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What's up with teams?


thiesje

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Lately, tens of 'teams' have been created in the Dutch 'clanworld'. They're focussing on short prepare miniwars against other teams, but against clans aswell. Somehow, they manage to distract the people's attention from the clans. The teams' members are mostly people who are in an other clan, for example, they're in my clan and in about 2 other 'teams'. I'm not going to say that this will kill my clan, not by far, but this has got it's effects on my clan. The people who are in the teams care less about full out wars for example, they're less active on our forums. Also, it's kind of odd that some of my members are in 2 or more teams at the same time. I don't really see a difference between a clan and a 'team'. The only differences I see is that multi-clanning/'teaming' is allowed and that the leaders of the teams are mostly people who are not ranked in a clan. I can't really forbid my clan members to be in a team, most of them will probably leave for this reason. What's your view on teams?

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The teams I'm speaking of are good organised teams with forums and memberlists. Some of the teams are better organised then clans, they can beat clans even with lower leveled members.

Animum debes mutare, non caelum.

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'Team' sounds like a loophole word for 'Clan Wars Clan'. I don't really have a suggestion, it seems too late to just not allow it.

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So, what is 1.111... equal to?

10/9.

 

Please don't continue.

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I know what you mean with these teams...

 

 

 

Examples of this are teams for DK-ing, or GWD teams...

 

 

 

I generally allow people in my clan to join or even create such teams, as long as they realise that TSA comes first in every respect... I also encourage them to try and recruit people form those teams into my clan...

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I know of several teams, particularly those in which you have to live in a particular country to join. They're just meant for fun and used by people who wish to attend larger wars or have a greater amount of wars. They're pure enjoyment for those who enjoy clan wars and I have no problem with them as they don't fight clans but usually other teams instead.

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"Teams".. Heh seems like a loophole to me

 

 

 

The only reason they should be called teams is because they don't war. You get BH "Teams", boss hunting "Teams" but this is the first time i've heard of warring teams. Unless it is a team who specialise in something but occasionally war?

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"Teams".. Heh seems like a loophole to me

 

 

 

The only reason they should be called teams is because they don't war. You get BH "Teams", boss hunting "Teams" but this is the first time i've heard of warring teams. Unless it is a team who specialise in something but occasionally war?

 

 

 

If that's the case then they are a clan :?

I shall take my flock underneath my own wing, and kick them right the [bleep] out of the tree. If they were meant to fly, they won't break their necks on the concrete.
So, what is 1.111... equal to?

10/9.

 

Please don't continue.

wm1c2w.jpg

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"Teams".. Heh seems like a loophole to me

 

 

 

The only reason they should be called teams is because they don't war. You get BH "Teams", boss hunting "Teams" but this is the first time i've heard of warring teams. Unless it is a team who specialise in something but occasionally war?

 

 

 

If that's the case then they are a clan :?

 

 

 

That's what I thought, but for some reason they don't want to be called 'clan'.

Animum debes mutare, non caelum.

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"Teams".. Heh seems like a loophole to me

 

 

 

The only reason they should be called teams is because they don't war. You get BH "Teams", boss hunting "Teams" but this is the first time i've heard of warring teams. Unless it is a team who specialise in something but occasionally war?

 

 

 

If that's the case then they are a clan :?

 

 

 

That's what I thought, but for some reason they don't want to be called 'clan'.

 

 

 

That's just so they can multi-clan. I honestly think that you should incorporate a team into your clan, so they can do all of this inside the clan. They obviously want to war more often.

I shall take my flock underneath my own wing, and kick them right the [bleep] out of the tree. If they were meant to fly, they won't break their necks on the concrete.
So, what is 1.111... equal to?

10/9.

 

Please don't continue.

wm1c2w.jpg

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This could have the adverse effect to that described, as it has with me. Team Britain are a completely warring team. This has made me hungry for BsK to war more too.

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Teams are right on the border to me.

 

 

 

They are fun yes, and they can be beneficial to gaining experiance in the clanning world.

 

But as thiesje rightly says, it can make members less active towards a main established clan; which is bad.

 

 

 

In my clan, I find that those in any teams, GWD or Clan wars, get less active after time. We can't really tell them not to spend time with there team, but there are a few rules about them. It just stops the members from getting seriously inactive.

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That's what I thought, but for some reason they don't want to be called 'clan'.
"Call me a person, but don't call me a human." That's their logic.

 

 

 

Teams are clans--at least in the gaming world.

 

 

 

A group of players that do things together.--Is that the definition for a team or a clan? Both. Teams are an excuse for players to multi-clan, & leaders know that.

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Quite honestly, I've never even heard clans like this called "teams" before. I've been in a few Pest Control "Clans" (back before they changed PC), a few of our members have been in GWD "Clans," we've even tried on multiple occasions to start up an Instinct 360 Clan, but to have a "Clan" that's only for Clan Wars and then try to pass it off as something else entirely by calling it a "Team," that's the definition of Multi-Clanning in my book.

 

 

 

If I were you, I wouldn't straight out ban "teaming" out of the blue. First, let them all know your concerns about "teaming" and then possibly slate down something like Wild_Goat_14 suggested, incorporating a team INTO your clan. I see two possible ways of doing this: The first is to have the Faith "Team" sorta like a Special Forces squad, not everyone in Faith could join the "team" (but everyone in the team would still be in Faith) and there would be special requirements and/or approval to join it. The second would be to blur the line between Clan and "Team" (which is already quite blurred as it is) and simply run the warring section of your clan more like a "Team." You could have an event just at Clan Wars a couple times a week, maybe even war a few "Teams" to show them who truly are the kings at Clan Wars... Clans! 8-)

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Teams are rather annoying because we have several members who have refused to come to Rohawk events due to them having a mini war with their team. There really isnt too much a different between a team and a clan other then the multiclanning rule. Some of the teams out there are way better then a lot of the clans. They have all the skills and things of a regular clan but they call themselves a team thus allowing members to multi clan.

 

 

 

Teams are great for a caln who doesnt war a lot but if your clan is a heavy warring clan teams can be a bit of nuicence.

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  • 2 weeks later...

To be added to Lakster's response to this:

 

 

 

Instinct allows members to join a "team" that performs a function that Instinct (the clan) does not. For example, Instinct has never been to Pest Control, as a clan, so for members that would like to Pest Control seriously, we allow them "teams". Similarly to TSA, as long as Instinct comes first, they can remain on the team.

 

 

 

Personally, I see "teams" the way many of you seem to, clans that don't want to violate another clans' rules by declaring itself a clan. Unfortunately, as with another response here; Instinct can't go as far as to ban "teaming" as we feel that at least some of our valued members might leave us to go join a "team" instead.

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