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green9090

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Everything posted by green9090

  1. What? AGS is best for that. I know. Reread it- that's what I said. That's a list of exceptions, where SGS is NOT best.
  2. If you're going to be doing this for money, you'll be severely disappointed. It's extremely rare for a stake to be over 10k, and if it is, there will probably be people with maxed stats playing. Also, lately when I've gone there haven't been any tournaments running that I'm allowed to enter, or if there are there are terrible rules (magic only and I'm not on ancients, food and pots on, etc...). If you are going through with it though, you'll just want 99 in everything. No reason to limit any stats- it's not like people can choose whether or not to fight you.
  3. No, I haven't been a low level farmer since the week farming came out :P. This was far before the magic secuteurs came out.
  4. Nope, I've had 4 before. It was a low level herb when I was a low level farmer.
  5. 1k broads should get you through just fine.
  6. Ditch the Karil's body and use dragonhide (it has more melee def, which is important for the healers, plus you don't have to repair it). Use broad bolts instead of emerald- more effective AND cheaper. On your last attempt, how much restore did you have left? If it was over 16 doses, I would take out a couple restores and put in more brew.
  7. Good choice! Yeah, chinning would be a great application for the SGS. I bet if you get decent specs and remember to use them as soon as possible, you'll add a lot more than just a few minutes to your time.
  8. If fairy ring to hills is fastest where should i use fairy ring for first time to zanaris? (Where is closest fairy ring to teleport) Slayer ring to slayer cave is literally right next to a fairy ring. Next best is Canafis, though having to load your house first negates that if you aren't on Ancients. The best option for those without slayer rings, then, is a glory to Edgeville. There's one across the river next to Lucien's house. Oh, and the Spirit Larupia's teleport (59 summoning needed) is actually better than the fairy ring. You can also take advantage of the +5 invisible hunter boost it gives while you're there.
  9. SGS is by far the best option except in a few circumstances. Those are: -Competitive (lootshare off) boss hunting -Solo boss hunting (BGS is best for this, but SGS is a close second) -KO and run based PVP (BH qualifies. Duel arena doesn't, though that hardly matters anymore.) -Places where HP and prayer aren't an issue (Fist of Guthix is an example- you're not going to be worried about dieing when you're hunting. Some weak slayer tasks may also be an example, though keep in mind you can put your extra prayer to use by using piety) -Castle Wars (ZGS is by far the better option here, though I don't understand people who drop 50+M on a Castle Wars weapon...) In all other circumstances, SGS is best. In cooperative boss hunting, the extra hp and prayer let you last far longer. You can share your extra supplies with the team and allow the trip to go on longer. In slayer, the ability to heal without switching to Guthans is invaluable, and combined with a bunyip often means you won't need any other form of healing. I find myself using my SGS all the time, like when I'm ranging. I bring along my SGS, and use eagle eye as much as the special allows. The applications for free hp and prayer are boundless, and much more applicable than an extra 25% damage. AGS is for those who lack creativity and flexible thinking.
  10. The Wilderness course is significantly faster exp than the werewolf course. This coming from somebody who (stupidly) got 70 agility at werewolf without timing the exp first.
  11. Did you make sets out of it?
  12. Because you would only make under 100k an hour buying harpoons and selling them on the GE as fast as possible. If you can make 500k an hour (which many, if not most, people who train summoning can), then it's way way better to do that for half an hour and buy 2.5 hours worth of harpoons. Note that, in the future, you're much better off buying harpoons in Piscatoris- there's a guy there who sells them AND functions as a bank.
  13. Lol @ people giving orders without reasons.
  14. Definitely try them out. One thing I can 100% guarantee- they have the same max as addy bolts. I trained with addy before they came out, and now train with broad, so I have a lot of experience with both.
  15. Don't use Karil's top, it has less melee defense than black dragonhide. The magic defense doesn't matter, because you're always praying against it, during the caves melee defense and ranged defense are equally important, and while fighting Jad (the most important part), melee defense is extremely important. Of course, all the differences are minute, but then there's the fact that you have to repair Karil's. No point in it at all. Don't use anything but broad bolts- they have the accuracy of mithril and the max hit of addy. For monsters with weak defense, which describes all of the monsters in the cave, addy and broad are almost identical, and broad are cheaper AND better than emerald.
  16. well it IS a waste now that I already activated 6 portals....you do realize that you don't get those runes back when you destroy the room and move it somewhere else, do you? I had my portal rooms within a couple weeks of Construction's release, and have used them HUNDREDS of times since. I have never had to move them. It's ridiculous to argue that such a small initial cost of 900 laws isn't worth such long-term convenience.
  17. You fall too much until around 72-73 at Ape Atoll for it to be worth it. Wilderness all the way!
  18. If you have a good means to train strength (Sara sword or Godsword), I would do that first. My logic being, when you need to use a one-handed weapon (dragons, for example), you can train attack or defense with the whip. If you're stuck with 99 attack and defense and not strength, it'll be really awkward and annoying when you're using a whip, not being able to train the right combat stat. If you don't have a good strength training weapon, though, this logic is moot, as you could use a dragon scimitar anywhere you'd use a whip.
  19. I've actually gotten 19 avantoes from 1 seed before. Yeah, and I've had 16 snapdragons.
  20. The khazard battlefield has LEGIONS of gnomes to curse.
  21. You only need two bedrooms, I'd recommend replacing one with a costume room. I know you have a parlour, that's what I was saying. WHY do you have a parlour? If you're going for flash, that parlour could be another room in the dungeon. It doesn't have any use whether you're making a functional house OR a flashy house- the most expensive thing in there is a mahogany armchair.
  22. No, the human butler is not best. The cook is. If you're making oak larders, you BARELY have enough time to use up the planks she brings, and if you screw up you even have time for her to sit there and do nothing while you fumble with the build interface. Anything faster than her is a waste of money for quicker banking it's impossible to take advantage of.
  23. You have three bedrooms and no costume room. And a Parlour. O_o
  24. Wait, how is high defense and a tendency to own you through good armor an argument in favor of lowering your attack and defense bonuses? Look at these stats: The berserker necklace gives -10 to all melee attack, and -20 to every defense. This compensated by +7 str and +3 prayer. Compare this to the amulet of fury you could be wearing instead: +10 to all attack, +15 to all defense, +8 str, and +5 prayer. So if you think you got hit hard and missed a lot without the necklace...
  25. I'm pretty sure the zerker necklace gives significant attack and defense penalties. Have fun with your 0s and reduced armor effectiveness.

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