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Necromagus

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Everything posted by Necromagus

  1. I picked this up today. Even with the very limited card pool it's fun to play, although I don't like the campaign system where you have to play the same opponents over and over again to unlock new cards, meaning I have to grind for a day or two before I can even get into the online dueling. I've already finished all the puzzles, but there was no reward for that beyond an achievement. I really hope they'll add new cards and decks in the future.
  2. Quick warning though, Final Fantasy VII has some serious compatibility issues under Windows XP.
  3. Necromagus replied to Necromagus's topic in Off-Topic
    Those Swampfolk are kicking my rear end. I'll probably play through the other DLC first to make sure I'm level 30 before doing Point Lookout :(
  4. Additional post count boosting congratulatory message :thumbup:
  5. :arrow: to the proper forum. -Necromagus, Tip.It Mod.
  6. We rule :thumbsup:
  7. Necromagus replied to Necromagus's topic in Off-Topic
    Yeah, I really wish there was a way to install mods on the Xbox 360 version :wall: Oh well, Project Lookout next week (along with Broken Steel, The Pitt and Operation Anchorage for me :P).
  8. Locked. Please use the sticky for Youtube videos in the Off-Topic forum. -Necromagus, Tip.It Mod.
  9. Necromagus replied to Necromagus's topic in Off-Topic
    I'll probably be getting all the DLC as soon as Mothership Zeta and Point Lookout come out. I originally started a new character just for the DLC, hoping I'd have as many skills maximized as possible through perks, skillbooks and bobbleheads. Of course it's not until after 40 hours of careful planning and playing that I find out that one of the level 30 perks completely screws over my schedule.
  10. http://www.ifight365.com/2009/06/japane ... -accident/ :( :(
  11. I think you'll find that the program he used is an old program of which the name is filtered on the programs to manually put an item in the trade screen, using the numerical ID that the server uses to identify items. Due to a glitch in the trade screen, he could manually put up 0 of a certain item this way, and the receiving player would get 1.
  12. I'm surprised nobody mentioned M*A*S*H yet.
  13. http://www.nationmultimedia.com/2009/06 ... 104421.php
  14. Locked, there's already a topic on the new update. -Necromagus, Tip.It Mod.
  15. As How2PK pointed out, there's already a topic. Locked. -Necromagus, Tip.It Mod.
  16. This explains it better than I ever could.
  17. Going of the subject of remakes for a moment, I was wondering what everybody thought about the fact that the algorithm that determines your caught Pokémon/egg's stats has been cracked. What this means that by carefully timing to the right frame, it's possible to create (near) perfect shiny Pokémon. 31 IVs across the board, perfect Hidden Powers, etc., everything that would take days or even weeks of breeding or soft resetting can now be done in a matter of hours
  18. The game is called Gotcha Force.
  19. Got to love the creationists' logic of the gaps. If a new missing link is found, that doesn't mean there's one less gap, but that there's now one more.
  20. Yeah, not seeing any reason to let this go on. Locked. -Necromagus, Tip.It Mod.
  21. I would've gone with the start of Rapture's civil war as the story, but I'm willing to see what they're going to do with it. I don't like the sound of 'adopting', sounds like half the gameplay is going to be escort missions. Also, I hope they do something about the Natural Camouflage tonic being so overpowered.
  22. I really hope they do more with Kanto (the RBY area) this time around. It was limited to pretty much gym leaders only in Silver/Gold because of the limited memory of GB cartridges, but they really don't have that excuse this time around. They should at least put in the islands introduced in Fire Red/Leaf Green, and some sort of battle frontier.
  23. Can't wait until Nintendo's legal department gets through with these people :-w
  24. I'm not really afraid of anything in specific, but when the train passes the area of Amsterdam that has a lot of light rail tracks with a bright yellow third rail, I'd rather not look out the window.
  25. I mainly play Casual, in various multiplayer formats. My strategy generally involves making everyone die (including myself) and ending the game in a draw. I'll post the decklist of the zombie deck designed for that purpose in a moment.

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