Igna Posted December 10, 2007 Share Posted December 10, 2007 The times be a-changing, my friends...namely, the wilderness. And with it, the history of clans from this point forward. Bounty Hunter: Jagex has stripped PvP away from all of the wilderness, and instead put a huge eyesore in its middle which it now calls "the PKing area", or Bounty Hunter. It's like pking, except...well, read on. The Bounty Hunter volcano is split into three craters, separated by Combat level, in which you will be given the name of a random player. This player is in the arena with you, and you have been tasked with killing them! They are unaware that you are hunting them, but no doubt they soon will be! Track them down, surprise them and then kill them to nab their items and prove yourself to be the bounty hunter of all bounty hunters. Yeah, the Bounty Hunter is, as the quote says, divided by combat levels. Like in pking, you can kill anyone. Like in pking, you lose all your stuff when you die; you're instantly skulled when you enter. However, there are huge differences. First of all, the space takes up about 20% of the traditional wilderness. The levels are segregated (two portals: one for 55-100, and the other for 95+). The place is wide-open, with pretty much no variation in terrain. You can leave at any time you want, unless you kill someone who isn't your bounty. There is no single-combat area. It's not very great, but the following "Clan War" update makes Bounty Hunter seem great for clan wars. Clan War: Three statements, really, sum this up pretty well. No more than 100 people for each side It's P2P You lose nothing when you die (you sit out for the rest of the war when that happens) This would effectively kill two great menaces of clan warring: returning (arguably a menace), and crashing. Of course, it also kills any danger whatsoever in wars, as well as handicaps any clan that has over 100 members. How will clans react to this? I can't be sure. My guess is that they'll all just resort to using the Bounty Hunter minigame, which is like pking but for all of our purposes, stupid (less worlds for it, 1/5 smaller area...could crashing be any easier?). Then there's clan wars which will probably be all but ignored by larger clans because of its member cap and total lack of danger involved. Of course, having 200 people pile each other in their most expensive gear would be fun for a while... Thoughts? Link to comment Share on other sites More sharing options...
The Observer Posted December 10, 2007 Share Posted December 10, 2007 JAGeX lied. Andrew Gower himself said they wouldn't destroy emergent gameplay. Well, they did. Just to stop a bunch of people who want to buy their way into a game. I don't like it one bit. :| Link to comment Share on other sites More sharing options...
Bufoman Posted December 10, 2007 Share Posted December 10, 2007 Well I do not like the change in regards to PVP- it̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s the wilderness, now its PVM Player VS Monster and mini games. I think Jagex has made a big mistake here, a mistake I suspect they will correct in one fashion or another eventually. For now however most of the fun of the wilderness, and the excitement has been dumbed down. I haven̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t gone to bounty hunter yet, but I can tell you the Clan Wars mini game is F2P, I went their with one of my lords to scout it out and we had a nice little battle with some team. If Jagex had read His Lordship̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s article on the wilderness regarding the food chain they might not of done this. They already got this cap on how much we can give people. And they are going to make private drop parties practically impossible unless you use the party room where every one will know theirs allot of stuff being given away because of a previous update. I for one would rather have the wild be all level 126 multi combat than have the PVP area restricted like this. I don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t even understand how this helps prevent real world trading, what a level 3 bot was going to get killed by a buyer so he could get the goods in a drop? Seriously the trade cap should have been enough, the cap on dropping items should have been enough, but this is just killing the PVP aspect of the game. The Food Chain: Resource Gatherers> Pkers > Teams> Clans > Other Clans. Pkers kill resource Gatherers for their stuff, teams kill Pkers, teams get killed by clans; clans get killed by other clans. Now its Pkers> Teams> Clans> Bigger/ better clans. Without the resource gatherer aspect I don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t expect Pking to remain as a viable means of making money. Also I expect resources like rune ore to drop dramatically in price due to the sudden lack of danger. My order shall attempt to adapt to this sudden change, for better or for worse. Clan Moderator from December 15th 2006- August 20th 2007Founder of: Terran Gamers, formerly known as Militos Deci Link to comment Share on other sites More sharing options...
Gamerr Posted December 10, 2007 Share Posted December 10, 2007 The change from RSC wild to RS2 wild went from great to bad. But now, it went from bad to hilarious, but not for the people who played RS to have fun in PK-ing, because I don't think there is much fun left. Link to comment Share on other sites More sharing options...
Pan_Nx Posted December 10, 2007 Share Posted December 10, 2007 Wow... im still shocked. Link to comment Share on other sites More sharing options...
misterxman Posted December 11, 2007 Share Posted December 11, 2007 Thought about these updates today and what I noticed really bothers me is that Jagex never really cared to try to implement Clan Support. Jagex ONLY added Clan Wars and Clan Chat as ways to prevent RWT but never to truly supply the players with what they wanted (for YEARS). Most clan people had something else in mind when it came to Clan Support. Something that wouldn't affect the game if you didn't want to use it, but would be awsome if you joined it. If RWT was never a problem, I don't think Jagex would have ever bothered working on a proper Clan Support system. In the end, Jagex were FORCED to add this "Clan Support", not like a new skill. CW turned out very successful because it was added purely for fun and optional. Pixel sigs by me.Pixel Art Link to comment Share on other sites More sharing options...
SAGE Posted December 11, 2007 Share Posted December 11, 2007 There are current discussions between clan leaders and certain Jagex moderators on a fan site I will not name, it seems there will be a few changes implemented to change it to a more appropriate setting for the ongoing clans of the now. Personally, I think this is the result of the old saying "be careful what you wish for", however in such an instance nobody was wishing for anything, but complaining and crying. All this clan support rubbish only lead to Jagex removing one of the very few scenes we, as players controlled. I was always confident such an outcome would only be achieved if everyone would presume pushing for such updates, and have posted my opinion many times; now with the update released everyone suddenly turns their back, not realizing the update is partly their fault. Link to comment Share on other sites More sharing options...
Bufoman Posted December 11, 2007 Share Posted December 11, 2007 Well I can tell you now this is going to affect my order considerably. The only thing that was truly unique about us was our version of ARPK that we called hunting. During a hunt we would search the wild for skulled Pkers, if they where not skulled and did not challenge us then we could not confirm that they where indeed out to PK, and their for would not engage them unless we had another way to validate that such as having run into them when they where indeed skulled. Now every one is skulled, and it̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s going to be in a much smaller area. I wouldn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t be surprised if our hunting party's find themselves the target of every bounty hunter and rouge in their who feels threatened by us. The Clan War arena only supports 100 Vs. 100 matches, I am sure the top clans are absolutely furious about this. The only reason F2P got the duel arena I am sure was to try to compensate for the great one on one duels we used to have in the wild, we got the war arena to try and replace clan wars, which will need a major overhaul if its going to appeal to the larger clans and their allies, and we got bounty hunter to replace Pking. These three mini games will not replace the wild we once knew, I can only hope clans are up to the task of adapting to this sudden and radical change. Clan Moderator from December 15th 2006- August 20th 2007Founder of: Terran Gamers, formerly known as Militos Deci Link to comment Share on other sites More sharing options...
Igna Posted December 11, 2007 Author Share Posted December 11, 2007 Hypnotic Monkey, Jagex didn't destroy PvP because of clan support; the demand for clan support really didn't cause this ridiculous update at all. It was always about stopping RWT. Though I will agree that I never was enthusiastic about the idea of Jagex meddling in clan stuff; and now, I just hope to god that the only updates they ever make again consist of taking back previous ones. Anyway, even if Bounty Hunting and the Clan War Arena are changed, it's almost a sure bet that they'll suck compared to what PvP was. The RWT threat is being greatly exaggerated and Jagex is screwing itself over on this one. Link to comment Share on other sites More sharing options...
Dbzruler72 Posted December 11, 2007 Share Posted December 11, 2007 Clan wars in the bounty hunt area will be easily visible now & less controllable. Players can return even faster now & I don't doubt PKRIs can last an entire day now. The clan wars minigame isn't that bad except for the insulting cap. First of all, why place a cap that low on the clan chat? JAGeX knows the big name clans can easily pull 100+ players on a single war, & alliance wars are now nonexistent. Big clan wars will be in the bounty hunt area, & NH clans will be hungrily scouting every world on the weekends. *-P.K.M-* Website Link to comment Share on other sites More sharing options...
SAGE Posted December 13, 2007 Share Posted December 13, 2007 As much as I am not happy with the recent update, please remember that it is hard for Jagex to instantly give us what we need to continue effectively running a clan community when they are not part of it themselves. The update was released, the entire set up will be fixed, with the first change coming in a major update on the 18th of December - just hang in there for now. Link to comment Share on other sites More sharing options...
Igna Posted December 13, 2007 Author Share Posted December 13, 2007 To be honest (and what is the truth for most people), the real thing that I'm disappointed about is the 3k difference cap on all trades. That doesn't influence my opinion about Bounty Hunter or Clan War Arena at all...just, any points where I refer to Jagex specifically, and not those two aforementioned PvP updates, my main criticism is coming from the trade cap. Link to comment Share on other sites More sharing options...
The Observer Posted December 13, 2007 Share Posted December 13, 2007 Clan wars in the bounty hunt area will be easily visible now & less controllable. Players can return even faster now & I don't doubt PKRIs can last an entire day now. The clan wars minigame isn't that bad except for the insulting cap. First of all, why place a cap that low on the clan chat? JAGeX knows the big name clans can easily pull 100+ players on a single war, & alliance wars are now nonexistent. Big clan wars will be in the bounty hunt area, & NH clans will be hungrily scouting every world on the weekends. I know.. and for Bounty Hunting, clans like *-P.K.M-* will be split between the 95+ and the ones who are below that level. :| Link to comment Share on other sites More sharing options...
Ts_Stormrage Posted December 13, 2007 Share Posted December 13, 2007 Yet another use for The Conclave... TALLEST I WANT THOSE FORUMS UP (pwetty pwease?) Former Leader of The Tal Shiar Alliance - An Original Tip.it ClanMember of the Wilderness Guardians and Founder of the Silent GuardiansFounder of The Conclave - A Tip.it Clan institutionTip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.MSSW4 General - Did we kick your ass too?Check us out!==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==CLICK IT! Link to comment Share on other sites More sharing options...
Dbzruler72 Posted December 13, 2007 Share Posted December 13, 2007 As much as I am not happy with the recent update, please remember that it is hard for Jagex to instantly give us what we need to continue effectively running a clan community when they are not part of it themselves. The update was released, the entire set up will be fixed, with the first change coming in a major update on the 18th of December - just hang in there for now.You're correct. And you see all these players who're saying "RuneScape has died." They just can't wait. EDIT: lol at your location *-P.K.M-* Website Link to comment Share on other sites More sharing options...
ganesha Posted December 14, 2007 Share Posted December 14, 2007 I have not logged in since the update and do not plan to ever login or give jagex another dime untill this is fixed. My two cents. ~Founder of the Legendary Clan ZeonicForce~ Link to comment Share on other sites More sharing options...
mario_sunny Posted December 14, 2007 Share Posted December 14, 2007 I'm very dissapointed about the recent updates. First, I have to agree with jagex in claiming that working with RWTers or selling gold themselves for real life money would cheapen the game. Runescape would turn into "whoever's the richest in real life has the most money." What I am displeased at is jagex's stubborness. Stubborness that has caused several, infact, many great suggestions- suggestions that could actually work to be ignored. I was very dissapointed this morning when they had a "there's only one way out, it's our way" attitude in the most recent front page news concerning the RWT updates. I really do hope jagex and the pkers can find an acceptable compromise. This is a really big blow to the clanworld. By popular demand, this signature is back- however I currently do not have a blog up at the moment and if I did I wouldn't update it. Sorry, the sig links to nowhere :( . Link to comment Share on other sites More sharing options...
The Observer Posted December 14, 2007 Share Posted December 14, 2007 It looks like it's the end of the World Wars, Multi-Site Steel Wars, large clan wars with Damage Incorporated, Corruption, Divine Forces, Wilderness Guardians, etc. Plus, they have those revenants around and if a large clan attempts to go there, some of their members will get frozen. However, that opens up the clan world to a new event instead of PKing. :| Link to comment Share on other sites More sharing options...
mario_sunny Posted December 14, 2007 Share Posted December 14, 2007 It looks like it's the end of the World Wars, Multi-Site Steel Wars, large clan wars with Damage Incorporated, Corruption, Divine Forces, Wilderness Guardians, etc. Plus, they have those revenants around and if a large clan attempts to go there, some of their members will get frozen. However, that opens up the clan world to a new event instead of PKing. :| I wouldn't exactly view as something 'new.' Clan wars is exactly the same as reguar clan wilderness wars, except there's no running (a nice addition). By popular demand, this signature is back- however I currently do not have a blog up at the moment and if I did I wouldn't update it. Sorry, the sig links to nowhere :( . Link to comment Share on other sites More sharing options...
The Observer Posted December 14, 2007 Share Posted December 14, 2007 It looks like it's the end of the World Wars, Multi-Site Steel Wars, large clan wars with Damage Incorporated, Corruption, Divine Forces, Wilderness Guardians, etc. Plus, they have those revenants around and if a large clan attempts to go there, some of their members will get frozen. However, that opens up the clan world to a new event instead of PKing. :| I wouldn't exactly view as something 'new.' Clan wars is exactly the same as reguar clan wilderness wars, except there's no running (a nice addition). Only the people in the clan chat can enter a war as a "clan". If a clan has more than 100 members, they can't war anymore. Link to comment Share on other sites More sharing options...
misterxman Posted December 14, 2007 Share Posted December 14, 2007 The 100 limit for Clan Wars is way too small. If the servers can't handle more, then maybe Jagex should make 2-3 servers to be the only ones with clan wars so more people per team can be used. Also, it should allow more than 1v1 wars. Pixel sigs by me.Pixel Art Link to comment Share on other sites More sharing options...
The Observer Posted December 15, 2007 Share Posted December 15, 2007 The 100 limit for Clan Wars is way too small. If the servers can't handle more, then maybe Jagex should make 2-3 servers to be the only ones with clan wars so more people per team can be used. Also, it should allow more than 1v1 wars. I think they can handle them. If they didn't, the MSSW3 would have crashed the severs for sure. But, you never know. :-k Also, I think they should lower the High Combat volcano. Clans like *-P.K.M-* have to raise their caps in order to enter the Bounty Hunter arena as the clan members get split up. :| Link to comment Share on other sites More sharing options...
Roseiah Posted December 17, 2007 Share Posted December 17, 2007 I think before we judge anything we should give Jagex enough time to listen to our suggestions and make any changes that they see fit. You never know, they might bring along an extra addition that makes everyone happier. They are obviously not going to change things back anytime soon, so I think the best thing to do is to give our suggestions on the official forums and see what happens next. Link to comment Share on other sites More sharing options...
Dbzruler72 Posted December 17, 2007 Share Posted December 17, 2007 The 100 limit for Clan Wars is way too small. If the servers can't handle more, then maybe Jagex should make 2-3 servers to be the only ones with clan wars so more people per team can be used. Also, it should allow more than 1v1 wars. I think they can handle them. If they didn't, the MSSW3 would have crashed the severs for sure. But, you never know. :-kNot all of their servers can handle highly populated areas. Maybe the servers haven't been upgraded for years, maybe not. If you've ever been on a server where it repeatedly stops, that's a server to stay away from because it's too far away from you or isn't as high in performance than, for example, World 1 & 2.I think before we judge anything we should give Jagex enough time to listen to our suggestions and make any changes that they see fit. You never know, they might bring along an extra addition that makes everyone happier. They are obviously not going to change things back anytime soon, so I think the best thing to do is to give our suggestions on the official forums and see what happens next.JAGeX will be making some changes. They've already talked to Ghjjf, & are looking at another fansite for suggestions. *-P.K.M-* Website Link to comment Share on other sites More sharing options...
ganesha Posted December 19, 2007 Share Posted December 19, 2007 something good that might come out of the clan limit is that perhaps people might just let only 100 people in the clan? and some reserves. Might make that clan more active, and give people an incentive to attend trips and wars, with not excuses. Might make it harder to join top notch clans. But still I can not play this game when it is like this. Jagex is stupid ~Founder of the Legendary Clan ZeonicForce~ Link to comment Share on other sites More sharing options...
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