What do you guys think about binding Soul Runes > Law Runes/Blood Runes? Vulnerability is an insanely useful spell. It's not quite as powerful as bloodragers, but it boasts several advantages, including the ability to use them almost the moment the floor starts, the fact that they are much quicker to use than bloodragers, and that they are the only defense drop (outside of leech defense) that you can get on Thunderous. In fact, for an ammo bind, a number of DGS'ers with Soul Runes instead of Laws, Bloods, or CSB's (assuming no CCS) would probably be much appreciated on teams. I'm not quite sure how useful Souls are (especially given the fact that you are guaranteed only to bind a pile of about 30-40, but that should be enough), or whether it actually makes a significant difference, but it seems to me that a 10% defense drop on a few monsters would really be appreciated. EDIT: Not to mention you can also cast 10% attack and strength drops if you're tanking something. Seems like it'd be helpful in Ramokee rooms to ever so slightly make the bloodrager hurt less.