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Zaaps1

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Everything posted by Zaaps1

  1. Hmm ok. I'll be doing that any time they decide to give me a surgebox bind. Laws aren't really too useful.
  2. Fixed the sheet, thanks, I'll be sure to pay more attention to that in the future.
  3. I am offend. Celesial Cata. is dropped by Cursebearer, right? I wonder if it would be worth doing low abandons to hunt for one.
  4. Although there's really no reason to ever use the SS for strength training. Either whip on controlled, which is superior, or rapier training strength.
  5. https://spreadsheets.google.com/spreadsheet/pub?hl=en_GB&hl=en_GB&key=0Aq4cbmjYgBekdFl3X1JMMGw1VWVObmpSMDFWYVRlc1E&output=html 8 Hexers but 10 people with arrow binds? We have a problem here.
  6. I approve. :thumbup: wanna fite@@ Nevar... I wouldn't dare hit a girl ;) *punches you in the nose* ??????????? *teletabs away* Ya know...Even though I can't hit a girl, I can still use Vengeance :-k And teleblock.
  7. https://spreadsheets1.google.com/spreadsheet/ccc?key=tcXIfnePrVfefmQHXZQfVpw#gid=0
  8. Claws is the clear choice, and perhaps DDS as well? I'm not really sure about the DDS, but definitely claws. All the Godsword specials probably do as well since they all receive an attack+strength boost for the spec. And outside of multi-combat, Korasi's would as well.
  9. Also, MSB + Rune arrows is better DPS than darts/crossbow in certain instances, I believe, and Karil's xbow is generally 1 step below the handcannon and 1 step above darts.
  10. Are they complexity-dependent? I.E. can you do f35 c2 medium solos to find one, or would you need to do c6s? They are much, much rarer on lower complexity levels, but still possible. I've seen many many night spiders in all the larges I've done, but only 1 night spider in all the c1s/c2s I've done, and it dropped nothing. However, Green did get a hood when he killed a spider during a c2, so it IS possible. But much rarer.
  11. Nex stuff, Divine/Elysian, Chaotics, Bandos, Armadyl, Elite Void (+deflector), Imbued MA Rings, Fire Cape, Fury, Barrows Gloves, Dragon Claws, Bronze Dagger (p+). And then little cheap items such as SoL for general use. Godswords and DFS, while kinda expensive and COULD be useful somewhere, are really outclassed as a blanket statement.
  12. I don't really have an opinion on making a separate forum for merchanting. It could really go either way imo. However, GE graph tags are a great idea.
  13. As far as bonuses go, they stack additively, not multiplicatively. So using the SC tool and a Penance horn at once gives x3.0 xp, not x4.0.
  14. +1 Thanks all most, Pere Grin in particular. Pwny and a couple food can keep up your health in bandos now, no karil necessary i assume? :) Also, isn't it ardy cape for the +stab att now? I doubt you'll need the stab bonus. You're already so accurate that the strength bonus of the fire cape would turn better yields.
  15. It's going to vary from keyer to keyer, of course, but as a general blanket statement, DGS doesn't particularly care about combat levels as long as you make it work. For example, if you're only 70s in melees, you're going to have a tough time in the dungeons. But I would quite honestly still take you on the team. However, that comes with a condition: you'd have to be just as active as if you were maxed. It's fine if you're a lower combat level, but if you start sitting out of GDs because you don't want to die, THEN it becomes a problem.
  16. I personally EV trained a Haxorus and it wasn't very difficult. You can get the Power Items as soon as you reach Nimbasa, really, since the normal subway is so easy.
  17. OP, you're more than welcome to join in one the DGS fun. With 79 dungeoneering, you should be able to participate in a fair amount of dungeons with us, and we'd be happy to help any TIF who needs it. Congratz once more on the hood! Very nice work.
  18. Low PP on Fire Blast IS an issue, although with essentially unlimited PP via Pokemon Centers and an excess of Ethers/Elixers by the time you reach the elite four (at least that's always been the case for me), it's rarely an issue for the game playthrough. Competitively and on subway, it's really only an issue if your opponent's designated tactic is PP stalling (Pressure Subroost Zapdos, for example).
  19. By the way, you can buy the TM for Fire Blast by the time you reach Icirus City. Fire Blast is slightly more efficient damage/turn wise than Flamethrower, so it's definitely worth the buy at that point in the game.
  20. Don't try to make money before frosts if you are going for frosts. Why waste the time when you can spend the same amount much more effectively in the future? I'd just work to get 85 dungeoneering ASAP and ignoring trying to build my cashpile outside of dailies/farming, which should get you a few mil anyway by the time you get 85.
  21. Wouldn't it take quite a bit of time to kill Jad with deflects?
  22. New pro method of killing trolls, strike them with DDS, then wait. Poison is super-effective! OT: I had no idea Slayer Masters give such detailed hints, but I know when I first started Dungeoneering I figured the monster weaknesses out myself, and in a small frame of time (maybe like 2-3 dungeons solo) I had it pretty much figured out. Now imagine if thousands of players collaborated? Wouldn't take very long to come to the conclusion on the monster weakness. Also, even though the KB is deadly inaccurate sometimes, it CAN give accurate information and this often provides clues (although by no means conclusive evidence).
  23. You get it on Route 12, so yes.
  24. Kinda late reply, but Shadow Ball is also a TM that you can get from the Celesial Tower, the same place where you catch Litwik. Given that, there really should be no reason to wait on evolving it for Shadow Ball, since you could just throw the TM. As a matter of fact, the standard Chandelure's moveset is all TM moves anyway. -Fire Blast -Overheat -Energy Ball -Shadow Ball -Will O Wisp -Hidden Power -Calm Mind -Sub There's not a single good move it learns exclusively by level up that's also a good competitive move for it, and typically speaking, a good competitive move = a good all-round move, even for playing through the game with. The only exceptions are in the case of Egg-Groups and Event-only moves, which may or may not be worth justifying the extra effort. The only MAYBE debatable move here is Pain Split, which really isn't very exciting and only worth it on the Calm Mind set, and even then...
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