Skilling0wn Posted November 17, 2008 Share Posted November 17, 2008 What helm should i use? :oops: Link to comment Share on other sites More sharing options...
Italian5kamikaze Posted November 17, 2008 Share Posted November 17, 2008 If youre on a task then blackmask for sure. Quit. PM me if you play The Conduit to exchange friend codes. Link to comment Share on other sites More sharing options...
Skilling0wn Posted November 17, 2008 Author Share Posted November 17, 2008 If youre on a task then blackmask for sure. K. Thanks. \ Link to comment Share on other sites More sharing options...
RayOxide Posted November 17, 2008 Share Posted November 17, 2008 Neitiznot! If you're not on a task. But I say range these anyway lol. :) I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Skilling0wn Posted November 17, 2008 Author Share Posted November 17, 2008 Neitiznot! If you're not on a task. But I say range these anyway lol. :) I find range a terrible way of killing stuff. #-o Link to comment Share on other sites More sharing options...
RayOxide Posted November 17, 2008 Share Posted November 17, 2008 Then you fail :P Ranging bloodvelds is awesome. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Skilling0wn Posted November 17, 2008 Author Share Posted November 17, 2008 Then you fail :P Ranging bloodvelds is awesome. melle -> mage -> range :twss: Link to comment Share on other sites More sharing options...
RayOxide Posted November 17, 2008 Share Posted November 17, 2008 Whats Melle? :P Range owns melee in slayer. Explain why 90%+ of tasks have a safespot or 3? I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Skilling0wn Posted November 17, 2008 Author Share Posted November 17, 2008 Whats Melle? :P Range owns melee in slayer. Explain why 90%+ of tasks have a safespot or 3? For people with lack of defence? 8-) Idk, Explain why they got ALOT of squares to move around on? That 90% tasks got safespot.. Was a nobrainer. :roll: Link to comment Share on other sites More sharing options...
RayOxide Posted November 17, 2008 Share Posted November 17, 2008 I think we're at a stalemate. They are pretty equal in means of slayer.. But, bloodvelds are made for range Mage based attack high hp low defence especially to range.. :roll: I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Skilling0wn Posted November 17, 2008 Author Share Posted November 17, 2008 I think we're at a stalemate. They are pretty equal in means of slayer.. But, bloodvelds are made for range Mage based attack high hp low defence especially to range.. :roll: Perfecto to whip. :D It's all depending on person to person i guess.. Link to comment Share on other sites More sharing options...
xSxqPowerx Posted November 17, 2008 Share Posted November 17, 2008 There is no question there; melee is FAR faster than range on any slayer task. And always use black mask for slayer. Link to comment Share on other sites More sharing options...
pinguimmaiden Posted November 17, 2008 Share Posted November 17, 2008 Then you fail :P Ranging bloodvelds is awesome. melee -> mage -> range :twss: Agree :lol: Link to comment Share on other sites More sharing options...
JoeDaStudd Posted November 17, 2008 Share Posted November 17, 2008 Yep, if your doing slayer nearly all tasks are faster when using melee. Whip + Rune defender with slayer helm, back mask or salve amulet (e) = very quick kills. The food you save with safe spotting them isn't great enough to justify the extra time. Of course there are a few exceptions. [hide=Drops]Dragon Axe x11Berserker Ring x9Warrior Ring x8SeercullDragon MedDragon Boots x4 - all less then 30 kcGodsword Shard (bandos)Granite Maul x 3Solo only - doesn't include barrows[/hide][hide=Stats][/hide] Link to comment Share on other sites More sharing options...
Exodus_Flesh Posted November 17, 2008 Share Posted November 17, 2008 Ranging and Melee'ing are nearly equal, at the same levels on Bloodvelds. Blackmask/Slayer helmet offers +15% Attack AND Strength. Melee > Range on a task.. Choice outside is about equal, but then again, there are better places to camp, unless you just want a hell of a lot of Green charms. ~Zackdt Link to comment Share on other sites More sharing options...
kdtaereo Posted November 17, 2008 Share Posted November 17, 2008 The ranging X melee debate :x The fact is that melee is really faster, but you can't say that it is "best", i prefer ranging, but it's always choice. @santana_raphaelI'm retired from Runescape due to my really bad connection, maybe coming back soon Link to comment Share on other sites More sharing options...
hhankhilll Posted November 17, 2008 Share Posted November 17, 2008 for the question black mask for the debate meleein bloodvelds is really good/fast melee xp when i was low cb i prayed for veld tasks lol :D Dk drops: 37 Barrows: 11 Dragon: 33 Visage: 2 Whip: 5 Dark Bow: 1 Link to comment Share on other sites More sharing options...
ladycai Posted November 17, 2008 Share Posted November 17, 2008 Ranging and Melee'ing are nearly equal, at the same levels on Bloodvelds. Blackmask/Slayer helmet offers +15% Attack AND Strength. Melee > Range on a task.. Choice outside is about equal, but then again, there are better places to camp, unless you just want a hell of a lot of Green charms. Using a whip against a shortbow, the damage numbers are superior by melee, unless you have significantly higher range.. 95/99 Summoning95/99 Slayer [hide=This is what you look like when you play RS too long][/hide] Link to comment Share on other sites More sharing options...
sir_bubbabob Posted November 17, 2008 Share Posted November 17, 2008 I melee 90% or so of my slayer assignments, but bloodvelts (and fire giants) are really good monsters to range. If you insist on melee, then I heavily recommend the black mask. Link to comment Share on other sites More sharing options...
wioneo Posted November 17, 2008 Share Posted November 17, 2008 Mithril dragons *might* be faster to range, but other than that, I can not think of a situation where ranging wins out... On topic, the answer is black mask/slayer helm withou a doubt. especially if you have a slayer hat, because the hats have slightly higher slash(not sure if those tongues are slashing) than neitiznot, you're probably not praying, and I assume that 15%accuracy and strength is a larger bonus than 3 to your strength boost. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
RayOxide Posted November 18, 2008 Share Posted November 18, 2008 I find it lame how you all just say range fails in slayer without even trying. -.- Bloodvelds were kinda made for ranging. Admit it. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
ReapMe Posted November 18, 2008 Share Posted November 18, 2008 I find it lame how you all just say range fails in slayer without even trying. -.- Bloodvelds were kinda made for ranging. Admit it. there are alot of range spots there but melee'ing them is still faster. What? Link to comment Share on other sites More sharing options...
RayOxide Posted November 18, 2008 Share Posted November 18, 2008 Melee may be faster but look at the statistics. They have mage based attack (Range+) They have numerous numerous safe spots (Range+) They are slightly more weaker to range (Range+) and so on :twss: I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Zaaps1 Posted November 18, 2008 Share Posted November 18, 2008 On Slayer Tasks, I've personally found that ALL Duradel's tasks are faster with MELEE. (Perhaps the only exception was when I cannoned fire giants at the safespot, hellhounds to the same manner. Even Mithril Dragons I've found faster with a whip tbh.) This reason is two-fold, melee generally hits higher (exceptions, of course, but generally-speaking) and the black mask gives +15% attack and strength, but not ranged. However, a point must be made that some tasks might be BETTER with ranged, for (ironically) the reason stated above. Since melee xp is so much easier to gain while slaying, a select few tasks that are good for ranging (ex. bloodvelds at Tower, Fire Giants) make that ranged xp worth far more than melee xp. Fact still remains that melee would finish your task FASTER, but not necessarily BETTER. If you can afford Chincompas, do not care about ranged xp, or have some secret method of getting crazy ranged xp, then melee is obviously the better choice. Fact also remains that Tower bloodvelds fail compared to Mutated Bloodvelds. /Monologue ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
RayOxide Posted November 18, 2008 Share Posted November 18, 2008 Yet you have to cannon them or get completely owned, OR, fail and take forever. :) And bloodvelds are favoured by smart people as a decent place to train ranged. :geek: I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
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