Seraphi Posted September 6, 2009 Share Posted September 6, 2009 Seeing my latest budget, I have decided to pump the production of drones even more. I am using 7.5 billion to build a set of 25 more production lines, enabling me to crank out roughly 1.7 million drones per year. Current Icarus:Reaper:Atlas production ratio is 55:1:5 A modification as been made to my AI, allowing them to tell apart civilians and soldiers with much greater precision. Link to comment Share on other sites More sharing options...
Hedgehog Posted September 6, 2009 Share Posted September 6, 2009 Scientists are working on extracting a chemical from the bad shrimp to create a new psychedelic drug. CN1's are still in production, and the plans are up for sale for 300 billion dollars to almost all countries. The super-plane-shooter-downers are coming together well. I think I will name them SPSD's. I think we should re-do the battle, its not that I mind losing, its just that the scenario was like 20% accurate. Link to comment Share on other sites More sharing options...
The Dark Lord Posted September 6, 2009 Share Posted September 6, 2009 I never thought about creating MORE production lines. Oh shi- Britannia is copying Ross and is producing 25 more production lines. The new factories will cost about 10 billion to make. Currently, we can produce about 100,000 Lancelots annually. That's only because other countries let us use some of their production facilities. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
a_bert Posted September 6, 2009 Share Posted September 6, 2009 By putting your entire national budget of this year into the production of military facilities; you're nation as a whole is going to fall behind the development of other nations. Sere, your national budget is 300b, so if you're using 250b of that on those production lines.. Also, with 25 production lines, it's likely going to cost you more than 300b to run them all... Penguin, 480b is a bit high, but considering you only get to use 20% of that for extra projects I don't think it matters that much. WOAH, just realised I missed out a 0 in my factory post. I better fix that now.. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Wisp Posted September 6, 2009 Share Posted September 6, 2009 Scientists are working on extracting a chemical from the bad shrimp to create a new psychedelic drug. CN1's are still in production, and the plans are up for sale for 300 billion dollars to almost all countries. The super-plane-shooter-downers are coming together well. I think I will name them SPSD's. I think we should re-do the battle, its not that I mind losing, its just that the scenario was like 20% accurate. How exactly does your super plane shooter downer work? You realize that the plane could go over your entire country in about 3 and a half minutes? Hegemony-Spain Link to comment Share on other sites More sharing options...
Hedgehog Posted September 6, 2009 Share Posted September 6, 2009 Scientists are working on extracting a chemical from the bad shrimp to create a new psychedelic drug. CN1's are still in production, and the plans are up for sale for 300 billion dollars to almost all countries. The super-plane-shooter-downers are coming together well. I think I will name them SPSD's. I think we should re-do the battle, its not that I mind losing, its just that the scenario was like 20% accurate. How exactly does your super plane shooter downer work? You realize that the plane could go over your entire country in about 3 and a half minutes? Didn't I already explain it to you? It tracks the plane and estimates when it will cross over one of the SPSD's. Then the SPSD shoots an object into the air at the plane. It most likely won't hit, but if it even hits 1 plane at any point in time it's successful. I'd give it a 10% chance at striking down the plane. Link to comment Share on other sites More sharing options...
The Dark Lord Posted September 6, 2009 Share Posted September 6, 2009 By putting your entire national budget of this year into the production of military facilities; you're nation as a whole is going to fall behind the development of other nations. Sere, your national budget is 300b, so if you're using 250b of that on those production lines.. Also, with 25 production lines, it's likely going to cost you more than 300b to run them all... Penguin, 480b is a bit high, but considering you only get to use 20% of that for extra projects I don't think it matters that much. WOAH, just realised I missed out a 0 in my factory post. I better fix that now.. I meant 10 billion for all 25 production lines, lol. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
ThurinEthir Posted September 6, 2009 Share Posted September 6, 2009 Penguin, 480b is a bit high, but considering you only get to use 20% of that for extra projects I don't think it matters that much. I know it's already higher than most current nations, but seeing as quite a few of my territories have rapidly growing economies (or had, in 2008), perhaps it could be higher. Considering Taiwan's current GDP is $400b and growing (and that's just Taiwan), an $80b growth over 50 years doesn't seem...right... Cenin pân nîd, istan pân nîd, dan nin ú-cenich, nin ú-istach.Ithil luin eria vi menel caran...Tîn dan delu. Link to comment Share on other sites More sharing options...
a_bert Posted September 6, 2009 Share Posted September 6, 2009 Yeah I think I was being a moron If you're producing lancelots though, they cost a lot more than 80$.. I guess they take longer to make too, so maybe it's balanced out. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
The Dark Lord Posted September 6, 2009 Share Posted September 6, 2009 Yeah I think I was being a moron If you're producing lancelots though, they cost a lot more than 80$.. I guess they take longer to make too, so maybe it's balanced out. Okay, now you're confusing me. $80 per Lancelot?! They cost about 1 million to produce. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
a_bert Posted September 6, 2009 Share Posted September 6, 2009 Er, I guess I wasn't clear, I meant that the XTF_4000 costs 80$ to produce. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Seraphi Posted September 6, 2009 Share Posted September 6, 2009 Atlas drones recalled for modifications. They will soon be able to interlock from the top as well as the side. So now I can have 14 foot high iron walls with a load of high precision pistols on the front. I'm going to sell my Exobreaker A-4 designs on the open market now, since human troops rarely see any use in my forces lately. They cost 170 billion for anyone who is not an ally/member of the NWO, 100 billion to allies/ NWO members. Payment can be made over 5 years, if need be. Link to comment Share on other sites More sharing options...
a_bert Posted September 6, 2009 Share Posted September 6, 2009 What on earth makes them cost over 20x as much as a naval ship 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Seraphi Posted September 6, 2009 Share Posted September 6, 2009 What on earth makes them cost over 20x as much as a naval ship The plans of one of the most well kept military tech secrets in the game. That said, I'll half those prices, as they are a bit crazy :? Yeah, I'm no good at pricing things tbh. I either underprice the hell out of them, or make them so overpriced that nobody wants them. Edit: Screw it, NWO members get them for free. Nobody else gets them. Link to comment Share on other sites More sharing options...
The Dark Lord Posted September 6, 2009 Share Posted September 6, 2009 How recent are A-4 suits anyway? SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Seraphi Posted September 6, 2009 Share Posted September 6, 2009 How recent are A-4 suits anyway? They're the latest Exobreaker design. A good 35 years of research has been put into them. Better than anybody elses suits, I assure you. Lancelots, maybe, but they're designed for heavy combat, Exobreakers fit around a human body. Link to comment Share on other sites More sharing options...
a_bert Posted September 6, 2009 Share Posted September 6, 2009 Well that went well I actually thought you meant each unit.. :P Sorry! We're going to build a factory in the Solomon Islands to produce these, as the mining there should provide a lot of the key minerals (inc. metals) needed to produce each suit. As we're going to get these minerals "free", I estimate the cost of each exosuit to be around 120,000$, with each one taking 36 hours to make, so we'll say that we can make about 20 per 2 days, working on a staggered system. There are 312 working days (inc saturday) in a years calender, so that's 3120 suits being made per year, at a cost of 374,400,000. Or 375 millionish. Add an extra 15 million on there for factory maintenance. And that's 400 million being used. This years surplus cash.. 360 billion. We're going to invest 50 billion of that into funding a research project on GM foods to help feed the growing population in India. 10 billion will go to the education scheme in India to really help push up the literacy rate. We'll build another 3 factories in Papua New Guinea (Don't have one there yet) to produce our stealth aircraft. We're going to cut back on their production and mainly use them for reconnaissance, which we hope will make them more or less undetectable (we've already gone over this!) as they won't have to drop a payload, as well as potentially reducing the cost by 500 million or so. As they cost 2.5 billion, I'm going to assume they take 6 months to build, and with 3 factories I can probably produce around 12 a year, costing 30 billion a year. We'll say this takes up 40 billion of my budget, including the cost of the factories. So I have 260b left? I guess we'll spend 60b on repaying national debt, starting with Solomon Islands because their debt is horrific for their GDP, but concentrating mainly on Japan. We'll use the remaining 200b on beginning to build a spaceship of our own [NWO should give me the tech, right?]. Should be done in 6 years. Finally, our medical core of 20,000 troops has proven to be a huge success. We're enrolling another 20,000 troops through it in the next 2 years. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
The Dark Lord Posted September 6, 2009 Share Posted September 6, 2009 Ross, what's the advantage of an exo-breaker over one of my Lancelots? They sound pretty interesting, but I can't think of a major reason for using them unless they're easy to manoeuvre in and cheap/fast to mass-produce. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
a_bert Posted September 6, 2009 Share Posted September 6, 2009 Ross, what's the advantage of an exo-breaker over one of my Lancelots? They sound pretty interesting, but I can't think of a major reason for using them unless they're easy to manoeuvre in and cheap/fast to mass-produce. I've stated they take 36 hours to build and cost 120,000$ :3 [AT LEAST IN MY FACTORIES OKAY] As a standard thing, they enhance a human's abilities and are more sleek than a lancelot, so they can move over the battlefield a lot quicker? Infact, screw it, my factory only costs 400 million to maintain per year, we'll build another 2 of them, that's 9360 per year. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
The Dark Lord Posted September 6, 2009 Share Posted September 6, 2009 Ross, what's the advantage of an exo-breaker over one of my Lancelots? They sound pretty interesting, but I can't think of a major reason for using them unless they're easy to manoeuvre in and cheap/fast to mass-produce. I've stated they take 36 hours to build and cost 120,000$ :3 [AT LEAST IN MY FACTORIES OKAY] As a standard thing, they enhance a human's abilities and are more sleek than a lancelot, so they can move over the battlefield a lot quicker? Infact, screw it, my factory only costs 400 million to maintain per year, we'll build another 2 of them, that's 9360 per year. Only 120,000 per year for an exo-breaker? That's fairly reasonable. Instead of making like 5 million Lancelots over a long time frame, it's probably better to create a couple million Lancelots at most and then giving my infantrymen the latest exo-breakers. About how many A-4 exo-breakers do you think I can create in a year if I use like 5 factories to produce them? SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
a_bert Posted September 6, 2009 Share Posted September 6, 2009 120000 per exobreaker suit, I mean I've said that my factories produce 3120 per year.. They're highly specialised pieces of equipment. Maybe I'm being too low. I guess I'm using small factories. You could in theory create upwards of 20,000 per factory, if it was large enough - i.e. multiple production lines. I just didn't want to seem too OP. I was going by the theory that a battalion of 20,000 Exobreaker suits is easily able to defeat 5x their number. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
The Dark Lord Posted September 6, 2009 Share Posted September 6, 2009 Haha, I get away with producing 50-100,000 Lancelots a year, but I also have people that help me make them, so... When I start building Lancelots again, I'll definitely produce some A4s on the side. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
a_bert Posted September 6, 2009 Share Posted September 6, 2009 Meh, okay, I'll triple my Exobreaker production then. That's still only 28080 per year. 9360 being produced by each factory. Costs 3.369 billion a year. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Seraphi Posted September 6, 2009 Share Posted September 6, 2009 Yeah, basically, Exobreakers are suits, while Lancelots could be classed as a maneuverable vehicle. This gives Exobreakers the advantage of being more hands on, as well as a lot faster. When I was at peak production, I had about 21 factories making about 18,000 per year. That said, I don't use tanks anymore, and have a pitiful amount of aircraft, so most of my effort goes to building more machines. Link to comment Share on other sites More sharing options...
RpgGamer Posted September 6, 2009 Share Posted September 6, 2009 Haha, I get away with producing 50-100,000 Lancelots a year, but I also have people that help me make them, so... When I start building Lancelots again, I'll definitely produce some A4s on the side. I'll agree to help produce them for a proper price (why is the NWO, a peace making organization, building up so many weapons?). I am good at that after all. Speaking of which, my previous orders have been fufilled and are ready to be picked up. Slow production continues on the TerrAvenger. Also, I believe I have an objection to the latest map. Malawai and Congo were misrepresented and are under Luxembourg rule. Congo looks like it got cut short a bit, so I figured I'd make a scene. I'm not entirely sure where Malawai is, but it's mine and I see no additions to my land, and I'd like that to be fixed. Quote Quote Anyone who likes tacos is incapable of logic. Anyone who likes logic is incapable of tacos. PSA: SaqPrets is an Estonian Dude Steam: NippleBeardTM Origin: Brand_New_iPwn Link to comment Share on other sites More sharing options...
Recommended Posts