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Orks in Zanaris


aspeeder

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Maybe its old, and I havent seen them before, but at about 10:30 central time i saw orks wandering in zanaris north-east of the wheat field, you can talk to them and they just threaten to kill you (Funny, since they are at least half a foot shorter than me :lol: ). I dont think its one of Zanaris's old quirks, as orks are only as old as the gwd. Post theories if you want, mine is it probably has to do with the new quest (Grandmaster, maybe).

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it's not new they appear while one is doing fairy tale part 2.

 

 

 

And they stay afterwards.

 

 

 

We're all hoping for resolution to this in Fairy Tale Pt 3. ^^ I hate those stupid Orks!

 

 

 

I agree. ;)

#KERR2016/17/18/19/20/21.

 

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Those fairies need a graphic update, badly.
It's gotta be soon, the circus barkers are new graphics.

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I am quite excited about it myself, maybe we might get some "orc item" by killing all the orcs for the queen.

 

 

 

Fairtale part 2:

 

 

 

Fairy god father has invited goblins, and lots others stupid and violent creatures to Zanaris (He was plotting to take over and kill the sweet queen).

 

 

 

We helped out and saved our Queen, so now she's resting and planning to fight back. Where God father is being dumb...

 

 

 

Anyhow that's the story..

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I suppose this thread is turning into a FTP3 predictions thread. As everyone said, the orks were there since around halfway through FTP2 and they just stayed ther afterwards. Maybe ther'll be a zanaris achievement diary with all kinds of tasks including "talk to an ork"? Or maybe they're just sitting there in preparation for their next battle against good in FTP3.

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That tears it. I'm starting an animal rebellion using my mind powers. Those PETA bastards will never see it coming until the porcupines are half way up their asses.
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I suppose this thread is turning into a FTP3 predictions thread. As everyone said, the orks were there since around halfway through FTP2 and they just stayed ther afterwards. Maybe ther'll be a zanaris achievement diary with all kinds of tasks including "talk to an ork"?

 

 

 

They'll propably dissapear after one or more sequels, so that would be a task you cannot complete at that point. So I highly doubt it.

 

 

 

Or maybe they're just sitting there in preparation for their next battle against good in FTP3.

 

 

 

They are there for security purposes.

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