Jump to content

Norriie

Members
  • Posts

    358
  • Joined

  • Last visited

Everything posted by Norriie

  1. I think it would be nice to get all my skills past 1 mil exp (about level 73). I've got around 9 or 10 skills left to get there, but most of them are only a level or two away.
  2. The only place you can go to get a new task without finishing the old one is the slayer master in burthorpe. You can block assignments after you do Smoking Kills :]
  3. 99 cooking achieved! Now, for some easier, smaller goals. Mining, anyone?
  4. 500 SHARKS TO GO TIL 99! COME PARTY WITH ME EVERYONE! WOOT,WOOT :twss:
  5. Agreed, smoking kills is a great thing to do if you like slayer. Also, try out some of the new minigames! Stealing creation is really fun, and the rewards are good. You get a tool that can change into a ton of different things, like a hammer, knife, needle, etc, and when you use it, you get double the exp. They only last a certain amount of time, but they're still really great for training.
  6. Alright, really long post ahead, beware XD The "first priority" quests are the ones that unlock teleports, skills, and things like that. I recommend you start with these, as the teleports will help you a lot. The other quests unlock some other handy things, just browse through and see if any of the rewards are appealing to you ;D First priority quests: Drudic ritual - Unlocks herblore skill Tears of guthix - Possibly one of the fastest and easiest member quests, gives you access to a once-a-week minigame that gives you exp in your lowest skill. Fairy Tale Pt 1 & 2 - As previously mentioned, unlocks fairy ring system for transportation. Grand Tree - Unlocks the spirit tree transportation system. Gnome Stronghold - Unlocks gnome glider transportation system. Biohazard - Unlocks ardougne teleport. Also, access to a nice spot with caged ogres, great for risk-free ranging exp. Watchtower - Unlocks watchtower teleport Eadgar's Ruse - Unlocks trollheim teleport. Heroes Quest - Access to Heroes guild, and ability to use a dragon battleaxe Legends Quest - Access to Legends guild, which has a good training spot in the basement (and you get a really pretty white cape!) Smoking Kills - Gives huge improvents to the slayer skill, including a point system, which in my opinion makes the skill a lot more fun to train. Other helpful quests: All Fired Up - Unlocks beacon lighting minigame, which can get you good firemaking exp and some items for firemaking (check out tip it's guide for more details) Desert Treasure - Unlocks the ancient spellbook Lunar Diplomacy - Unlocks the lunar spellbook Dream Mentor - Additional lunar spells Animal Magnetism - Gives you "Ava's Attractor", which is like a backpack that automatically picks up your ammo when you're ranging. Dwarf Cannon - Allows you to purchase a cannon, which can be used for great range exp (though it can be very expensive!) Family Crest - Gives you gauntlets that you can get enchanted in 3 different ways. If you get the cooking enchantment, they make you burn far fewer fish when you wear them. The Fremennik Trials / The Fremennik Isles - Access to the Rellekka area, and the islands of Jatizso and Neitiznot Ghost's Ahoy - Access to the port phasmatys area, and a one-click teleport there. Also, easy access to the ectofuntus, which is the best prayer exp you can get, although it's a lot slower than other methods. Horror From the Deep - Gives you one of three prayer books, which are held in the shield slot and give great bonuses. You can eventually get all 3, but you start with just 1. Monkey Madness - Access to the island of ape atoll, which has a great agility course, and also lets you use dragon scimitars. Recipe for Disaster - Huge quest with lots of different subquests, gives you a second bank in the lumbridge basement with the ability to buy the best gloves in the game (+12 to almost all attack and defense bonuses) Swan Song - Access to the Piscatories fishing colony, where you can fish monkfish, which are excellent fishing exp. Throne of Miscellania / Royal Trouble - Lets you rule your own kingdom! You can have your subjects collect resources for you, it's a great way to make money without actually doing anything. There's plenty of guides on this, I recommend checking them out. I think I covered just about everything. All the other quests have nice rewards too, of course, but I think these are all the ones that unlock areas/items/etc. Good luck :]
  7. I'd say do the fireplaces, because you get something fancy in 4 different rooms, instead of something fancy in 1 room. :twss:
  8. Slayer is a great training option, but only if you can go to higher slayer masters. At low levels like this slayer is tedious and difficult. Right now, he's not going to get the exp he's looking for by killing 20 dogs, then 19 goblins, then 23 bears, etc..
  9. Okay..? I'm sorry, but that doesn't really help me. Do you have something to contribute?
  10. Ahh, yea, I remember moss giants. I was camping there when farming came out, then they got crowded XD Ahh, nostalgia. But anyways, mossies are good for their drops, you get plenty of seeds and herbs. I'm not sure where the best locations are, but I know I always went to the dungeon on brimhaven. I recall experiments being terrible exp, just for the fact that it's always really crowded there, but I haven't been there in a while so it may have changed. Rock crabs are good exp, but tend to be very boring as they don't have many good drops, and it can be crowded there as well. Same for yaks. Good exp, but crowded.
  11. Ah, ok, I'll try a highly populated world then. Thank you :]
  12. Alching would get you the most money, but if you really don't want to do it you can always go to the general store I guess.
  13. Bumping for a couple questions have not yet been answered
  14. I've never used blast furnace, so I can't say how good it would be in the long run, but my guess is that you won't need to bother with it since you hardly need any exp. Just smelt the normal way, or buy bars.
  15. Steel is most efficient. If you want to save money, buy iron & coal (3 to 1 ratio of coal to iron) and smith the bars yourself, then make steel plates. If you want to save time, just buy steel bars and then make them. High alch the plates if you can, they're 1200gp each. You're going to lose some money with this, but you will with just about any smithing.
  16. Thank you~ :] I spend wayyy too much time playing with outfits and clothes for my own good XP
  17. With 70 defense, your best armor for defense is Torags. You don't need the whole set (the hammers are terrible, don't bother with them), just top + bottom, and helm if you want. The helm is the most expensive piece (about 500k last I checked), so you're probably best off getting a cheap-as-dirt dragon med helm or berserker helm instead. You will have to occasionally repair your torags armor, but it actually lasts quite a long time, and the defense bonuses are well worth it. For a shield, I'd recommend either a rune defender if you've got one, otherwise an obsidian shield will do just fine. D sq is nice for the defense bonuses, but more expensive, and it lacks the strength bonus that the obby one has. Grab an ammy of glory too if you don't have one already, they're terribly cheap these days, and dragon boots if you have the 350k to spare, otherwise rune ones will do just fine. Whips are rising in price last time I checked, so unless you come up with a little more than 2.2m, you probably won't be able to afford one. Stick with a d scimitar for a while, or you can always borrow a whip, but that gets annoying and sometimes expensive. As for training locations, ankou in the stronghold of security are good for drops, especially if you want to make a little money to get that whip. I personally did my 85 combat stats either at jellies (for their lvl 3 clue drops, and lots of charms), or by doing slayer tasks. Either way worked out nicely, made me money and exp rates were decent. I think shadow warriors in legends guild are a bit overrated, but that's just my opinion. Hope I helped :] EDIT: Forgot you asked about range too. A lot of people like to range blue dragons for their hides and bones (it's definitely a good source of money), but I find it to be very crowded there, and it can take a long time if you keep banking your drops. I got 70 range at the caged ogres in the fenced in area northwest of ardy. You have to do biohazard quest to get in, but it's easy exp without worrying about getting hurt or killed, so you can kind of afk there. Just bring your dragonhide, and your weapon/ammo of choice. Knives are fast if you want to do those, or a mage shortbow with iron arrows will hit a little slower but a little higher. If you're saving money, try bone crossbow + bone bolts. The ogres drop a lot of nice seeds, but you have to go in the cage to get them, so I recommend bringing about 10-20 laws and airs for telegrab so you don't have to do that. Good luck ^^
  18. To me it always seemed a lot faster just to loot without checking. I still got bit a lot even after checking for snakes, so it seemed like a lot of unnecessary clicking. But every guide I've seen swears that you need to check first. You get the same exp for checking+looting as you do for just looting. See exp tables here: http://www.tip.it/runescape/?page=pyram ... der.htm#xp
  19. You get the same strength bonus for rune defender and for obby shield, so the question is, do you want defense or attack bonuses? If you've already got good armor and you don't have any problems, go ahead and get a defender. Otherwise, if you're eating a little more food than you'd like, get the shield. It's actually not a bad idea to have both, for different situations. Rune defenders can be kind of annoying to get, though.
  20. Like everyone else here, I also recommend brimhaven. It's a fun course, and if you do want to be able to use the darts just throw a couple agility potions in your bag (they're dirt cheap these days). My general strategy for brimhaven (yes, there is a strategy!) so I wouldn't miss any of the tickets was to always return to the center platform after each time I tagged. If you do that, then when the arrow changes, you're always in the center so you're never too far away to get there in time, plus you get exp for every obstacle you go over on your way back to the middle. I recommend keeping a map of the course up in another tab or window until you get the feel of where you're at. At around 70-75ish you should be good enough to go to ape atoll without failing too much (I did it at 60-65, it wasn't even worth it with how much I failed). Good luck :]
  21. I did a quick search ofthe RS official forums for a guide, try this one- QFC 98-99-88-57635594. I glanced through it and it seems like it's got the numbers and exp rates you're looking for :]
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.