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Randoms and their affect on AFK training


Owned_Nex

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AFK Training is illegal. I am not suggesting you should do this, but to discuss what some of their removals have inpacted AFKing.

 

Alright, now thats over with.

 

 

 

 

 

As most of us know, "random" events were Jagex's solution to AFKing and botting. If you did a action continously, a random may appear. Their rewards were extremely crappy for the time it took to complete them. Even the lowest of levels would not have enjoyed the rewards(Maze is the only one I acutally like). Some would disrupt combat, teleport you away, or appear and require you to talk to them. Recently, the randoms disrupting combat and the ones where you must talk to were removed. Some randoms have been replaced with teleport randoms.

 

 

 

Now, this was probably due to the fact that most of these randoms could not be completed while in combat. These new "teleport" randoms solved that problem, as you would be able to complete when with no distractions.

 

 

 

However, this introduced a new problem: Afking. It is still hard to completely AFK, but it is MUCh easier. Before, a swarm could force you to run, a random required you to talk to them or teleport you away. These randoms COULD kill you if you did nothing.

 

 

 

Now, you can AFK in safety. So what if these randosm teleported you to an remote island? You could get back and take your character back.

 

 

 

So, the discussion question is; is there any way to male randoms worthwhile, not time consuming, and anti-afk/botting?

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i think randoms r ok the way they are. they do their job still. and even if u didnt get back in time from ur AFK, u would get auto 5 min logout.

 

 

 

only issue i see is that ppl with higher total levels get randoms more often, according to jagex. this should be reversed, as lower levels have more of a tendency to 'cheat' at skills to make themselves better.

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It's not illegal because it's not against the law.

 

 

 

It isn't even really against their concrete rules. As long as you're not using an auto clicker it's not as big of a deal.

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i think randoms r ok the way they are. they do their job still. and even if u didnt get back in time from ur AFK, u would get auto 5 min logout.

 

 

 

only issue i see is that ppl with higher total levels get randoms more often, according to jagex. this should be reversed, as lower levels have more of a tendency to 'cheat' at skills to make themselves better.

 

 

 

I agree that randoms are fine as is now but didn't Jagex state that the higher the level, the less chance of a random event?

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The higher your skill total as well as your past record for successful completions of random events means you get less randoms.

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only issue i see is that ppl with higher total levels get randoms more often, according to jagex. this should be reversed, as lower levels have more of a tendency to 'cheat' at skills to make themselves better.

 

 

 

Just curious, where did you read that at? I was under the impression by the statement "random frequency is based on your total level and how often randoms are completed correctly", that the lower your total level the more randoms that would occur.

 

 

 

Anyways, at the OP post:

 

There is a difference between "AFK" training and simply not watching the screen.

 

 

 

"AFK" training is when you leave your computer for a long period of time in an aggressive area in a way to stay logged in while gaining massive experience.

 

 

 

Not watching the screen is simply looking away for a minute or two while doing another activity (such as reading the forums). This form of "afk'ing" IS allowed, and Jagex has said it is permitted. Not advised, as a random might get you, but its not against the rules.

 

 

 

As for Botting, that's what our randoms are for. They are designed to bring you to a place only a physical person could get out of. Randoms are not really designed to aim at people who are simply not looking at the screen for a short time. They are designed to disable programs and people who are not physically at their computer for a long period of time.

 

 

 

They aren't really designed as a "punishment" to kill you if your not paying attention, just to stop you from gaining any experience until you do pay attention.

 

 

 

The random change really doesn't effect much as you still have to pay attention either way to continue playing the game.

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Well, randoms DID kill players. If you are AFKing for EXP, then alot of randoms can kill you-strange plant, swarm, drunken dwarf, highway man, Dr.Jekyll etc.

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So, the discussion question is; is there any way to male randoms worthwhile, not time consuming, and anti-afk/botting?

 

The first thing that came to my mind when I read this was... by asking this question, are you asking that Jagex make randoms appear in front of you merely for the purpose of free items? You don't want them to be time-consuming and you don't want them to prevent AFKers/botters... you just want them to appear briefly, hand you something, and disappear? :?

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i think randoms r ok the way they are. they do their job still. and even if u didnt get back in time from ur AFK, u would get auto 5 min logout.

 

 

 

only issue i see is that ppl with higher total levels get randoms more often, according to jagex. this should be reversed, as lower levels have more of a tendency to 'cheat' at skills to make themselves better.

 

 

 

I agree that randoms are fine as is now but didn't Jagex state that the higher the level, the less chance of a random event?

 

ahhh, i mustve read that wrong then :?

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~ 234,921st to 99 Defence on May 9, 2019 ~

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It's not like AFKing was hard to do before the 5-minute auto logoff...it was fairly simple to put a weight on the keyboard to keep yourself logged in. And just because you don't die from randoms because you are AFK now doesn't mean you can just AFK and get away with it, because you'll get teleported to some random location and you won't be training anymore.

 

 

 

You know, I once died because I lost connection while I was fishing and a river troll picked that moment to show up and attack me. This change is definitely for the better.

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I think the randoms harassing innocent people were worse than AFKers. It would probably be a much bigger problem if Jagex has never taken the Anti RWT measures.

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Afk = Illegal? Lol?

 

 

 

Bandits would've been destroyed ages ago if that was the case.

 

 

 

As would the Skeles.

 

 

 

 

6. What is AFK training?

 

 

 

AFK training is Away From Keyboard training. While you are playing on our games, you must be at the computer. Away from keyboard training is not allowed, and you should log out when you leave the computer.

 

 

 

 

 

To keep RuneScape enjoyable for everyone please observe and follow this rule. We will not tolerate disruptive players, and if you break our rules your account is likely to be banned. Members who are banned for breaking our rules are not entitled to any sort of refund.

 

 

 

 

 

 

As for the effect on afking it still does something by teleing you from the spot and well logging them out which cuts off their XP and such. I don't think AFKing is too serious but randoms do stop the true afkers and of course they die sometimes too.

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Afk = Illegal? Lol?

 

 

 

Bandits would've been destroyed ages ago if that was the case.

 

 

 

As would the Skeles.

 

 

 

Huh? Offensive Language is a rule and Jagex hasn't taken away free chat.

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AFKing is near impossible to enforce. How can you guarantee that someone is AFKing? you can't. Even if a jmod comes up and starts whacking them with a rubber chicken and they don't respond, that doesn't mean they're AFKing. I minimize RS all the time while I train combat, there's nothing wrong with that. I even get up to get a drink, it's not like the world's going to end because of it. The only debatable type of AFKing is something like going to bandits with a bunyip and going to watch a TV show for the next couple of mins.

 

 

 

The soloution is pretty simple for this. If they don't click for long periods of time they get a random. Jagex keeps track of how many times this happens and if it happens frequently then the player gets randoms even more. Since Jagex has already done similar to the latter, I don't see what the problem is.

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The higher your skill total as well as your past record for successful completions of random events means you get less randoms.

 

 

 

Incorrect, they stated that the higher total levels, and the more you complete, the better the items you are offered would be. :/

 

 

 

 

 

And to qoute "When you successfully complete a random event you will now be given a random event gift box, which will contain a selection of rewards to choose from. The reward options are randomised, but players with higher skill totals will generally be offered better rewards, especially if they have a record of passing random events."

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Well randoms still prevent you from being away from your keyboard, as AFK stands for. The literal definition of AFK is when you go to bandits and have your character sit there attacking nonstop while you eat dinner or play Xbox Live. Jagex doesn't want this, they still want you being at your computer while training. They don't care if you browse the forums while training, as long as you're stil sitting there and not doing something else irl. So randoms are still a nuisance to trainers who browse the forums while attacking because they have to stop browsing or watching their youtube videos and finish the random to resume training. It can become a hassle. But it's still better than old randoms because they no longer threaten to kill you if you're not paying attention, you'll just sit in the random event's house until you logout.

 

 

 

If you ask me, the current randoms are an excellent compromise. They stop complete afk training because whenever you get a random you must return to your keyboard and complete it. But the randoms provide more safety for people who browse youtube or forums while training because the random will not kill them for being inattentive.

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Well randoms still prevent you from being away from your keyboard, as AFK stands for. The literal definition of AFK is when you go to bandits and have your character sit there attacking nonstop while you eat dinner or play Xbox Live. Jagex doesn't want this, they still want you being at your computer while training. They don't care if you browse the forums while training, as long as you're stil sitting there and not doing something else irl. So randoms are still a nuisance to trainers who browse the forums while attacking because they have to stop browsing or watching their youtube videos and finish the random to resume training. It can become a hassle. But it's still better than old randoms because they no longer threaten to kill you if you're not paying attention, you'll just sit in the random event's house until you logout.

 

 

 

If you ask me, the current randoms are an excellent compromise. They stop complete afk training because whenever you get a random you must return to your keyboard and complete it. But the randoms provide more safety for people who browse youtube or forums while training because the random will not kill them for being inattentive.

 

 

 

I can agree with this statement, sometimes i'll click and slip into music videos on youtube, and I've come back to being captured by bob, or that drill instructing demon. And that's only very recently, used to be fishing and would have that dumb troll attack me while I'm looking at something. Made me so mad.

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The higher your skill total as well as your past record for successful completions of random events means you get less randoms.

 

 

 

Incorrect, they stated that the higher total levels, and the more you complete, the better the items you are offered would be. :/

 

 

 

 

 

And to qoute "When you successfully complete a random event you will now be given a random event gift box, which will contain a selection of rewards to choose from. The reward options are randomised, but players with higher skill totals will generally be offered better rewards, especially if they have a record of passing random events."

 

 

 

I stand corrected. #-o

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Ideally they should pursue a policy of instantly banning anybody caught AFKing at bandits. Either that or shooting them in the face with a shotgun at point blank range, and urinating on their corpse.

 

 

 

Sounds like somebody got pushed out of bandits by an AFKer :lol: .

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