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demanding change to the rs death system!!!!!!

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i'm sure everyone have died before, but have you ever noticed? the syetem only keeps the most valuable if SOLD IN STORES!!! not its market value, this has cause so much [flipping] annoyance over me because whenever i go godwars or something, and i die, it's not the fury, guthan spear or whip i keep, but rather the 200k torag's plate or dharok's legs!! doesn't anyone hold the same opinion as me?? :x

you're totally right, self-pickable items on death please

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[hide]

Felix, je moeder.

Je moeder felix

Je vader, felix.

Felix, je oma.

Felix, je ongelofelijk gave pwnaze avatar B)

Felix, je moeder.

[/hide]

Welcome to Tip.It. :thumbsup:

 

 

 

Though it is frustrating, this seems more like a Rant, so you'll rob' be moved to the "Rants" Section to discuss/argue/vent this issue. ::'

Popoto.~<3

You can't really demand it -_-

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8,180

WONGTONG IS THE BEST AND IS MORE SUPERIOR THAN ME

#1 Wongtong stalker.

Im looking for some No Limit soldiers!

Moved.

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You can't really demand it -_-

 

 

 

He just did.

 

 

 

Will he ever get his demands fulfilled? Nope. :lol:

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Quit. PM me if you play The Conduit to exchange friend codes.

You can't really demand it -_-

 

 

 

He just did.

 

 

 

Will he ever get his demands fulfilled? Nope. :lol:

 

It's viable, he's just choosing the wrong way to window his suggestion :wall:

 

 

 

I agree with his suggestion - if we worked hard for the item, why shouldn't we able to choose it as being our most valuable items kept on death? However I think we should keep this out of the PvP systems for obvious reasons

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99 Hits, Attack, Strength, Defence, Mage, Summoning, Slayer, Ranged, 96/99 Prayer

The reason those items are the most expensive is BECAUSE you lose them on death, economics 101.

It's always been like that,

 

Plus you can look up on what items you will keep/lose on death (and buy a gravestone that lasts over 10 seconds while your at it :P

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The reason those items are the most expensive is BECAUSE you lose them on death, economics 101.
Hit the nail on the head
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It's always adorable when the kiddies migrate from the RSOF just to whine about, say, the drop system.

 

 

 

Your point is moot, it's not going to be changed.

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When they say 'you will keep your most valuable item', it is a bit misleading. But keepability (a new word, use it as you please) is a quality of the item which in turn influences it's price, not the other way around.

 

 

 

You can easily find out what you will lose upon death by selecting the relevant window, it is ultimately your fault if you take an item into an area which you are not willing to lose.

~ W ~

 

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Guthans spear has always protected over the other items in the set, and this is what makes it the most expensive item in the set.

 

 

 

If you set it to GE prices they would change too often, and it would be confusing to keep track of what you will loose. Whereas now, i know that i can expect to loose my spear if i die in guthans.

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u clearly arent a pker how else are you going to die?? all the monsters in rs are easy

When they say 'you will keep your most valuable item', it is a bit misleading. But keepability (a new word, use it as you please) is a quality of the item which in turn influences it's price, not the other way around.

 

 

 

You can easily find out what you will lose upon death by selecting the relevant window, it is ultimately your fault if you take an item into an area which you are not willing to lose.

 

 

 

Three most valuable, not three most expensive.

 

 

 

Value and price are two different things, especially in Runescape.

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Since an SS officer deleted my post: topic rating 0/10.

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You're being watched.

I think it should be 3 random items you keep on death, but thats just me. More ways to take items out of the game is a good thing.

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Simple solution: don't die.

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[spoiler=I LOVE MY STATION]

 

01001001001001110110110100100000010101000111011101100101011011000111011001100101

00100000011000010110111001100100001000000111011101101000011000010111010000100000

0110100101110011001000000111010001101000011010010111001100111111

Simple solution: don't die.

 

 

 

Simpler and more failsafe solution: don't have items.

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You're being watched.

  • 4 weeks later...
Simple solution: don't die.

 

 

 

Simpler and more failsafe solution: don't have items.

 

 

 

Best solution: Don't have items when you die.

I will now drizzle rage dressing onto the salad of fury!

It's always adorable when the kiddies migrate from the RSOF just to whine about, say, the drop system.

 

 

 

Your point is moot, it's not going to be changed.

 

 

 

Lmao.

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u clearly arent a pker how else are you going to die?? all the monsters in rs are easy

 

 

 

The Corporeal Beast would like to have a word with you.

 

 

 

I think it should be 3 random items you keep on death, but thats just me.

 

 

 

:?

 

 

 

That's a horrible idea.

When you go feather dragon god, you never go back.

When they say 'you will keep your most valuable item', it is a bit misleading. But keepability (a new word, use it as you please) is a quality of the item which in turn influences it's price, not the other way around.

 

 

 

You can easily find out what you will lose upon death by selecting the relevant window, it is ultimately your fault if you take an item into an area which you are not willing to lose.

 

 

 

Three most valuable, not three most expensive.

 

 

 

Value and price are two different things, especially in Runescape.

 

Yep, that's why I say it's misleading, but even then, every tradable item has quite a few prices, so 'most expensive' is a bit misleading too.

~ W ~

 

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doesn't it defeat the point of having a death system if you can pick the items you keep? It won't be much of a penalty if you can dictate what you lose. (also its even harder to choose when you are dead).

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Woodcutting does not raise your combat level because most people do not play as yew trees.

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