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Sinkhan

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Everything posted by Sinkhan

  1. Is good for multi stuff like chinning or barraging, though it doesn't affect cannon.
  2. I hear equilibrium helps overall kill rates since you reduce overkill.
  3. Thanks, glad it helped :thumbsup: I really want to revamp this guide already, but school, other guide ideas, and crew responsibilities like to get in the way of me doing that :rolleyes:
  4. I like it for using it in similar situations where you would use shield wall. The nice thing is that you can use it on units with only 100 HP and in most cases the unit won't actually lose base HP.
  5. I just loathed the snake event when I was doing most of my trekking. It was most likely a combination of annoyance from trying to click on their moving heads, their high HP, and propensity to position themselves in awkward positions and stop me from drawing aggro and then instagibbing my follower. Furthermore, snake hides were also extremely low value back then, dipping below 1k a hide iirc. Now I'm a bit better with positioning and the hides are worth more, but it's probably still my least enjoyed event. The only problem with hard combat events is that combat events can take upwards of 4-5 minutes to do depending on your gear/levels, which is extremely long (the average challenge event is only about 50s-1min, with the river cross only being about 30s!). That's why path reading is absolutely vital.
  6. OP is also miles away from carrions, so the best bet would probably be to get to commons and then just do those until they unlock carrions.
  7. The easiest way would be to find another "friend" and have them tank rating for you just as you did. Strategy is another whole can of wyrms. Double and triple champ strategies are probably the easiest to play and still beat most noobs, but more advanced strategies forgo them all together. All I can say is that halberds are my go-to unit :shades:
  8. If you have the money lying around, you might as well get one until you can get a rapier. Vines are detachable and can be resold so at worst you'll lose a little bit of cash. Also Hedgehog you're turning into Q. Go on H&A and all I see is a block of blue where green usually is :P
  9. www.youtube.com/watch?v=ANm34e6I--Y Good explanation for each aura. Spreadsheet in video description.
  10. Never buy weapons until you can afford spectre weapons, which require about 1M credits. Also save a ton.
  11. M&B = Mount and Blade So do you practice your parthian shot, Q?
  12. I know one person who got 402. I think I finished at 361 myself. 867 atm :/
  13. If nothing else but to delay your ME3 ending experience until they release Director's cut, play ME1 and 2.
  14. Apparently if you have perfect ping, timing, and prediction, you can detonate your shield to stutter the execute animation.
  15. Keep in mind that a "couple levels off" means a lot more near the end, since level XP requirements scale.
  16. Your green is...different, Paul :-k
  17. I really the appreciated the full RPG feel to the ME1. The vast exploration by foot and vehicle, the inventory system, greater amounts of dialogue, it all came together to create the experience of it being in a huge world you trying to save it.
  18. Thanks for the feedback. I'm really trying to push towards a large update to the guide, but with RL stuff, crew responsibilities, another guide I'm planning on writing, and general laziness, it's hard to say when it'll come :rolleyes:
  19. I noticed this too, but they stop doing it once you kill his pet thing.
  20. Being a geth is cool. Painting yourself all black and using a geth plasma shotgun for bonus confusion points.
  21. You can bribe the director you supported during the dwarf quests with some metal bars (2-4, up to mithril) to prevent the guard from attacking for 10 minutes.
  22. I still kinda like how the flail looks ._.
  23. It's threads like these that make me consider revisiting my ancient Ultimate Banking Guide for a super revamp.

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