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Summoning - In depth

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  • Replies 50
  • Views 4.8k
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Top Posters In This Topic

pack monsters filled with lobsters for easier, extended combat training yay!

I can see it now a level 99 mage summoning a large swarm of monsters killing everything in sight zamorak save us still good idea though

summon is more of a prayer thing

 

 

 

 

 

 

 

You sir, are an idiot.

 

 

 

 

 

 

 

Jagex have said summoning would not be a new skill, but a extension to the MAGIC skill.

 

 

 

 

 

 

 

Honestly, get your facts straight before posting :roll:

I'd like a sort of snail type monster with an incrediblely strong shell that when summons acts as an anvil for a couple of minutes. would be really useful in mines while super heating

hopefully u have put this on the official forums. You probably have better ideas than jaggex

If I concentrate really hard can I summon a brick to throw at you????

 

 

 

 

 

 

 

 

 

 

 

Seperate skill most like uses in npc vs npc fighting like outside argy

 

 

 

 

 

 

 

or

 

 

 

 

 

 

 

used to summon items like reverse alching, using mana instead of coins, good for items like dragonstones that you can hardly ever buy

Well I knew you wouldn't agree. I know how you hate facing facts.

Well thought out and excellent pics.

 

 

 

 

 

 

 

Along with the other guy, I don't think the summoned monsters would be

 

 

 

"commandable", just attack whoever ye attack, the pack just follow ye

 

 

 

around. Nice swarm idea though.

Abutebaris modo subjunctivo denuo.

 

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I think JaGeX has already made plans for their own ideas of summoning...anyways, nice idea.

Sup noobs.

  • Author
hopefully u have put this on the official forums. You probably have better ideas than jaggex

 

 

 

 

 

 

 

Thank you.

 

 

 

 

 

 

 

I've always had a knack for coming up with really good ideas for additions and stuff to games I play. Wanna hear my idea for Dragon 2h sword? Dragon shortbow? New unique weapons with totally ownage specs? I've got them out the wazoo.

 

 

 

 

 

 

 

Actually... Inspiration strikes again... (Off to make a new topic)

 

 

 

 

 

 

 

Thanks for looking guys, and I appreciate your comments :)

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hmm... one major fault.

 

 

 

 

 

 

 

What if the summon ends up going out of your view?

 

 

 

 

 

 

 

How would you control it?

 

 

 

 

 

 

 

Otherwise good idea

this would be the stupidist skill ever, if u r pking in single combat wildy u can summon monster while run away, which would be gae

If I concentrate really hard can I summon a brick to throw at you????

 

 

 

 

 

 

 

 

 

 

 

Seperate skill most like uses in npc vs npc fighting like outside argy

 

 

 

 

 

 

 

or

 

 

 

 

 

 

 

used to summon items like reverse alching, using mana instead of coins, good for items like dragonstones that you can hardly ever buy

 

 

 

 

 

 

 

making a party hat of one coin 8)

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R.I.P. Shiva and Steve

That's a great idea, and i bet that if alot of ppl on tip.it put their minds to it you would have a skill (or extension to a skill) that would be really good...

 

 

 

 

 

 

 

then jagex would f*** it up

 

 

 

 

 

 

 

but ah well everything has its doom.

 

 

 

 

 

 

 

oh and POH?

 

 

 

i really REALLY hate the idea coz you get all these 7yr olds playin rs saying

 

 

 

" oh look you can make a house in this game!! it soo much better then neopets!" :roll:

 

 

 

 

 

 

 

BUT

 

 

 

back on topic ( i ranted a bit :oops: )

 

 

 

summoning would really be great just like ancient magic it would put an edge to the game and new tactics would be formed.

 

 

 

but please jagex if your going to release a new skill make it something worthwhile and most of all challenging cause farming was a waste of time!!

How about summoning has a timer or drain like prayer? When you summon a creature a little timer appears somewhere? :?

knkcopy.jpg

 

If I concentrate really hard can I summon a brick to throw at you????

 

 

 

 

 

 

 

 

 

 

 

Seperate skill most like uses in npc vs npc fighting like outside argy

 

 

 

 

 

 

 

or

 

 

 

 

 

 

 

used to summon items like reverse alching, using mana instead of coins, good for items like dragonstones that you can hardly ever buy

 

 

 

 

 

 

 

making a party hat of one coin 8)

 

 

 

 

 

 

 

Yeah why not(coz its thick) cant think of any reason not to have it.

Well I knew you wouldn't agree. I know how you hate facing facts.

this would be the stupidist skill ever, if u r pking in single combat wildy u can summon monster while run away, which would be gae

 

 

 

 

 

 

 

Because survival techniques TOTALLY have a preference. Idiot.

Its sort of like pkin with out losing anything....

 

 

 

 

 

 

 

Maybe you go to a building pay a person for a monster body, then you wait there and control the beast.

Well I knew you wouldn't agree. I know how you hate facing facts.

like always jagex will make it stupid like with farming, and poh will be stupid just like the fight pit, its practically impossible to win and im lvl 93..... :o :roll:

well, i dont think jagex would be so stupid as to make it so you could "anti-alch" items, because then the entire economy would be screwd. It would be better if they could just summon monsters to help you or something =\ though i dont know how what the monster hits would help you gain exp

nice idea, must of took some long planning time

122 Combat : 99 Hits : 99 Attack : 99 Strength

97/99 Defence : 99 Fletching : 99 Woodcutting

That seems like an awesome skill ,but wouldn't that be a rip off of the necromancer skills on Diablo?

i hate summoning almost as much as i hate poh

 

 

 

 

 

 

 

lmao its huntor the idiot who made the i have the dark axe thread on rs.com forums

Previously known as Monkeybeast0.

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  • 4 weeks later...

This actually sounds like a good idea (although it will be like P.O.H because it keeps getting promised by JagEx but never worked on).

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