Me_Hate_Libs Posted August 12, 2009 Share Posted August 12, 2009 Why do people keep talking about exploiting bugs? A bug is not the same as a mechanics loophole. And none of you crybabies even stopped to think about the possibility of a diminishing-returns system. Actually, I did. I think a combat timer is simpler and more effective. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
lavirylime Posted August 12, 2009 Share Posted August 12, 2009 Why do people keep talking about exploiting bugs? A bug is not the same as a mechanics loophole. And none of you crybabies even stopped to think about the possibility of a diminishing-returns system. Actually, I did. I think a combat timer is simpler and more effective. Really. Then you're cool, the other people are still losers. Though RuneScape could be spiced up so much more with a diminishing returns algorithm for (most) skills. I am a tree. Link to comment Share on other sites More sharing options...
forestfrolic Posted August 12, 2009 Share Posted August 12, 2009 Question: Do they get hitpoints experience? Nemo vir est qui mundum non reddat meliorem.. Link to comment Share on other sites More sharing options...
3hitm4g3u Posted August 12, 2009 Share Posted August 12, 2009 Why do people keep talking about exploiting bugs? A bug is not the same as a mechanics loophole. And none of you crybabies even stopped to think about the possibility of a diminishing-returns system. Actually, I did. I think a combat timer is simpler and more effective. Really. Then you're cool, the other people are still losers. Though RuneScape could be spiced up so much more with a diminishing returns algorithm for (most) skills. Shut up. Question: Do they get hitpoints experience? No. Link to comment Share on other sites More sharing options...
lavirylime Posted August 12, 2009 Share Posted August 12, 2009 Shut up. Hi to you too. Who spilled your coffee this morning? Question: Do they get hitpoints experience? They're doing zero damage with splashes. 1.33*0=0. I am a tree. Link to comment Share on other sites More sharing options...
Laura Posted August 12, 2009 Share Posted August 12, 2009 Just make all spells hit every 50th/100th cast. It's too small to help real mages but it's large enough to hurt akers who afk on low hp creatures. the creatures do not have to be low level.... with a divine, regen brace and phoenix necklace i'm fairly sure i could afk on a level 70+ creature for 6 hours straight until my rol teleports me to safety. Using force doesn't solve this problem- it goes deep to the game engine to crack this nut. Poop, cheating? How can you be sure? that kind of reports get yourself banned.....Anyone has been able to take advantage of this for years now, it has only now flourished within the public. If they afk on a level 70 monster at least there is some danger. There is simply no way to prevent the entirety of afking and going further just adds to the complexity of the game. Link to comment Share on other sites More sharing options...
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