Jump to content

Peterpan538's Guide to Achieving the Skill Capes


Pan_Nx

Recommended Posts

  • 2 weeks later...

This guide isn't detailed. Heck, it's not meant to be detailed. This is the best and most comprehensive general skill-training guide (because I haven't seen any other ones).

 

 

 

There are a few improvements that would be really nice though:

 

 

 

1. State how much exp/hour and GP/hour (positive or negative) each method gets you.

 

2. Add alternative methods. I sure as hell don't have the cash to get to 99 smithing with gold, nor do I have the patience to do it all with cannonballs. Smelting bars and making platemail are also good alternatives.

 

3. If possible, put links to other guides. Your guide isn't detailed. Link to guides that offer the missing detail. (don't add any more detail than you have to)

 

4. Cut as many unnecessary words/sentences as possible. As an example:

 

 

 

[hide=]

First head over to the Adrougne Hunting shop and buy some Bird Traps (three should be good), now to start hunting. We will be starting with Crimson Swifts in the Jungle Area. Lets use our gnome glider to get to feldip hills, if you don't have that try using Fairy ring code C K S to get there (providing that you have access). Now if you do not have the ability to use either just simply walk south of Yanille until you reach the birds. Once we reach Crimson Swifts lay out your bird trip and wait until you catch it. Keep catching swifts until level 9 hunter.

 

 

 

With a bit of editing, I could shorten it to:

 

 

 

Go to the Ardougne Hunting shop. Buy at least three Bird Traps. Start off catching Crimson Swifts in the Jungle Area. Use the gnome glider to get to Feldip Hills. If you can't, use fairy ring code CKS or just walk south of Yanille until you reach the birds. Once you reach Crimson Swifts lay out your bird trap and wait until you catch them. Keep catching swifts until level 9 hunter.[/hide]

 

 

 

This guide has a lot of room for improvement, but the structure is dead on. Keep up the good work. This definitely has the potential to be AoW quality.

dorcus0.png

 

"The best defence is to stay out of range" - French proverb

Bad luck happens. Learn and get over it.

Link to comment
Share on other sites

  • 2 weeks later...

Thanks guys. I have thought about it the past few days and I have decided to start updating this guide again. I plan on reworking each skill section and I will add credit to those I haven't added yet.

pan.png
Link to comment
Share on other sites

I have a suggestion for crafting. When you achieve 66 crafting, you can make Air Battlestaves. As of right now, the current price of an uncharged battlestaff in the grand exchange is 8434, and an air orb is 888, for a total of 9322. Air battlestaves can be sold in the ge for 9044, which is only a loss of 280gp give or take. Air battlestaves give you 137.5 gp, so you are getting approximately 2gp/1xp. Not a bad price if you ask me. The only down side, you can only get 100 battlestaves per 4 hours, so if you want a big order (1k or so) it might take a few days.

There is no way to make "Millions fast and easy"...

 

SO QUIT ASKING ABOUT IT!

Link to comment
Share on other sites

 

52-67:Wilderness Course

 

Bring some food with you so you can restore you health when you fail (you will fail even if your 99 agility) also bring something to cut webs with. Get there by pulling the lever next to the entrance to West Ardougne. Once you get teleported to the wild walk north until you hit a web, cut it. Now walk west until you reach the gates of the course. (you should pass Mage Arena and Pirates hideout on the way there)

 

 

 

67-90:Ape Atoll Course

 

You must do Monkey Madness and have a ninja gree gree though to do this course. And because you have completed MM it shouldn't be hard to get there, just go south from the guy you bought the talismans from in the quest and you should reach it.

 

 

 

90-99:Doresh-Kaan Course

 

Need some help with this method.

 

 

 

The wilderness course is a pain because of revenants. If you choose to use it at all, then I suggest switching to the werewolf course at 60. Also, pick up Dorgesh-Kaan earlier in agility training; I believe 80-85 is the suggested level to begin there.

Sleeping-in-cushionhigh.jpg
Link to comment
Share on other sites

Thanks guys, when I re-make those sections I'll definitely come back and look at your suggestions closer.

 

 

 

Death: I haven't update the section since revs have come out. What do you suggest for 52-60 then?

 

 

 

The melee/slayer section is nearly complete, tell me what you all think. I'm still missing some exp per h for parts of the section.

pan.png
Link to comment
Share on other sites

Oh and for smithing, you can buy mithril ore: 175, and 4 coal : 768, for a total of 943, and sell the bar in the ge for 1.1k. The same can be done with steel bars.

 

 

 

EDIT: Woodcutting

 

 

 

There's a teak tree southwest of castle wars. Equip your axe and ring of dueling, tele to castle wars, go south of castle wars and continue to move west. You can't miss it. Usually not crowded, I've only seen 3 people there max.

There is no way to make "Millions fast and easy"...

 

SO QUIT ASKING ABOUT IT!

Link to comment
Share on other sites

For 60 - 99 range there are a few decent yet boring ways.

 

Yaks or King Lathas Ogres with low level knives, arrows or bone bolts.

 

 

 

Blue Dragons can bring in profit with bones, hides and clues.

wildxyak.png

99: Agility 28/12/14|Thieving 20/03/15

Link to comment
Share on other sites

Ranged guide is now re-made. I'm planning on adding a Chinning and giant spider method in the future. I will now be working on re-making Prayer, look for that in the next few days.

pan.png
Link to comment
Share on other sites

Where did you get your teak experience/hour rate? It's more like 60-70k an hour.

 

 

 

Dorgesh is faster experience if you really concentrate, but it's harder to keep up then ape atoll. There aren't really places where you can stop and type or something like the fine swing at ape. Also, it's not a very nice place to be for an extended amount of time. It's really dark (even with lighting settings off), the graphics look sloppy, and you can still fail at 99. I did a 6 hour autolog there, going at a pretty good pace, averaged out to about 50k an hour. So it's really not much better than ape atoll. One bonus of going there though is you use a lot less super energies.

snowsigyy7.png
Link to comment
Share on other sites

Your fishing thing is wrong. It's more efficient to switch to monkfish at 62, then either switch to heavy rod fishing at 70 or keep doing monkfish. So:

 

1-20 whatever

 

20-62 fly fish

 

62-90 monkfish

 

90-99 heavy rod

 

 

 

90 is just an arbitrary almost-halfway number where you might switch methods. It could be anything above 70 depending how much profit you want. More profit, catch more monks. Less profit, catch fewer monks.

 

 

 

And for woodcutting it should be

 

1-15 normal logs

 

15-30 oak logs

 

30-35 willow logs

 

35-99 teak logs

 

or 60-99 yew logs

 

or 58-99 eucalyptus logs

 

 

 

No reason at all to chop maples with the logs at less than 50 gp each. It's pretty pathetic profit. Yews or eucalyptus are both far better. And teaks are faster exp than willows at any level where you can chop both, even taking into account the time to drop an inventory.

 

 

 

Also 90 agility is a little late to start dorgesh-kaan. You could definitely go a few levels sooner. Mid-80s ought to be fine. Wildy is still probably faster than its alternatives for levels 48-60, but it would be advisable to switch to werewolf at 60 I think. Toy mice are no longer a viable method as they have been heavily nerfed.

 

 

 

And for magic, high alchemy is the most common method, but that doesn't mean it's the best. There are lots of spells you could use that are cheaper or faster. Humidify is a great example of a good alternative. It's a little slower experience if you fill vials, but you get a substantial profit instead of a loss.

 

 

 

For prayer, there's nothing really stopping you from recommending dragon bones for levels 1-20 as well. I mean you get those levels in one inventory of dragon bones, so it's not a big thing.

 

 

 

For thieving, blackjacking bearded pollnivnian bandits is the best exp for 45-65, and blackjacking menaphite thugs is actually the fastest all the way to 91. (If you could get perfect rates with a lot of concentration, it would be even faster than plundering at 91 too...but that's tough.)

 

 

 

For firemaking, you should just do maples 45-99. There's little reason to do anything else unless you have a very high income, in which case yews or eucalyptus are going to be more efficient. But there's pretty much nobody who will do better with willows, not with maples giving 50% faster experience for only 2m more.

Link to comment
Share on other sites

Ok.. I understand a lot of things in my guide are incorrect at the moment. I'm planning on reworking them, so just ignore the guides that haven't been reworked yet, because yes, they probably are wrong.

 

 

 

For thieving, blackjacking bearded pollnivnian bandits is the best exp for 45-65, and blackjacking menaphite thugs is actually the fastest all the way to 91. (If you could get perfect rates with a lot of concentration, it would be even faster than plundering at 91 too...but that's tough.)

 

I've heard Jagex has changed the way blackjacking works and it isn't as efficient anymore. I'll look into it more later.

 

 

 

For firemaking, you should just do maples 45-99. There's little reason to do anything else unless you have a very high income, in which case yews or eucalyptus are going to be more efficient. But there's pretty much nobody who will do better with willows, not with maples giving 50% faster experience for only 2m more.

 

This same answer goes for a lot of your suggestions. When I made this guide maples were 90-100 each and you could get willows at 25ish.

pan.png
Link to comment
Share on other sites

Ok.. I understand a lot of things in my guide are incorrect at the moment. I'm planning on reworking them, so just ignore the guides that haven't been reworked yet, because yes, they probably are wrong.

 

Okay then.

 

 

 

I've heard Jagex has changed the way blackjacking works and it isn't as efficient anymore. I'll look into it more later.

 

I can confirm that as a false rumor. They only changed the animation. The actual speed of pickpocketing is still unchanged.

Link to comment
Share on other sites

Ok.. I understand a lot of things in my guide are incorrect at the moment. I'm planning on reworking them, so just ignore the guides that haven't been reworked yet, because yes, they probably are wrong.

 

Okay then.

 

 

 

I've heard Jagex has changed the way blackjacking works and it isn't as efficient anymore. I'll look into it more later.

 

I can confirm that as a false rumor. They only changed the animation. The actual speed of pickpocketing is still unchanged.

 

The speed was reduced slightly and now it requires a lot more precision in your clicks, unlike before.

maulmachine4.png

Corporeal Drops:2xHoly elixers

Bandos Drops: Bcp(soloed) 5x hilts 8x tassets

Armadyl Drops:Armadyl Hilt(trio)

Zamorak Drops: 2xZamorakian spear 3x Steam battlestaff

Link to comment
Share on other sites

Nice guide, though can't willows be used as a substitute for teaks from 30 - 99 Woodcutting?

 

 

 

Overall nice guide. 8/10 :thumbsup:

 

Willows are not a good substitution for teaks, because the extra ~30 hours it takes to chop willows only gets you a mere ~3m gp, which is not nearly worth it. Anyway you could get the same xp rates as willows but more profit if you were to use the parcel service or duel rings/house teleports to bank teaks at Tai Bwo Wannai. Also, when I was chopping eucalyptus logs, I was getting almost the same experience, but with something like 90k gp/hr profit. Willows are definitely not an efficient option for woodcutting.

Link to comment
Share on other sites

  • 4 weeks later...

56k as an experience per hour for ape atoll is quite a stretch. That might be the absolute max experience per hour you could ever get there, but I really doubt it's that much. And barely anyone could actually keep that up for an hour.

 

 

 

Change it to 50k, that's a lot more accurate, even that requires a fair amount of focus.

snowsigyy7.png
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.