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Tormented Demons Extinct?


muggiwhplar

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Along with changing their attack styles and making the drops rarer, Jagex introduced another hidden update to the Tormented Demons today... their spawns have been changed, or at least their wandering zones. Most people kill the demons close to the entrance of their lair but now if you use that spot, it isn't long before up to 3 demons attack you until you log out. Before this update, I think that was the only spot where you were safely limited to only one demon as long as you stayed within your small safe zone. Now it seems that no place is safe to kill them without being attacked by more. Does this mean that you'll need a team to kill these efficiently now?

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Probably. I have a feeling Jagex didn't like what happened to the price of dragon plate.

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Then they're not extinct, JaGex just made adjustments to the demons in order to more accurately reflect the difficulty they had in mind. It's in a multi-zone area and JaGex did intend for you to fight these with a team. Hopefully this shall bring more respect and glory back to the dragon platebody #-o

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They've done so much things wrong with demons/platebodies that imo they should just scrap the whole thing. Either make them quest rewards or drops, not both. The way they are going, they may as well just remove demons from the game, they will not be worth doing because the drops won't be worth it and they will be too hard to kill.

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They moved and added rocks around because there was a way to lure the demons near the entrance, and because of their step range was too extended they would just stand there helplessly not retaliating with you being able to attack them at melee range.

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I realy just think this is a ploy to make the d plate a rare item that is over 20M and not dropping tons a day. But then again it's also hurting D claws prices because merchants are hoarding them and they are near impossible to get in the GE. D claw should be the quest reward and the pieces should be a monster drop.

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I realy just think this is a ploy to make the d plate a rare item that is over 20M and not dropping tons a day. But then again it's also hurting D claws prices because merchants are hoarding them and they are near impossible to get in the GE. D claw should be the quest reward and the pieces should be a monster drop.

 

 

 

 

 

I couldn't agree more with you on the claws being reward not the shard.

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You can still fight them solo, one at a time. The only way they're gonna make this un-soloable is if they take the Commander Zil approach and make the room a big empty square and take out all rocks and pillars. And theres still a glitch with the darklight that makes the whole process fast as can be. All they've done is filtered out the stupid and lazy people going after these. Anyone who has been there from day 1 knows all the best strategies and is gonna continue to rake in the claws and make a fortune.

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For those of you saying claws should have been the quest reward, that would have f-ed up the game. The only thing that keeps the claws special from being ridiculously overpowered is its rarity. Because they are so hard to obtain, it somewhat balances them. If there were thousands of claws in the game like there are d plate pieces, then PKing would be an even bigger joke than it currently is.

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Yes! Maybe I can get the money I was looking so forward to getting that money from the piece of the plate. The day before I had the requirements, it CRASHED. A total let down... Maybe if it rises enough, and I sell it, I could afford 99 magic. I hope I hope I hope!

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