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Familiars and Ranging


warrior5024

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BEFORE YOU READ: I am NOT saying range is underpowered. I am talking about how you cannot use summoning to help you train range. All of this also applies to mages who use single combat spells to train (all 11 of you :lol: )

 

 

 

As most rangers (not chinners) have discovered, summoning, while it has opened a massive doorway in the Runescape house, really does not help with range training.

 

When you call a familiar into combat, it will come if you are being attacked, and, while ranging, you should not be under attack if you do it right. However, say that you get hit by another monster collecting your loot, the familiar will engage in combat, hit the monster 3-4 times, then turn around and look at you, if you are no longer being attacked.

 

 

 

Now, shout at me, "Use scrolls!" I have. SOME scrolls are effective, such as the minotaur bull rush, but that gives defense exp, costs 217 gp per scroll, and you have to pick between using your range attack, or using a scroll, you cannot use two at once. The karamathulhu overlord (one of my favorite familiars) DOES give range exp, but, as I said, it will not continue to attack the monster if the monster is not attacking me, and the scrolls are both costly, annoying, and very inaccurate.

 

 

 

This really leaves rangers without good familiar training help.

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So, Lone Star, now you see that evil will always triumph because good is dumb.

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then don't hide and fight the monsters face to face :)

 

 

 

So they attack me? Then why range :)

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So, Lone Star, now you see that evil will always triumph because good is dumb.

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Neither does mage, if you want to be specific. Mage is even worse, as the "holding" spells, designed to balance out the skill, keep your familiars from helping. I wish your familiar would attack when you would, instead of when you were under attack. Scrolls are a little expensive for everday training, and worse yet take up a combat round, meaning that you get to fight less. Oh well, use a BOB or healing familiar instead. ::'

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then don't hide and fight the monsters face to face :)

 

 

 

why have you decided to sell you cracker?

 

 

 

on topic:

 

i think there need some creatures for mages and rangers -.-

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All I think, that we would need is something that trains magic/range that works in the same way the Spirit Kyatt special works, calls it directly into combat and stays.

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So, Lone Star, now you see that evil will always triumph because good is dumb.

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What monsters do you range in multy combat? only slayer monsters I can that i can think of are bloodvelds in the blood altar dungeon and fire giants in ct.

 

 

 

Also if you do want to use COMBAT familiars, be in combat. You can also range something like avensies and use a familiar.

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This really leaves rangers without good familiar training help.

 

 

 

To Lower levels maybe, but a low level familiar should not be powerful.

 

On higher levels however, there are.

 

 

 

Example: The Hydra.

 

 

 

This little guy can hit 18's with range or melee attacks (non-scroll), hits about the speed of a 2h, and gives 100% range xp. I use them at avians alot and they do a considerable ammout of damage, sometimes killing an avian before I do.

 

 

 

The one downside is that is requires level 80 summon. Which is repectiable considering it would be overpowered if something like this could be used at say, level 40. So really familiar wise, there is something useful for everyone, you just might have to train to a higher level to find it.

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then don't hide and fight the monsters face to face :)

 

 

 

So they attack me? Then why range :)

 

Take it like a man.

 

That defeats the purpose of using the environment to range's advantage.

 

Range is meant to use cover to attack, and to be at a distance and attack - not to fight face to face like melee. #-o

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This really leaves rangers without good familiar training help.

 

 

 

To Lower levels maybe, but a low level familiar should not be powerful.

 

On higher levels however, there are.

 

 

 

Example: The Hydra.

 

 

 

This little guy can hit 18's with range or melee attacks (non-scroll), hits about the speed of a 2h, and gives 100% range xp. I use them at avians alot and they do a considerable ammout of damage, sometimes killing an avian before I do.

 

 

 

The one downside is that is requires level 80 summon. Which is repectiable considering it would be overpowered if something like this could be used at say, level 40. So really familiar wise, there is something useful for everyone, you just might have to train to a higher level to find it.

 

 

 

Hydras max at 15, but I agree with you on their awesomeness. I got from 82 to 85 range off almost purely hydras :thumbsup: I seriously doubt that they will ever fix familiar combat considering how long it's been, but I'm sure that they must have had some reason for making it so inefficient...

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then don't hide and fight the monsters face to face :)

 

 

 

why have you decided to sell you cracker?

 

 

 

on topic:

 

i think there need some creatures for mages and rangers -.-

 

 

 

He is on a break i think i read somewhere and wants to sell the rares for cash to come back to.

 

 

 

OT: overlord gives range xp #-o

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karamathulu gives ranged exp and also, does a ranged like attack, where it doesnt have to stand next to it.

 

 

 

 

 

 

 

never really tried using it tho, like someone said. Maybe a scroll will help it to start the fight?

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I brought this up when summoning was first released, and i'll use my example to explain.

 

 

 

I tried ranging black demons in the chaos tunnels with an evil turnip. It has the ability to do ranged attacks and has a special that attacks with range.

 

 

 

I would stand in a safespot with the summon summoned, but as i wasn't under attack directly it would stand next to me not doing anything. If i tried the special the specail would activate but it would not get into combat with the demon. If i let the demon hit me then go into a safespot, the turnip would stay in combat for 2-3 seconds then walk back to me in the safespot.

 

 

 

I believe the games currently coded to only have familiars attack an emey if its attacking you, in any other situation it will not attack. Now this seems stupid to me, why not code it to attack anybody that you attack, not who atacks you. this would mean you could use a familiar while ranging/maging from a safespot.

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why have you decided to sell you cracker?

 

 

 

 

might want to add in the r...that one little letter changes the whole meaning of the sentence #-o

 

 

 

OT: yeah it annoys me too, but I hardly ever range so i'm not that affected by it

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This really leaves rangers without good familiar training help.

 

 

 

To Lower levels maybe, but a low level familiar should not be powerful.

 

On higher levels however, there are.

 

 

 

Example: The Hydra.

 

 

 

This little guy can hit 18's with range or melee attacks (non-scroll), hits about the speed of a 2h, and gives 100% range xp. I use them at avians alot and they do a considerable ammout of damage, sometimes killing an avian before I do.

 

 

 

The one downside is that is requires level 80 summon. Which is repectiable considering it would be overpowered if something like this could be used at say, level 40. So really familiar wise, there is something useful for everyone, you just might have to train to a higher level to find it.

 

 

 

Still, as good of a familiar as the hydra is, you still have to be attacked in order for it to work, something I do not enjoy while ranging.

 

 

 

Danqalzmlp, you hit the nail in the head, as usual.

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So, Lone Star, now you see that evil will always triumph because good is dumb.

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