llamster Posted October 10, 2007 Share Posted October 10, 2007 I. Introduction In the early days of RSC, Mining/Smithing was the #1 way to make money. Players depended on smithers to get their armor. But sadly, after the release of dragon, Barrows, etc., smithing went from #1 to about... #3758394834349893847. So obviously there needs to be a solution. I do realize that smithing will never be near the top again, but it definitely needs to be a practical method of making money, which it isn't. II. Levels Way back in RSC, rune was the best armor. Therefore, it took a very high smithing level to make rune. Now, rune is considered noob armor. Consequently, the level requirements for rune (as well as other metals) should be lowered. Smelting Note: All bars not mentioned here will be at the same level as before. Lvl 1. Bronze. Same as always. Lvl 15. Iron. Same as always. Lvl 30. Steel. Same as always. Lvl 45. Mithril. Five levels lower than before. Lvl 60. Adamantite. Ten levels lower than before. Lvl 75. Runite. Ten levels lower than before. Lvl 95. Dragon :shock: Smithing Note: All items not mentioned here will be at the same level as before. Lvl 45. Mithril Dagger. Lvl 46. Steel Plateskirt, Steel Platelegs, Mithril axe Lvl 47. Mithril Mace. Lvl 48. Steel Platebody, Mithril Med Helm, Mithril Bolts. Lvl 49. Bulls eye Lantern, Mithril Dart Tips, Mithril Sword, Mithril nails. And so on. All smithing requirements for Mithril will be lowered by 5. Lvl 60. Adamant Dagger. Lvl 61. Adamant Axe, Mithril Plateskirt, Mithril Platelegs. Lvl 62. Adamant Mace. Lvl 63. Adamant Med Helm, Mithril Platebody, Adamant Bolts. And so on. All smithing requirements for Adamant will be lowered by 10. Lvl 75. Rune Dagger. Lvl 76. Rune axe, Adamant Plateskirt, Adamant Platelegs. Lvl 77. Rune Mace. Lvl 78. Rune Med Helm, Rune Bolts, Adamant Platebody. Lvl 88. Rune Claws. Lvl 89. Rune 2h. Lvl 91. Rune Plateskirt, Rune Platelegs. Lvl 93. Rune Platebody. And so on. All smithing requirements for Rune will be lowered by 10 (with the exception of Rune Plateskirts, Rune Platelegs, and Rune Platebodies. Their requirements have been listed above). Lvl 95. Dragon Dagger Lvl 96. Dragon Mace Lvl 98. Dragon Longsword, Dragon Scimitar. Lvl 99. Dragon Battleaxe. III. Dragon Smithing As mentioned above, my suggestion will include the introduction of smelting/smithing Dragonmetal. According to Runescape mythology, Dragon was used by the Dragonkin before the God Wars. Therefore, it would make sense that a player would have to kill a dragonkin before being able to smelt/smith Dragon. This is how it would work: There will be a quest, similar to Desert Treasure. In that quest, you will be searching for the dragon mine. Once you find it (through many complicated steps typical of Runescape's quests), you will have to face a Dragonkin before/upon entering. The quests's rewards would include access to the dragon mine, and a considerable amount of Mining and/or Smithing XP. The mine will have one or two dragon rocks, and some medium-level agressive monsters. IV. Dragon Pickaxe The release of the Dragon pickaxe is so certain that I feel the it is not nessacary to go any further. V. Keldagrim Keldagrim is supposed to be the main mining/smithing center for P2P Runescape. However, it is not. This is due to multiple reasons, including but not limited to: [*:3ic8cypq]Bad placement of bank. It is very far from the blast furnace. [*:3ic8cypq]Remote location. [*:3ic8cypq]Not enough ores Keldagrim needs to have an update adressing the above issues. VI. Conclusion This is my suggestion to Jagex as to how to remove Mining/Smithing from the "obsolete" pile. If you agree, post here, and I will add you to the Supporter's list. If you disagree, post here. DO NOT PM ME. It's really annoying. F.A.Q. Q: Are you just writing this because you're too lazy to get a high smithing level? A: No. I just feel that the rewards aren't worth the levels. Mining/Smithing makes much less than other skills, so why bother training it? Q: Mining and Smithing are fine as they are. Why change it? A: As mentioned earlier, Mining/Smithing make much less than other skills. The purpose of this suggestion is to rebalance the skills. Q: Wouldn't this make high-level smithers angry? A: No, they'll have dragon. Q: Dragon smithing will ruin the market. A: I doubt it. Only a handful of smithers will be able to make it. Anyways, the dragon items I mentioned are already available in stores. The stores will still supply the vast majority of dragon weapons, so the price would only drop slightly. [hide=Supporters (3)] 1. Srgnt Suited 2. Harrington 3. oglibrary2000 [/hide] Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall: Link to comment Share on other sites More sharing options...
bunsosteel3 Posted October 10, 2007 Share Posted October 10, 2007 i was thinkin about dragon ores and thatd be a cool idea so i support add Srgnt Suited to the list Barrows Drops: Karils-2 coifs, 1 top, 1 skirt, 1 xbow. Ahrims-1 staff. Torags-1 platebody, 1 legs, 1 helm. Dharoks-1 platebody, 1 helm. Dragon Drops: 1 Chain, 1 2-hander Link to comment Share on other sites More sharing options...
Master_Smither Posted October 10, 2007 Share Posted October 10, 2007 BAD idea. Realise: 75 is only ~1.2M XP vs. the 3.3M needed for rune now. Thats killing rune smithing by over half the XP. 93 for rune plates is 500K xp more than half way to 99. Thats also killing smithing by about half the experience. Dragon should not be added in because dragon is a drop by high level monsters. Even I a 99 Smither 86 miner don't support mining and making dragon. It'd totally ruin Smithing/mining it'd ruin the dragon market(whats left of it). No Support :shame: Don't ruin mining+smithing because you can't get 99 smithing+ high mining :shame: Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012 Link to comment Share on other sites More sharing options...
llamster Posted October 10, 2007 Author Share Posted October 10, 2007 BAD idea. Realise: *75 is only ~1.2M XP vs. the 3.3M needed for rune now. Thats killing rune smithing by over half the XP. 93 for rune plates is 500K xp more than half way to 99. Thats also killing smithing by about half the experience. **Dragon should not be added in because dragon is a drop by high level monsters. Even I a 99 Smither 86 miner don't support mining and making dragon. It'd totally ruin Smithing/mining it'd ruin the dragon market(whats left of it). No Support :shame: ***Don't ruin mining+smithing because you can't get 99 smithing+ high mining :shame: Okay. *Rune takes 40 defence to wear. Why should it take 85 mining to mine it? Or 85 smithing to smelt it? **If you actually read my suggestion carefully, you would know that I excluded all dragon items that can only be obtained through drops, leaving only the store-bought items. ***That's like saying "Don't make Firemaking actually be useful just because you're too lazy to train it" Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall: Link to comment Share on other sites More sharing options...
Harrington Posted October 10, 2007 Share Posted October 10, 2007 I agree that both the mining and smithing skills are in desperate need of an overhaul. I'm not completely convinced on the structure of your table or the introduction of dragon items.... but it's better than anything I've seen in a while. So I support :thumbsup: Link to comment Share on other sites More sharing options...
Master_Smither Posted October 10, 2007 Share Posted October 10, 2007 Okay. *Rune takes 40 defence to wear. Why should it take 85 mining to mine it? Or 85 smithing to smelt it? **If you actually read my suggestion carefully, you would know that I excluded all dragon items that can only be obtained through drops, leaving only the store-bought items. ***That's like saying "Don't make Firemaking actually be useful just because you're too lazy to train it" Tell me how hard 3mish xp is to get? for both of the skill it's around 3.2M to smith rune which is not hard to get. Also rune is the best f2p armour and is wildy used in memeber too. So why not make it a bit hard to get? What i ment was dragon was supposed to be hard to get not make some smither get it. It'd ruin those select dragon items. If your too lazy to get the level for the rewards that it gets you need to be a little more determined :). 1-92 smithing is the same for 92-99. Your about cutting rune plate requirments in half. Thats totally insane. Ok listen to this. Making rune plates at 92 is like wearing barrows at lvl 1 which is only cutting the XP by about 1m which 1/6th of the xp you wanted to cut for smithing. Lets out this into something with 6M xp perspective here Ice Barrage at Level 70 Mage how would u like that 1? Thats about 6M cut in xp. If we're to cut requirments for 1 skill cut them for all. Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012 Link to comment Share on other sites More sharing options...
hbk_hossack Posted October 10, 2007 Share Posted October 10, 2007 BAD idea. Realise: *75 is only ~1.2M XP vs. the 3.3M needed for rune now. Thats killing rune smithing by over half the XP. 93 for rune plates is 500K xp more than half way to 99. Thats also killing smithing by about half the experience. **Dragon should not be added in because dragon is a drop by high level monsters. Even I a 99 Smither 86 miner don't support mining and making dragon. It'd totally ruin Smithing/mining it'd ruin the dragon market(whats left of it). No Support :shame: ***Don't ruin mining+smithing because you can't get 99 smithing+ high mining :shame: Okay. *Rune takes 40 defence to wear. Why should it take 85 mining to mine it? Or 85 smithing to smelt it? **If you actually read my suggestion carefully, you would know that I excluded all dragon items that can only be obtained through drops, leaving only the store-bought items. ***That's like saying "Don't make Firemaking actually be useful just because you're too lazy to train it" Why should it be 50 Range to wield a Magic Shortbow but be 85 Fletching to Fletch it? Otherwise, the skill would lose everything if you lowered all the items down. Imagine all the people with million because Rune was so much lower to make now? 38% of Tip.Iters put stupid made up statistics in their sigs. If you are one of the 62% that don't, put this in your sig. Link to comment Share on other sites More sharing options...
llamster Posted October 10, 2007 Author Share Posted October 10, 2007 Okay. *Rune takes 40 defence to wear. Why should it take 85 mining to mine it? Or 85 smithing to smelt it? **If you actually read my suggestion carefully, you would know that I excluded all dragon items that can only be obtained through drops, leaving only the store-bought items. ***That's like saying "Don't make Firemaking actually be useful just because you're too lazy to train it" Tell me how hard 3mish xp is to get? for both of the skill it's around 3.2M to smith rune which is not hard to get. Also rune is the best f2p armour and is wildy used in memeber too. So why not make it a bit hard to get? What i ment was dragon was supposed to be hard to get not make some smither get it. It'd ruin those select dragon items. If your too lazy to get the level for the rewards that it gets you need to be a little more determined :). 1-92 smithing is the same for 92-99. Your about cutting rune plate requirments in half. Thats totally insane. Ok listen to this. Making rune plates at 92 is like wearing barrows at lvl 1 which is only cutting the XP by about 1m which 1/6th of the xp you wanted to cut for smithing. Lets out this into something with 6M xp perspective here Ice Barrage at Level 70 Mage how would u like that 1? Thats about 6M cut in xp. If we're to cut requirments for 1 skill cut them for all. What if Jagex lowered the max hit of Ice Barrage to 18? What if Jagex lowered the defence bonuses of Barrows so that they're equivalent to Addy? That's what Smithing is right now. It makes sense to lower the requirements. If you asked any player which would be more drastic: making Barrows level 1 or making Rune Plates level 93, what do think they would say? Yet you are saying that the latter would be 6 times as drastic. Also, about the dragon. I'd think that forcing the smither to do an incredibly long and difficult quest and have to spend a long time mining in a extremely remote and dangerous location to get enough ores for a couple of weapons would be enough. Also, I highly doubt that it would affect the prices AT ALL. Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall: Link to comment Share on other sites More sharing options...
llamster Posted October 10, 2007 Author Share Posted October 10, 2007 Why should it be 50 Range to wield a Magic Shortbow but be 85 Fletching to Fletch it? Otherwise, the skill would lose everything if you lowered all the items down. Imagine all the people with million because Rune was so much lower to make now? Ignoring the fact that it takes much less effort to make an MSB than to smith a Rune Platebody, I would like to point out that 40 isn't 50. Imagine all the people with millions because it's so easy to fletch yew bows. Imagine all the people with millions because it's so easy to merchant. Imagine all the people with millions because it only takes 75 wc, a very easy-to-train skill, to chop mages. Imagine the thousands of die-hard mining fans that faithfully trained for hours upon end so they could smith the legendary rune, only to find that they had wasted their time, only to find that Smithing is practically useless now. Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall: Link to comment Share on other sites More sharing options...
Master_Smither Posted October 10, 2007 Share Posted October 10, 2007 I'd have to say mining+smithing and well planned out they are fine for the level and the item you get. Imagine if you were f2p and that is the best armour then you'd think it's useful. Why should it be 50 Range to wield a Magic Shortbow but be 85 Fletching to Fletch it? Otherwise, the skill would lose everything if you lowered all the items down. Imagine all the people with million because Rune was so much lower to make now? Ignoring the fact that it takes much less effort to make an MSB than to smith a Rune Platebody, I would like to point out that 40 isn't 50. Imagine all the people with millions because it's so easy to fletch yew bows. Imagine all the people with millions because it's so easy to merchant. Imagine all the people with millions because it only takes 75 wc, a very easy-to-train skill, to chop mages. Imagine the thousands of die-hard mining fans that faithfully trained for hours upon end so they could smith the legendary rune, only to find that they had wasted their time, only to find that Smithing is practically useless now. I can make over 400K an hour mining rune ore. I can also make over 500K an hour making rune sets. This is pure profit which incliudes buying bars for making sets. Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012 Link to comment Share on other sites More sharing options...
hybrid2hell Posted October 11, 2007 Share Posted October 11, 2007 I already make about 300k/H Smithing. In f2p. So i dont support, mining and smithing are fine atm. There would be no pride in having 75 mining, thats not that hard to get. I engineered this thread with precise variables that I know would cause lul-worthy flames. Link to comment Share on other sites More sharing options...
Master_Smither Posted October 11, 2007 Share Posted October 11, 2007 I already make about 300k/H Smithing. In f2p. So i dont support, mining and smithing are fine atm. There would be no pride in having 75 mining, thats not that hard to get. Agreed same goes for smithing too. Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012 Link to comment Share on other sites More sharing options...
anim7 Posted October 11, 2007 Share Posted October 11, 2007 I already make about 300k/H Smithing. In f2p. So i dont support, mining and smithing are fine atm. There would be no pride in having 75 mining, thats not that hard to get. how do you make that much money at 50 smithing? 100% F2P85 Mining achieved on Dec 4, 200785 Smithing achieved on May 28, 2009 Link to comment Share on other sites More sharing options...
NJE03 Posted October 11, 2007 Share Posted October 11, 2007 I already make about 300k/H Smithing. In f2p. So i dont support, mining and smithing are fine atm. There would be no pride in having 75 mining, thats not that hard to get. how do you make that much money at 50 smithing?I would love to know this as well. :shock: As for the suggestion, I know high level smiths will hate this because they worked hard for their levels. As for me, I am not a high level smith but I still think that this is not a very good idea. [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85 Link to comment Share on other sites More sharing options...
mario_sunny Posted October 11, 2007 Share Posted October 11, 2007 Sorry, I just can't agree with this idea. Most of the points I was going to state have already been up my smither. By popular demand, this signature is back- however I currently do not have a blog up at the moment and if I did I wouldn't update it. Sorry, the sig links to nowhere :( . Link to comment Share on other sites More sharing options...
limpbizkit Posted October 11, 2007 Share Posted October 11, 2007 No. Its fine as it is. Tif 360 MGC Leaderboard Link to comment Share on other sites More sharing options...
Xx_Flare_xX Posted October 11, 2007 Share Posted October 11, 2007 Lvl 95. Dragon Dagger Lvl 96. Dragon Mace Lvl 98. Dragon Longsword, Dragon Scimitar. Lvl 99. Dragon Battleax ------------- ^all of which must require a quest methinks to both make and use (heroes,mm and lost city mainly) : Link to comment Share on other sites More sharing options...
Kiriyama Posted October 11, 2007 Share Posted October 11, 2007 Smither pretty much hit the nail on the head. We can't smith Dragon because there is no more Dragonkin. We can't smith Barrows because it makes the minigame obsolete. Rune has high requirements because it is the reward for getting that high and is a good armour. (How many people do you see pking in D skirt + fighter torso? Or torags legs and fighter torso?) Denizen of Darkness| PSN= sworddude198 Link to comment Share on other sites More sharing options...
Warrager Posted October 11, 2007 Share Posted October 11, 2007 No support, at least for the dragon part of the idea. I like the lower rune smithing lvl idea(it takes forever to get that kinda high lvl for f2p...) But drag smithing and ores?!?! I mean, wouldn't that kill some of the drag weps prices? We all now that the drag pick is going to come out sooner or later, but drag ores, smithing, and bars? No support from me on that part of the idea. Link to comment Share on other sites More sharing options...
FarmerDally Posted October 11, 2007 Share Posted October 11, 2007 Okay. *Rune takes 40 defence to wear. Why should it take 85 mining to mine it? Or 85 smithing to smelt it? **If you actually read my suggestion carefully, you would know that I excluded all dragon items that can only be obtained through drops, leaving only the store-bought items. ***That's like saying "Don't make Firemaking actually be useful just because you're too lazy to train it" Tell me how hard 3mish xp is to get? for both of the skill it's around 3.2M to smith rune which is not hard to get. Also rune is the best f2p armour and is wildy used in memeber too. So why not make it a bit hard to get? What i ment was dragon was supposed to be hard to get not make some smither get it. It'd ruin those select dragon items. If your too lazy to get the level for the rewards that it gets you need to be a little more determined :). 1-92 smithing is the same for 92-99. Your about cutting rune plate requirments in half. Thats totally insane. Ok listen to this. Making rune plates at 92 is like wearing barrows at lvl 1 which is only cutting the XP by about 1m which 1/6th of the xp you wanted to cut for smithing. Lets out this into something with 6M xp perspective here Ice Barrage at Level 70 Mage how would u like that 1? Thats about 6M cut in xp. If we're to cut requirments for 1 skill cut them for all. What if Jagex lowered the max hit of Ice Barrage to 18? What if Jagex lowered the defence bonuses of Barrows so that they're equivalent to Addy? That's what Smithing is right now. It makes sense to lower the requirements. Also, about the dragon. I'd think that forcing the smither to do an incredibly long and difficult quest and have to spend a long time mining in a extremely remote and dangerous location to get enough ores for a couple of weapons would be enough. Also, I highly doubt that it would affect the prices AT ALL. Well you see, a new supply or way of obtaining dragon wepons would be introduced. now say the spawn time is 4 hours (rough guess) (rune is 30 minutes roughly depending on how full a world is). I can personally garantee that someone will be at that rock(s) 24/7, on every world. so if 6 ores are mined per world ( in one day ) with 144 worlds thats 864 dragon ores per day. Thats a lot of dragon weapons, so sure it will definatly have an affect and that with only 1 dragon rock per world i magine if there were more than one spawn :shock: ~ I farm, there for you eat ~ Got food? Thank a Farmer [98% of Tip-It's Community has a signature. If you are one of the 2% that doesn't, put this in your... aww crap...] Link to comment Share on other sites More sharing options...
Zaaps1 Posted October 11, 2007 Share Posted October 11, 2007 Lvl 95. Dragon Dagger Lvl 96. Dragon Mace Lvl 98. Dragon Longsword, Dragon Scimitar. Lvl 99. Dragon Battleax ------------- ^all of which must require a quest methinks to both make and use (heroes,mm and lost city mainly) : Mainly? That's all of um. I think 300k an hour would be mith bars? Not sure. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
tryto Posted October 11, 2007 Share Posted October 11, 2007 Well you see, a new supply or way of obtaining dragon wepons would be introduced. now say the spawn time is 4 hours (rough guess) (rune is 30 minutes roughly depending on how full a world is). I can personally garantee that someone will be at that rock(s) 24/7, on every world. so if 6 ores are mined per world ( in one day ) with 144 worlds thats 864 dragon ores per day. Thats a lot of dragon weapons, so sure it will definatly have an affect and that with only 1 dragon rock per world i magine if there were more than one spawn :shock: Well, it would be p2p only, so thats a lot less. I still see your point though. When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him. ~Jonathan SwiftWebsite Updates/Corrections here. WE APPRECIATE YOUR INPUT! Crewbie's Missions!Contributor of the Day!Thanks to artists: Destro3979, Guthix121, Shivers21, and Unoalexi. Link to comment Share on other sites More sharing options...
llamster Posted October 12, 2007 Author Share Posted October 12, 2007 I would like to point out something. Adding Dragon smithing will only lower the prices by a TINY amount, maybe like 5k. 864 weapons a day isn't anything, it would take five years for the amount of dragon weapons in the game to double. And of course, many weapons will be lost. I also doubt that the number would reach 864, it would probably be around 200. If Rune wasn't smithable, the price for, say, rune platelegs would rise about... 3k, 5k at the most. The reason? It's available in stores! Just like all the dragon weapons that I listed. Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall: Link to comment Share on other sites More sharing options...
FarmerDally Posted October 13, 2007 Share Posted October 13, 2007 ah but i think your point is ill made. if you introduce another way of obtaining an item the price will go down, simply put....supply and demand folks.... and i don't think that the cost of dragon wepons would go up (who would pay more then what a store sells them for, am i right?) i think its more a question of how far the prices will drop, due to a new method of supply. take a look at rune plates...you can buy them for 50k....the guy in edgville sells them for 84k i believe....this would be because players can make rune plates ( not neccisarily a bad thing ) There for the only logical conclusion: smithable dragon items will lower the price of that item ~ I farm, there for you eat ~ Got food? Thank a Farmer [98% of Tip-It's Community has a signature. If you are one of the 2% that doesn't, put this in your... aww crap...] Link to comment Share on other sites More sharing options...
Master_Smither Posted October 14, 2007 Share Posted October 14, 2007 I would like to point out something. Adding Dragon smithing will only lower the prices by a TINY amount, maybe like 5k. 864 weapons a day isn't anything, it would take five years for the amount of dragon weapons in the game to double. And of course, many weapons will be lost. I also doubt that the number would reach 864, it would probably be around 200. If Rune wasn't smithable, the price for, say, rune platelegs would rise about... 3k, 5k at the most. The reason? It's available in stores! Just like all the dragon weapons that I listed. Not every rune item is avaible ina shop. Rune war hammers are a chaos dwarf drop and very rare at that. Also if there was no rune smithing prices would be excatly what stroe prices would be. P.S: If people mined dragon and added 1,000 more dds's into the market the price would drop alot since they would want to sell them quickly. Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012 Link to comment Share on other sites More sharing options...
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