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Should F2P Range Get A Boost?


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I've said it before and I'll say it again: I, as a strength pure lover, think that F2P Range dominates Mage and generally overpowers Melee. It doesn't need a boost. Mage shouldn't get a boost, either, because F2P is the demo version of P2P. I don't know what else to call the F2Pers who whine about it other than 10-year-olds.

 

 

 

They aren't saying that range doesn't dominate mage, but instead that the majority of F2p pkers are all running around in rune armour giving range a disadvantage in that respect. As far as I can see no one is whining either as this is the debate club not the rants forum so your last statement was irrelevant and un-needed.

 

 

 

Anyway in my opinion, I don't see why yew bows shouldn't be made f2p, as this will increase the demand and thus the price of the items and make them viable alching items again.

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Yes, f2p range can go up only to what? Willow bows?

 

 

 

 

 

That's level 30 as I care to remember and is incredibly weak o_O

 

 

 

F2p melee gets an incredible level 40 rune with dozens of various effective weapons? o_O

 

 

 

 

 

 

 

Mage has a dandy spell set, which I think is quit fine :P

Some things are best left unexamined.

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I think it's ok as it is to be honest.

 

 

 

I remember the dark days when F2P where limited as I think oak.... (although it may have been willow) at the point f2p range was not even worth considering training as anything more than combat level growing as it was so unbalanced.

 

 

 

The update it received I feel is fair, as it puts it to par with the combat triangle. Rune arrows would be far to powerful for the free worlds.

 

 

 

I think it's ok as it is...... not totally against the idea, but just don't think it's called for.... and thus should not be done

 

 

 

I totally disagree. It was limited to oak, but i don't think it was weak. That time, arrows was up to steels as well. But, it is unfair to say that f2p range was not worth EVEN CONSIDERING training. I had a tanker(20 def) during those time, and it owned full rune pretty well. To me, the dark time came when maple bow released, together with addy arrows. Back then, addy arrows were expensive in f2p worlds, and i had to continue pking with my steel arrows.. The downfall for me as other rangers were able to purchase the more expensive equipments. What I'm trying to say here is that steel arrows itself it sufficient for f2p, but jagex gave us addy arrows. There is no need for an increase to yew bows and rune arrows. Period

 

 

 

*PS - I am f2p at the moment.*

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Like lots of people said. A yew bow could be sweet. Rune arrows, both yes and no. Since I'm F2P I wouldnt mind.

 

 

 

But still I don't think a skill would be changed to much, some skills are hard, some not. Range is a bit trickier than other skills, let it be so. Its not like you cant get Range99 in F2P. Its just a bit harder. You have to work for your skills. :P

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Rune arrows would be a waste for f2p. Most people dont bother spending money on expensive arrows, iron and steel are the most used and some of the cheapest. If they put rune arrows in it really wouldn't make a difference.

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Rune arrows would be a waste for f2p. Most people dont bother spending money on expensive arrows, iron and steel are the most used and some of the cheapest. If they put rune arrows in it really wouldn't make a difference.

 

 

 

Not for training but for PvP. Hitting 22 or so would make a huge difference from the maxed 18 today.

 

 

 

And together with a possible yew you would hit even higher.

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I firmly believe that F2P range should get a boost now. After all...PVP worlds brought outrageously strong melee equipment to F2P. Even if it only lasts for 30minutes...range should deserve something that degrades fast at the least. How are range and mage supposed to combat melee now? With all the talk about the combat traingle being balanced...it sure doesnt look like it anymore.

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First off.

 

I want to make it clear that

 

F2P DOES NOT "DESERVE" ANYTHING! IT IS A FREE DEMO VERSION

 

 

 

That outta the way, I disagree with bringing more into F2P. jagex had already given so much.

 

 

 

Any more and F2P ranged would become too powerful.

 

 

 

Now, before anyone flames, I played f2p UNTIL level 98.

 

 

 

I remember the times when there wern't dragon hide. OR any of these bows.

 

 

 

You have D hide. You have a good bow.

 

 

 

GF

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Umm, I feel that F2P range shouldn't get a boost (my own definition of 'boost' is the ability to hit harder and more accurately) ::' because firstly, there isn't any monster in F2P that warrants the addition of better range equipment since most higher level monsters are pretty easily taken care off with the Maple Shortbow and Green Dragonhide Armour (with the exception of revenants).

 

 

 

As for the PvP aspect side of things, I am not too clear about this since I have not gotten much PvP experience therefore I can't comment on how a Ranger's arrows would affect another player in Runite armour. But a Ranger should be able to finish off a mage with quick, rapid shots (with a max damage of 18 with prayer; faster rate of attack and higher damage than a Mage's Fire Blast)

 

 

 

If JAGeX boosts F2P's Range, I am sure the Mages will rant about it.

 

 

 

The only reason I can think of for F2Pers to have addition to the Ranging gear would be addition of crossbows, perhaps up to the same +26 bonus of a Maple Shortbow, and bolts that can deal slightly less damage than Addy Arrows due to the ability to wield a shield.

 

 

 

This will allow F2pers to have a wide variety of Ranging gear but without allowing them to perform higher hits than what Addy Arrows allow them to. Essentially, this isn't really a boost but more of an addition to their arsenal of range weaponry. Still, I can't really see this happening anytime soon.

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Being a massive patron of Range in P2P I definately think it should be given a boost F2P. I like to go F2P as part of a group/duo but there's really no point solo. Yea I do nice damage but it's not fast enough to get any decent kills.

 

 

 

IMO, keep Addy arrows but allow the option of Yew bows.

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my side NO but not because its p2p stuff.

 

The reason is because rangers, in general but mostly pures, in f2p are balanced by the fact that they can be lvl 99 range and be under lvl 80 now lets compare that to a meleer at lvl 80 who will hit about the same with a rune scimmy as the ranger only if he is set up with a high str for pking, but the ranger with a short bow shoots 2x as fast as the melee and can cover some distance with their attacks.

 

 

 

and dont even try to comepare them to mages saying they can use spells that can go up to 59. with the cost of the runes for that spell being 3x that of those of an addy arrow i think it is justified. also mages get run over by rangers because they have high magic defence armors that help them while mages have nothing to protect them from meleers or rangers when it comes to f2p mage armor.

 

 

 

now i know im bias because im a mage myself, but i belive f2p mages need a little bit better armor and most defently need it if rangers get a bonus.

Words are only interpertaions of opinions.

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Someone mentioned crossbows... if you have a high range stat, you can still do incredible damage with a crossbow on F2P

 

 

 

Yet if you have such range levels, you wouldn't consider using the crossbow because you could do much more, much quicker with a bow. :?

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hey im new, I know I havent properly introduced myself but I read the thread and thought I'd take a look...

 

 

 

I agree, unlikely that rune arrows will become f2p as they are so much more powerful, with eagle eye prayer, and 99 ranged, the maximum ranged hit would be 22 or thereabouts, compared with 18 with adamant arrows. This would give rangers a disproportionate advantage to melee and magic.

 

 

 

However, I do personally think that better bolts should be available to free players..|I think iron bolts should be available as they are significantly more powerful than bronze, but require very high range to hit hard.

 

 

 

80 range hits about 15 with them, maybe 17 with eagle eye (obviously enchanted version would stay members)

 

 

 

what do you think?

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In my opinion, F2P range is BYFAR the most dominant force. It rips mages apart, and even warriors in rune. The thing is that range provides constant, high hits. The only problem is that it lacks k0ability. IF the fight is kept at a DM style, then range would win in any case. Even if the opposition runs, arrows would easily kill them as long as they are not near a safe zone.

 

 

 

This is where magic and melee k0s come in.

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In my opinion, F2P range is BYFAR the most dominant force. It rips mages apart, and even warriors in rune. The thing is that range provides constant, high hits. The only problem is that it lacks k0ability. IF the fight is kept at a DM style, then range would win in any case. Even if the opposition runs, arrows would easily kill them as long as they are not near a safe zone.

 

 

 

This is where magic and melee k0s come in.

 

So, so true. I would also add that range/2h destroys any just about any tactic in no armoured fights

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I think F2P needs some kind of boost whether it is what you said on throwing knives. I think trowing knives or another set of things such as crossbows for f2p. Somthing bigger than just yew bow and rune arrows.

In fact, I do have some pancake mix.

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What do you think about silver crossbow added with silver and blurite bolts? That's between iron and steel, sounds reasonable i think.

 

no i say bandos bolt =]

Well i was not asking that much, but in that case it should be Armadyl bolts.

 

Hmm, get's me on an idea. Why not silver crossbow with prayer bonus? :-k

 

Warriors and mages have both prayer boosting weapons, rangers have not.

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