sithlord_man Posted June 29, 2007 Share Posted June 29, 2007 Should you be able to customize weapons up to dragon. talk whats your thoughts on this discuse your thought on this. 99 FM Acheived on Friday December 26th 2008Click for my blog|Mass Effect Discussion Thread|Nation Creation/Create your own Country Forums Link to comment Share on other sites More sharing options...
Dragonlordjl Posted June 29, 2007 Share Posted June 29, 2007 Is this really a debate? Shouldn't this belong in Bugs/Suggestions? :-k Anyway, it'd be nigh impossible to program... But do you mean like add special enchantable tips to the weapons, sort of like the Crossbolts? Link to comment Share on other sites More sharing options...
Alg Posted June 29, 2007 Share Posted June 29, 2007 it's basically a debate of how customizable your equipment shoulo be, if at all, if i'm not mistaken. anyway, with the amount of players, it would be quite difficult. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Hi9im8Here7 Posted June 29, 2007 Share Posted June 29, 2007 I'd love to have a customizable weapon :D but it would probably only work is it was really difficult to make. EDIT: how exactly is this a debate? Link to comment Share on other sites More sharing options...
Sharane Posted June 29, 2007 Share Posted June 29, 2007 The argument 'for' depends entirely if the type of customisation is either "enchantment" or "free modification". We've already seen enchantment in the game, though what happens isn't the item being upgraded but replaced (you'll get this if you're a game programmer). For instance, you can enchant a sapphire ring to turn it into a ring of recoil; The ring of recoil MIGHT be an enchant sapphire ring but it's actually an entirely new item on its own. This is the system Jagex currently uses. The latter is similar to a more advanced game such as Morrowind or Final Fantasy VII (to pick popular examples): These games, while having a set number of items, allowed you to modify them in a way to give you special abilities or enhance the item itself. Jagex might implement this but it is highly time-consuming and considering the majority of players (members), drop their rune weapons as soon as they get their hands on a dragon weapon it's more of a "filler" update which takes too long to implement... They'd have to modify the equipment system altogether! I'm for the first and against the second. :-$ "300 programmers make their futile but glorious last stand against 1000000 angry players in The battle of Misthalin. They fight for honor, glory and new content sacrificing themselves so that their game may live on. This is Madness! This Is JAGEEEX!" Link to comment Share on other sites More sharing options...
Dragonlordjl Posted June 29, 2007 Share Posted June 29, 2007 I think I am going to make a suggestion about this... I have some neat ideas about enchantable weapon points. Link to comment Share on other sites More sharing options...
TwoHandedSword Posted June 29, 2007 Share Posted June 29, 2007 What about weapon trees? This is incorporated in games like Monster Hunter. Basically, a weapon can be upgraded to higher attack power by handing it to a shop with the materials and money required to upgrade it. Sometimes it can only be upgraded once, whereas some weapons can have 4 or 5 different upgrades. So even though there is a set path weapons can be upgraded along, hundreds of weapons can be included in the game. Link to comment Share on other sites More sharing options...
highlanders Posted June 29, 2007 Share Posted June 29, 2007 Up to rune? No point at all then. Little nubs would probably not be able to enchant/updrage their weapons yet, and when they would be able to, they would have no use for rune anymore. 2480+ total Link to comment Share on other sites More sharing options...
Ginger_Warrior Posted June 29, 2007 Share Posted June 29, 2007 Agreed, if a mechanism such as this was to come into effect, it would have to include the highest weapons to make any sort of difference. I dunno about customisable weapons, as opposed to just more of them. One thing I've always noticed about RS is its narrow-minded nature. If you wanna be a mage, there's only one way to go - ancients. Ranger - Crystal Bow. Warrior - Abbysal Whip. OK... there's other weapons, but can they really compete? I don't think so. Not to sound like a broken record, but one of the great things about Pok̮̩̉̉mon and lots of other successful RPGs is the fact you can use literally 100s of combinations, and everyone of those tactics has the potential to be feasable. Such a choice doesn't exist in RS... and for this reason I actually barely recognise it as an RPG as opposed to an adventure game. | Favourite Game Music | Last.fm | HYT Friend Chat Rules | Link to comment Share on other sites More sharing options...
sithlord_man Posted June 29, 2007 Author Share Posted June 29, 2007 yea i should change it... but what i hear is tht it should go higher for custom weapons 99 FM Acheived on Friday December 26th 2008Click for my blog|Mass Effect Discussion Thread|Nation Creation/Create your own Country Forums Link to comment Share on other sites More sharing options...
Dragonlordjl Posted June 29, 2007 Share Posted June 29, 2007 If you want to, check out my thread in Bugs & Suggestions. Link to comment Share on other sites More sharing options...
Freesia Posted June 30, 2007 Share Posted June 30, 2007 Like Sharane said, there are two ways to look at this. I'll talk about weapon enhancement/modification. What I would like is something like Diablo II has: Socketing. Maybe there could a rare artifact which is untradeable, allows to you visit it a npc to have him/her socket your weapon or you can do it through smithing with x lvl requirement. There has to be things to be socketed. There could be rare gems with different quality accquired through mining, there could also be jewels with different properties when socketed, like some could have something like x% chance to knockback opponent, stun for x seconds, hit twice etc. Gems would on the otherhand have standard properties, increasing with quality, maybe lifesteal could work. You have to socket both gems or jewels through the same npc or done through smithing. The socketed weapon is then untradeable, has a maximum possible amount that can be socketed, also store price raised so you don't lose it easily. Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(. Link to comment Share on other sites More sharing options...
Dragonlordjl Posted June 30, 2007 Share Posted June 30, 2007 Like Sharane said, there are two ways to look at this. I'll talk about weapon enhancement/modification. What I would like is something like Diablo II has: Socketing. Maybe there could a rare artifact which is untradeable, allows to you visit it a npc to have him/her socket your weapon or you can do it through smithing with x lvl requirement. There has to be things to be socketed. There could be rare gems with different quality accquired through mining, there could also be jewels with different properties when socketed, like some could have something like x% chance to knockback opponent, stun for x seconds, hit twice etc. Gems would on the otherhand have standard properties, increasing with quality, maybe lifesteal could work. You have to socket both gems or jewels through the same npc or done through smithing. The socketed weapon is then untradeable, has a maximum possible amount that can be socketed, also store price raised so you don't lose it easily. Yeah that is what I had in mind for it. In my suggestion, basically I created a table of smithing and crafting requirements to add a gem to a sword or battle-axe, which is more or less the same principal as "socketing." Ah, the good ol' days of D2... Too bad that game is so easy... Link to comment Share on other sites More sharing options...
llamster Posted July 9, 2007 Share Posted July 9, 2007 Ginger Warrior, I agree with you. There isn't much choice in weapons, though I would have to say that Karil's is more preferable than crystal. Weapon customization would be a great idea, though I think it shouldn't be too complex; maybe some sort of speed or power upgrade. Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall: Link to comment Share on other sites More sharing options...
Guest Posted July 9, 2007 Share Posted July 9, 2007 ONLY if the customization comes from drops AND once customized the weapon is untradable. Link to comment Share on other sites More sharing options...
sithlord_man Posted July 19, 2007 Author Share Posted July 19, 2007 ONLY if the customization comes from drops AND once customized the weapon is untradable. the untradeable bpart is good and some will come from drops, you would also be able to specialize them with different gems or other things. 99 FM Acheived on Friday December 26th 2008Click for my blog|Mass Effect Discussion Thread|Nation Creation/Create your own Country Forums Link to comment Share on other sites More sharing options...
MrTeaSpoon Posted July 19, 2007 Share Posted July 19, 2007 Why not? Im sure jagex would love it. People would waste their life getting money to buy the best upgraded items. Link to comment Share on other sites More sharing options...
sithlord_man Posted July 20, 2007 Author Share Posted July 20, 2007 Why not? Im sure jagex would love it. People would waste their life getting money to buy the best upgraded items. after that happens the rant forums would fill up saying they need to be less because they are scared objects will go down in price casuing world chaos...or they just do what you said. 99 FM Acheived on Friday December 26th 2008Click for my blog|Mass Effect Discussion Thread|Nation Creation/Create your own Country Forums Link to comment Share on other sites More sharing options...
llamster Posted July 27, 2007 Share Posted July 27, 2007 Yeah, it should definitely be untradable or else rich people would buy loads of upgrades for their weapons. Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall: Link to comment Share on other sites More sharing options...
meb Posted July 28, 2007 Share Posted July 28, 2007 We have to 'dissue' wether customizable weapons are a good idea. Well I think it's not because if I bought the +80 to max hit upgrade I oculd 1-hit everybody. I took the freedom of inventing my own upgrade, since you forgot to post them. Retired 2146 overall - 136 combat - 6 skillcapes Plus I think the whole teenage girl thing will end soon (hopefully), because my girlfriend is absolutely in love with him(she is 18), and im beginning to feel threatened by his [Justin Bieber] dashing looks. Link to comment Share on other sites More sharing options...
Giordano Posted July 28, 2007 Share Posted July 28, 2007 I would like the idea, but it would be quite difficult to program due to the vast number of different weapons... Even if they did it, I would rather the 'upgrade items', like enchanted gems and such, to be quite rare-ish. Not as rare as a santa, but not as rare as whips. Drops from many monsters could give you this item and random chest across RuneScape could hold them too (not as vauleable, but good for beginners). "The cry of the poor is not always just, but if you never hear it you'll never know what justice is." Link to comment Share on other sites More sharing options...
purfishx Posted August 3, 2007 Share Posted August 3, 2007 This is exactly what I've been wishing me for all my yea- I mean months of Runescape but due to the massive ammount of data and programming it would take, I'd say it wont be done or it'll either be done in about 2-3 years. :| Sigs by: Soa | Gold_Tiger10 | Harrinator1 | Guthix121 | robo | Elmo | Thru | Yaff2 Avatars by: Lit0ua | Unoalexi | Gold Tiger . Hello friend, Senajitkaushik was epic, Good luck bro. Link to comment Share on other sites More sharing options...
IceBlackIce Posted August 3, 2007 Share Posted August 3, 2007 Id like the idea, but only if, as was mentioned before the weapon become untradeable. But i dont think jagex will release or even think about that in any near future...they whined about the bracelets slot so much, now imagine a weapon socket and all those different combinations...lol *** [ END ]: You gained 1,671,000 thieving exp in 9mins 44secs. That's 10,300,684 exp/h.Dragon Drops - 1 Skirt Link to comment Share on other sites More sharing options...
sithlord_man Posted August 3, 2007 Author Share Posted August 3, 2007 I just thought how it could be a skill...though the way i think it as a skill it needs alot of work. 99 FM Acheived on Friday December 26th 2008Click for my blog|Mass Effect Discussion Thread|Nation Creation/Create your own Country Forums Link to comment Share on other sites More sharing options...
Alg Posted August 4, 2007 Share Posted August 4, 2007 it could be possibly done the same way as enchanted bolts, except without cutting the gems, and changes the special depending on what kind of gem... I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
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