The Dark Lord Posted November 28, 2009 Share Posted November 28, 2009 Scientists predict 17 more years in order for the Second Life Project to be released to the public. From that point on, Second Life's software will be improved. Scientists at the research centre in Moscow have spoken on national television about the basic aim of Second Life, "Second Life intends to use advanced software in order to create an alternative reality, a simulated reality. A simulated reality will be so realistic that users cannot tell the difference between our reality and the simulated reality itself. SR will become an exciting breakthrough for the computer industry. Imagine a world in which you can fulfill your failed ambitions. Imagine a world free of sorrow and depression. Imagine the benefits from such technology: a sharp decline in the rate of suicide and a new form of entertainment on long voyages. We are even trying to use SR on patients that are put into stasis. These patients will be able to live in their "second life" until scientists in the future can unfreeze them and treat their previously incurable ailment." Exploration satellites will be sent to all three of Kajea's moons in order to map out the moons' surfaces. Some alchemical facilities are scheduled to be built on Orojike. These facilities will contain QF generators and particle accelerators in order to supply Britanniae and Kajea with enough gold (in order to prevent gold mining). A couple light cargo ships have been sent to look for the lost probes. Once these probes are back, we will install returning devices on them and send them back out into deep space. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Guest Mrmegakirby Posted November 28, 2009 Share Posted November 28, 2009 How much is it to send a probe, and what are the odds of finding a system? Link to comment Share on other sites More sharing options...
The Dark Lord Posted November 28, 2009 Share Posted November 28, 2009 How much is it to send a probe, and what are the odds of finding a system? It costs 100 billion for an exploration probe equipped with an FTL drive, plus an additional 50 billion if you want to add a returning device on the probe. As for odds, you'd have to ask Archi about that. Last time, I sent out two probes, and they both failed. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Nero Posted November 28, 2009 Share Posted November 28, 2009 Your second life program will seem like a good idea until it gets over-run by furries. In the words of Jim Hacker:"We must fight to protect the weak against the strong""What about Dusty?""Dusty is too strong." Heh. The only war I've been the aggressor in is WW3 though, and the only actual player I declared war on was Rpg (even then, I only took Luxembourg and Belgium from him). WW5 was mutual escalation. Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
The Dark Lord Posted November 28, 2009 Share Posted November 28, 2009 Your second life program will seem like a good idea until it gets over-run by furries. Siggied. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Aeon_ Posted November 28, 2009 Share Posted November 28, 2009 And why exactly is everyone defending retech again?Well, I'm not going into his system, but I'm wondering why Rocco decided to attack him when Retech hadn't attacked him. :wall: Many believe that the 1980 eruption of Mt. Saint Helens was a catostrophic geological event, in reality it was the day that Jimi Hendrix returned to Earth from the next world and actually stood up next to a mountain and chopped it down with the edge of his hand.-Random Youtuber Link to comment Share on other sites More sharing options...
archimage_a Posted November 28, 2009 Share Posted November 28, 2009 It costs 100 billion for an exploration probe equipped with an FTL drive, plus an additional 50 billion if you want to add a returning device on the probe. As for odds, you'd have to ask Archi about that. Last time, I sent out two probes, and they both failed. Its a 1 in 10 chance that something will happen and then there are 50 random events it could be, at the moment. You can't find a system though, if you want to find a system you just head towards a star. You can't do this though if there are 4 or more uninhabited systems already in the known universe. Your second life program will seem like a good idea until it gets over-run by furries.And no discrimination against minority/majority groups. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
The_Mather1 Posted November 28, 2009 Share Posted November 28, 2009 [spoiler=Income]TaxesHuman 105 000 000 000 50 000 30 % 1 575 000 000 000 000 Jaffa 1 600 000 60 000 25 % 24 000 000 000 Goa'uld 1 400 1 500 000 10 % 210 000 000 Loan 1 500 000 000 5 % 75 000 000 Building company Apartements 5 000 30 000 40 % 60 000 000 Townhouses 2 500 75 000 40 % 75 000 000 Farms 900 125 000 40 % 45 000 000 Mansions 1 500 1 000 000 40 % 600 000 000 Pyramids 50 5 000 000 40 % 100 000 000 Trade Ring transporters 500 000 Naguadah bars 1 000 000 Drone sets 2 000 000 000 Tel'tac cargoships 5 000 000 000 Sales Ross 500 000 000 Archi 1 000 000 Income 1 575 025 666 000 000 Budget 10 % 157 502 566 600 000 Prometheus is now completed, it is loaded with several hundred weak ZPMs and sent to randevouz with Atlantis. It's fighter bays are filled with a total of 1,000 of the fighters seen in my avvy.Atlantis is slowing down, although not out of warp in order to let prometheus catch up. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Aeon_ Posted November 28, 2009 Share Posted November 28, 2009 Flashlight production-10/17 Shipyards-7/10 Many believe that the 1980 eruption of Mt. Saint Helens was a catostrophic geological event, in reality it was the day that Jimi Hendrix returned to Earth from the next world and actually stood up next to a mountain and chopped it down with the edge of his hand.-Random Youtuber Link to comment Share on other sites More sharing options...
Retech Posted November 28, 2009 Share Posted November 28, 2009 Thanks Mather. As to Rocco, I'm sure he has a plan. :unsure: Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
The_Mather1 Posted November 28, 2009 Share Posted November 28, 2009 Is the coming fight over Retech's world going to have a war-judge to whom we tell our attack/defence plans? Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Retech Posted November 28, 2009 Share Posted November 28, 2009 Even though the fleets are technically coming in at different times, we should just say they arrive at the same time to make it easier. Agreed Rocco and Mather? --------- Oh Archi, the latest one doesn't seem to work, but the earlier sector map looks great! Good job! Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
The_Mather1 Posted November 28, 2009 Share Posted November 28, 2009 Even though the fleets are technically coming in at different times, we should just say they arrive at the same time to make it easier. Agreed Rocco and Mather? --------- Oh Archi, the latest one doesn't seem to work, but the earlier sector map looks great! Good job!No, disagreed. I like the advantage.Fine, your ships are sitting ducks, I'l swoop in for an easy kill. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Guest Mrmegakirby Posted November 28, 2009 Share Posted November 28, 2009 Ahh, looks like we have a war a-brewin'! This should be interesting.Hmm...I just realised I've never before been in a war....[hide]Anywho, stats for Yexenus:Gdp: 682BPopulation: 492 million)Growth Rate: 8% per year YO15 Virus: 43/50 (14,2,19,17)YO15R Virus: 1/8 (14, 2, 19, 17)YN26 virus: 1/30 (8, 13, 3, 15) Current amount of floating stations: 14. (Adding 10 every 2 years) Time until next batch: 1/2Current amount of stationary stations: 0. (Adding 20 every 20 years) Time until next batch: 2/20Current production points: 2000Budget: (GPD: 682B) Bio-warfare research: 100bArmy: 30BPublic services (Including healthcare): 150BBuilding ships/Production stations: 360BAnd I'm saving the other 42B/Year incase of emergencies.[/hide] A few pages back (Around 216) Doom posted a system for ship production stations. Something like 200 points every station? And do you have to spend your points the moment you get them, or can you save them up over the years? Link to comment Share on other sites More sharing options...
Wisp Posted November 28, 2009 Share Posted November 28, 2009 Yep ^And I usually say "I'm gonna produce X ship for the next 5 years" and go with that. Hegemony-Spain Link to comment Share on other sites More sharing options...
Guest Mrmegakirby Posted November 28, 2009 Share Posted November 28, 2009 Ah, ok, thank you. Link to comment Share on other sites More sharing options...
Guest Mrmegakirby Posted November 28, 2009 Share Posted November 28, 2009 Wait, about how much would each station cost to keep running? Link to comment Share on other sites More sharing options...
Seraphi Posted November 28, 2009 Share Posted November 28, 2009 I have 26 shipyards in Sega-Res, and they're not producing shops anymore. We need a point list for defensive structures too. If nobody else can do that at the moment, I'll do it. I'll assume Furlong Fortresses are worth about 1500, which means I can produce 3 per year, and my helios orbs (No idea which class they are) are worth 2 each, which means 450 per year, and that is all of my points. All of my defensive structures from this point on are no longer limited to a planet orbit, they are going to be free floating in the orbit of the star itself. Archi, its been a week so I think its time to roll for a strange element, so I guess I might as well do that.24 - We got Strange Chromium. Link to comment Share on other sites More sharing options...
Seraphi Posted November 28, 2009 Share Posted November 28, 2009 [hide]Super Space Stations, (such as Kent in Adrigas, when it is at full capacity with full complement) are worth 1,000,000 points.Super Space Stations (U), (Such as Kent in Adrigas, when it is below capacity) are worth 200,000+whatever complement it does have.Ultra Space Stations, (Can't think of any) are worth 200,000Sa Matra, (Super vessels), are worth 200,000 but there can only be 1 at a time in the whole universeBattle Space Stations, (Doom's) are worth 150,000 but have no capacity to repair shipsEndeavorer Stations, (Like the three I am building) are worth 100,000 with the main purpose of repairing ships and producing fighters(it has very little in the way of defense itself)Furlong Fortresses, (Basically a heavy(Long+Mid+Short range) weapons platform) are worth 90,000 points but cannot repair, rearm or otherwise interface with ships.Space Stations, (Short and mid ranged weapons platforms, like the one destroyed this turn) are worth 50,000 points and cannot repair ect.Ultra Heavy Battleships, (Extremely powerful vessels) are worth 20,000 pointsSuper Battleships, (Powerful vessels) are worth 10,000 pointsHeavy Battleships, (Better than average vessels) are worth 1,000 pointsGreat Fortresses, (Mid range weapons platform) are worth 500 points and cannot repair ect.Blank Fortresses, (Short range weapons platform) are worth 400 points and cannot repair ect.Overload Fortresses, (Long range weapons platform) are worth 300 points and cannot repair ectBattleships, (Standard warships) are worth 100Escorts, (All manner of weaker ships) are worth 50Fighters, (Ships that require another ship to support it) are worth 10Missiles, (Specified missiles fired from places outside the battle) are worth 5Transports/Carriers, (Unarmed vessels) are worth 0 For your ease you can use the abbreviations:SSSSSSUUSSSMBSSESFFSSUHBSBHBGFBFOFBEF[/hide] Also, Aether is now purchasing all spare material, no matter what it is. I have been producing matter harvesters for a while now, and I am beggining the full-scale dissasembly of Joru and Lo-bustran to fuel the project which is happening in Eos. Archi has the name for it, but I keep forgetting. Link to comment Share on other sites More sharing options...
Guest Mrmegakirby Posted November 28, 2009 Share Posted November 28, 2009 What kind of station is used for defenses, and how many points can you get from each? Link to comment Share on other sites More sharing options...
Wisp Posted November 28, 2009 Share Posted November 28, 2009 I also added a ship to that, that currently is a unique ship for my empire. The Dreadnought, it's worth 100,000 (10,000 production points). I researched it a while back. EDIT: Unless anyone has anymore complaints or suggestions, I'll set up the new material on random planets, and map those planets, marking the location. Hegemony-Spain Link to comment Share on other sites More sharing options...
Seraphi Posted November 28, 2009 Share Posted November 28, 2009 No complaints, but I think I'll let you guys squabble over this "Magiconium"I'd rather use strange matter anyway <_< Link to comment Share on other sites More sharing options...
Wisp Posted November 28, 2009 Share Posted November 28, 2009 No complaints, but I think I'll let you guys squabble over this "Magiconium"I'd rather use strange matter anyway <_<Well, the material will be the only way to do certain things. Hegemony-Spain Link to comment Share on other sites More sharing options...
Seraphi Posted November 28, 2009 Share Posted November 28, 2009 And what of strange elements? We're making it fair, mind, we're getting 1 strange element per week, generated by taking the Atomic numbers on the periodic table and using a RNG. Link to comment Share on other sites More sharing options...
Wisp Posted November 28, 2009 Share Posted November 28, 2009 And what about them? Hegemony-Spain Link to comment Share on other sites More sharing options...
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