Jagex has set up the expectation for release date to be a Monday or Tuesday to be one particular week of a particular month. If they think the update will be late, why don't they just tell us in the twitter hint like Thursday or something? That way people don't have the expectation for it being Monday or Tuesday. I think people don't mind the wait in itself - they're bothered more by the fact that things didn't match expectation.
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Chaotic Rapier vs Longsword
Very possible, but I hope not because that would mean another amulet switch in pvp for me and I already have too many -_-
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Post and discuss all Jagex Twitter updates here!
Jagex is a terrible company. Don't say something about "development takes a long time" because they have been working on this a month, or longer, in advance. Obviously things come up time to time but I don't think this update and the TT update were isolated incidents. There is something systematically wrong with how Jagex approaches projects. Jagex should make it clear exactly what dates they will release an update. If they feel like they can't finish it in time they should just have originally set the date so far back that they'll be sure they can finish the update by then.
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An Elitist's View on Crashing
Expected solo bandos killrates and trip length are often off because of crashing. It's mostly the hopping, being crashed, anti-crashing, etc. that makes Bandos generally worse than DK's or frosts imo
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Chaotic Rapier vs Longsword
The way I read it: -Ring that reduces special attack cost -Headgear that reflects melee -Prayer that boosts range and defense I dont know if "eye" should be taken literally like that, but who knows
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Chaotic Rapier vs Longsword
A whole lot will depend on the token costs of these new items/abilities. I can't see too many people using the deflect ring in dangerous areas if it costs 200k or more tokens, especially since (with the exception of the onyx i) rings have a very low protection value. This is true. I'm pretty sure the spec-red ring will be low-prot and high-cost, or Dbow pjing would be nuts. I really hope they balance the spec-red ring well. At the maximum the ring should only reduce 5% of the spec cost... otherwise you could get 3 claw specs in a row with a spec rest pot. 3 claw specs in a row would actually break safe-pvp combat - claws are broken enough already.
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Chaotic Rapier vs Longsword
I forgot people slay, lol. Zerker(i) will still be the best for slaying. But in terms of pvp combat and MHing, i'm pretty sure the melee-deflect/spec-reducing will be much better. Plus I don't really see people running around with a ring switch in their inventory - it sounds impractical
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Chaotic Rapier vs Longsword
Wait for the new overpowered rewards in B2 which come out tomorrow. :thumbsup: TBH this is more like 1.5 I think... Or 1.75 since we already had a "1.5" :blink: Did people forget that 2 new rings are being released tomorrow and that they will render all MA rings useless :P
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Overload-Brew (+Prayer pot) ratio
I use 2 Ovl/8ppot/8brew for my steel titan setup. If youre using a uni, use ex str/att/range because it's cheaper and annoying to deal with Ovl running out.
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Item Risk
This isn't possible when 1) you're soloing (which you should be for everything other than corp. Team GWD is for noobs); 2) your computer crashes, internet crashes, etc. Even though those are low-probability events, low probability events eventually will happen. Team GWD is more efficient than solo at Zil and Arma. Soloing Zil is very irritating, and soloing Arma is not time-efficient because of the tedious KC. Trios are generally the norm for both of those bosses. But yes, if you get a power outage or your internet jacks up, chances are you will be gone for more than five minutes. Solo arma KC with steel titan is around 5-6 minutes, and you can last 15+ kills
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An Elitist's View on Crashing
A higher leveled player hopping will get no kills at all. That's because you're not really arguing. A lot of the things you're saying are fundamentally opinion. Again, that isn't an argument but a statement of opinion. An argument has a premise (if ...) and a conclusion (then...) You see, I can sum up the reason why people don't leave when they get crashed in three worlds -- because they can. There's no other reason. Everything beyond that fact is an ad hoc justification. And the fact that someone is negatively effected by not leaving when youre crashed? Well, those people be damned. It's all about you. BCP is a bad example because Bandos is pretty much already saturated, with BCP's being produced at nearly the maximum rate. Let's for the sake of argument use Dragon hatchets. Due to the recent TT update, a lot more crashing has gone on at DK's. Look at the price of the hatchets. That's great for Wal-Mart. What's that got to do with anything I typed out? "Sidenote:"
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The Limitations and Uses of Bandos
The whole point of the original post was to categorize when the strength bonus is better and when the prayer bonus is better. TL;DR Use Bandos if: -- You have soul wars cape -- You use turmoil on tasks -- Your task is uncannonable or not in multi Use proselyte/verac if: -- You have to protect pray -- You don't have a soul wars cape -- Your task is in multi and your familiar/cannon will do a lot of damage
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Item Risk
This isn't possible when 1) you're soloing (which you should be for everything other than corp. Team GWD is for noobs); 2) your computer crashes, internet crashes, etc. Even though those are low-probability events, low probability events eventually will happen.
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The Limitations and Uses of Bandos
Occasionally you don't finish the task in one trip, though. IN an ideal world all of us would, but often we don't. Also think of the players who don't have SS/Uni and can't heal like maxed players can. This is exactly the kind of close-mindedness I want to fight against... it's not wrong to be open to new ideas.
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An Elitist's View on Crashing
Pretty sure I'm not. I just find it funny the lengths people have to go to to justify their crashing (I seriously lol inside every time someone mentions efficiency and fun). At any rate, I like your analogy. If someone is taking too long at the vending machine, push them out of the way. Yeah, that makes sense. It's possible to be a troll without realizing it Also, "rationalization" isn't necessarily bad. The most basic reason people crash is out of what you'll probably call "laziness" - but that's not inherently a bad thing. If it allows more valuable items to be created into the world, why not? It's really just a matter of perception of who "owns" the spot. There aren't a lot of solid reasons why the early bird deserves the spot. The most basic reason is simply convention. Analogy: a big company moves into a small town and outcompetes a small company. The intentions of the big company are to make more money - call this "Greed" if you want. But at the end of the day, society as a whole will prefer that the bigger company stay, rather than the small company. Why? Because the bigger company can offer better things at cheaper prices. At the end of the day, that's a lot more important to people than "politeness". Sidenote: Every dollar you spend at Walmart is a vote of your approval of them. No matter how much you hate their business practices and bad effects on local economies, you are essentially voting for them to stay by buying their products.
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The Limitations and Uses of Bandos
Just to nitpick, I think you mean the price is irrelevant. Although you certainly can take into account the cost of losing the ability to merch with the ~20-25m you'd have tied up in the BCP, if you're the type of player who does that. Not in this thread though, as the price, (thanks for correcting) isn't a factor here. Cost and value of time were mentioned numerous times in the original post. Wrong, the price of the gear was NOT mentioned. :S Also you can still flip an item you use, it's just that you won't be able to use it as often.
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RS client stability
Windows 7, but how do I check my Java version?
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RS client stability
My newly installed RS client (the official one) crashes every hour or so. What can I do to avoid this? It's already the only program running. I already run on minimum settings.
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The Limitations and Uses of Bandos
I think you mean: "Flipping an item doesn't mean you can't use it."? So you mean to say you can flip Bandos while using it? No lol. What I mean is that you can own and flip and item and not use it. So you can own Bandos and flip it without using it for slayer. Then how is that relevant to my argument? If you put 45m into buying Bandos, you can't use that same 45m to flip and make money, right? So it's costing you? No, I'm saying being able to flip Bandos has nothing to do with Bandos being useful in combat.
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The Limitations and Uses of Bandos
This is why SW cape makes Bandos better I think you mean: "Flipping an item doesn't mean you can't use it."? So you mean to say you can flip Bandos while using it? No lol. What I mean is that you can own and flip and item and not use it. So you can own Bandos and flip it without using it for slayer.
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The Limitations and Uses of Bandos
What why don't you just get a maul... also I'm pretty sure rapier would be better Also you can get 100+ charms/hr with a ZS lol This isn't a "pro" thread, lol.
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Chaotic Rapier vs Longsword
You won't get laughed at using CLS for MH - that's the only place where it is potentially useful.
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Chaotic Rapier vs Longsword
Are you really going to be using Zuriel staff whenever you mage? That sounds highly impractical. 490 vs 465, roughly. 35 lp extra damage is worth it.
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The Limitations and Uses of Bandos
You can't ignore the fact that on cannoned and familiar tasks (which should be a large proportion of your tasks) the figure approximately doubles. Also the figure is only a baseline - you should include a roughly 1.25 - 1.5X multiplier to incorporate losses associated with getting the task, walking around during the task, picking up drops, etc - all time that isn't combat. Adding any protection prayers also introduces a 1.5X multiplier. I think I made it clear that my point is Bandos is good for people with soul wars cape and turmoil but NOT piety and no soul wars cape. A lot of people don't make 1M/hr yet they still use Bandos. You'd be surprised at how many people fight melee vs melee. Stupid, I agree, but it happens a LOT. Plus even for bridding you will get into lulls of melee vs melee, when both brids need to rest a bit. It's important to know what the best setup is for those lulls too. Also, I brid a lot better with torag's than Bandos. It's really a matter of personal preference. The only two selling points for Bandos are ranged defense and strength bonus. The ranged defense is only 1 more than each barrows counterpart, and whether or not the strength bonus makes up for the defense loss is personal preference and has to do with when you switch into melee gear.