Lep Posted January 11, 2009 Share Posted January 11, 2009 Some of the stuff I'll mention might be fair but annoying too. I've played about 200 games now and there's a lot of stuff which makes me really angry in this game. -.- Bad Map Layouts There's been quite a lot of these, some worse than others. The worst I have ever had was when the entire map was almost all C2 Trees and there was only 2 C5 and they were Swarms, there was only 1 or 2 C4 things on the map. I also hate how a lot of the times there isn't a Kiln anywhere when you need one, but maybe that's because half of the time most of them are right outside of your base, like 3 or 4 of them. :roll: Is it really necessary to have that many Kilns in front of your base? Another thing I can't stand is when the majority of the C4 and C5 things are on the enemies side of the map and you barely have any, if any at all. Pickpocketing Although this is extremely annoying at times, it's fair game I suppose. However, it really angers me when someone pickpockets you for all of your Runes, especially on the first try. I fail a good 5 or so times before I pickpocket someone and even then I rarely get their Runes. I am only 68 Thieving, but it's still really annoying when someone gets your stuff on their first try. Gathering This makes me pretty mad all of the time. The longest I have spent trying to gather something was 7 minutes and it was at a C5 Pool using a C1 Harpoon. This happens way too often, it happens all of the time even if I'm using a C4 Harpoon. I will be there for a few minutes trying to get a single clay and along comes someone with a C1 Harpoon and they get a clay with their first shot. -.- Like everything else in this game, that is way too much luck. At one time I died but my 2000 Arrows and C4 Harpoon dropped on the ground because they were in my Familiar. I ran back and there was 20 seconds left, and in those 20 seconds I didn't gather a single C5 clay from the pool to get a Deposit Scroll, so I was out over 20k points because of that. :evil: 1 Itemers and Runbacks I hate these people the most. Whether you want to call it a tactic or not, I call it pure nooby. These are those people that get a single weapon or even no weapon and constantly return to attack you after they die. This is not a tactic! They gain barely any points and in return it causes you to gain less points than you could. I know how much points you get by being annoying like this, running back and attacking, because I did it before from being angry and you barely even scratch 10k points. At the end of the game you struggle to make more points as fast as you can. It's annoying as hell when they keep comming back and attacking, especially when their team builds a Barrier right beside yours. You can destroy it, but half of the time they just make more or you get pickpocketed while doing it. #-o Non Team Players There aren't that many of these people but there are some. I know it gets annoying being asked for something all of the time because people always ask me for something, but it depends on the circumstances. I just had a game where I asked someone for 1 Clay multiple times, and he didn't even say anything, he just ignored me. Eventually someone else came along and he gave me a Clay, then I was able to get some for myself after giving him 2 in return. Familiars These are annoying outside of the game too but I thought I'd mention them anyhow. I find it very frustrating when you go to a Kiln to make something and then your Familiar attempts to teleport to you but "It cannot fit in the area you are standing in", and then it closes the creation screen. A few times I have accidently made the wrong item by miss-clicking because of this. Not to mention the deposit screen for your Familiar closing when you are being attacked or pickpocketed, even if they are failing at it. :roll: Unfair Teams This happens pretty often in the lobby. A 130 sees another 130 on a team and soon they go there followed along with the rest, ending up in a very stacked team. The Combat and Skilling levels mean nothing if one team has 10 level 130s and the other has 30 level 70s. That is my rant. Link to comment Share on other sites More sharing options...
Th3_Crusader Posted January 11, 2009 Share Posted January 11, 2009 I think pickpocketing is a little unfair, too. You click pickpocket repeatingly and it goes as fast as you click, its real fast to get what you want in seconds. What really annoys me is people coming up to me and asking if I can make something for them. Most of them say it rudely and it pisses me off. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 11, 2009 Share Posted January 11, 2009 Well thought out. I agree with everything. Pickpocketing is extremely annoying, they need to slow down the rate. Melee weapons with maxed players like myself are insanely overpowered; +180 stab? I almost never miss, and smack out 30+es at dagger speed. I frequently kill mages who are eating as fast as they can, as I can deal damage faster then they can heal. Teamed up with another maxed player like myself, we can take down any other player in seconds irregardless of defence level. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Makoto_the_Phoenix Posted January 12, 2009 Share Posted January 12, 2009 The only issue that I have is the overpowered Melee dagger. People that have level 5 daggers are nigh invincible, even with no armor -- the armor in SC does nothing to slow it down. I can't view the rune-stealing thing as bad, because it somewhat balances the combat triangle within the game. Those bows are slow, and if you're up against an Ancient Mage, there's little chance that you'll be able to finish them off. That leather gear, according to the KB, provides a measly +50 magic bonus, and the bow only gives +225 range attack (both at max). In all of the Ranger v. Mage match-ups that I've seen when I play SC, the mage almost always wins unless they're pickpocketed. I wouldn't mind a slight reduction in the amount of runes taken based on level, but that feature just has to stay. I don't see how teams can be "unbalanced", as numbers don't tell the entire story. The most points are gathered through gathering all types of clay, and most players (myself included at first) will limit themselves to only one particular type, thus hobbling their team's overall score. Oh, and level-4 barriers are your friend -- they've slowed down an onslaught for about a good four minutes. :D Gathering is hit-or-miss, really. Just move to another resource, even if it is lower level. Like I stated earlier, the more clay you process, the higher your overall score will be. It's frustrating when someone gets something level-5 on their first shot, but that's how the game is played. I can't say that I can complain with the map layouts, I just play the hand I'm dealt. If there's only so many level-5 resources, or level-4 resources, I just gather what I can, make what I can, and get points that way. No need to go seeking the major resource spots unless they're easy enough to grab. Linux User/Enthusiast | Full-Stack Software Engineer | Stack Overflow Member | GIMP User...Alright, the Elf City update lured me back to RS over a year ago. Link to comment Share on other sites More sharing options...
Will H Posted January 12, 2009 Share Posted January 12, 2009 The most frustrating problem is the overpowered daggers, and the equivalent armour which doesn't protect against them at all. It would be so much better if the melee weapons were actually balanced. I've never had a problem with the familiars at the kiln, though. Sure, I get the 'too big' message, but the window doesn't close for me. ~ W ~ Link to comment Share on other sites More sharing options...
KbdSlayer90 Posted January 12, 2009 Share Posted January 12, 2009 i know how you feel about the pickpoketing thing. i was getting some C3 clay making arrows and then some level 60 comes over to pickpocket me. i thought i would let him at it seeing as i was level 86 at the time, but then all of a sudden 5k C3 arrows goes an he legs it. so i ran after him an he JUST got into his base before i could finish the last 3hp on him. the cheeky little git. i even tried pickpoketing him back at least 5 times an just got my clay back... and another thing that is pretty rubbish is that you dont get xp for any of it. you should at least get a defferent rate of xp for each different class of clay. it makes the game slightly rubbish otherwise. =] Hey people =] Click for my Blog! The video game game!Does anyone here play travian?The banning game! [hide=Level goals][/hide] Link to comment Share on other sites More sharing options...
lebst Posted January 12, 2009 Share Posted January 12, 2009 Only 2 things I don't like are those overpowered daggers and bad spawns -.- Link to comment Share on other sites More sharing options...
Moad14 Posted January 12, 2009 Share Posted January 12, 2009 I think Jagex must have rushed through developing this minigame even more than their other projects. It's been nothing but a flaw since it was released. I love to meet people; send me a pm if you see me on RuneScape! :) Link to comment Share on other sites More sharing options...
Makoto_the_Phoenix Posted January 12, 2009 Share Posted January 12, 2009 I think Jagex must have rushed through developing this minigame even more than their other projects. It's been nothing but a flaw since it was released. You call THIS a flaw? Look at that. Just look at that. I went from 74 to 80 Smithing in a little under 4 days using Iron and Morphic Tools. I'm sorry, maybe I'm just old fashioned, but any minigame that gives a reward that good just isn't a flaw. Linux User/Enthusiast | Full-Stack Software Engineer | Stack Overflow Member | GIMP User...Alright, the Elf City update lured me back to RS over a year ago. Link to comment Share on other sites More sharing options...
Ravenkana Posted January 12, 2009 Share Posted January 12, 2009 I think Jagex must have rushed through developing this minigame even more than their other projects. It's been nothing but a flaw since it was released. You call THIS a flaw? Look at that. Just look at that. I went from 74 to 80 Smithing in a little under 4 days using Iron and Morphic Tools. I'm sorry, maybe I'm just old fashioned, but any minigame that gives a reward that good just isn't a flaw.Consider this: more than half of the rewards didn't work on release. Only Pkers and thieves got exp. The timer would bug in two out of three games. Need I go on? If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system. Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest? Link to comment Share on other sites More sharing options...
Makoto_the_Phoenix Posted January 12, 2009 Share Posted January 12, 2009 Consider this: more than half of the rewards didn't work on release. Only Pkers and thieves got exp. The timer would bug in two out of three games. Need I go on? Why bother? Those issues were resolved in subsequent updates. Perhaps before when the game first came out was it a giant flaw, but not now, and that's what I'm talking about here. But we're getting off-topic. Linux User/Enthusiast | Full-Stack Software Engineer | Stack Overflow Member | GIMP User...Alright, the Elf City update lured me back to RS over a year ago. Link to comment Share on other sites More sharing options...
AlexDT Posted January 13, 2009 Share Posted January 13, 2009 Find a noncombat clan. No pickpocketing, barriers or combat. There are a few fairly active ones out there, and they're not too difficult to find. Link to comment Share on other sites More sharing options...
Orly_Owl Posted January 13, 2009 Share Posted January 13, 2009 Quite well thought out, even though, the rewards are kinda lame for whatcould be there.. EG Clay charms for summoning thingies, etc. Also, the range and melee weapons are way overpowered, and you get no XP for gathering or making items. You should, atleast get *SOME* @Alex, thats extremely hard to do. Jagex really dont take into context power of things. I can see level 80s with lv 4 range stuff hitting upwards of 14 through prayer, OFTEN. Why? Because jagex dont think. Link to comment Share on other sites More sharing options...
fenrir321 Posted January 14, 2009 Share Posted January 14, 2009 The reason why the weapons are so over powered is because the armor is so high. You need to ko someone quickly, so high accuracy high strength weapons are needed or the prey would escape too easily. However, when you are up against "normal" armor (leather), there just isn't any excuse. The daggers are over powered by a lot. Why are they even faster than normal daggers in the first place? I took down a lvl 136 in leather by 1 iteming with a dagger. He had leather armor on and a bow + food...the weapons are too powerful for the low armor levels, but too weak if nerfed for the hardcore melee armor. As for pickpocketing, it's fair game. Granted it will own you more so than the difference in combat levels (difference between 1 and 70 thieving is a little bit greater than 1 and 70 attack in terms of success, not weapons/items), thieving puts the thief at a GREAT disadvantage. As a "professional" thief in this game, I know which will work and which is a bad gamble. Tip 1: STAY AWAY FROM THE CLOUD BANKS. I cannot stress this enough. If you stay away, they cna't thieve someone they can't see off screen, well what if they still attempt? attack with magic or jump over a wall/crevice. DO NOT GO INTO A CLOUD BANK. THIS WILL NOT stop them from thieving you. There is a bug (possibly) that allows you to thieve from a target without leaving the fog bank if they are close enough. Tip 2: Always bring another person when raiding. The difference between 2 v 1 and 3 v 2 is vastly different. It is imperative that you work together with teammates. Tip 3: Kilns are the only haven (besides safe room) from thieves. I suggest finding one quickly. Tip 4: Do not give into revenge. Even if they stole your runes, run so they don't steal MORE stuff. If they run after you, either turn around and attack or lead them through your territory to be attacked. why thieves are at a disadvantage: their range is extremely limited for "sniping" or "yoinking" \ . If it's just from spawn camping and people steal your runes, then your fault. Spawn camping is legit but you can easily be overwhelmed near end game if people run back. Closing things: safety and power in numbers. One of the most annoying things is for two one-itemers to confront you. One atacks and the other thieves. They both give a high threat level that gets you dead. A friend will help you survive by increasing dps while mitigating damage. Stealing Creation is much easier when working together efficiently. Link to comment Share on other sites More sharing options...
Orly_Owl Posted January 14, 2009 Share Posted January 14, 2009 You do know pickpocketing some mage takes all of their runes, if they actually got some? It should be based on your level. Link to comment Share on other sites More sharing options...
fenrir321 Posted January 15, 2009 Share Posted January 15, 2009 You do know pickpocketing some mage takes all of their runes, if they actually got some? It should be based on your level. There are two simple ways to solve this: 1) train thieving. Get it to 79 and you can pickpocket anyone in the game. or if you cannot be bothered to train it that high, 2) only carry about 100-200 or ele and cat runes while keeping 1k+ of each in a familiar. I suggest doing both. Link to comment Share on other sites More sharing options...
Orly_Owl Posted January 15, 2009 Share Posted January 15, 2009 How do you think that idea will help anyone? Its just rigged. Admit it. You can steal 10,000+ runes from someone. Link to comment Share on other sites More sharing options...
fenrir321 Posted January 15, 2009 Share Posted January 15, 2009 How do you think that idea will help anyone? Its just rigged. Admit it. You can steal 10,000+ runes from someone. No, the people who have 10,000 runes on them are just stupid. If I have 100 elemental runes and someone steals them, I have 1.5k elemental runes banked on my familiar to with draw as I please. If they steal, get a melee weapon, attack, and replace runes. It's not "rigged" because each "item"/stack has an equal chance (1/1 to 1/28) of being stolen. Just because someone doesn't use all of their options doesn't make the game unfair. It's like chess or go; if you put yourself in a mating net or a ladder and then complain, no one will have any sympathy for you because you were stupid and should have anticipated it or just accept the consequences of your mistakes. Link to comment Share on other sites More sharing options...
Orly_Owl Posted January 15, 2009 Share Posted January 15, 2009 Knowing that NPCs have unlimited coins in their 'inventory', when we pickpocket them should we get all their coins? No. Because thats just stupid.. Sure the people with 10000 runes are stupid, infact, people who fight in SC are kinda stupid :P But that doesnt mean that a level 40 who might have 50 thieving can just go up to a level 90 and take all the runes. If you think taking all the runes is a fair go, seriously, you go mage for a while and get pickpocketed. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 15, 2009 Share Posted January 15, 2009 Knowing that NPCs have unlimited coins in their 'inventory', when we pickpocket them should we get all their coins? No. Because thats just stupid.. Sure the people with 10000 runes are stupid, infact, people who fight in SC are kinda stupid :P But that doesnt mean that a level 40 who might have 50 thieving can just go up to a level 90 and take all the runes. If you think taking all the runes is a fair go, seriously, you go mage for a while and get pickpocketed. The only people who are stuipd is the people who keep all their runes in their inventory, I leave around 300 in invo and the rest in my summon where they can't be touched. I've maged in around 50 games, been pickpocketed many times. Pickpocketers get around 2 trys for my 2 sets of runes out of 28 items before they're frozen, and that's only for the lucky people who get within pickpocketing range. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
fenrir321 Posted January 15, 2009 Share Posted January 15, 2009 Knowing that NPCs have unlimited coins in their 'inventory', when we pickpocket them should we get all their coins? No. Because thats just stupid.. Sure the people with 10000 runes are stupid, infact, people who fight in SC are kinda stupid :P But that doesnt mean that a level 40 who might have 50 thieving can just go up to a level 90 and take all the runes. If you think taking all the runes is a fair go, seriously, you go mage for a while and get pickpocketed. Oh, you'd be surprised by how many mages seem to be asleep at the computer. They get sucked into the whole "I must get revenge on that thief and get back my honor!" No. Revenge = stupid waste of time in this game. It will either go into ko (which means infinite loop for the context) or you will have MORE stuff stolen. a lvl 50 who has 99 thieving is a SERIOUS threat on the battlefield. Sure, one of them can be dealt with, but so can a single lvl 138. And I have maged a lot in that game. I have also pickpocketed a lot in that game To answer your question, first, do you even know that npc's have infinite coins on them at all times? Why do we only get a single piece of bread for stealing the baker's whole stock? It is non sequitor, but it keeps the game balanced. You can equivocate an npc to a rock. Why don't we just mine the rock once and get 28 ores? Why don't we actually use our brains and carry 28 items in Sc to give us an edge? Some do. Those are the people who survive/remain un-incapacitated. Npcs : players = apples : to oranges One's great, the other sucks :lol: jking, but if npcs = players, then pvp = pve, which it doesn't by far And to reply to "fighting in Sc is stupid," playing runescape is stupid because it isn't real. And fi playin rs is stupid, then not only is posting on tipit stupid, but we're all stupid for doing it. Link to comment Share on other sites More sharing options...
Orly_Owl Posted January 15, 2009 Share Posted January 15, 2009 Just because you use different tactics doesnt mean jagex didnt screw up. Although I like that idea comp :o Seriously though, this game really does need to be fixed. I dont see how the last part of your post works fenrir. Yeah the concept of it isnt stupid, but the way people actually fight in the game is. People hitting 14+ through prayer with arrows which can hit from far away.. 20s with daggers faster than normal daggers THROUGH PRAYER.. You get one itemed, piled by level 130+ clans who should be in the clan part anyway. Link to comment Share on other sites More sharing options...
fenrir321 Posted January 15, 2009 Share Posted January 15, 2009 ^That's exactly what I said to do with runes and you rejected it -.- ... Link to comment Share on other sites More sharing options...
Orly_Owl Posted January 15, 2009 Share Posted January 15, 2009 Didnt read >.> Link to comment Share on other sites More sharing options...
fenrir321 Posted January 15, 2009 Share Posted January 15, 2009 Just because you use different tactics doesnt mean jagex didnt screw up. Although I like that idea comp :o Seriously though, this game really does need to be fixed. I dont see how the last part of your post works fenrir. Yeah the concept of it isnt stupid, but the way people actually fight in the game is. People hitting 14+ through prayer with arrows which can hit from far away.. 20s with daggers faster than normal daggers THROUGH PRAYER.. You get one itemed, piled by level 130+ clans who should be in the clan part anyway. I'm not saying the weapons are balanced I think they are overpowered, but overpowered armor needs overpowered weapons to balance. If the weapons were too weak, then the full decked out players could escape more easily. So, Jagex decided to damn us all with high powered weapons instead of damn the ones who hold little threat, though this decision has led to the surfacing of other problems (1 iteming for example). The only way as I see it to solve this problem would be to revamp combat as a whole. But yes, since what freakin time period have daggers been as fast as msbs? :shock: Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now