May 17, 200917 yr What changes would you make to any skillcape? I would make it so, depending on the last elemenal rune you use, the magic cape would change colour :thumbsup: Erin go bragh (Ireland for ever)
May 17, 200917 yr I'd probably change the firemaking cape to more of a crimson colour, it would look better imo ;) Click my signature for my blog!
May 17, 200917 yr Add another emote so there is two. Unfinished netherrack symbol of Khorne. Never forget. ~creeper face w/single tear~ DO YOU HEAR THE VOICES TOO?!?!
May 17, 200917 yr change the slayer emote .. considering how great an achievement it is, i think it's kinda lame
May 17, 200917 yr change the summoning emote back, it's crap and worthless imo atm. Those with a little bit of knowledge are more dangerous than those with none.
May 17, 200917 yr Instead of defence bonuses, bonuses that are relevant. EX: Cooking - no burning food, Herblore - 4 dose potions instead of 3, and so on. Keep the defence bonuses for the defence cape :lol: I painted some stuff and put it on tumblr
May 23, 200917 yr I would make Quest cape trimmed or at least make something to do that can trim the quest cape. 61,358th to 99 range on May 23rd, 2010.100,927th to 99 def on February 13th, 2011.
May 23, 200917 yr Re-color the Agility cape's trim, it looks way too much like cooking, and the red simply does not look right. 645th to 99 Agility. I'm always up for a good chat, feel free to pm.
May 24, 200917 yr Instead of defence bonuses, bonuses that are relevant. EX: Cooking - no burning food, Herblore - 4 dose potions instead of 3, and so on. Keep the defence bonuses for the defence cape :lol: I agree with this, although I think those are a little too extreme. Maybe a chance that you would make 4 dose instead of 3, but you shouldn't be able to every time.
June 14, 200917 yr Re-color the Agility cape's trim, it looks way too much like cooking, and the red simply does not look right. Black trim would look pretty good imo because the old Agility icon was black and black goes with pretty much everything.
June 14, 200917 yr I'd add additional, relevant, boosts as well. Some ideas: Quest cape - A series of useful teleports to various quest locations such as piscatoris(sp?). Attack - For 15 seconds you cannot miss. Strength - For 15 seconds your max hit gets a 25% boost. Stacks. Defence - For 15 seconds you can't get hit by melee/range. Hitpoints - Cures poison, disease and a full heal. Range - For 15 sec, speed of attack doubles. Mage - For 2min, no runes are required. Things like that, useful fun stuff. Seems overpowered but with one activation per hour it is far from it. Some capes would have more of a passive ability, such as fires in firemaking could have same burn rates as lumbridge range and double burn time (since the uses of FM sucks, it really could use something big). A Draconic Guide V1.4, Fimer - Multi-Timer Farming Timer V3.Dragon Boots: 39|Abyssal Whips: 16|Dark Bows: 1|
June 14, 200917 yr Other than just giving you a boost I'd change skillcapes so that when you operate it, it does something useful to its skill e.g. Hunter: Teleports you to red chinchompa area :) By three methods we may learn wisdom: First, by reflection, which is noblest; Second, by imitation, which is easiest; and third by experience, which is the bitterest. - Confucius
June 15, 200917 yr Some of the emotes need to be made a bit... better. The herblore one is simply a glorified emote of making a potion. Slayers emote is also pretty rubbish considering how hard it is to get.
June 16, 200917 yr I'd make it so I'm not 50 when my cooking emote is done >.> It's just annoying. How about you just take a fish and stuff it in a fire. It makes more sense than the frying pan pie imo. YouTube
June 22, 200917 yr i think keep the stats, but you get a special ability would be the best. also some emotes could be better, slayer and herblore the most DK's Drops: 7 Berserker Rings, 2 Warrior Ring, 1 Archers Ring, 7 Dragon Hatchet, 1 Seercull, 3 Elite Clue - All SoloGWD Drops (CS): 1 Bandos Chestplate, 2 Armadyl Hilt, 1 Armadyl ChestplateSlayer:1 D skirt, 2 Whip, 12 G Mauls, 2 Dragon Boots
June 27, 200917 yr Firemaking, it's downright ugly. I'd make it crimson-ish orange. Summoning, change it's colour, not sure to what but as it is I don't like it much? Tip.It Website Crew Leader[hide=Quotes]I love it how Jafje comes outa nowhere and answers my questionsHehe now we know what real life does...drugs, drugs, more drugs. Thank god we are addicted to something that won't kill us. [/hide]
June 28, 200917 yr I would make it so that Strength Capes don't look so lame. ................................[Currently Have - 1300M].........................................................My Beginner's Merchanting Guide - My Youtube Channel - My Twitter
July 3, 200916 yr I'd add additional, relevant, boosts as well. Some ideas: Quest cape - A series of useful teleports to various quest locations such as piscatoris(sp?). Attack - For 15 seconds you cannot miss. Strength - For 15 seconds your max hit gets a 25% boost. Stacks. Defence - For 15 seconds you can't get hit by melee/range. Hitpoints - Cures poison, disease and a full heal. Range - For 15 sec, speed of attack doubles. Mage - For 2min, no runes are required. Things like that, useful fun stuff. Seems overpowered but with one activation per hour it is far from it. Some capes would have more of a passive ability, such as fires in firemaking could have same burn rates as lumbridge range and double burn time (since the uses of FM sucks, it really could use something big). That would be a bit over-kill...... Tip.It Website Crew Leader[hide=Quotes]I love it how Jafje comes outa nowhere and answers my questionsHehe now we know what real life does...drugs, drugs, more drugs. Thank god we are addicted to something that won't kill us. [/hide]
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