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Is it worth it to pay a farmer to watch Yews?

Featured Replies

Yew seed = 90k

 

10 cactus spines for payment = 33k

 

 

 

What percentage effective is supercompost alone against disease?

 

I heard 90% once... and in which case it would seem paying is a bad idea.

 

 

 

Any thoughts? Thanks

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Yew seed = 90k

 

10 cactus spines for payment = 33k

 

 

 

What percentage effective is supercompost alone against disease?

 

I heard 90% once... and in which case it would seem paying is a bad idea.

 

 

 

Any thoughts? Thanks

 

 

 

I've heard the 90% figure a lot also: agreeing that it's a bad idea (unless you want xp as FAST as possible, that is).

 

 

 

Personalyl i've found my death rate to be somewhat higher than 1/10, but never past the poitn where it's cheaper to pay farmers. So, basically, don't pay farmers.

 

 

 

What i do personally is, pay ONE farmer for one tree: the one bound to my nature ammy, and don't pay the rest. Just make slife easier.

I've been saving cactus spines for ages...if you HAVE to buy the cactus spines, then, probably not...with supercompost and if you're a few levels about 60 farming, you shouldn't lose TOO many or at least shouldn't lose enough to make it cost prohibitive.

 

 

 

As for binding a patch to an amulet...isn't the amulet better served for a patch you DON'T pay to have looked after?

[hide=My Stats]Attack:86/Hitpoints:88/Mining:74

Strength:86/Agility:76/Smithing:75

Defence:86/Herblore:74/Fishing:78

Ranged:86/Thieving:73/Cooking:92

Prayer:78/Crafting:82/Firemaking:86

Magic:85/Fletching:77/Woodcutting:88

Runecraft:71/Slayer:80/Farming:88

Construction:70/Hunter:70/Summoning:69

Dungeoneering:18

Total level: 1936

295/303 Quest Points

Combat Level: 117[/hide]

[hide=Interesting Links]My Blog

SportsGuy's Short Guide to Ghostly Warriors

Familiarisation Reward Research[/hide]

 

As for binding a patch to an amulet...isn't the amulet better served for a patch you DON'T pay to have looked after?

 

 

 

Yes, unless of course all you're planting is trees.

If all you plant is yews, does that mean that any one of them going diseased will alert your amulet? I don't understand. Unless you're saying that it tells you when it's ready to be cut down and the patch replanted.

 

 

 

Binding that amulet to the patch doesn't work for ALL the tree patches, just one, right? So then you'd want to use your amulet to protect one that was not being watched after by a farmer. You pay to have 5 watched and bind the amulet to the other...right?

[hide=My Stats]Attack:86/Hitpoints:88/Mining:74

Strength:86/Agility:76/Smithing:75

Defence:86/Herblore:74/Fishing:78

Ranged:86/Thieving:73/Cooking:92

Prayer:78/Crafting:82/Firemaking:86

Magic:85/Fletching:77/Woodcutting:88

Runecraft:71/Slayer:80/Farming:88

Construction:70/Hunter:70/Summoning:69

Dungeoneering:18

Total level: 1936

295/303 Quest Points

Combat Level: 117[/hide]

[hide=Interesting Links]My Blog

SportsGuy's Short Guide to Ghostly Warriors

Familiarisation Reward Research[/hide]

If all you plant is yews, does that mean that any one of them going diseased will alert your amulet? I don't understand. Unless you're saying that it tells you when it's ready to be cut down and the patch replanted.

 

 

 

Binding that amulet to the patch doesn't work for ALL the tree patches, just one, right? So then you'd want to use your amulet to protect one that was not being watched after by a farmer. You pay to have 5 watched and bind the amulet to the other...right?

 

 

 

I guess i should have been clearer. I said it's what i do, ALL i do is plant trees, nothing else. So i bind one tree, and pay the farmer to be CERTAIN that tree grows, so i can use it to alert me when my trees should be done. Just what i do, of course if you play 20 hours a day you could attatch it to an unwatched one to run and fix it when it gets desiesed, but i don't think anybody has that kinda time.

 

 

 

If you plant other stuff as well, you'll surely want it on your herbs. That wasn't really the main point of my post, just a little extra. Basically, do not pay any farmers. But i pay ONE, just so i have an easy access timer.

Aha, that's actually a good idea. I pay for most of my crops, so I don't have to worry. I usually do my planting at the start of a round of playing unless it's trees, which I do at the end and pay so that next time I log on (the next day), it's usually ready.

 

 

 

Your idea might actually be better, if I tried planting before a long playing time. In fact, I might not even pay for ANY of them. It could be a good timer for alerting for each "tick" and if I got lucky and the one I was "protecting" with the amulet got diseased, I could make a quick run to all of them and check 'em all.

[hide=My Stats]Attack:86/Hitpoints:88/Mining:74

Strength:86/Agility:76/Smithing:75

Defence:86/Herblore:74/Fishing:78

Ranged:86/Thieving:73/Cooking:92

Prayer:78/Crafting:82/Firemaking:86

Magic:85/Fletching:77/Woodcutting:88

Runecraft:71/Slayer:80/Farming:88

Construction:70/Hunter:70/Summoning:69

Dungeoneering:18

Total level: 1936

295/303 Quest Points

Combat Level: 117[/hide]

[hide=Interesting Links]My Blog

SportsGuy's Short Guide to Ghostly Warriors

Familiarisation Reward Research[/hide]

The death rate on Yews with supercompost and without payment is actually 1/7, so your paying a nice 230K~ to keep 1 tree alive (if the price in your first post is correct of 33k)

2376/2376 total achieved - May 2009

 

Retired Dec 2009

The best solution is to plant a cactus and pick 3 spines every time you visit al-Kharid.

 

 

 

:thumbup:

 

 

 

They regrow fairly quickly, and you can rack up several hundred in a couple months with -very- little effort.

stormveritas.png
The best solution is to plant a cactus and pick 3 spines every time you visit al-Kharid.

 

yes, and SELL those cacti. Seriously, it's not because you got them yoruself, that it's suddenly good to WASTE them on yew trees. By not selling, you are losing on a lot of profit. Yes, it seems like you're not losing anything, since you get them yourself, but trust me, you are. I'm getting pretty sick of the misconceptions about this, that show up in about every thread. (example: MTK, "I get my seeds through MTK for free" NOT!!).

The best solution is to plant a cactus and pick 3 spines every time you visit al-Kharid.

 

yes, and SELL those cacti. Seriously, it's not because you got them yoruself, that it's suddenly good to WASTE them on yew trees. By not selling, you are losing on a lot of profit. Yes, it seems like you're not losing anything, since you get them yourself, but trust me, you are. I'm getting pretty sick of the misconceptions about this, that show up in about every thread. (example: MTK, "I get my seeds through MTK for free" NOT!!).

 

 

 

You make a good point but 7k exp, in my eyes, is something that I would not want to waste. Especially if you can get that 7k exp once or twice a day depending on when you play. Maybe that's just me..

 

 

 

In a sense you are paying the price of a cactus seed instead of 33k for the payment, which is a huge decrease and well worth it. So are you losing out on a bit of money, absolutely. However, you are also spending money to gain exp, and isn't that what you are suppose to do with buyable skills?

Apparently, my signature was to big.

The best solution is to plant a cactus and pick 3 spines every time you visit al-Kharid.

 

yes, and SELL those cacti. Seriously, it's not because you got them yoruself, that it's suddenly good to WASTE them on yew trees. By not selling, you are losing on a lot of profit. Yes, it seems like you're not losing anything, since you get them yourself, but trust me, you are. I'm getting pretty sick of the misconceptions about this, that show up in about every thread. (example: MTK, "I get my seeds through MTK for free" NOT!!).

 

 

 

You make a good point but 7k exp, in my eyes, is something that I would not want to waste. Especially if you can get that 7k exp once or twice a day depending on when you play. Maybe that's just me..

 

 

 

In a sense you are paying the price of a cactus seed instead of 33k for the payment, which is a huge decrease and well worth it. So are you losing out on a bit of money, absolutely. However, you are also spending money to gain exp, and isn't that what you are suppose to do with buyable skills?

 

No, you are still paying the full 33k, no matter how you gotten the cacti. And yes, buyable skills should be bought (lol?), however, anyone who doesnt want to minimize the money spent is either an idiot, or way too rich.

The best solution is to plant a cactus and pick 3 spines every time you visit al-Kharid.

 

yes, and SELL those cacti. Seriously, it's not because you got them yoruself, that it's suddenly good to WASTE them on yew trees. By not selling, you are losing on a lot of profit. Yes, it seems like you're not losing anything, since you get them yourself, but trust me, you are. I'm getting pretty sick of the misconceptions about this, that show up in about every thread. (example: MTK, "I get my seeds through MTK for free" NOT!!).

 

 

 

Yeah, I'm well aware of the concept of opportunity cost. I'm also well aware of the idea that the minimal effort required to amass cactus spines on your own might be preferable to the out of pocket expense for some players, who are intent on raising their farming levels via yew seeds, and would prefer not to suffer the 12.5% reduction in experience/time that comes from growing yew trees without paying the farmers. There is more to the equation than just the amount of cash involved, as with most skills. Some people value things differently in the game. Learn that, instead of spouting off on what people ought to be doing based on your priorities. Other players have different sets of priorities, and hence can gain from advice that doesn't just offer the most cash-efficient method.

The best solution is to plant a cactus and pick 3 spines every time you visit al-Kharid.

 

yes, and SELL those cacti. Seriously, it's not because you got them yoruself, that it's suddenly good to WASTE them on yew trees. By not selling, you are losing on a lot of profit. Yes, it seems like you're not losing anything, since you get them yourself, but trust me, you are. I'm getting pretty sick of the misconceptions about this, that show up in about every thread. (example: MTK, "I get my seeds through MTK for free" NOT!!).

 

 

 

Yeah, I'm well aware of the concept of opportunity cost. I'm also well aware of the idea that the minimal effort required to amass cactus spines on your own might be preferable to the out of pocket expense for some players, who are intent on raising their farming levels via yew seeds, and would prefer not to suffer the 12.5% reduction in experience/time that comes from growing yew trees without paying the farmers. There is more to the equation than just the amount of cash involved, as with most skills. Some people value things differently in the game. Learn that, instead of spouting off on what people ought to be doing based on your priorities. Other players have different sets of priorities, and hence can gain from advice that doesn't just offer the most cash-efficient method.

 

It's not just an opportunity cost. Those cactus spines can easily be swapped for cash at any time exactly as easily as using them to pay for a tree. The Grand Exchange makes the transaction functionally instantaneous. There is no functional difference between picking the cactus spines and buying the cactus spines other than how you got the money to pay for them--in the first case you got the money by picking cactus spines, and in the second case you might have gotten the money some other way.

 

 

 

It would be different if you were saving time somehow by picking them during a tree run and paying on the way--for example, in the way that free players who mine gold in the crafting guild will often craft air runes as they run by the air altar. But in this case the two activities are unrelated and you might as well sell the cactus spines.

 

 

 

Anyway, no, it's not worth paying for yews.

 

It's not just an opportunity cost. Those cactus spines can easily be swapped for cash at any time exactly as easily as using them to pay for a tree. The Grand Exchange makes the transaction functionally instantaneous. There is no functional difference between picking the cactus spines and buying the cactus spines other than how you got the money to pay for them--in the first case you got the money by picking cactus spines, and in the second case you might have gotten the money some other way.

 

 

 

That is exactly what opportunity cost is. Using the spines to pay for a yew tree is an opportunity cost of 33k, whether you picked them or bought them. I am well aware of this fact, I didn't need it explained to me once, let alone twice :roll:

 

 

 

It would be different if you were saving time somehow by picking them during a tree run and paying on the way--for example, in the way that free players who mine gold in the crafting guild will often craft air runes as they run by the air altar. But in this case the two activities are unrelated and you might as well sell the cactus spines.

 

 

 

No. You missed the point. You will gain farming experience around 12.5% faster by paying for all of your trees, rather than simply using supercompost on every tree patch. For every 8 yew trees you plant with only supercompost, 1 will die. Plant 100 seeds, and 12 or 13 will die. Plant a thousand seeds, you will lose very close to 125 of your trees. These are additional trees that must be grown for the same amount of XP, costing the extra waiting time for those trees, or alternately, time out of what you are doing several times per day to go check on your trees. Either way, you have to spend more time for the same amount of XP that you get from paying the farmer to look after your trees. And time is worth radically different things to different people - you can't quantify it and say for certain whether or not the extra time and/or effort is or isn't worth an extra 31k per tree.

 

It's not just an opportunity cost. Those cactus spines can easily be swapped for cash at any time exactly as easily as using them to pay for a tree. The Grand Exchange makes the transaction functionally instantaneous. There is no functional difference between picking the cactus spines and buying the cactus spines other than how you got the money to pay for them--in the first case you got the money by picking cactus spines, and in the second case you might have gotten the money some other way.

 

 

 

That is exactly what opportunity cost is. Using the spines to pay for a yew tree is an opportunity cost of 33k, whether you picked them or bought them. I am well aware of this fact, I didn't need it explained to me once, let alone twice :roll:

 

 

 

It would be different if you were saving time somehow by picking them during a tree run and paying on the way--for example, in the way that free players who mine gold in the crafting guild will often craft air runes as they run by the air altar. But in this case the two activities are unrelated and you might as well sell the cactus spines.

 

 

 

No. You missed the point. You will gain farming experience around 12.5% faster by paying for all of your trees, rather than simply using supercompost on every tree patch. For every 8 yew trees you plant with only supercompost, 1 will die. Plant 100 seeds, and 12 or 13 will die. Plant a thousand seeds, you will lose very close to 125 of your trees. These are additional trees that must be grown for the same amount of XP, costing the extra waiting time for those trees, or alternately, time out of what you are doing several times per day to go check on your trees. Either way, you have to spend more time for the same amount of XP that you get from paying the farmer to look after your trees. And time is worth radically different things to different people - you can't quantify it and say for certain whether or not the extra time and/or effort is or isn't worth an extra 31k per tree.

 

A tree run takes about 6 minutes, so it takes 48 minutes to plant 40 yews. If you don't pay, 1/8 trees will die. You'll get 245k xp (at 7k xp/tree). If you do pay, you'll get 280k xp but you'll have to pay 33k/tree more, 1320k. If you didn't pay, it will take one tree run (6 minutes or ~8 hours) to catch up with those who did pay.

 

 

 

Since you're training farming anyway, I think I can assume you like it. Why not spend 6 minutes/8 hours/1 day or something more to save 1.3m? It's only a 12.5% increase in time after all, which isn't a lot considered the money saved.

 

 

 

I can understand why one would pay for their yews, but you can get more xp and still save money by not paying. You will have to spend a few extra days waiting though, but I think that's not a high price to pay.

2dvjurb.png

But....but.... it's not FUN!

 

 

 

I too, understand the concept of opportunity cost. I pay for all trees, if I can get the price myself. I regularly grow cacti, so I have quite some yews worth. I like the idea that I did all the work to get that tree fully grown. Like the way that I like the fact thta for my air battle staves, I bought the staff, and seaweed, blew my own orbs, crafted my own cosmics and natures do the 9300 gp I get from a high alchemy spell is something I completely earned MYSELF!

 

 

 

So screw oppotunity cost-efficiency-grinding and play the game in a way that is fun (for me that is).

transcript80.png

 

Other data was removed when acoount got hacked...

But....but.... it's not FUN!

 

 

 

I too, understand the concept of opportunity cost. I pay for all trees, if I can get the price myself. I regularly grow cacti, so I have quite some yews worth. I like the idea that I did all the work to get that tree fully grown. Like the way that I like the fact thta for my air battle staves, I bought the staff, and seaweed, blew my own orbs, crafted my own cosmics and natures do the 9300 gp I get from a high alchemy spell is something I completely earned MYSELF!

 

 

 

So screw oppotunity cost-efficiency-grinding and play the game in a way that is fun (for me that is).

 

That's perfectly fine, but you really shouldn't offer advice based on what you think is "fun" if you don't know that the person asking for it enjoys the same things. It's misleading. If somebody asked me for the best way to train fishing, I wouldn't tell them to catch lava eels in the Lava Maze no matter how fun I thought it was. Not unless they said they were looking for an exciting and dangerous training method, or something. :? Remember, fun is subjective. Just because you enjoy something doesn't mean I enjoy it too. :^o

 

 

 

And yes, I realize you weren't the one who mentioned it in the first place.

 

A tree run takes about 6 minutes, so it takes 48 minutes to plant 40 yews. If you don't pay, 1/8 trees will die. You'll get 245k xp (at 7k xp/tree). If you do pay, you'll get 280k xp but you'll have to pay 33k/tree more, 1320k. If you didn't pay, it will take one tree run (6 minutes or ~8 hours) to catch up with those who did pay.

 

 

 

Since you're training farming anyway, I think I can assume you like it. Why not spend 6 minutes/8 hours/1 day or something more to save 1.3m? It's only a 12.5% increase in time after all, which isn't a lot considered the money saved.

 

 

 

I can understand why one would pay for their yews, but you can get more xp and still save money by not paying. You will have to spend a few extra days waiting though, but I think that's not a high price to pay.

 

 

 

Remember, though, it's not just the time spent in-game, it's the growing time. A yew tree takes what, 6 hours or so to grow? The actual time isn't just the 48 in-game minutes, the extra 40 yew trees from your example require 9 (10 if unlucky) additional growing cycles to get the XP from 40 yew trees. If you happen to catch the farming clock exactly right every time, you're looking at waiting an extra 2 and a half days or so, playing 24 hours a day (or at least setting an alarm to catch them as soon as they grow). Realistically, this time would be a week or possibly a lot more for a player like me who is a bit more casual, and doesn't play every day.

 

 

 

So it really depends on several factors. I personally always pay for trees, because I very rarely plant them, and can't be bothered and often don't have time to check in regularly to chop and replant them. So I want to maximize the XP that I get from planting them, and the opportunity cost is totally worth it to me. It would also be worth it to me if I was going to use yew trees to get to 99 farming, because even no-lifing you'd get it a few weeks earlier by paying for all the trees. But if you are just planting trees to gain a level or 2 every now and then, the time saved is probably minimal enough so as not to be worth it, unless you are REALLY into speed.

 

A tree run takes about 6 minutes, so it takes 48 minutes to plant 40 yews. If you don't pay, 1/8 trees will die. You'll get 245k xp (at 7k xp/tree). If you do pay, you'll get 280k xp but you'll have to pay 33k/tree more, 1320k. If you didn't pay, it will take one tree run (6 minutes or ~8 hours) to catch up with those who did pay.

 

 

 

Since you're training farming anyway, I think I can assume you like it. Why not spend 6 minutes/8 hours/1 day or something more to save 1.3m? It's only a 12.5% increase in time after all, which isn't a lot considered the money saved.

 

 

 

I can understand why one would pay for their yews, but you can get more xp and still save money by not paying. You will have to spend a few extra days waiting though, but I think that's not a high price to pay.

 

 

 

Remember, though, it's not just the time spent in-game, it's the growing time. A yew tree takes what, 6 hours or so to grow? The actual time isn't just the 48 in-game minutes, the extra 40 yew trees from your example require 9 (10 if unlucky) additional growing cycles to get the XP from 40 yew trees. If you happen to catch the farming clock exactly right every time, you're looking at waiting an extra 2 and a half days or so, playing 24 hours a day (or at least setting an alarm to catch them as soon as they grow). Realistically, this time would be a week or possibly a lot more for a player like me who is a bit more casual, and doesn't play every day.

 

 

 

So it really depends on several factors. I personally always pay for trees, because I very rarely plant them, and can't be bothered and often don't have time to check in regularly to chop and replant them. So I want to maximize the XP that I get from planting them, and the opportunity cost is totally worth it to me. It would also be worth it to me if I was going to use yew trees to get to 99 farming, because even no-lifing you'd get it a few weeks earlier by paying for all the trees. But if you are just planting trees to gain a level or 2 every now and then, the time saved is probably minimal enough so as not to be worth it, unless you are REALLY into speed.

 

 

 

99 is already expensiv enough. Paying an extra 30k on top of the 60k per 7k xp is a bit over the top IMO. And it might take "weeks" of extra REAL time (which I doubth tbh), the in game time shouldnt be that much different (You loose what, 2 minutes when replacing your dead tree by a new one).

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