October 5, 200718 yr Hey everyone, with this new update I've decided I might want a combat skill at 99, and since I want attack, strength, and def the same, I'm gonna choose mage or range. This may not be immediate, but I need ideas. If I ranged, I would buy bronze arrows (7 ea :thumbsup: ), but I have no idea what the best place to train would be, and how many arrows I'd need. If I did magic, I know I could alch, curse, or fire strike/bolt, but I have no idea which would be the cheapest and best. Any ideas? Especially for alching, what is there to alch in f2p? I'm sort of leaning toward range, but it would be good to know the best way for magic for the future. Stats are in sig, and yes, my combat skills aren't great, which is why I want the 99 :D . I also have about 2.5m cash, full sara which I'd be willing to sell, and about 2m in ores and bars to sell. Ideas? Thanks very much in advance. Remember, I'm F2p. ~Leap~ I guess cause I never saw the need. I also felt that if I moved into the version of the game that was always changing that it would in some way invalidate the work that I had already put into my account.
October 5, 200718 yr Ok, for range, buy around 10k bronze arrows at a time so you don't buy too much. Stand at the cows next to crafting guild and range the hob-goblins. Or you could try monsters in the security stronghold.
October 5, 200718 yr I'd do range because it would be easier to buy X amount of bronze arrows and kill hobgoblins by the craft guild. If you decide to mage crumble undead wearing full rune and kill the skeletons in varrock sewers. You will splash every time don't worry. Good Luck! Rememeber: Range is cheap+fast Mage+expensive+fast Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012
October 5, 200718 yr Author Thanks for the quick replies, seems like I'm right in thinking range. I don't really remember the craft guild much, but I'm pretty sure I wouldn't be able to pick up arrows. correct? I guess I could telegrab limps to make up some of the cash if I'm thinking right. Any other ideas on where to train, and how many total arrows it would take? I need to know how much it would cost, even if I don't buy all at once. Thanks again. I guess cause I never saw the need. I also felt that if I moved into the version of the game that was always changing that it would in some way invalidate the work that I had already put into my account.
October 5, 200718 yr Range: Non-pick up: hobs at peninsula Pick-up: SoS Mage: Cheap: Confuse on varrock monk. HP: Bolts on demons Fast: Fally teleport
October 5, 200718 yr My advice for you is to go with range, buy 100k bronze arrow and range lessers thus making a nice profit and then when those arrows run out proceed to buy more and repeat. [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85
October 6, 200718 yr Author Okay, thanks for all the feedback, I think I'm going to switch between methods, but do a lot of training at lessers, because a profit and not too much clicking sounds good to me :D . Thanks again, and any more advice would be great. I guess cause I never saw the need. I also felt that if I moved into the version of the game that was always changing that it would in some way invalidate the work that I had already put into my account.
October 6, 200718 yr I'd do range because it would be easier to buy X amount of bronze arrows and kill hobgoblins by the craft guild. If you decide to mage crumble undead wearing full rune and kill the skeletons in varrock sewers. You will splash every time don't worry. Good Luck! Rememeber: Range is cheap+fast Mage+expensive+fast why would you want to splash crumble undead? You gain exp for the danage you do. The only reason I would even consider splashing it is if I was a member, and had a slayer staff (which can autocast crumble undead). True afk training :thumbsup:
October 6, 200718 yr I'd do range because it would be easier to buy X amount of bronze arrows and kill hobgoblins by the craft guild. If you decide to mage crumble undead wearing full rune and kill the skeletons in varrock sewers. You will splash every time don't worry. Good Luck! Rememeber: Range is cheap+fast Mage+expensive+fast why would you want to splash crumble undead? You gain exp for the danage you do. The only reason I would even consider splashing it is if I was a member, and had a slayer staff (which can autocast crumble undead). True afk training :thumbsup: He probably means curse When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him. ~Jonathan SwiftWebsite Updates/Corrections here. WE APPRECIATE YOUR INPUT! Crewbie's Missions!Contributor of the Day!Thanks to artists: Destro3979, Guthix121, Shivers21, and Unoalexi.
October 6, 200718 yr In my opinion, 99 magic is much more useful than 99 ranged, as you get a lot of spells (even more with Lunars and Ancients) and teleports. This signature is intentionally left blank.
October 6, 200718 yr I'd do range because it would be easier to buy X amount of bronze arrows and kill hobgoblins by the craft guild. If you decide to mage crumble undead wearing full rune and kill the skeletons in varrock sewers. You will splash every time don't worry. Good Luck! Rememeber: Range is cheap+fast Mage+expensive+fast This will work, but, important note is, higher level armor, less magic loss. Meaning, Bronze = -60 magic or so, rune = -9 or so. 99 Crafting :: 39,750th || 99 Attack :: 1,775th
October 6, 200718 yr In my opinion, 99 magic is much more useful than 99 ranged, as you get a lot of spells (even more with Lunars and Ancients) and teleports. The poster is f2p so magic is pointless beyond 59 mage. Especially since each of the elemental spells have a maximum. I'd go with range as f2p. ~ Proud Father ~ Proud (Currently Deployed) Army National Guardsmen ~ Proud Lakota ~ Retired Tip.It Crew ~
October 6, 200718 yr Id say ranging giants lessers, or stronghold of security monsters. Mage isn't really worth it to 99 in f2p, only if ranging lessers should you bother bringing nats. Or ice or moss giants.
October 6, 200718 yr for f2p , range is lot better then mage ranging 17s max f2p on rapid i think ? mage 16 max and its slow and get lot of hit ... range faster , buy 100 k bronze range hogoblin bring lot of law and air , telegrab law and nat and if u realy need money , telegrab root and bank them .... im sure u can get around 2 k lim with 100 k bronze .. mean 2 m ;) gl !!! something to say about my english grammar ?!?!? , okay , but do it in french !
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