Nero Posted December 8, 2009 Share Posted December 8, 2009 What is with your recent fascination with boarding people's ships Retech? Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Retech Posted December 8, 2009 Share Posted December 8, 2009 It probaly doesn't, but I'm figuring out a way to subvert the subverter. If they just went with the system, then fine, but I'm just figuring out a way to logically ignore that. So I made an extremely overpowered weapon which can only be used against an overpowered boarding defence. It keeps the balance. :thumbsup: Or we could just ignore the boarding defences completely. ------- That's the way we can beat the Urk-Orz! Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Nero Posted December 8, 2009 Share Posted December 8, 2009 By boarding them? No, like you said, they have a modifier of 1000. YOu beat them by blowing them up. You can't insta-make super weapons either, Retech. Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Retech Posted December 8, 2009 Share Posted December 8, 2009 No no no. See Dusty, you added "boarding defences" and made it all dependant on combat modifiers. The old system was that once the enemy's armor and shields were down, then there was a 90% chance you took over their ship. It made a lot of sense, considering that there's also the risk of you losing your ship or having both ships explode. It's not overpowered, since you still have to go through their shielding and armor anyways. -------------- I'm arguing on the basis of game balance. Otherwise, boarding would be worthless. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Nero Posted December 8, 2009 Share Posted December 8, 2009 No no no. See Dusty, you added "boarding defences" and made it all dependant on combat modifiers. The old system was that once the enemy's armor and shields were down, then there was a 90% chance you took over their ship. It made a lot of sense, considering that there's also the risk of you losing your ship or having both ships explode. It's not overpowered, since you still have to go through their shielding and armor anyways. -------------- I'm arguing on the basis of game balance. Otherwise, boarding would be worthless.That makes no sense at all. A ship without armour and shields isn't denfenseless if it gets boarded. It still has its crew, its internal weapons and systems, its life support, its power, etc.90% chance of taking over the ship is such a stupid percentage. And game balance? Boarding is useless. How many ships were boarded in WW2? Hell, even WW1? Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Retech Posted December 8, 2009 Share Posted December 8, 2009 Boarded or incinerated. Keep in mind that boarding is harder as you have to defeat both the armor and shielding of the spacecraft, while with other weapons you only have to take down one of them. ---------------- I'd just like a ruling from Archi, instead of arguing about this. If he rules with boarding defences that make boarding nigh impossible, then I'll just go change my stats of the ships to values where everything is the same. This is really wrecking ship customisation, as there are only a few combinations you could go for now. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 8, 2009 Share Posted December 8, 2009 Okay, I have some evidence that'll end the argument about Dusty's drug from a few pages back: [hide=Proof][hide=] http://forum.tip.it/topic/241086-the-tip-it-hegemony/page__st__5080__p__3887278entry3887278[/hide] [hide=] http://forum.tip.it/topic/241086-the-tip-it-hegemony/page__st__4120__p__3871913entry3871913[/hide] [hide=] http://forum.tip.it/topic/241086-the-tip-it-hegemony/page__st__4060__p__3870753entry3870753[/hide] [hide=] http://forum.tip.it/topic/241086-the-tip-it-hegemony/page__st__3420__p__3860609entry3860609[/hide] [hide=] http://forum.tip.it/topic/241086-the-tip-it-hegemony/page__st__2520__p__3845691entry3845691[/hide] [hide=] http://forum.tip.it/topic/241086-the-tip-it-hegemony/page__st__2500__p__3845535entry3845535[/hide] [hide=] http://forum.tip.it/topic/241086-the-tip-it-hegemony/page__st__2240__p__3838614entry3838614[/hide] [/hide] (This isn't meant to be against Dusty, but this definitely ends the debate. Dusty got his arctic plant mixed up with his drug. Only his plant wasn't Haven research.) *This is not to be confused with Haven, the Britannian organisation that is in charge of the Second Life programme. This is Haven, a chain of islands between the Americas and Africa on Earth, where mutual research takes place.* SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Retech Posted December 8, 2009 Share Posted December 8, 2009 Great, now that's settled. I need Archi to make a ruling on boarding: making it almost impossible, keeping it the same, or decreasing the percentage. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 8, 2009 Share Posted December 8, 2009 Great, now that's settled. I need Archi to make a ruling on boarding: making it almost impossible, keeping it the same, or decreasing the percentage. Of course, only the countries that had research teams on Haven have the technology. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Grim_ Posted December 8, 2009 Share Posted December 8, 2009 *Dramatic music sounds* ARCHIVE C IS COMPLETE!@!@!@!@!@ though the full details of the umbrella project that has taken up most of the MSS's time to fully defend are not known one of the major components of it is lasers. More specifically 60 years of research into combat lasers that would be on par with or a little below ross's ARC lasers. All ships are being outfitted with goal keeper MAS lasers. Link to comment Share on other sites More sharing options...
archimage_a Posted December 8, 2009 Share Posted December 8, 2009 If you want to board a ship you need to get the other person to PM me, or post, the number of people on the ship. Othewise it is impossible for me to work out. Urk-Orz are assumed to automatically work at the price of 1 ship being abandoned per ship captured.(at least) http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted December 9, 2009 Share Posted December 9, 2009 So we're scrapping the old system of a dice roll? If so, I'm going to go and change my ship stats. -------- I am developing a "mixture" if you will which enhances the growth rate of a virus (makes it grow in a body faster). The bad side effect is that most of the time, the virus kills off the population near it within a few minutes, so it can't spread much further. -------------------------- My big ship (the 10,000 PP one) captures by sending tranport/fighters to board the ship. How would that work with the Urk-Orz? ------------------------- I think we should make a combined offensive against the Urk-Orz on the weekend. I think it is imperative to drive them out before they cause any more damage. ------------------------- I am also sending 5 Kelp Class Heavy Battleships equipped with the new material to catch up with the first group of tranports. Since the warp is less, they should be on par with each other. You know the group I mean, right Archi? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Guest Mrmegakirby Posted December 9, 2009 Share Posted December 9, 2009 [hide=Stats for Yexenus] Overall:Gdp: 4.4TPopulation: 1.1 billion)Growth Rate: 0% per year Weapon Research:YO15 Virus: 52 years (Complete, may research occasionaly)YO15R Virus: 52 years (Complete, may research occasionaly)YO154YM virus (46 years research + 4 years mutation) YN26 virus: 12/30 YNT8 virus: 10/30 Note: Viruses can be deployed earlier, but will have weekend stats. Space Ships/Production stationsBuilding 2 production stations: 2/20Moving of Retech's station: 2/20 Current space fleet:4400: fighters 200: battle ships 108: heavy battle ships 13: super heavy battle ship 3: ultra heavy battle ships 1 flagships Budget:(GPD: 1.2T)Bio-warfare research: 2TBuilding procuction stations: 400BArmy: 1TPublic services (Including healthcare): 1T[/hide] Link to comment Share on other sites More sharing options...
RpgGamer Posted December 9, 2009 Share Posted December 9, 2009 Something like that, Sere yes. Some are those giant turrents, others are the gattling gun type AA gun. Point is, no small craft can get near my ships with out permission. Also, why the hell do you have so many Dusty quotes saved up, lol? Were you just bored ou tof your mind? Quote Quote Anyone who likes tacos is incapable of logic. Anyone who likes logic is incapable of tacos. PSA: SaqPrets is an Estonian Dude Steam: NippleBeardTM Origin: Brand_New_iPwn Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 9, 2009 Share Posted December 9, 2009 Something like that, Sere yes. Some are those giant turrents, others are the gattling gun type AA gun. Point is, no small craft can get near my ships with out permission. Also, why the hell do you have so many Dusty quotes saved up, lol? Were you just bored ou tof your mind? I spent about half of an hour searching the old thread because I felt like settling a debate. :lol: SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Grim_ Posted December 9, 2009 Share Posted December 9, 2009 Just pointing this out there but by this weekend I will have 9 praetorian carriers and 27,000 fighters to go along with those ships. The carriers are being outfitted with archnite armor and the unmanned fighters are being equipped with a battery that will allow them to fire a MAS laser 5 times. Link to comment Share on other sites More sharing options...
Guest Mrmegakirby Posted December 9, 2009 Share Posted December 9, 2009 Is there anyway we can put a few new systems into the universe? I don't think any systems are 100% un-inhabited. Link to comment Share on other sites More sharing options...
archimage_a Posted December 9, 2009 Share Posted December 9, 2009 I will see what Doom says over the weekend and update the map(if allowed) on monday. Might be a case of deleting some of the systems. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 9, 2009 Share Posted December 9, 2009 Update: There are seven more years until Second Life goes public. Plans for the first Gaian colony is underway. I cannot stress the gravity of some of the projects that I'm working on with Kamino. They will revolutionise our society. Kajean population is estimated to be at around 2 billion. The City Improvement Programme has commenced. It will aim at creating and restoring monuments in cities, along with the ongoing infrastructure upkeep. The development of monuments should increase citizens' pride of their cities and increase their morale even more. It should also improve the tourism industry. Cities such as Jerusalem will also be improved. Cities will look more wealthy (including the public transportation systems that have been installed in every metropolitan city years ago), which should match the drastic improvements to the average quality of life. The Grand Memorial Museum has opened to the public. This museum features many artefacts recovered from Britannian and Holy Empire lands on Earth (including the pyramids!). Parts of the museum are decorated with an opulent style. Gas harvesting facilities are being built around the two gas giants. The national anthem has been changed from Rule, Britannia! (or "God Save the King" as it was used later on) to Land of Hope and Glory. We believe that it will reflect the triumph of individual happiness over imperialism. The anthem shouldn't cause any trouble because the song isn't just about Britain -- it's about OUR land! http://www.youtube.com/watch?v=podh1wht9RY&feature=related SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Seraphi Posted December 9, 2009 Share Posted December 9, 2009 My ARC cannons have been in development for almost 80 years now, and they've been a continuous project with a large amount of money going into it.I think its safe to say that my lasers are more advanced than any others which exist at the current time, and unless you have a spare 15 trillion per year to siphon into research, that isn't changing anytime soon. Like, Rpg, I don't like competition in my main fields, heh. Link to comment Share on other sites More sharing options...
Retech Posted December 9, 2009 Share Posted December 9, 2009 Something like that, Sere yes. Some are those giant turrents, others are the gattling gun type AA gun. Point is, no small craft can get near my ships with out permission. Also, why the hell do you have so many Dusty quotes saved up, lol? Were you just bored ou tof your mind? ------------------------------------------ That was Rpg's quote. I don't know how to use quote tags. Anyways, if your ship's weaponary, shields, and armor have been blown off, I think it would be easy to board. Not that I want to actually board you, but whatever defences you put on your stuff, the Urk-Orz are just going to have a better kind. ------------------------------------------ [hide=Today's Progress][hide=Capiahs] System: Capiah-Planet: Capiah 1 and 2 (same stats)Distance: 175,000,000 kmRadius: 8,000Gravity: 1.3 GOrbit Period: 390 daysRotation: 22.8 hrsMean Temp: 18 CAtmosphere: 1.2 ATM (N2 73%, O2 26%, Ar 1%,)HospitablePopulation: 150,000,000Moons: None About it: Capiah is the most established colony besides that of Japan on Earth. With a quickly expanding population and abundant species of kelp, the settlers are thriving. The relatively large amount of land is still mostly unused, aside from defences, but future uses could be found. Military: Transports currently heading to Capiah: [/hide][hide=Erikio]System: Recea Decimus-Planet: ErikioDistance: 500,000,000 kmRadius: 18,000 kmGravity: 2 GOrbit Period: 747 daysRotation: 18 hrsMean Temp: 20 C (really hot on the surface, cool in the oceans)Atmosphere: 2 atm (N 58 %, O2 28%, Ar 2%, Carbon Dioxide 12%)HospitablePopulation: 500,000,000Moons: None Erikio is the seat of the Lichtes government and homeworld to most of its people. Skyscrapers exist that are taller than almost any structure on Earth, mainly because the buoyancy that the water provides. It is covered by 99% water, with the land harnessed to grow luxury food crops, meat, and defensive installations. Military:Regulars: 25,000,000Heavy Battleships: LDS Sturgeon, LDS Sea king, LDS Fried Fish, LDS Wavebreaker, LDS Manta Line(1 per turn)Battleships: 25 (5 a turn)Fighters: 250 (50 a turn)Transports: 0 (100 a day) [/hide][hide=Meoxo] System: Meoxo-Planet: New Erikio (Replaces aquatic)Distance: 160,000,000 kmRadius: 7500 kmGravity: 1.1GOrbit Period: 385 daysRotation: 22.9 hrsMean Temp: 287K/17CAtmosphere: 1 atm (N2 78%, O2 21%, Ar 1%)HospitablePopulation: 1,000,000,000Moons: None-- New Erikio has quickly been upgraded into a full scale military base. Massive underground tunnels snake through the continental shelf and deeper into the sea crust. The majority of Lichtes citizens live here, sheltered from infectious viruses and invading aliens by the limitless fortifications and defences. This is a major Iridium monopole mining base. Deep within the tunnels, the worst of society (over 200 million) trudge down into the mines to get as much Iridium ion as they can. The ones that give above average get a comfortable bed for the night, while those below average can either go back to their homes or go down to get more Iridium to get a bed. Military:Regulars: 100,000Heavy battleships:Battleships: 6 (2 per turn)Fighters: 40 (10 per turn)Transports: 0 (100 per turn) Transports currently heading to Erikio: [/hide] [hide=Technology in progress] Name: CoilgunsCompletion Date: December 20thEffects: Uses monopoles to power a gun which has little to no recoil Name: Scram CannonCompletion Date: Christmas!Effects: Uses Kinetic energy and supersonic combustion to launch a projectile as far as other weapons without the complexity. [/hide] [hide=Constructions] Name: Sector E battlestationCompletion Date: December 7thEffects: Helps defend Japan from space attacks Name: Earth to Space Artillery BatteriesCompletion Date: December 7thEffects: Massive Artillery and Flak installations are built on land and flotation devices on sea. The ones on land often have a tunnel that goes down into the main tunnels, but these are sealed except during peacetime. Though the projectiles cannot aim straight (due to the winds), the massive amounts of artillery flying through the air and the expanse of their fleet makes it easy to hit. If the enemy begins to land, then it will be far easier to hit them. Name: Sector VI battlestationsCompletion Date: December 1stEffects: Colonizes Capiah VI Name: Sector VII battlestationsCompletion Date: December 1stEffects: Colonized Capiah VII Name: Sector Capital battlestationCompletion Date: December 1stEffects: Protects Erikio Name: Royal Engineering school of ErikioCompetion Date: December 1stEffects: Increase production of engineers, speeds up spacefleet construction and design Name: Lichtes Embassy in Kyoto, JapanCompletion Date: December 1stEffects: None, just housing for royal officials Name: Sector O BunkerCompletion Date: December 1stEffects: Hides up to 50 million people in a defensive location with filtration and food Name: Advanced tunnel fortifications and life supportCompletion Date: First Phase, December 1st (Ongoing)Effects: Increases time Japan can withstand siege, increases defence bonus slightly Name: Advanced Tunnel fortification and life support systemsCompletion Date: December 1stEffects: Provides housing, food, and supplies in the event of a virus attack Name: LDS Ocean TrenchCompletion Date: December 1stEffects: Super battleship Name: LDS Manta RayCompletion Date: December 1stEffects: Super battleship Name: Sector T BattlestationCompletion Date: OngoingEffects: Colonizes Ekedou 4[/hide] [hide=Standing Army] Regulars: ~50,000,000 (Possible 300 million + availible to be conscripted)Whale Class Ultra Battleship (Elite): 1SeaCow Class Ultra Battleship: 2Manta Ray Class Super Battleship: 5Kelp Class Heavy Battleship: 0Wave Class Battleship: 0Plankton Class Fighters: 0Sea Bottom Class Artillery Battleship: 0Transports: 800 PP: 8,900 per turn Capiah 1: 500Capiah 2: 500Capiah 6: 500Capiah 7: 500Erikio: 500New Erikio: 2,400 (10 land production stations, 6 space)Other planet (Strange material shared with Dusty): 500Arctic Planet: (In Mather's system): 500Ekedou 1: 500Ekedou 2: 500Ekedou 3: 500Ekedou 4: 500Mather's 2 home systems where he let me colonize the sea: 1,000 PP remaining: 2,900 Built this turn: -2 Space Production Stations [/hide][/hide] Mather, what are your home systems called? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Seraphi Posted December 9, 2009 Share Posted December 9, 2009 I doubt your people can survive in the Urk-Orz ships due to the ethanol.Also, boarding my ships would be pointless, as you would more or less get lethal cell damage in about an hour from the radiation. Link to comment Share on other sites More sharing options...
The_Mather1 Posted December 9, 2009 Share Posted December 9, 2009 Mather, what are your home systems called?System; Imezon, planets; Dakara(firts), Chulak(the one Hex gave me). [spoiler=Income]TaxesHuman 15 000 000 000 50 000 30 % 225 000 000 000 000 Jaffa 3 500 000 60 000 25 % 52 500 000 000 Goa'uld 4 400 1 500 000 10 % 660 000 000 Loan 1 500 000 000 5 % 75 000 000 Building company Apartements 5 000 30 000 40 % 60 000 000 Townhouses 2 500 75 000 40 % 75 000 000 Farms 900 125 000 40 % 45 000 000 Mansions 1 500 1 000 000 40 % 600 000 000 Pyramids 50 5 000 000 40 % 100 000 000 Skyscrapers 100 1 000 40 000 40 % 1 600 000 000 Trade Ring transporters 500 000 Naguadah bars 1 000 000 Drone sets 2 000 000 000 Tel'tac cargoships 5 000 000 000 Sales Ross 500 000 000 Archi 1 000 000 Income 225 056 216 000 000 Budget 10 % 22 505 621 600 000 And Ross, according to you I can catch up with ARC's(although I wont, at least not in the near future) and I can board your ships(although I won't(jaffa are hardy against radiation(although only to a certain degree(cannot survive nukes(now I'm just overdoing the ()s))))). And the ethanol in the Urk-Orz ships does prove funny, you can't survive there, but there's no dubt you would thrive. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Seraphi Posted December 9, 2009 Share Posted December 9, 2009 Bleh, I meant like 15 trillion per year for a few dozen years. I worded it slightly strangely, so I see the misunderstanding.I'm currently pumping like 10 trillion per year into improving them. Well, I doubt the Jaffa could stay aboard for more than a year or two, since this stuff is absurdly radioactive. Still, it's a lot more than humans, who would likely develop lethal cancer within about 24 hours. Eos project is currently 17/50, Krypt A is 8/25. Begginning project Krypt B, ETA 20 years. 2 Hyperion ships produced, current total is 75 Cataclysm ships produced, current total is 301 production station created, current total is 52 Link to comment Share on other sites More sharing options...
The_Mather1 Posted December 9, 2009 Share Posted December 9, 2009 Bleh, I meant like 15 trillion per year for a few dozen years. I worded it slightly strangely, so I see the misunderstanding.I'm currently pumping like 10 trillion per year into improving them. Well, I doubt the Jaffa could stay aboard for more than a year or two, since this stuff is absurdly radioactive. Still, it's a lot more than humans, who would likely develop lethal cancer within about 24 hours.You chose your words fine, I understood what you said the first time, I'd catch up with you if I used "all" 20t(I have a lot more but 20t is my disposable income now) on its for the next 20-40 years. And if Iever were to try and take one of your ships(very unlikely that I'd even considder it) I would use some sort of remote control program to control it from most likely a tel'tak left behind to bring it back home. Oh, and my OCSs are done now I guess, until such time that I am happy with ship fittng techs they are to make more OCSs(for those that did not read the post where I started them, I found out that OCS was a good arcronym for the ship-making stations or Orbital Construction Stations as I call them). Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
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