October 29, 200718 yr I bought mine for $1.4M and I was wearing it and got a message about it degrading. What does this mean? Do I have to recharge it? Does it completely dissapear? When it degrades, is it not as good as before? Thanks
October 29, 200718 yr It slowly degrades 0% over the course of 15 hours of combat. Whether it is 25% or 100% it gives the same defense, but at 0% it gives no stats. To repair it from 0% to 100% it costs 330k, or less if you use a played owned house's armour stand.
October 29, 200718 yr All barrows armour degrades the first time you use it, going from perfect to 100% durability For example, your armour would've gone from Torags Platebody TO Torags Platebody 100 This will happen at 25% intervals (100, 75, 50, 25). CampellMC pretty much summed up the details on fixing it. Feel free to HYT me in-game =)~~3,483rd to 99 Thieving, Feb 22, 2008~~"There's never enough time to do all the nothing you want." - Calvin (& Hobbes)
October 29, 200718 yr It slowly degrades 0% over the course of 15 hours of combat. Whether it is 25% or 100% it gives the same defense, but at 0% it gives no stats. To repair it from 0% to 100% it costs 330k, or less if you use a played owned house's armour stand. that depends on smithing level. if your only 1, barely 0.33 profit. if your 99 then its a whole 33% profit.
October 29, 200718 yr It slowly degrades 0% over the course of 15 hours of combat. Whether it is 25% or 100% it gives the same defense, but at 0% it gives no stats. To repair it from 0% to 100% it costs 330k, or less if you use a played owned house's armour stand. that depends on smithing level. if your only 1, barely 0.33 profit. if your 99 then its a whole 33% profit. at level 99 its about 50% of normal cost not 33%
October 29, 200718 yr Also, you cannot trade it when its not completely fixed or at 0. dont you mean you can only trade it when its comletely fixed or at 0. You see, when a mommy noob and a daddy noob really love each other...
October 29, 200718 yr Also, you cannot trade it when its not completely fixed or at 0. dont you mean you can only trade it when its comletely fixed or at 0. yes Suggestion: You can use Anchor on Waterfiends - is cheap if to compare to GS & effective with crush attack & it hit like Whip.Visit my exp track
October 29, 200718 yr Also, you cannot trade it when its not completely fixed or at 0. dont you mean you can only trade it when its comletely fixed or at 0. He said cannot when not, basically what you said without the double negatives :)
October 29, 200718 yr it degrades form fully repaired to 0%. when at 0% it can be fixed at: 1. POH repair stand 2. Dunstan in burthope 3. Bob in lumby and i forget who else :P
October 29, 200718 yr What construction level does it take(not counting tea or the saw). Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20
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