December 5, 200817 yr i'm sure everyone have died before, but have you ever noticed? the syetem only keeps the most valuable if SOLD IN STORES!!! not its market value, this has cause so much [flipping] annoyance over me because whenever i go godwars or something, and i die, it's not the fury, guthan spear or whip i keep, but rather the 200k torag's plate or dharok's legs!! doesn't anyone hold the same opinion as me?? :x
December 5, 200817 yr you're totally right, self-pickable items on death please [hide]Felix, je moeder.Je moeder felixJe vader, felix.Felix, je oma.Felix, je ongelofelijk gave pwnaze avatar B)Felix, je moeder.[/hide]
December 5, 200817 yr Welcome to Tip.It. :thumbsup: Though it is frustrating, this seems more like a Rant, so you'll rob' be moved to the "Rants" Section to discuss/argue/vent this issue. : Popoto.~<3
December 5, 200817 yr You can't really demand it -_- 8,180WONGTONG IS THE BEST AND IS MORE SUPERIOR THAN ME#1 Wongtong stalker.Im looking for some No Limit soldiers!
December 5, 200817 yr You can't really demand it -_- He just did. Will he ever get his demands fulfilled? Nope. :lol: Quit. PM me if you play The Conduit to exchange friend codes.
December 5, 200817 yr You can't really demand it -_- He just did. Will he ever get his demands fulfilled? Nope. :lol: It's viable, he's just choosing the wrong way to window his suggestion :wall: I agree with his suggestion - if we worked hard for the item, why shouldn't we able to choose it as being our most valuable items kept on death? However I think we should keep this out of the PvP systems for obvious reasons 99 Hits, Attack, Strength, Defence, Mage, Summoning, Slayer, Ranged, 96/99 Prayer
December 5, 200817 yr The reason those items are the most expensive is BECAUSE you lose them on death, economics 101.
December 5, 200817 yr It's always been like that, Plus you can look up on what items you will keep/lose on death (and buy a gravestone that lasts over 10 seconds while your at it :P
December 5, 200817 yr The reason those items are the most expensive is BECAUSE you lose them on death, economics 101.Hit the nail on the head
December 5, 200817 yr It's always adorable when the kiddies migrate from the RSOF just to whine about, say, the drop system. Your point is moot, it's not going to be changed.
December 5, 200817 yr When they say 'you will keep your most valuable item', it is a bit misleading. But keepability (a new word, use it as you please) is a quality of the item which in turn influences it's price, not the other way around. You can easily find out what you will lose upon death by selecting the relevant window, it is ultimately your fault if you take an item into an area which you are not willing to lose. ~ W ~
December 5, 200817 yr Guthans spear has always protected over the other items in the set, and this is what makes it the most expensive item in the set. If you set it to GE prices they would change too often, and it would be confusing to keep track of what you will loose. Whereas now, i know that i can expect to loose my spear if i die in guthans.
December 5, 200817 yr u clearly arent a pker how else are you going to die?? all the monsters in rs are easy
December 5, 200817 yr When they say 'you will keep your most valuable item', it is a bit misleading. But keepability (a new word, use it as you please) is a quality of the item which in turn influences it's price, not the other way around. You can easily find out what you will lose upon death by selecting the relevant window, it is ultimately your fault if you take an item into an area which you are not willing to lose. Three most valuable, not three most expensive. Value and price are two different things, especially in Runescape.
December 7, 200817 yr I think it should be 3 random items you keep on death, but thats just me. More ways to take items out of the game is a good thing.
December 7, 200817 yr Simple solution: don't die. [spoiler=I LOVE MY STATION] 01001001001001110110110100100000010101000111011101100101011011000111011001100101001000000110000101101110011001000010000001110111011010000110000101110100001000000110100101110011001000000111010001101000011010010111001100111111
December 7, 200817 yr Simple solution: don't die. Simpler and more failsafe solution: don't have items. You're being watched.
December 30, 200817 yr Simple solution: don't die. Simpler and more failsafe solution: don't have items. Best solution: Don't have items when you die. I will now drizzle rage dressing onto the salad of fury!
January 4, 200917 yr It's always adorable when the kiddies migrate from the RSOF just to whine about, say, the drop system. Your point is moot, it's not going to be changed. Lmao.
January 4, 200917 yr u clearly arent a pker how else are you going to die?? all the monsters in rs are easy The Corporeal Beast would like to have a word with you. I think it should be 3 random items you keep on death, but thats just me. :? That's a horrible idea. When you go feather dragon god, you never go back.
January 4, 200917 yr When they say 'you will keep your most valuable item', it is a bit misleading. But keepability (a new word, use it as you please) is a quality of the item which in turn influences it's price, not the other way around. You can easily find out what you will lose upon death by selecting the relevant window, it is ultimately your fault if you take an item into an area which you are not willing to lose. Three most valuable, not three most expensive. Value and price are two different things, especially in Runescape. Yep, that's why I say it's misleading, but even then, every tradable item has quite a few prices, so 'most expensive' is a bit misleading too. ~ W ~
January 4, 200917 yr doesn't it defeat the point of having a death system if you can pick the items you keep? It won't be much of a penalty if you can dictate what you lose. (also its even harder to choose when you are dead). Woodcutting does not raise your combat level because most people do not play as yew trees.
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