archimage_a Posted December 3, 2009 Share Posted December 3, 2009 which can deflect lasers to a point,Impossible. I can't find the article but basically the tiniest imperfection in the shell renders the reflective or deflective capacity nil.Effectively fighting a laser by reflection is the same as flighting a brick with a sheet of plate glass, hence why I didn't attempt to make reflective armour.Also....Just the one gun? http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Wisp Posted December 3, 2009 Share Posted December 3, 2009 which can deflect lasers to a point,Impossible. I can't find the article but basically the tiniest imperfection in the shell renders the reflective or deflective capacity nil.Effectively fighting a laser by reflection is the same as flighting a brick with a sheet of plate glass, hence why I didn't attempt to make reflective armour.Also....Just the one gun?Hmm. I could have sworn I read about that working, as long as the initial heat from the laser didn't melt through it. But whatever, I won't argue that.The ship is only designed for a support role, either for destroying super, or ultra battleships (1 hit from the main gun and your dead, or atleast useless). It does have some small lasers for shooting down missiles, though not nearly as many as your caravels. This isn't gonna be my main battleship or anything, it's the artillery where my battleships are the tanks. Hegemony-Spain Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 3, 2009 Share Posted December 3, 2009 Instead of reflecting the laser, isn't it possible to somehow absorb the energy and disperse it across a wide surface in order to counteract the damage (sort of like how bullet-proof armor works)? SWAGÂ Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Wisp Posted December 3, 2009 Share Posted December 3, 2009 Just did the math. For the exterior armor, and oxygen inside the ship alone it weights 103,560 Tons. Including internal walls, supplies, ammunition and so on, I'll say it weighs 163,560 tons. It's largest projectile is 100 tons, a 166 cubic foot solid tungsten shot. Hegemony-Spain Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 3, 2009 Share Posted December 3, 2009 Just did the math. For the exterior armor, and oxygen inside the ship alone it weights 103,560 Tons. Including internal walls, supplies, ammunition and so on, I'll say it weighs 163,560 tons. It's largest projectile is 100 tons, a 166 cubic foot solid tungsten shot. What would be the purpose of firing a single, enormous rail gun projectile at the Urk-Orz? Due to their mass numbers, wouldn't it be a lot better to have some sort of flak-like projectile that can attack several ships at once? Also, keep in mind that their ships are filled with liquid ethanol, a highly flammable substance. A spark on the interior should be enough to compromise the ship. (You might also want to read my post on the bottom of the last page. It might be pretty helpful.) SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Wisp Posted December 3, 2009 Share Posted December 3, 2009 Just did the math. For the exterior armor, and oxygen inside the ship alone it weights 103,560 Tons. Including internal walls, supplies, ammunition and so on, I'll say it weighs 163,560 tons. It's largest projectile is 100 tons, a 166 cubic foot solid tungsten shot. What would be the purpose of firing a single, enormous rail gun projectile at the Urk-Orz? Due to their mass numbers, wouldn't it be a lot better to have some sort of flak-like projectile that can attack several ships at once? Also, keep in mind that their ships are filled with liquid ethanol, a highly flammable substance. A spark on the interior should be enough to compromise the ship. (You might also want to read my post on the bottom of the last page. It might be pretty helpful.)Eh, this isn't necessarily for use against them. But, it is useful if I put a high powered bomb, fire it into a center of a swarm of them, and have it detonate with no chance of it being stopped. And I'll look into what you said.Here's a to scale model of the projectile. It's not actually that big, but it's very dense with a high melting point. http://img223.imageshack.us/img223/4369/projectile.jpg For reference, here's a pro-cons of the ship: Pro: Massive firepower, can destroy almost anything other than a dreadnought or Sa Matra in a single shot.Strong ArmorMassive RangeCons:Only close range defensive abilities are 500 fighters and anti missile/projectile lasers.Long Reload timeLimited number of shots. Each ship is worth 5,000 PP (5 super battleships worth) Hegemony-Spain Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 3, 2009 Share Posted December 3, 2009 Dusty's bomb is a planet-buster, correct? The tungsten shell should protect Dusty's bomb long enough for it to be calibrated and detonated in the middle of the swarm. Assuming that the ships travel close to each other, the bomb should be powerful enough to at least wipe out a good number of the ships (if not most). SWAGÂ Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Wisp Posted December 3, 2009 Share Posted December 3, 2009 Something like that would be possible, I think.Terran transports have arrived in centauri, the remainder of the population is loaded up an head to Tefarn. Hegemony-Spain Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 3, 2009 Share Posted December 3, 2009 I would create an update for today, but it's nearly midnight and I have school tomorrow. I guess I'll just post an update for what should have been today's update along with the update for tomorrow at a later time. I was going to create an awesome update post today, but my creativity kinda went dead after I discovered that I couldn't think of a name for a certain region of Kajea. I might go ahead and just put some updates for the Gaian expedition tomorrow. Maybe I'll just think of a ton of stuff to research and just do that. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
archimage_a Posted December 3, 2009 Share Posted December 3, 2009 Fair enough =D In other news all Caravels are being fitted with Eletron Lattice Forceshields. These devices are aranged on the hull with nodes every 1.6 meteres, with a maxium range for each lattice at 5 meteres. The forceshields are not terribly powerful, they are designed to protect against light weapons, such as light goalkeepers and weak Arc Casters. However they can hold off quite sustantial amounts of power for short periods(This is not aimed at Dooms new weapon, I doubt they could withstand that). This refit is being conducted due to the scaling back of the production parameters of the stations(Which are basically now 1,000 for each station, 2,000 for Kent, and 300 for the middle 10 days) Caravels have been scaled back to 5,000 PP(including lattice addon). Building a station(prefab or otherwise) takes 9,600 PP, total. I currently have 5,000 PP per turn and am utlising this to build 38 Stations.However because of the dire need for Caravels(Either to fight the Urk-Orz in their eventual conquering of my space(so I believe) or to plunder the weak coalition of nations which defeated the Urk-Orz) I am going to complete(fully) two stations(in Eos) in 4 turns. These stations will generate 2,000 PP per turn, total.I will spend this 2,000 PP on build another 2 stations to level 2 and one station to level 1 over two years.(Expending 4,000 of the 4,000 I have over two years)I will then upgrade the level 1 to a level 2(at the cost of 800PP) and begin work on another two level 2 stations. (Expending 3,200 on the new stations, 800 on finishing and 600 on prefabing)I will then finish prefabing (at a cost of 1,000) a station to level 2, and build 2 more to level 2 and 1 to level 1(Expending 3,200 on new stations, 1,000 on prefabbing, 800 on building a level 1)I will finish the level 1 and 3 stations to level 2 and begin another level 1 and start upgrading it to level 2(Expending 4,800 on stations and 800 on upgrading and 1,200 on the level 1 with upgrades)I will then finish the level 1 and start 5 more stations to level 2 and 1 station to level 1 (Expending 8,000 on stations, 400 on upgrades and 800 on the level 1)I will then finish the level 1 and start 7 to level 2 and 1 to level 1 (11,200 to stations, 800 to finishing, 800 to level 1 station)I will then finish the level 1 and start 10 level 2 and 1 to level 1. (Spending 16,000 on stations, 800 on finishing and 800 on level 1s)I will then finish the level 1 and begin upgrading all the stations to level 12. (Spending 800 on the level 1 and then 21,400 on the stations which amount to 304,000 to complete)I will then spend 13,400 per year on completing these stations, taking 22 years to complete normally, but though careful upgrading I can finish in 17 turns(plus the 16 years to get there, so 33 years total). Yielding a net output of 38,000 PP for Eos. Both of my mineral system planets will follow the standard 12 year program and Adrigas will continue with its 5,000 PP per year. These 5,000 PP will produce 4 Caravels every 4 years, with the next 4 years on hold. To summerise,:Massive building program is Eos over the next 33 years.2 New stations in the two mineral systems over the next 12 years,Caravel construction suspended for the next 4 yearsAll Caravels to be upgrade with Lattice Forceshields. My current fleet deployment is, 5 Caravels in Fadou, 10 in Yare, 10 in Netio, 10 in Adrigas(as well as 30 Transports), 20 in Eos and 205 prepared for Rapid responce duties(including all 10 of the Capital Class). Also 1 ship is on loan to Sere to explore the Heavy space Portal. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
paul191600 Posted December 3, 2009 Share Posted December 3, 2009 How long is it going to take to research that ship anyways? The sour dough of the epitmous pie hungers for another's sweet lips to be dulled into a state of most irreverant humblenessTUBULAR BELLS! Link to comment Share on other sites More sharing options...
archimage_a Posted December 3, 2009 Share Posted December 3, 2009 I think, as long as the ship doesn't include any new technology, it can be produced 1 year after proposal. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
The_Mather1 Posted December 3, 2009 Share Posted December 3, 2009 It has been discovered that by setting a weak EM-beam to a certain frequency it is able to; not only dematerialize, but also rematerialize an object within range. It seems the exact frequency of the EM-field is what decides the distance the object must be at and where it reapears. [spoiler=Income]TaxesHuman 150 000 000 000 50 000 30 % 2 250 000 000 000 000  Jaffa 2 400 000 60 000 25 % 36 000 000 000  Goa'uld 2 500 1 500 000 10 % 375 000 000  Loan 1 500 000 000 5 % 75 000 000  Building company Apartements 5 000 30 000 40 % 60 000 000  Townhouses 2 500 75 000 40 % 75 000 000  Farms 900 125 000 40 % 45 000 000  Mansions 1 500 1 000 000 40 % 600 000 000  Pyramids 50 5 000 000 40 % 100 000 000  Trade Ring transporters 500 000  Naguadah bars 1 000 000  Drone sets 2 000 000 000  Tel'tac cargoships 5 000 000 000   Sales Ross 500 000 000  Archi 1 000 000   Income 2 250 037 831 000 000  Budget 10 % 225 003 783 100 000   Does anyone know of an empty, habbitable planet within a few systems away from Imezon? Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
archimage_a Posted December 3, 2009 Share Posted December 3, 2009 Fadou and Meoxo have empty habitable planets.http://amapciv.webs.com/habitable.htm http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted December 3, 2009 Share Posted December 3, 2009 Capiah has 7 planets. :) Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony  The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Wisp Posted December 3, 2009 Share Posted December 3, 2009 It has been discovered that by setting a weak EM-beam to a certain frequency it is able to; not only dematerialize, but also rematerialize an object within range. It seems the exact frequency of the EM-field is what decides the distance the object must be at and where it reapears.  I'm gonna go ahead and say that no, it hasn't. No randomly discovering things, especially those that are completely stupid, and probably violate heisenburg's uncertainty principle. Hegemony-Spain Link to comment Share on other sites More sharing options...
Retech Posted December 3, 2009 Share Posted December 3, 2009 [hide=Today's Progress][hide=Capiahs] System: Capiah-Planet: Capiah 1 and 2 (same stats)Distance: 175,000,000 kmRadius: 8,000Gravity: 1.3 GOrbit Period: 390 daysRotation: 22.8 hrsMean Temp: 18 CAtmosphere: 1.2 ATM (N2 73%, O2 26%, Ar 1%,)HospitablePopulation: 60,000,000Moons: None About it: Capiah is the most established colony besides that of Japan on Earth. With a quickly expanding population and abundant species of kelp, the settlers are thriving. The relatively large amount of land is still mostly unused, aside from defences, but future uses could be found. Military:Regulars: 100,000Heavy Battleships: LDS Sea Kelp, LDS Sea Current, LDS Wave, LDS Kelp Seed (1 per day total)Battleships: 4 (1 a day)Fighters: 20 (10 a day)Transports: 0 (100 a day) Transports currently heading to Capiah:  [/hide][hide=Erikio]System: Recea Decimus-Planet: ErikioDistance: 500,000,000 kmRadius: 18,000 kmGravity: 2 GOrbit Period: 747 daysRotation: 18 hrsMean Temp: 20 C (really hot on the surface, cool in the oceans)Atmosphere: 2 atm (N 58 %, O2 28%, Ar 2%, Carbon Dioxide 12%)HospitablePopulation: 20,000,000Moons: None Erikio is the seat of the Lichtes government and homeworld to most of its people. Skyscrapers exist that are taller than almost any structure on Earth, mainly because the buoyancy that the water provides. It is covered by 99% water, with the land harnessed to grow luxury food crops, meat, and defensive installations. Military:Regulars: 25,000,000Heavy Battleships: LDS Sturgeon, LDS Sea king, LDS Fried Fish, LDS Wavebreaker, LDS Manta Line(1 per turn)Battleships: 25 (5 a turn)Fighters: 250 (50 a turn)Transports: 0 (100 a day)  [/hide][hide=Meoxo] System: Meoxo-Planet: New Erikio (Replaces aquatic)Distance: 160,000,000 kmRadius: 7500 kmGravity: 1.1GOrbit Period: 385 daysRotation: 22.9 hrsMean Temp: 287K/17CAtmosphere: 1 atm (N2 78%, O2 21%, Ar 1%)HospitablePopulation: 600,000,000Moons: None-- New Erikio has quickly been upgraded into a full scale military base. Massive underground tunnels snake through the continental shelf and deeper into the sea crust. The majority of Lichtes citizens live here, sheltered from infectious viruses and invading aliens by the limitless fortifications and defences. Military:Regulars: 100,000Heavy battleships:Battleships: 6 (2 per turn)Fighters: 40 (10 per turn)Transports: 0 (100 per turn) Transports currently heading to Erikio: [/hide]  [hide=Technology in progress] Name: CoilgunsCompletion Date: December 20thEffects: Uses monopoles to power a gun which has little to no recoil Name: Scram CannonCompletion Date: Christmas!Effects: Uses Kinetic energy and supersonic combustion to launch a projectile as far as other weapons without the complexity. [/hide] [hide=Constructions] Name: Sector E battlestationCompletion Date: December 7thEffects: Helps defend Japan from space attacks Name: Sector VI battlestationsCompletion Date: December 1stEffects: Colonizes Capiah VI Name: Sector VII battlestationsCompletion Date: December 1stEffects: Colonized Capiah VII Name: Sector Capital battlestationCompletion Date: December 1stEffects: Protects Erikio Name: Royal Engineering school of ErikioCompetion Date: December 1stEffects: Increase production of engineers, speeds up spacefleet construction and design Name: Lichtes Embassy in Kyoto, JapanCompletion Date: December 1stEffects: None, just housing for royal officials Name: Sector O BunkerCompletion Date: December 1stEffects: Hides up to 50 million people in a defensive location with filtration and food Name: Advanced tunnel fortifications and life supportCompletion Date: First Phase, December 1st (Ongoing)Effects: Increases time Japan can withstand siege, increases defence bonus slightly Name: Advanced Tunnel fortification and life support systemsCompletion Date: December 1stEffects: Provides housing, food, and supplies in the event of a virus attack Name: LDS Ocean TrenchCompletion Date: December 1stEffects: Super battleship Name: LDS Manta RayCompletion Date: December 1stEffects: Super battleship[/hide] [hide=Standing Army] Regulars: ~50,000,000Super Battleships: LDS Ocean Trench, LDS Manta RayHeavy Battleships: 12Battleships: ~60Fighters: ~ 700Transports: 700 Super Battleships: Produced on case by case basisHeavy Battleships: 1 per turnBattleships: 5 a turnFighters: 100 a turnTransports: 100 a turn[/hide][/hide] Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony  The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Retech Posted December 3, 2009 Share Posted December 3, 2009 Is the lump heading towards my planet a big lump?   Also, I won't be on until 9pm or so in the United States. I have a math competition. :thumbsup:   Please don't make the Urk-Orz attack me in that time, I want to get my defensive plans in. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony  The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
The_Mather1 Posted December 3, 2009 Share Posted December 3, 2009 It has been discovered that by setting a weak EM-beam to a certain frequency it is able to; not only dematerialize, but also rematerialize an object within range. It seems the exact frequency of the EM-field is what decides the distance the object must be at and where it reapears.  I'm gonna go ahead and say that no, it hasn't. No randomly discovering things, especially those that are completely stupid, and probably violate heisenburg's uncertainty principle.But I previously said I was going to do further research on effects caused by the EM-beam, I even specified it to the demolecularisation effect caused by it. And Retech; May I ask that my people be allowed to settle on the lands by your great seas of the Capiahs? Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Seraphi Posted December 3, 2009 Share Posted December 3, 2009 I'm going to create 3 stations per turn in Eos, and the rest of my points are going towards creating my new ships, and other ships as well. Link to comment Share on other sites More sharing options...
The_Mather1 Posted December 3, 2009 Share Posted December 3, 2009 Not to be nagging but if in order for me to make stargates I would be ready to compromise. As well I have some points to make clear before you start argumenting against it:-Wormholes are physically possible.-They can also be made artifically.-I know of one exotic matter which could be used as a stabilizer.-They require only 112 887 160 294 992 watts of power(aprox 113 terrawatt).-That ammount of power is available to me as to be generated by small devices January 5th.-The owner of the planet each gate is to be housed on can himself chose if and where it shall be situated.-All matter coming through the gate(including the unstable vortex that comeseach time the gate is activated) can be blocked by a barrier of "any" kind placed within micrometers of the event horizon.-They are one-way, an incoming wormhole cannot be traveled through with an exeption for radiation(such as radio waves), outgoing wormholes however can be used.-The DHD(dial-home-device) that comes with the gate can be replaced by some sort of advanced remote controll or dialing computer.-Gates can also be dialed by manually turning the inner ring. As you see this is in no way unfair, overpowered or physics-breaking. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
archimage_a Posted December 3, 2009 Share Posted December 3, 2009 -Wormholes are physically possible.-They can also be made artifically.-I know of one exotic matter which could be used as a stabilizer.-They require only 112 887 160 294 992 watts of power(aprox 113 terrawatt).-That ammount of power is available to me as to be generated by small devices January 5th.-The owner of the planet each gate is to be housed on can himself chose if and where it shall be situated.-All matter coming through the gate(including the unstable vortex that comeseach time the gate is activated) can be blocked by a barrier of "any" kind placed within micrometers of the event horizon.-They are one-way, an incoming wormhole cannot be traveled through with an exeption for radiation(such as radio waves), outgoing wormholes however can be used.-The DHD(dial-home-device) that comes with the gate can be replaced by some sort of advanced remote controll or dialing computer.-Gates can also be dialed by manually turning the inner ring. Fine, 2000(5 and a half real life years) years time you can build them, they will then take 90 million PP each. I believe that was something like how long it took the ancients to research them...Research cannot be sped up by anything, even random events.Also all wormholes will be on the star trek model, except that the gates anchor them. This means that matter can travel both ways, the wormhole will remain active for some years and violently explode when it has finished, it will also be non-instantaneous and will kick out lethal doses of radiation so cannot be transverse by single humans, but instead requires space ship transports. It cannot be blocked by any known method, but if the 'gate' is turned off at one end then wormhole will destabilize...sort of like a loose hosepipe...spraying its contents over the system and surrounding space. If two wormholes collide they will form a net, which is twice as hard to navigate but leads to 3 or 4 different locations. This can be cumulative, effectively linking all of space, but navigating this would be neigh impossible. Powerful explosions inside the wormhole will cauterize the link, turning the wormhole into a cul-de-sac.  It's largest projectile is 100 tons, a 166 cubic foot solid tungsten shot.The math for that indicates you need thrusters which are 200,000 times as powerful as ones that can move you up to light speed instantly. Basically the recoil is 6^13 Joules...so about the same as the Hiroshima bomb. I'm gonna go ahead and say that no, it hasn't. No randomly discovering things, especially those that are completely stupid, and probably violate heisenburg's uncertainty principle. Despite the fact that Doom invokes the HUP just about every time anything happens I agree that it isn't gonna happen. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Nero Posted December 3, 2009 Share Posted December 3, 2009 Instead of reflecting the laser, isn't it possible to somehow absorb the energy and disperse it across a wide surface in order to counteract the damage (sort of like how bullet-proof armor works)?That would be Dirithanium plating :DÂ Also, TFed's combat fleet is heading to Sinabo. Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
archimage_a Posted December 3, 2009 Share Posted December 3, 2009 Can I get figures by the fifth? Thanks. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Nero Posted December 3, 2009 Share Posted December 3, 2009 Can I get figures by the fifth? Thanks.3 Super Battleships40 Heavy Battleships80 Battleships120 Carriers (which have had ion cannons added to them so they pack more of an offensive punch)12,000 Fighters Maybe more, idk, I just made that up weeee. -- The colonies on Sinabo have converted their factories to churn out E2S fighters at alarming numbers, to help assist the Federation fleet when it arrives. http://www.youtube.com/watch?v=2G6auIFn5yc&feature=PlayList&p=1CD04928E73E3009&index=10Actually I think the battle should be fought to this tune:http://www.youtube.com/watch?v=1bQ-SpgzmWc&feature=PlayList&p=1CD04928E73E3009&index=20:PSlay the dragon would be cool too...http://www.youtube.com/watch?v=G1xOeH3W-14&feature=PlayList&p=1CD04928E73E3009&index=46http://www.youtube.com/watch?v=OLx7JvYsUWY&feature=PlayList&p=1CD04928E73E3009&index=86[bleep] it I can't decide. Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
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