Jump to content

Hegemony-V2 begins page 302


fastortoise

Recommended Posts

  • Replies 13.1k
  • Created
  • Last Reply

Top Posters In This Topic

  • Wisp

    1315

  • Nero

    1281

  • Seraphi

    1274

  • archimage_a

    1157

Hehe. Agreed. All Wiki's, except Wikipedia are barred as sources of information. Online Journals and the like are still allowed.

Thing is that is my exact weapon and I asked for permission to make it (and I got it) but I do believe there's a wikipedia page/article on it...

...found it, but it is short and incorrect, the StarGate wiki is however mentioned as a see also in the Ronon Dex(owner of the first gun of that kind seen) so it is recognized as a valid source by wikipedia.

FaladorTavern-2.png

TheMather1.jpg

Twitter:

@TheMather1

Link to comment
Share on other sites

Guest Mrmegakirby

Let him have his gun, but it would require an insane amount of power to shoot anything at the speed of light, never mind recoil.

Link to comment
Share on other sites

Let him have his gun, but it would require an insane amount of power to shoot anything at the speed of light, never mind recoil.

The PM shoots at the speed of a D.Eagle(large caliber handgun) not the spped of light, the PEP90 however shoots that fast but it fires a laser so slowing it down would drain power.

FaladorTavern-2.png

TheMather1.jpg

Twitter:

@TheMather1

Link to comment
Share on other sites

The point for boarding is that what is the roll probabilities?

 

According to the system thing, it said 90% to take over, which is why I designed most of my ships as boarding ships.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

Link to comment
Share on other sites

Boarding weapons have a 90% chance of taking over a ship, a 10% chance of losing the ship and a 25% chance of both ships blowing up. (Each are rolled seperately, so you could take the other ship, they could take yours and you could both blow up)

That was before Doom and Dusty started installing anti-boarding systems. Now it is based on ground combat scores. I think. Its fairly ridiculous because the system has become much more complicated.

Well I knew you wouldn't agree. I know how you hate facing facts.

Link to comment
Share on other sites

Doom and Dusty, don't you see that anti-boarding systems make no sense? It won't help you against the Urk Orz, since they will defeat your troops.

 

--------------------

 

Anyways, can you tell me if I can keep the same system against the Urk-Orz. With Doom and Dusty's system, you're underpowering boarding.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

Link to comment
Share on other sites

Well the way I'm boarding, I'm using the special note of my Whale Class Ultra Battleship and sending in fighters to latch on to their battleships. They'd at most get my fighters, which are... rather pathetic. :)

 

I think that it should remain 90% boarding chance for everyone, or I'll have to add a powerful note about how water splashes into the ship and increases the combat modifier. :)

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

Link to comment
Share on other sites

Yeah you can board Urk-Orz ships, but mostly they will give up their ships and invade yours instead....effectively you will trade ships.

 

Our ships aren't filled with ethanol, though. They would have to all have plenty of ethanol in their exosuits (assuming they all even have a suit) in order to survive on our ships. I also assume that they can deplete their ethanol supply (just like we can use up our oxygen), causing them to suffocate. I'm further assuming that people don't have any submachine gun turrets scattered throughout their ships, preventing boarding.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

Link to comment
Share on other sites

Well gun turrets can be "assumed for everyone", but then I'd just add the note that my boarding ships are so filled with water that it floods the entire ships and gives a 1000% modifer for my people. :)

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

Link to comment
Share on other sites

Urk-Orz all wear suits, since they would die instantly outside of them due to the nature of our universe.

Their Ethanol supply is recycled indefinately using electrolysis.

Submachine guns probably wouldn't do massive amounts of damage against the Urk-Orz Exosuits.

Well I knew you wouldn't agree. I know how you hate facing facts.

Link to comment
Share on other sites

Well gun turrets can be "assumed for everyone", but then I'd just add the note that my boarding ships are so filled with water that it floods the entire ships and gives a 1000% modifer for my people. :)

 

What if someone boards the ship (wearing a bio-suit) and opens up your air locks?

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

Link to comment
Share on other sites

Well according to the official boarding system, the chances are my people would all wash out the ship. :)

 

 

 

Of course, I'm not going to go down this train of thought unless Archi confirms a system so I can actually design my ships based on it.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

Link to comment
Share on other sites

I'm further assuming that people don't have any submachine gun turrets scattered throughout their ships, preventing boarding.

 

Actually, all of my sace craft are carefully outfitted with precisely placed AA guns to prevent this very thing (as well as ship to ship bombing). Yay for planning ahead!

Quote

 

Quote

Anyone who likes tacos is incapable of logic.

Anyone who likes logic is incapable of tacos.

 

PSA: SaqPrets is an Estonian Dude

Steam: NippleBeardTM

Origin: Brand_New_iPwn

Link to comment
Share on other sites

Everyone can have turrets, but since everyone has some, we should just ignore them. Boarding should be the way it was. We ignore a lot of realistic things in this game, and boarding should be the way it was to keep it balanced. It's about game balance.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

Link to comment
Share on other sites

I'm further assuming that people don't have any submachine gun turrets scattered throughout their ships, preventing boarding.

 

Actually, all of my sace craft are carefully outfitted with precisely placed AA guns to prevent this very thing (as well as ship to ship bombing). Yay for planning ahead!

 

On the interior?

 

I'm imagining an AA turret to be the big guns that are used on this:

 

[hide=]Destroyer_Okrylenny.jpg[/hide]

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

Link to comment
Share on other sites

Boarding doesn't take place ship to ship. This isn't old pirate tactics of swinging from the masts on ropes to board the enemy ship, we're using transports to do it. Like rowboats.

 

My ships have been designed to prevent or at the very least hinder enemy boarders from the very beginning.

Link to comment
Share on other sites

Well I'm doing ship to ship, but my ships aren't that big. :)

 

-----------------------

 

Well my ships are designed to prevent them from being blown up, but they can be blown up. Just because it seems more plausible to prevent boarding than to prevent total incineration, this is really stupid as to reduce boarding from a viable option to an option no one would ever use, because it can be "easily prevented".

 

In other news, I am developing a biological weapon that is used in the case that people ignore the existing system and add "boarding defences" which make boarding unfeasible. In essense, it would make it like the old system, since all the crew would be dead (the biological weapon is incredibly concentrated, and would kill almost instantly, but dissapates easily), so I just have to deal with it like the original system, without the defences.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.