archimage_a Posted June 8, 2010 Author Share Posted June 8, 2010 10pm BSThttp://wwp.britishsummertime.co.uk/ http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Earth Posted June 8, 2010 Share Posted June 8, 2010 so.. now??? Youtube account: Earthgragonsage; currently uploading not an effing thing.[hide=Memorable Crossroads Quotes.]Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.[/hide] Link to comment Share on other sites More sharing options...
archimage_a Posted June 8, 2010 Author Share Posted June 8, 2010 No....Now is 21:00(9pm) http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Earth Posted June 8, 2010 Share Posted June 8, 2010 oh. sorry. lost my head. havent gotten to sleep for 2 days. Youtube account: Earthgragonsage; currently uploading not an effing thing.[hide=Memorable Crossroads Quotes.]Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.[/hide] Link to comment Share on other sites More sharing options...
archimage_a Posted June 8, 2010 Author Share Posted June 8, 2010 =) NP http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
The Dark Lord Posted June 8, 2010 Share Posted June 8, 2010 [hide=]Rei Female Elf Cleric 4Lawful EvilZarosian Representing Serephurus Strength 9 (-1)Dexterity 15 (+2)Constitution 14 (+2)Intelligence 11 (+0)Wisdom 16 (+3)Charisma 17 (+3) Size: MediumHeight: 5' 2"Weight: 100 lbEyes: GreenHair: BlondeSkin: Pale Domains: Healing Protection Energy: Positive [Healing / Turns Undead] Total Hit Points: 36 Speed: 20 feet Armor Class: 21 = 10 + 8 [full plate] + 2 [heavy steel] + 1 [dexterity in armor] Touch AC: 11 Flat-footed: 20 Initiative modifier: + 2 = + 2 [dexterity]Fortitude save: + 6 = 4 [base] + 2 [constitution]Reflex save: + 3 = 1 [base] + 2 [dexterity]Will save: + 7 = 4 [base] + 3 [wisdom]Attack (handheld): + 2 = 3 [base] -1 [strength]Attack (missile): + 5 = 3 [base] + 2 [dexterity]Grapple check: + 2 = 3 [base] -1 [strength] Light load:Medium load:Heavy load:Lift over head:Lift off ground:Push or drag: 30 lb. or less31-60 lb.61-90 lb.90 lb.180 lb.450 lb. Languages: Common Elven Long Spear [1d8, crit x3, 9 lb., two-handed, piercing] Full plate armor [heavy; + 8 AC; max dex + 1; check penalty -6; 50 lb.] Heavy Steel Shield [ + 2 AC; check penalty -1; hardness 10; hp 20; 15 lb.] Feats: Negotiator Persuasive Skill Name KeyAbility SkillModifier AbilityModifier Ranks Misc.ModifierAppraise Int 0 = +0 Balance Dex* 2 = +2 Bluff Cha 5 = +3 + 2 [persuasive]Climb Str* -1 = -1 Concentration Con 2 = +2 Craft_1 Int 0 = +0 Craft_2 Int 0 = +0 Craft_3 Int 0 = +0 Diplomacy Cha 5 = +3 + 2 [negotiator]Disguise Cha 3 = +3 Escape Artist Dex* 2 = +2 Forgery Int 0 = +0 Gather Information Cha 9 = +3 + 6 Heal Wis 3 = +3 Hide Dex* 2 = +2 Intimidate Cha 5 = +3 + 2 [persuasive]Jump Str* -7 = -1 -6 [speed 20]Listen Wis 5 = +3 + 2 [elf]Move Silently Dex* 6 = +2 + 4 Perform_1 Cha 3 = +3 Perform_2 Cha 3 = +3 Perform_3 Cha 3 = +3 Perform_4 Cha 3 = +3 Perform_5 Cha 3 = +3 Ride Dex 4 = +2 + 2 Search Int 2 = +0 + 2 [elf]Sense Motive Wis 7 = +3 + 2 + 2 [negotiator]Spot Wis 5 = +3 + 2 [elf]Survival Wis 3 = +3 Swim Str** -1 = -1 Use Rope Dex 2 = +2 * = check penalty for wearing armor Zero-level Cleric spells: 5 per day First-level Cleric spells: 4 (3 + 1) per day + 1 from a domain: Second-level Cleric spells: 3 (2 + 1) per day + 1 from a domain: Elf * + 2 dexterity / -2 constitution (already included) * Immune to magical sleep * + 2 racial bonus to saves vs. enchantments * Low-light vision * Proficient with longsword, rapier, longbow & shortbow * + 2 racial bonus on listen, search, and spot checks Cleric * Alignment Aura * Spontaneous Casting (heal) * Turn Undead (6x/day) * High wisdom gains bonus spells daily * Domain choices give additional abilities Class HP rolled Level 1: Cleric 8 Level 2: Cleric 8 Level 3: Cleric 6 Level 4: Cleric 6 + 1 to charisma Rei 's Equipment: 74 lb 3 lb 2 lb 3 lb 10 lb 1 lb 40 lb 8 lb 1 lb 1 lb 2 lb _____ 145 lb Weapons / Armor / Shield (from above) Arrows (quiver of 20) x1 Backpack Chalk Flint and steel Lantern (bullseye) Pick Signet ring Spyglass Alchemist lab Disguise kit Healer kit Holy symbol (silver) Spell component pouch Total More about Rei :[/hide] SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
archimage_a Posted June 8, 2010 Author Share Posted June 8, 2010 We are up. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Nero Posted June 8, 2010 Share Posted June 8, 2010 Where are you guys playing this? Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Earth Posted June 8, 2010 Share Posted June 8, 2010 Maptool Youtube account: Earthgragonsage; currently uploading not an effing thing.[hide=Memorable Crossroads Quotes.]Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.[/hide] Link to comment Share on other sites More sharing options...
Grim_ Posted June 8, 2010 Share Posted June 8, 2010 Where are you guys playing this?The maptool (dungeonal posted a link a bit back) you can use a character creation calc to create a character. That reminds me SERE YOU DO NOT NEED THE HEALING DOMAIN. Link to comment Share on other sites More sharing options...
Seraphi Posted June 8, 2010 Share Posted June 8, 2010 That was a really fun session. Then my rolls turned to crap. Still fun though. Link to comment Share on other sites More sharing options...
The Dark Lord Posted June 9, 2010 Share Posted June 9, 2010 For those of you who wondered why I disappeared... I was disconnected from the server and couldn't get back on. Anyway, what's the updated map? How far did we explore? SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
archimage_a Posted June 9, 2010 Author Share Posted June 9, 2010 Right. Well. The band started out with another attack on the evil trash monstersAfter almost getting hit by a grate, Ross decided to lead an expedious retreat.After retreating the band try to work out what was odd about the well, but failed. Then explored a house and Earth found a bag of Gold coins!But Ross was ambushed by a member of the Dragon Below, an EYEBLADE!However Ross and Retech managed to talk him down, before stabbing him.The fight turned bad when a bear, seemingly kennalled in a nearby house, attacked!Fortunately Earth had managed to find the Wizard, Tim, who was able to save the day.As Tim explained the situation many of the members settled down to sleep.Meaning that very few were able to arrive at the cave, where they were outnumbered.Tim, though powerful, could not save the team without sacrifice.Thus summoned a huge wall of Iron, which crushed him, but also three of the attackers.The final attacker was dispatched and the team settled down after mining some crystal. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Earth Posted June 9, 2010 Share Posted June 9, 2010 so, tim killed himself? NO! i liked that guy! Youtube account: Earthgragonsage; currently uploading not an effing thing.[hide=Memorable Crossroads Quotes.]Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.[/hide] Link to comment Share on other sites More sharing options...
archimage_a Posted June 9, 2010 Author Share Posted June 9, 2010 We all did, but he was too powerful to be allowed to live :unsure: http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
archimage_a Posted June 9, 2010 Author Share Posted June 9, 2010 Note to anyone and everyone. Building a maptools version of Dungeoneering!I am gonna leave it hosting(So people can build it) whenever I can(Which will be any time I am not doing Avernum), so feel free to pop along and put up some buildings, create a couple of NPCs, whatever you want, its our game. Same pass and address, but this one will get you to GM mode rather than player. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Grim_ Posted June 9, 2010 Share Posted June 9, 2010 What would you say if I were to offer to look into (after awhile obviously) a 4e round (if I could get the map editor right I could eventually host the campaign [that is assuming my internet is not worse than ross's]) EDIT: this is also after the campaign you are planning and ross's are finished (and DEAD DEAD I SAY DEAD) Link to comment Share on other sites More sharing options...
Seraphi Posted June 9, 2010 Share Posted June 9, 2010 I don't really like 4e. It takes the focus off of roleplaying a bit, and turns it into "D&D Lite: The Boardgame". Archi, what would you say if I asked that the sessions be more "Planned start and finish time"? I realise that it is slightly hypocritical of me to say so, but running as a player, it's slightly offputting that some people miss half the story because they could not get to the computer. When I was GMing, I didn't really understand how that felt, since I guess I already knew the story. Of course, there are still timezone issues to work out, but I'm sure it can be done with a little tavern co-operation. Again, just a suggestion. Link to comment Share on other sites More sharing options...
archimage_a Posted June 9, 2010 Author Share Posted June 9, 2010 Either Grim and Paul have to be kicked off, or Ross, Earth, Mather and Retech need to be kicked off.The other alternative is to run two seperate sessions, which isn't gonna happen. One of those damned if you do, damned if you don't, type of things. The two timezones seem to be 10-12:30, verses 12:00 to 03:30. At best we can get half an hour of overlap, at worse we will waste the time we have waiting for people. If anyone has any ideas then please say =) http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
The_Mather1 Posted June 9, 2010 Share Posted June 9, 2010 Play as two seperate groups, one European and one American, though unless Icu and/or Hex joins then we'll only be two on European. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Icuownage Posted June 9, 2010 Share Posted June 9, 2010 The other alternative is to run two seperate sessions, which isn't gonna happen. I think it's a no Mather. XD It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Seraphi Posted June 9, 2010 Share Posted June 9, 2010 Puts too much pressure on Archi. Preparing these campaigns is no easy task I just think that rewards shouldn't be given to whoever is online at the time, and split eqaully between the group. now, I don't mean we divide every single GP equally (unless everyone else wants to, of course), I just mean items like equipment, alchemical stuff, magic objects and trinkets, things like that. Orrrrrr... Only running on Fridays and Saturdays, leaving you free to do that dungeoneering thing on other days if you so wish. Personally, I like the weekends, but you seem to like running more often, so It's your call. Although I like to think of it this way; Too much of a good thing makes it boring. I was always looking forward to D&D games at the weekend, after the week of work is over, which was rather nice. I ended up being pretty psyched about it on a Friday, and then we'd play from 12:00 till 3:00, which fits everyone in (Assuming Mather can hide his playing on the computer that late, although it is a weekend so he might not have to), and still allows decent session time. Again, if you want to run it every day of the week (Or most days) it's fine with me, but it does mean that almost everyone misses a part of the story and that it runs a risk of becoming slightly monotonous (I don't doubt your ability to create enticing campaigns, but playing said enticing campaigns every single night may lead to boredom). So, options we have currently are: [hide=Running it every day from 10:00-Whenever there are no longer enough people to play] People wander in whenever and start playing until they can't any longer. Positives:Lots of sessionsEasy to set upDoesn't matter when people show up, much. Drawbacks:Less organisedA lot of people miss out on story, loot and XPCould become boringCannot create a scenario where a certain player needs to be there, or everything can sieze up without warning[/hide] [hide=Running on weekends only] People know they are supposed to be playing, so should make some arrangements to be able to play, and if they cannot, should contact the GM and inform them beforehand. Positives:Everyone is there to recieve loot, story and XP.Can plan campaigns which are better suited for RP (Since you can create them around certain characters)Something to look forward tooNo timezone issues More campaign planning time Drawbacks:Far Fewer sessionsFewer sessionsA lot less sessions per week [/hide] Sorry if I'm a little biased, I just think the weekend system fits everybody fairly well, and doesn't contain the same issues as a drop in - drop out system. Just offering my advice, as per usual, no need to take it to heart without asking yourself and everyone else what they think beforehand. Link to comment Share on other sites More sharing options...
Earth Posted June 9, 2010 Share Posted June 9, 2010 me prefer the set times. because really, i love having entire campaigns based off of a charecters backstory. tis quite funny when the charecter has a "wut wut wut?" moment when its suposed to be known to them. Youtube account: Earthgragonsage; currently uploading not an effing thing.[hide=Memorable Crossroads Quotes.]Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.[/hide] Link to comment Share on other sites More sharing options...
archimage_a Posted June 9, 2010 Author Share Posted June 9, 2010 =) Well, lets take tonight off, we can have another session tommrow, then it will be Friday-Sunday. I am more in favour of the '10 till everyone goes offline' system. So...Lets merge. Monday, Tuesday, Friday and Saturday are game days. Gives us three days off per week, and means that everyone will be on for 6 hours a week. I have also been thinking of implementig a sub-quest system. If Grindstone is saved then I will populate it with people and then people can interact within it, setting various quests and such which will all take place on the local map. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Seraphi Posted June 9, 2010 Share Posted June 9, 2010 Hmmm... That still leaves the problem of characters not being present for storylines which they need to be involved in. The obvious solution to this is making Monday and Tuesday "Hack n' Slash" days, with little to no story to miss, Although that still leaves the problem of XP and loot splits. Perhaps we should ask all the players to vote between the three options? I shan't vote, obviously, but that will let us see which option the most important asset to the game prefers. I like the grindstone subquest idea, by the way. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now