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DragnFly

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Everything posted by DragnFly

  1. This list has been composed on July 4th, 2008 between 4:40pm-5:10pm CST. Small amounts of people could have levelled between the making of this list. It is a update of my previous post from late last year (for those interested: viewtopic.php?f=30&t=724176) Between 4:40-5:10pm CST 2376 overall skilltotal (max): 38 99 attack: 36,163 (+11,275) 99 defense: 23,346 (+8,126) 99 strength: 44,159 (+15,686) 99 hitpoints: 27,368 (+9,862) 99 ranged: 16,923 (+7,007) 99 prayer: 4,877 (+1,418) 99 magic: 16,094 (+6,612) 99 cooking: 43,835 (+12,674) 99 woodcut: 16,656 (+6,546) 99 fletching: 43,359 (+13,587) 99 fishing: 7,652 (+3,211) 99 firemaking: 12,060 (+6,133) 99 crafting: 2,383 (+1,063) 99 smithing: 1,693 (+755) 99 mining: 1,197 (+428) 99 herblaw: 971 (+548) 99 agility: 1,361 (+589) 99 thieving: 4,841 (+1,984) 99 slayer: 1,430 (+791) 99 farming: 1,484 (+857) 99 runecrafting: 766 (+324) 99 hunter: 4,059 (+2,161) 99 construction: 652 (+271) 99 summoning: 210 (N/A)
  2. To clarify on the topic title, I am referring to shows that focused on a group of friends, who usually spent the majority of their time together and often hung out in afew specific locations. Some well known examples include Friends, Buffy/Angel, Saved by the Bell, 90210, and Dawsons Creek. The styles of such shows vary wildly, be it the age range of the cast and targetted demographic, some focus more on comedy whereas others more on drama, etc... However, the one thing that they all have in common is the "Group Dynamic". From roughly the late 80s, to the early 2000s, there were several shows like that. Nowadays, I cannot really think anything on TV aside from maybe "How I met your mother" that is even similar. So what happened to them all? Are there any shows like that left?
  3. I got to say, impressive job on the tip.it theme Errdoth. It has been very nicely designed, and I am glad to hear its been confirmed to be added to the forum. Regarding subsilver2, isn't it included with phpbb3 by default, just not activated? If so, I imagine most of the compatibility issues would be handled by the people who create the phpbb forum themselves, short of any modifications needed to work with any custom tip.it mods. As has been mentioned previously, adding color schemes to popular themes could be a good idea and would add additional choices for the users, with less hassles for the staff. If I recall correctly, that can be done directly from the admin panel without having to edit the styles themselves? I believe it worked that way in phpbb2. Also, how about adding an index of all proposed themes on the first post of this thread? Screenshots and links to previews (if available) could be placed inside of hide tags, and it would offer a easier way for readers to glimpse over all proposed themes?
  4. As a guy with somewhat long hair, I felt like this would make an interesting topic. On some men, I do believe that it can look decent. In my own opinion, it usually works better on darker hair males than lighter hair (think fabio). Plus it can look hideous if not well cared for, but thats pretty much common sense. The length also matters, shoulder length or abit below can look good, but I cannot say I have seen a guy with waist length hair that actually looks decent. I have had my hair long for afew years now. Usually, I keep it at or just below the lowest point of my shoulders. Recently, I cut it a inch or two above, but I plan on letting it grow back. There are several drawbacks of course. [*:1asfc0kf] Long hair on males is generally frowned upon in more recent history, and can draw negative perceptions about yourself from other individuals. [*:1asfc0kf] Its also alot harder to maintain, keeping it healthy, clean and trimmed. [*:1asfc0kf] It has a tendancy to always get in your face [*:1asfc0kf] Also, hairs getting all over the place is an issue. [*:1asfc0kf] Long hair tends to get hot and itchy, especially in the summertime. What do you think about men having long hair?
  5. At the time the forums went down, I had long since been using plain old subsilver. So I am going to recommend subsilver2: http://www.phpbb.com/styles/demo/3.0/?style=2 http://demo.phpbb3styles.net/subsilver2 As far long term, I am still bias in favor of ACDesert and FI One Four, should it be possible to port them to the new phpbb3. See thread I made over 2 years ago: viewtopic.php?f=90&t=452525
  6. I got the movie afew days ago, and I must admit I loved it. Admittedly I am a fan of fantasy and medieval genre movies, however I think this movie has appeal to even those of you who are not peticularly fond of such things. You have a fantasy setting complete with a mix of comedy, romance, violence, sibling rivalry, and many other factors. If thats not enough, Robert De Niro's role is purely hilarious. For those of you who haven't seen it, heres a clip: http://www.youtube.com/watch?v=bQKrgi2PMz8
  7. I saved it from my browsers cache directory, back when Gunar's site was still online. Check your PM box.
  8. i havent been able to find it for several years either.. just when gunar and stompfest stopped hanging around rs .. :( :mrgreen: As if my signature didn't give it away ;)
  9. It did not take all that long to throw the list together, roughly 25-30 minutes. I just felt like doing it ;)
  10. For those who wonder, how many people have maxed out a peticular skill or all of them, I have threw together a list of how many people have maxed out. This list has been composed on December 14th, 2007 between 9:00am-9:30am CST. Small amounts of people could have levelled between the making of this list. For example, cooking changes frequently. 2277 overall skilltotal (max): 32 99 attack: 24,888 99 defense: 15,220 99 strength: 28,473 99 hitpoints: 17,506 99 ranged: 9,916 99 prayer: 3,459 99 magic: 9,482 99 cooking: 31,161 99 woodcut: 10,110 99 fletching: 29,772 99 fishing: 4,441 99 firemaking: 5,927 99 crafting: 1,320 99 smithing: 938 99 mining: 769 99 herblaw: 423 99 agility: 772 99 thieving: 2,857 99 slayer: 639 99 farming: 627 99 runecrafting: 442 99 hunter: 1,898 99 construction: 381
  11. I was wondering about any of the following people: Shacoya Luficerangel / Hot Spicey Doublebubble Viii Edea / Ultieden If anyone has any information, PM me on the boards here. Easier than sorting thru several pages of thread. Thanks.
  12. =D> I would say that it is a fairly accurate description of many posters nowadays. One only need to read thru the first page of the general board to see a potrayal of most of those posters in action. The biggest problem with developers making decisions without the views of the playerbase, especially the long time players, is they do not have a accurate view necessarily of how the players enjoy playing the game. You cannot please everyone, but you can do better than this. Paul Gower used to play himself, and had a understanding of how things looked thru the eyes of the player. Their hands on involvement with the community, the fact that they commonly associated with us players on tip.it and on IRC helped them and this game to get to where it is today. I peticularly am tired of people saying "shut up" every single time someone has a viewpoint that differs from their own. The whole point of a forum is to *discuss* things. Sad thing is no matter what Jagex does, some will constantly say its the greatest thing since sliced bread. As I said earlier, if Jagex changed every one of our characters into walking pieces of feces, as long as they stated that it was better or combatted RWTing, then people would be here praising it. What Jagex did might be effective against the majority of the RWTers, however its about the real world equivilent of stopping bank robberies by getting rid of banks. It might be somewhat effective, but it is going entirely too far. Just like the police understand, you cannot stop all crime, and your objective should be to minimise it as much as possible without annoying or angering the law abiding citizens. Not to mention, those who are determined to illegally sell items will find a way to do so. Be it by the game chests in their house, converting items to armor and dying at the new bandit minigame, slow 3k exchanges, or just selling the characters themselves. The two biggest defining characteristics of a MMORPG is human interaction, and different ways to play. Starting with the latter, there is no one way to "play" the game, despite the views of alot of posters and Jagex lately. You can be a social player, or you can keep to yourself. You can specialise in one skill, or work on abt of all. You can be a hero, or a villian. You can be peaceful, or kill your fellow player. You can be a merchant, a roleplayer, or a item collector. The choices are SUPPOSE to be endless. Lately, it has gotten to where you are forced to be a skiller, and not just that, but a skiller that does everything. Anything else Jagex and the dang posters as of late will tell you is not how you are suppose to play the game. The fact that you had so many options in the earlier days is also one of the reason why this game become so popular. As for the human interaction, be it trading the way you want, working on skills together, fighting dangerous beasts, player killing, chatting, or any other possibilities. Lately, each and every update aimed at stopping RWTing has also severely limited many of the human factors of the game, the very reason for having a MMORPG in the first place. If we wanted to perform every single action thru an automated process, we might as well play an offline RPG! I'm the Nostalgia Poster. You know, the one that always points out "it used to be much better, remember when Andrew actually *asked* us if we wanted Wilderness or not, even though we were all f2p? Now we don't have a say in anything even of we pay" type of poster. It might well have been better back then, but then there were only 5 of your playing. Kind of impossible to get everyone's opinions like that now. Clearly you are exaggerating how few players there where, which I understand. Its harder to gather opinions, but its not impossible. You also do not necessarily need every opinion, but gather a general view of how many oppose and support ideas. Again, the long term players again are ideal, as they typically have a better understanding of the game. They have seen how many updates effect the game, and typically are aware of how the average player uses the various features of the game itself. I do not mean by any stretch of the imagination that are the only ones who get an opinion, but rather that their thoughts and ideas should be listened to more closely.
  13. First off, I posted them just because I figured people would want to see them, not necessarily directed at you. Keep in mind the thread was about past players. But since you commented, I do not see what them not playing today has to do with it? Alot of people have come and gone over the years, I do not think it diminshes their impact one bit. Just because you hear more people talk about Paris Hilton today than John Adams (2nd US president), does that somehow make her more important? I would say it is a fairly accurate list of people who were well known at the time, and/or had an impact on the game. However yes, appearing on a highscores does not necessarily make you a legend. Heck I appeared on the highscores, one I even posted, but I am just a player like any other. But one point I will agree on, Musashi always was a nice guy. Atleast always was to me, whenever I bumped into him.
  14. Since Dravenstormn already published one of Kingleonardo's old lists, I figured I would post these as well. Two of the lists that were saved by archive.org. Top 200 overall highscores from December 14th, 2001: http://img218.imageshack.us/img218/6135 ... 401do5.png Top 200 woodcutters from January 3rd, 2002: http://img516.imageshack.us/img516/7981 ... 302lv7.png (special note: 176 on Woodcut list ;) )
  15. are you DAFT son ? 90% of those people are famous for some reason or another Being famous would imply that everyone or most everyone knows those people no? Only person I personally know from there is bluerose13x from back in rsc long long time ago and I believe she no longer plays as of long ago. Also, I said i THINK I dindt say it as a fact, because I personally ever heard of them, but maybe they are famous for you eh? :thumbsup: The thing is, in their time period most of those names WERE known by the majority of the players. Picking a random example, dmonik was well known for being the first person to ever mine a mithril ore. He was also known for being an administrator on tip.it's forums, as well as known thru bluerose. Judging by your reply later in the thread, I am going to go out on a limb and say you started mid to late 2002 as a guess. Whether or not to call people in a game "famous" is a debate in and of itself, but thats essentially what it was as they are well names well known by the masses, even those who never knew them personally. Not to mention, "fame" is subjective, and depends on the individual time period. People who where known at one point, are not necessarily known later. For example, ask any random teenager about movie and TV stars of 30-40 years ago, and I guarantee you quite afew will no idea who they are. It is essentially the same thing on runescape, except it happens at a much faster scale.
  16. A similar thread used to be a sticky in the general board. See the following thread for a larger discussion: http://forum.tip.it/viewtopic.php?t=465530 I am still using SubSilver, its clean and the standard for phpbb2. The one style you can count on always being part of any phpbb2 board. Chronicles is somewhat fancy, but I dont care for it. It seems slower than most of the others and I feel its too much eyecandy. However, SubTrail and BlackSoul are decent themes. On a final note... *shameless plug*... My older thread for bringing back the former tip it styles: http://forum.tip.it/viewtopic.php?t=452525
  17. Clan Wars could have potential. From the way it sounds, it will not be a safe game. Which considering the vast amounts of overly safe updates this last year, hopefully it will be a nice change. As for the graves, my biggest question is what happens to the loot? It specifically says the graves only appear if you die with items, which makes me curious as to where the loot itself will go. The RWT diary might be interesting. I am far from a fan of all these over protective updates int he last year or so, so I hope theres no more drastic changes planned.
  18. First off, while I understand your intent behind posting this, I doubt it will accomplish anything. Whether its on this forum, or the many others, its quite a frequent occurance to see a "stop complaining" post. I can not think of one time it has ever stopped people from complaining. As for the complaints themselves, I think constructive criticism and disapproval can (but not always) lead to a decent discussion, whereas pure venting usually does not. Stating you disapprove of something is fine, offering suggestions and ideas are also fine. Admittedly, everyone has their moments for venting, myself included. However before posting on the forums, usually the best advice for people is to read what you have typed before submitting it. Sadly, the majority of the posts are vents. However, in the case of alot of the recent updates, in regards to the extreme measures taken to combat real world trading, botting, and protecting players has been quite abit extreme and deserving of the criticism. Sounds like you read my post about playing the villian. Especially judging by the "Allowed people to play the "evil" role a bit more than what you can today" comment. While I do not approve of several of the updates revolving around over protecting players in the last year or so, the intent of the post was more than to just rant. In peticular, I wanted to see it lead to actual conversation about the issue I had mentioned, since there is little discussion on how to actually BE a villian in the game. Between thoughts from other players about how to approach being one, along with possible suggestions from what others would like to see, I think the post itself has potential. Sadly, I have a feeling that potential will not go too far. The general board nowadays, at almost any given time mostly consists of several threads about the whatever the most recent update, the next few planned updates, and the usual "What if" topics. In fairness, people complained alot in the past too. For example, think back to the middle of 2001. When we all knew rune armor would be coming out, and staff had been seen carrying the lavender color rune items before they were ever released to the general public. People started a thread right here, stating that they thought rune armor should be a different color. The two most popular choices for the new color of rune armor was lighter blue, and white (I voted for white, for whatever reason). Light blue had won out, and the players got their wishes. It was changed before it was ever released. What happened the very same day of its released? People complained, said it looked too much like "mega man" armor, and how that they would never wear that. RuneScape is their main game, infact their only commercial one. To intentionally ruin it would be to shoot themselves in the foot. I agree, in most cases the game was better back then. I miss the old Runescape. Even though I was never really one for PKing, and stuck to non-pk mode (aside from when I first started), I think the ability to fight across the map is nice and offers far more possibilities than restricting it to a certain area. Although I do like that we had the choice of whether to play in PK mode or not. Well not at first, but by the time I started playing it was a choice. For the majority of the time as I mentioned above, when creating a character you had a choice of whether you wanted to start in pk mode or not. As well as you could only attack or be attacked by people 4 levels above or below your level. You also had the ability to switch twice after your initial choice before your character was locked into a peticular mode.
  19. To quote Jagex's site, shortly before RuneScape was even released: "Choose good or evil the choice is entirely yours!" It is? Ask yourself, how does one play the role of a bad guy? A bad guy is a role typically defined by doing deeds that are thought of as unspeakable. Acts which cause others grief, heartache and suffering. Having an element of evil in the game can, and usually does, add more to a game. What options do we even have in runescape to truly be evil? Putting on a piece of clothing thats red and has zamorak wrote on it does NOT make you "evil". Most players in the past who have been seen as evil are typically those who break the games rules. The scammers, dupers, etc... were typically the kind who often knew one another, and formed alliances. For that matter, so did many of the good guys. Two examples of evil acts currently against the rules are Scamming and Luring. In addition there have been various methods in the past used to cause grief or annoyance to players. Kill stealing was one such method, however that one has effectively been stopped a long time back. The "Fear" spell was another with the potential to cause trouble, however that was removed when "Good" and "Evil" magic were merged. The original player killing method allowed you to kill similar level players who had pk mode on, effectively giving you the power to stir up trouble for other players by interrupting them training or chatting with another player. With the introduction of the wilderness, that become less of an option. The thieving skill would have been a oppurtunity to provide a legitimate method of being evil. To be able to steal loot from other players would certainly have added to the skill and the game itself. Players could have been offered whether or not they wanted to participate, much like the original pk mode could have worked. However, by the time thieving had been introduced, the possibility of thieving from players themselves had done been ruled out as well. So the question is, exactly how DOES one play the role of the bad guy? Also, should methods to play the role of a villain WITHOUT breaking the rules of the game itself be added to the game? Personally, I have always seen myself as a good guy, a rule abiding player. But I do think supporting methods of being evil could make the game itself more interesting.
  20. For those who have not seen the hood used with void knight, heres a picture:
  21. Due to its recent win of an Emmy, I felt it was relevant to bump this thread. However since this thread was created before television was officially a part of the movies and music board, a staff member may feel the need to move it to that board.
  22. I had a feeling, indeed, that US law would be applicable here, which was one of my concerns regarding the matters mentioned. While tip.it does indeed enforce the COPPA agreement, as you stated there are some users who will lie and sign up anyways under said age. Now while users are not directly forced to give out personal information, the topic at hand is how much personal information should they be permitted to give out in public areas of the forum. Most sites that do catch flack is due to information that they volunteerily choose to make public or exchange with other users, not registration data which usually only the providers see. At the end of the day, the issue really does not matter to me personally. However, I figured to this point the majority of the thread had been more about the fact that the users wanted it, rather than discussing possible cons regarding user safety and legal issues. So I felt that I should convey what I see to be possible negatives as well, as it is always important to look at both sides when debating an issue as important as personal information. In any event, I have faith in the abilities of the administrators to carefully debate and come up with a reasonable decision, after examining all the pros and cons of the matter.
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