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Aeroika

What do we want 20 members have voted

  1. 1. Do you want to play on Earth

    • Yes
      70%
      14
    • No
      30%
      6
  2. 2. Do you want Alernative History?

    • Yes
      75%
      15
    • No
      25%
      5
  3. 3. Are you happy with Archimage A to run this game?

    • Yes
      50%
      10
    • No
      10%
      2
    • Only if he doesn't participate
      30%
      6
    • There doesn't need to be a 'runner'
      10%
      2

Please sign in or register to vote in this poll.

Featured Replies

Paying a set amount per turn for a set amount of time.

2Xeo5.png
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Top Posters In This Topic

That sounds good. On a totally unrelated subject, what does everyone think a single infantry person should cost to equip? We could either have a set cost or a certain amount of infantry can be created for free at the cost of population.

 

What are the prices and length of some of the existing techs? (petrol, tanks, etc)

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

http://www.youtube.com/watch?v=lwV70mxS80A

 

Here is a bad arse music video about the Battle of Waterloo. For the in-game history, just imagine some airships and aeroplanes bombing the Britishers.

 

By the way, the French uniforms are the same now as they are in the video, considering that I don't think the uniforms have really changed that much [for everyone]. It's the early twentieth century after all, and that battle took place about a century ago. The uniforms would be a little different, I suppose. It's not like we really have armored uniforms, though.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

What are the prices and length of some of the existing techs? (petrol, tanks, etc)

...(oil refinement, aeroplanes, airship, EMPs, coilguns(both large and gauss), fission powerplants, solar cells, water power(turbines), salt power, wind power, etc)

FaladorTavern-2.png

TheMather1.jpg

Twitter:

@TheMather1

What are the prices and length of some of the existing techs? (petrol, tanks, etc)

...(oil refinement, aeroplanes, airship, EMPs, coilguns(both large and gauss), fission powerplants, solar cells, water power(turbines), salt power, wind power, etc)

 

I'm pretty sure that nuclear power will never happen, as well as EMPs and any type of kinetic weapon.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

  • Author
...(oil refinement, aeroplanes, airship, EMPs, coilguns(both large and gauss), fission powerplants, solar cells, water power(turbines), salt power, wind power, etc)

 

(1 Billion should be about equal to 10 years at 10%)

 

Oil refinement to what? Petrol or Diesel?

Petrol- 1 Billion

Diesel- 1.5 Billion

Aeroplanes- ongoing research, every 2 billion man hours results in the next level of air power being reached, leveling out at 40 billion. See below.

Airships- ongoing research, since airships cost(to build) 10 Billion man hours(They are designed to be near indestructable and have a permenant residence, in my head anyway...They are flagships), the research is more of an upgrade tree taking 1 Billion(Is everyone happy with short scale?) per level and then 1 Billion to upgrade.

EMPs- Well non-nuclear EMPs were discovered in 1953 so...20 Billion to research it and another 20 Billion because the technology is far ahead of its time. 40 Billion total.

Coilguns- The only coilgun I am allowing is Teleforce because Nicola Tesla is awesome. Will take 100 Billion man hours because it is the best Anti-Air defence until SAM Sites, and pretty good at stopping invasions too. Teleforce stations protect about a 100 miles from air attack.

Fission- NA

Solar Cells- 800 Million

Hydro-Electric- 500 Million

Salt Power-NA

Wind Power- 600 Million

 

 

Upgrades:

Upgrades work like this, you can choose a tech line(seperate for land, air and sea) and then you work down it until you reach a branching point, where you can switch tech lines. The tech lines are built around either a speed, tactics, offensive, defensive or heroic focus.

Speed lets you advance faster and respond faster

Tactics means you lose less people/tanks/aircraft/ships+subs/airships

Offensive means you do more damage attacking

Defensive mans you do more damage defending

Heroic means you do more damage all round and move faster but take more damage.

 

Anyway, here is the chart. You can only research 1 per line, except line 5, 9, 13 and 17, where you can research all of them.

[hide]w6qZE.png[/hide]

Well I knew you wouldn't agree. I know how you hate facing facts.

I don't really understand why things are this expensive. Keep in mind the most powerful nations only have 100 million man hours, without losing any troops to fighting or hours to building. That's why for the fuel upgrades, and the new techs, it should be a lot cheaper but have a longer set time to research.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

  • Author

Well 1900 to 1910 to discover how to use Petrol isn't that extreme. The upgrade times might be a bit extreme though...

Maybe 50 million man hours is taken off per year due to general discoveries.

 

I don't like the idea that there are set research times, it means that a small country takes the same amount of time to develop something as a large country.

Well I knew you wouldn't agree. I know how you hate facing facts.

Just because a nation has more hired muscle (let's say China) doesn't mean it researches three times as fast as the United States. We could have it that man-hours are separate for tech and building. You get the same (current) amount for both?

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

Well so far it's just Ross, so Mather, what do you think?

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

I don't mind larger nations having greater tech potential than smaller nations. I just don't want to be forced to choose between building tanks and researching something else.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

  • Author

Well that seems much fairer than a big nation building lots of tanks and upgrading their army at the same time.

Well I knew you wouldn't agree. I know how you hate facing facts.

I think that the big nation building lots of tanks and upgrading their army is much fairer. Keep in mind with techs, small nations have to make more choices. Should I give up 20 million here or build 10 tanks...Hmmmm

 

Compared to the big nations: Hmmmmm should I give up 20 million here or build 10 tanks... Well heck, I have enough people, let's do both!

 

--------------------------

 

It seems more unfair, but in reality, it is much fairer.

 

------

 

What is the ongoing research cost for Subs?

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

  • Author

Probably the same as aircraft.

 

And not really. Imagine I am a large nation with a large army, I have to spend a large amount of time upgrading my army because it is so vast. A small country has to upgrade a small army.

 

A large country has to build a larger infrastructure, and a larger army to protect itself. A smaller country has less to build.

Well I knew you wouldn't agree. I know how you hate facing facts.

Who is calculating in infrastructure? When I looked above, it seemed that only airships really had a per unit cost attached to them.

 

---------------------

 

Just putting it out there, my people live either in the sea or tunnel complexes attached to the sea (possibly airlocked). Also, my mothership subs are basically equivilant to the airships. They're flagships.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

  • Author

No one at the moment, which means that random events will play havok when they try to something.

 

Anyway I suppose I can do both systems. 1 Billion = 10 days...

Well I knew you wouldn't agree. I know how you hate facing facts.

Ugh. I was thinking Airships would be cheaper, since my airships are quite small, and I basically use them instead of aeroplanes. Also, I like that upgrade system. How much does it cost to get one upgrade point?

 

I wanted to go with a non-time based research system, but apparently people like having an abusable time based system.

2Xeo5.png
  • Author

=P

 

Well I suppose we can have a smaller class of airships, but really Zeplins are supposed to be massive and I thought people would want to get a lot out of this expensive thing, since they would need to be heavily armoured or would be really vunerable.

 

Upgrades should take about 10% of the cost of unit.

Well I knew you wouldn't agree. I know how you hate facing facts.

Wait, don't you think we should just go with a one time research cost to gain the point on the upgrade tree and then all units produced from then on gain that bonus? If we did that, the upgrades would need to get progressivly more expensive, as well.

 

Also, with airships I wasn't thinking zeplins, I was thinking literally a sailing ship that flies.

2Xeo5.png
  • Author

Picture?

 

Well suppose you had 3 tanks and you were build 3 more this year and had just discovered something. You would need to pay 10% the three tanks you already had to bring them up to the same level, but the other tanks would cost the same as before. So the total cost for that year would be 330% of a tank.

 

That way big armies are expensive to keep active.

Well I knew you wouldn't agree. I know how you hate facing facts.

Picture?

 

Well suppose you had 3 tanks and you were build 3 more this year and had just discovered something. You would need to pay 10% the three tanks you already had to bring them up to the same level, but the other tanks would cost the same as before. So the total cost for that year would be 330% of a tank.

 

That way big armies are expensive to keep active.

 

2193-1.jpg

 

Like that.

 

EDIT: If you haven't read his books, I strongly suggest that you read the Jerle Shannara series. It's fantasy/sci-fi stuff, if you're into that. I read it years ago, and I thought that his books were pretty damn good.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

I think Jet engines are a bit extreme at the moment.

 

There aren't any jet engines on it. Those are windows. :P

 

I think that would work, to be honest. At least in this alternate time-line/universe. We could just say that they're steam-driven.

 

By the way, those are basically what my airships on Hegemony look like.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

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