April 21, 200917 yr So because youre stubborn you wont acknowledge his request. Gotcha. Don't blame me, blame the mods. I don't have the power to do a single thing about it, and they've decided that ending a discussion simply because one user requests it isn't reasonable. Besides, I'm friends with hemen, he hasn't been in the forums lately but I could ask him to remove it in game if it was causing a problem. But it's not, the mods have made their policy clear, and I'm simply restating it. Live with it or PM a admin if you disagree and want a policy change. Be forewarned, it could take months to go through. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks
April 21, 200917 yr Jus throwin it out there. Shout to LowFatMilk for the sig! Doin your body and sig good :lol:
April 21, 200917 yr Jus throwin it out there. Then PM an admin where it might do something instead of randomly posting it on this thread. I'd like to solve world hunger, but I don't post about it here. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks
April 21, 200917 yr Locked - Author request. - mrmyk Proud Retired Council of The GladiatiorzClick here for our website - 110+ F2P Combat Requirements
April 22, 200917 yr Since a discussion in the thread was going, albeit off topic. Reopened it for the few carrying on the conversation that is not spam. "Any people anywhere, being inclined and having the power, have the right to rise up, and shake off the existing government, and form a new one that suits them better. This is a most valuable - a most sacred right - a right, which we hope and believe, is to liberate the world."Abraham Lincoln
April 22, 200917 yr Thanks for responding quickly to my PMs and being helpful Das, kudos to you :) Now, to help keep this post on topic, I'll re-iterate the previous points that were brought up before the officiousness that occurred later on in the thread: There are only three universal ways to determine the value of an item in game: Alch value, GE price, and Personal Value. Alch value, the current system, occasionally results in loss of more market value - dragon battle axe vs. whip. I believe that it is the best system for the following reasons: GE price does not apply to non-tradable items like defenders, fire capes, and quest items, as well as all degraded barrows items, and personal value is very hard to establish with a constantly changing inventory. More details are available throughout the thread, but I thought I'd outline the main points thus far to help facilitate discussion :P Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks
April 29, 200917 yr I do agree with the fact that a fire cape is extremely hard to aquire, and shouldn't be beat by a...Farseer helm I beleive you stated in the first post. I don't agree with people saying "Well, you shouldn't have died, you should have checked the items lost icon" I'd like to see how happy you would be to lose a firecape and keep 1gp, not something you want to experience. There are items that I beleive need something like a "rarity value" or something similar to that. To give items like the firecape a chance. Gained first quest cape on 3/22/09! Gained 99 fishing 5/22/09!I forgot when I got 99 cooking!Proud member of Jovial Rovers
May 1, 200917 yr Yay I dced at KBD and lost my 7m ranger boots and kept a fury, whip, and gloves. Yay I feel fantastic right now. I hate my ISP right now. 200.
May 1, 200917 yr Yay I dced at KBD and lost my 7m ranger boots and kept a fury, whip, and gloves. Yay I feel fantastic right now. I hate my ISP right now. Don't bring what you aren't willing to lose to dangerous areas... Drops: Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1 Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3 Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.
May 1, 200917 yr I do agree with the fact that a fire cape is extremely hard to aquire, and shouldn't be beat by a...Farseer helm I beleive you stated in the first post. I don't agree with people saying "Well, you shouldn't have died, you should have checked the items lost icon" I'd like to see how happy you would be to lose a firecape and keep 1gp, not something you want to experience. There are items that I beleive need something like a "rarity value" or something similar to that. To give items like the firecape a chance. Maybe give useful non-tradable items such as firecapes an appropriate faux alch value? So the items-kept-on-death system treats it as being worth, say, 5,000,000 coins, but you wouldn't get anything if you actually tried to alch it. I don't think an overhaul is required, using a fixed value which may or may not reflect how valuable an item is makes it all the more interesting, but it's unacceptable when a really 'valuable' non-tradable item which any player would prefer to keep over a 'worthless' tradable item loses out. The losses can be massive, and it's not interesting any more, it's just nonsensical. ~ W ~
May 4, 200917 yr Author Yay I dced at KBD and lost my 7m ranger boots and kept a fury, whip, and gloves. Yay I feel fantastic right now. I hate my ISP right now. Don't bring what you aren't willing to lose to dangerous areas... Most players including myself go to dangerous areas and we are fully aware of it. But it's not us who are risking thing we don't wanna loose...it's the current system. Losing Helm of neizinot (55K Cash), Dragon boots (240K), Barrow plate/top and legs/skirts (Over 400K) is something we easily can risk. But instead the system chooses to let us keep that, and loose a Fire cape or a Armadyl plate .. So do me a favor, don't say that line again as that's completely stupid. If we avoid things that we love but is risky, then where would the fun of the game go...' I do agree with the fact that a fire cape is extremely hard to aquire, and shouldn't be beat by a...Farseer helm I beleive you stated in the first post. I don't agree with people saying "Well, you shouldn't have died, you should have checked the items lost icon" I'd like to see how happy you would be to lose a firecape and keep 1gp, not something you want to experience. There are items that I beleive need something like a "rarity value" or something similar to that. To give items like the firecape a chance. Maybe give useful non-tradable items such as firecapes an appropriate faux alch value? So the items-kept-on-death system treats it as being worth, say, 5,000,000 coins, but you wouldn't get anything if you actually tried to alch it. I don't think an overhaul is required, using a fixed value which may or may not reflect how valuable an item is makes it all the more interesting, but it's unacceptable when a really 'valuable' non-tradable item which any player would prefer to keep over a 'worthless' tradable item loses out. The losses can be massive, and it's not interesting any more, it's just nonsensical. That's a great idea Will, before looking at your post i thought of that too. I wonder if that can work 8-)
May 5, 200917 yr Most players including myself go to dangerous areas and we are fully aware of it. But it's not us who are risking thing we don't wanna loose...it's the current system. Losing Helm of neizinot (55K Cash), Dragon boots (240K), Barrow plate/top and legs/skirts (Over 400K) is something we easily can risk. But instead the system chooses to let us keep that, and loose a Fire cape or a Armadyl plate .. Except that firecapes AREN'T worth more than barrows items. An inexperienced firecaper of cb ~100 can easily acquire a Firecape with less than 200k spent on supplies. If you know how to prayer flash, and other ways to efficiently firecape, it can be done with less than 50k in supplies. Guaranteed. Even 50k is a lil high. ~Fire cape achieved at combat lvl 80~BLOG~blog~BLOG~blog~BLOG~blog~BLOG~blog~BLOG~blog~
May 5, 200917 yr Yay I dced at KBD and lost my 7m ranger boots and kept a fury, whip, and gloves. Yay I feel fantastic right now. I hate my ISP right now. Don't bring what you aren't willing to lose to dangerous areas... Most players including myself go to dangerous areas and we are fully aware of it. But it's not us who are risking thing we don't wanna loose...it's the current system. Losing Helm of neizinot (55K Cash), Dragon boots (240K), Barrow plate/top and legs/skirts (Over 400K) is something we easily can risk. But instead the system chooses to let us keep that, and loose a Fire cape or a Armadyl plate .. There is a reason why you look at what you will LOSE ON DEATH. There's a cheap alternative called Snakeskin boots, since when is +4 range bonus worth 7m+ more in a dangerous area? So do me a favor, don't say that line again as that's completely stupid. If we avoid things that we love but is risky, then where would the fun of the game go...' I do agree with the fact that a fire cape is extremely hard to aquire, and shouldn't be beat by a...Farseer helm I beleive you stated in the first post. I don't agree with people saying "Well, you shouldn't have died, you should have checked the items lost icon" I'd like to see how happy you would be to lose a firecape and keep 1gp, not something you want to experience. There are items that I beleive need something like a "rarity value" or something similar to that. To give items like the firecape a chance. Maybe give useful non-tradable items such as firecapes an appropriate faux alch value? So the items-kept-on-death system treats it as being worth, say, 5,000,000 coins, but you wouldn't get anything if you actually tried to alch it. I don't think an overhaul is required, using a fixed value which may or may not reflect how valuable an item is makes it all the more interesting, but it's unacceptable when a really 'valuable' non-tradable item which any player would prefer to keep over a 'worthless' tradable item loses out. The losses can be massive, and it's not interesting any more, it's just nonsensical. That's a great idea Will, before looking at your post i thought of that too. I wonder if that can work 8-) Drops: Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1 Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3 Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.
May 6, 200917 yr Author First of all, items are obtained to be used. And some items that are very expensive works very great at risky areas, Armadyl armour at Armadyl for example. Armadyl has highest magic defense and Armadyl boss's attack is magic that damages most. Since you pray ranged that is.. Now. First of all who said i was using Ranger boots at risky area? Someone using Ranger boots (7.1m) over Snakeskin boots (14K), is not smart. So no i was not using that (So please stop assuming it). But there is times that you need to use expensive items. At GWD for example: Verac helm, DFS, Armadyl armour, Godswords, etc If you don't then the kills of a boss will be slower and you will get hit more. So poor armour is not always a option. No matter what equipment setup you use, if you think like: 1) I will use cheap equipment and loose little when dieing. This makes you kill boss slower and get damaged more and use more supplies (Inventory) =More cash used. 2) Very few expensive items and rest decent armor and items, this will be best combo. But if expensive items are lost easily because of the system, players recovering cash will be very hard at that rate. Either way you risk stuff.
May 6, 200917 yr I can kill any boss without risking more than 25-50k, without losing efficiency, perhaps you'd be able to work out the same setups. Drops: Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1 Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3 Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.
May 7, 200917 yr Author I can kill any boss without risking more than 25-50k, without losing efficiency, perhaps you'd be able to work out the same setups. Then tell me your setup, where you risk around 25K-50K and the setup is one that don't make you loose efficiency. You claim to have that kind of setup... so tell me what setup that is. Here's a boss to make the setup for: General Graardor( BANDOS)
May 8, 200917 yr I can kill any boss without risking more than 25-50k, without losing efficiency, perhaps you'd be able to work out the same setups. Then tell me your setup, where you risk around 25K-50K and the setup is one that don't make you loose efficiency. You claim to have that kind of setup... so tell me what setup that is. Here's a boss to make the setup for: General Graardor( BANDOS) Neitiznot Helm Karil's top Bandos tassets/Verac's skirt. Glory/Fury if you want to risk more. Rune gloves Climbing boots. Zamorak cape. Skills capes are of no use, they give less magic defense and protect over Karil's top. Godsword or Whip+Defender. Ring whatever you want, Explorer's is what I use. Drops: Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1 Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3 Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.
May 8, 200917 yr Click on the equipment icon, click on the skull, adjust as needed, and stop [bleep]ing crying. Or even better, stop getting yourself killed. Might I ask how you do that? Never knew you could.
May 8, 200917 yr Author I can kill any boss without risking more than 25-50k, without losing efficiency, perhaps you'd be able to work out the same setups. Then tell me your setup, where you risk around 25K-50K and the setup is one that don't make you loose efficiency. You claim to have that kind of setup... so tell me what setup that is. Here's a boss to make the setup for: General Graardor( BANDOS) Neitiznot Helm Karil's top Bandos tassets/Verac's skirt. Glory/Fury if you want to risk more. Rune gloves Climbing boots. Zamorak cape. Skills capes are of no use, they give less magic defense and protect over Karil's top. Godsword or Whip+Defender. Ring whatever you want, Explorer's is what I use. ATTACK BONUS Equipment 1 ( Mine) Stab: 43 Slash: 124 Crush: 41 Equipment 2 (One you suggested) Stab: 39 Slash: 119 Crush: 36 DEFENCE BONUS Equipment 1 ( Mine) Stab: 261 Slash: 256 Crush: 261 Magic: 89 Range: 247 Equipment 2 (One you suggested) Stab: 181 Slash: 167 Crush: 183 Magic: 78 Range: 189 STRENGTH & PRAYER BONUS Equipment 1 (Mine) Strength: 115 Prayer: 8 Equipment 2 (One you suggested) Strength: 108 Prayer: 8 As you can see, the armor you use which is cheap is not very effective for defending. But this is not the point. Just because you say to use cheap items doesn't mean your smart. The point is not cheap item of this thread, but items that are lost and other items that are kept. In fact i can use expensive items yet loose a fair enough yet be okey with it. Losing for example over 700K cash is not a big deal for me. But losing a Saradomin sword (6.6M) over a regen bracelet (300K) is..because that's stupid. So again read...Regen bracelet (300K) protects over a Saradomin sword (6.6m). So i'll say this in big letters: It's about a ERROR in the system and i hope that it can be fixed somehow but as well maintaining current system. Will holmes suggest faux numbers and that sounds like something.
May 8, 200917 yr Mind sharing your setup? Range defence does not matter much, even if you have extremely high range defence, Graardor still hits you a lot, Melee doesn't matter for obvious reasons, Magic matters however, but you may switch to Verac's skirt if you wish to get more magic defence. +7 Strength give you +1 or 2 max damage, for a Bandos solo you do not stay very long, and therefore it won't make much of a difference anyway. However in long stays in groups that changes, but we weren't talking about that, in teams you should always bring maxed gear anyhow, since you will get blessed. (Hopefully if you have a decent team.) +5 Slash is negligible. Drops: Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1 Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3 Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.
May 8, 200917 yr Author Mind sharing your setup? Range defence does not matter much, even if you have extremely high range defence, Graardor still hits you a lot, Melee doesn't matter for obvious reasons, Magic matters however, but you may switch to Verac's skirt if you wish to get more magic defence. +7 Strength give you +1 or 2 max damage, for a Bandos solo you do not stay very long, and therefore it won't make much of a difference anyway. However in long stays in groups that changes, but we weren't talking about that, in teams you should always bring maxed gear anyhow, since you will get blessed. (Hopefully if you have a decent team.) +5 Slash is negligible. I do not need to share my setup because i was not the one to bring this all up. This thread is not about the small cash (600K-2M) lost per death. It's about unfair losses. A regen bracelet protected over a Saradomin sword. A farseer helm (It's almost impossible to sell and cost 57K) protects over Fire cape. You might say "I can get Fire cape under 50K-100K supplies", but let me tell you: Average time used at Fight cave is 2 hours. Withing that time i can get 1M from green dragon hunting at Chaos tunnels. So 50K+1M=1.05M =Fire cape. Farseer helm =50K or so. So tell me, how is it smart that you keep a Farseer helm over a Fire cape? Now stop saying "Don't risk what you can't risk".
May 8, 200917 yr Mind sharing your setup? Range defence does not matter much, even if you have extremely high range defence, Graardor still hits you a lot, Melee doesn't matter for obvious reasons, Magic matters however, but you may switch to Verac's skirt if you wish to get more magic defence. +7 Strength give you +1 or 2 max damage, for a Bandos solo you do not stay very long, and therefore it won't make much of a difference anyway. However in long stays in groups that changes, but we weren't talking about that, in teams you should always bring maxed gear anyhow, since you will get blessed. (Hopefully if you have a decent team.) +5 Slash is negligible. I do not need to share my setup because i was not the one to bring this all up. This thread is not about the small cash (600K-2M) lost per death. It's about unfair losses. A regen bracelet protected over a Saradomin sword. Onyx costs more than regen, has been in game for longer, it's funny how you don't mention whip, since it's...the exact same as a SS? A farseer helm (It's almost impossible to sell and cost 57K) protects over Fire cape. You might say "I can get Fire cape under 50K-100K supplies", but let me tell you: Average time used at Fight cave is 2 hours. Withing that time i can get 1M from green dragon hunting at Chaos tunnels. So 50K+1M=1.05M =Fire cape. Farseer helm =50K or so. So tell me, how is it smart that you keep a Farseer helm over a Fire cape? Farseer helm alchs over a Firecape. There is no reason where you should have a Farseer helm and Firecape. Now stop saying "Don't risk what you can't risk". If you don't share your setup then I can make a random setup that's better than yours and costs 0k. :roll: Drops: Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1 Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3 Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.
May 8, 200917 yr Author What does......Whip have to do with what i said. Are we discussing cheap equipment or are we discussing the topic. Your starting to piss me off. Comment on the topic, not your stupid idea of how to "be cheap". Farseer helm alches more than Fire cape, are you [developmentally delayed]ed? Everyone knows that. In early post i said that's the flaw of the death system, and yet you keep repeating it. I wonder if your next post will have anything smart in it, obviously these ones you posted so far does not. Also: Because Farseer helm (Which costs 50K-70K), alches for more than Fire cape. All of sudden that's a good thing? Fire cape: 2 hours (1M cash for me at Greens) + 50K-200K supplies = Over 1.05M!!!!!
May 8, 200917 yr What does......Whip have to do with what i said. Are we discussing cheap equipment or are we discussing the topic. Your starting to piss me off. Comment on the topic, not your stupid idea of how to "be cheap". Farseer helm alches more than Fire cape, are you [developmentally delayed]? Everyone knows that. In early post i said that's the flaw of the death system, and yet you keep repeating it. I wonder if your next post will have anything smart in it, obviously these ones you posted so far does not. Also: Because Farseer helm (Which costs 50K-70K), alches for more than Fire cape. All of sudden that's a good thing? Fire cape: 2 hours (1M cash for me at Greens) + 50K-200K supplies = Over 1.05M!!!!! Whip relates to SS because it's the 99% the same thing? Still haven't responded why you would need Firecape and Farseer helm at the same time. Post your setup now? Or your post above was just a lie. Drops: Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1 Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3 Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.
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