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Spiked Warhammers?

Featured Replies

I've been wondering, poison can only be used on daggers and spears, so why not enforce more attatchments for weapons. I was thinking, you could clip [bleep]es to the ends of my warhammer, dealing extra damage. It would give a bonus in strength, but would weigh more. To [bleep]e warhammers, you would have to hunt an animal (not sure which) to get the claws. You then would make a steel clip. (Requires 36 Smithing and 1 steel bar). Use the clip on the claws, and you will get clipped claws. Use it on a warhammer of a metal of your choice. Then the warhammer will become, for example Bronze Warhammer (sp)

 

 

 

I have 2 Idea how this would inflict damage.

 

Idea 1:

 

When adding [bleep]es to warhammers, the [bleep]es would give a percentage bonus, making your hit more powerful.

 

Bronze([bleep]ed) 3% Bonus

 

Iron ([bleep]ed) 5% Bonus

 

Steel ([bleep]ed) 7% Bonus

 

Black ([bleep]ed) 10% Bonus

 

Mithril ([bleep]ed) 13% Bonus

 

Addy ([bleep]ed) 15% Bonus

 

Rune ([bleep]ed) 18% Bonus

 

 

 

Idea 2:

 

Like poison, it would deal damage seperately from your original hit. The "blob" of damage would be grey. And hit whatever number ranging from 0-10.

 

 

 

Ill add pictures later, of both the damage "blob" and the [bleep]ed warhammer.

 

 

 

Any comments/constructive criticism?

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danke Schon Sam!^^

"Blood runs thicker, oh were thick as thieves you know"

-Carl Barât

w00t first reaction

 

 

 

i like the idea but then fighting would become easier and easier and easier and then there is no fun anymore in the game i like the idea but i

 

 

 

Disagree

How does 20 minutes turn into 2.5 hours? Was your math perhaps magical math?

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Wouldn't it also look a bit like the meat tenderiser from RFD?

 

 

 

Sorry for going off topic, but nice siggy Gehackte ::'

http://custom.leetscape.com/sig/63/70/combat.png[/img]

You just won the award for "The Most niave person on the Tip.it Boards!"]
*Points towards the monkey sitting on the button and declining every query*
Help me

 

No.

if you want a [bleep]ed war hammer i know something very close to that

 

i call it a mace!

Gyroman25.gif
i call it a mace!

 

 

 

I quote him for that reason ::'

There's no such thing as regret. A regret means you are unhappy with the person you are now,

and if you're unhappy with the person you are, you change yourself. That

regret will no longer be a regret, because it will help to form the new,

better you. So really, a regret isn't a regret.

It's experience.

w00t first reaction

 

 

 

i like the idea but then fighting would become easier and easier and easier and then there is no fun anymore in the game i like the idea but i

 

 

 

Disagree

 

 

 

This wouldn't drastically change combat, warhammers are seldom used as it is, this could make them more desirable as a crush weapon, although I'd make it so that the Warhammers would require one more bar when smithed and a higher smithing level, attaching [bleep]es seems silly to me.

 

 

 

As for it being like a mace, as far as stats go, this would swap the prayer bonus for more attack and strength, also they have different speeds I think.

 

 

 

The only way to really give this tool a lasting effect is if it was a f2p weapon (it could be quite effective against somebody in rune plate and legs) and for p2p a dragon version with a decent special.

How about introducing the weapon into the game, while at the same time making it untradeable? Then, to add the [bleep]es, you must have the smithing level to make it, or purchase it from an NPC for a fairly large some of money (ex: Rune for 100k, Addy for 60k, Mithril for 20k, Steel for 5k, Iron for 3k, and Bronze for 1k) This would enable players to either:

 

 

 

a) Get smithing up

 

B) remove money from the game (slowly)

 

 

 

However, the [bleep]es would have to be removable, and by adding [bleep]es to a weapon, it becomes:

 

 

 

1) Untradeable

 

2) Weighs about 5 kg more.

 

3) Increased Strength Bonus

 

4) Slightly more accurate

 

5) A bit slower (2h speed)

 

6) The [bleep]es may fall off in battle, causing [bleep]es to rain down on the enemy (Note: This happens randomly, and is considered a Range attack.) The damage done by this would be calculated by this: (Range Level+Strength Level) / 15-Warhammer Value. The value (relative) of the Warhammer would be:

 

 

 

Bronze=0

 

Iron=1

 

Steel=2

 

Black/white=3

 

Mithril=4

 

Adamant=5

 

Rune=6

 

Dragon=7

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i mean wth no1 cares about that weak noob that was scared of the great almighty lord ZAROS!
if you want a [bleep]ed war hammer i know something very close to that

 

i call it a mace!

 

 

 

lol, exactly what i wanted to say ::'

dibujillole3.png

^click to visit my blog! And if u got some spare hammers for my collection, i will always take them just pm me :)

5743th with cooking 99!--8 november 2006--

16361st with str 99! --15 april 2007--

35000th with Attack 99! --20 June 2008--

29524th with Hitpoints 99! --3 August 2008--

nah its no good...

 

i know that warhammer is a lousy weapon but it is pretty accurate...

 

making it more powerful makes it too powerful..

 

its like a weapon stronger than a Baxe

Hey Nicrune007 , Whats Your Username?

twss.jpg

99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/

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