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The Great Unknown

Featured Replies

So it begins.

 

This game is.... best described as a blend of insanity, tactics, and luck.

 

You start in a small town with a few of your friends. You can choose to either be the leader, or be a "follower." Starting groups are limited to 3 people. You may have other players as a part of your group. The group can separate, but not in a way that they cease to be a group. (I.E. no roaming 300 miles to the west off on your own.)

 

Each character has 5 main stats, along with other "proficiency" stats like those in Dungeoneering. These 5 are Leadership, Accuracy, Strength, Speed, and Defense. They determine various factors in a fight, of which there will be many. These can be altered by equipment, which will be addressed later. Accuracy determines the accuracy of that character's attacks, Strength determines the strength of the attack, Speed determines dodge abilities as well as how quickly the character can move to various places, and Defense determines how well that character can defend themselves. Leadership affects stuff only by way of the leader of the group, and affects morale and other passive elements. Every character starts with 1 Leadership.

 

Each character has a starting class:

[hide=Warrior]

Starting skills:

3 Defense

2 Accuracy

2 Strength

1 Speed

Starting equipment:

Basic iron melee weapon.

Starting abilities:

1.0 Melee

[/hide]

[hide=Archer]

Starting skills:

3 Accuracy

2 Speed

2 Strength

1 Defense

Starting equipment:

Basic iron ranged weapon, and 30 pieces of ammo.

Starting abilities:

1.0 Archery

[/hide]

[hide=Mage]

Starting skills:

2 Accuracy

2 Speed

2 Defense

1 Strength

Starting equipment:

Basic elemental staff.

Starting abilities:

Can enchant equipment X amount of times, with X being the proficiency level of the type of magic being used

1.0 Magic of any elemental type

[/hide]

[hide=Rogue]

Starting skills:

3 Speed

2 Strength

2 Accuracy

1 Defense

Starting equipment:

Basic iron knife.

Starting abilities:

1.0 Agility

[/hide]

[hide=Craftsman]

Starting skills:

1 Strength

1 Speed

1 Accuracy

1 Defense

Starting equipment:

Iron smithy's hammer

Iron fletching knife

String

Starting abilities:

3.0 in 3 of any forging/crafting/fletching abilities.

[/hide]

 

Battles

 

Combat is turn-based in a Fire Emblem style, sans the tile movement - that is, the leader of one group gets to move their people around tactically and/or attack, then the enemy gets to. The leader makes all tactical decisions, but if a player in a group decides that a different tactic is necessary, he can temporarily rebel against the leader at a varying cost and execute his own tactic on his own.

 

If you wish to join another player's party, the party must A ) have room, and B ) have a leader that will allow you to join. If the leader has low Leadership, you may end up being able to join anyways.

 

Party names will be chosen by the leader. Any empty spots in a party will be filled with randomly generated NPCs.

 

If there's anything you have questions about, feel free to ask. I'm pretty sure I forgot to write some stuff in here, so I expect questions.

 

Actions can be posted whenever, and will be replied to en masse whenever the mod (Me) has time.

 

If a party leader goes inactive (5-8 actions), the character with the next highest Leadership in the party becomes the temprorary leader.

 

Rest of first post reserved for party lists.

 

[hide=Party Template - Party XYZ]

[hide=Character Name 1]

Stats, equipment, crap liek dat

[/hide]

[hide=Character Name 2]

Stats, equipment, crap liek dat

[/hide]

[hide=Character Name 3]

Stats, equipment, crap liek dat

[/hide]

Party Inventory, Morale, Crap Liek Dat

[/hide]

[hide=Team Unnamed]

[hide=Mather (Leader)]

Rogue

3 Speed

2 Strength

2 Accuracy

1 Defense

Basic iron knife

Glowing copper dirk

1.1 Agility

0.2 Knife

[/hide]

[hide=Earth]

Craftsman

1.1 Strength

1 Speed

1 Accuracy

1 Defense

Iron smithy's hammer

Iron fletching knife

String

Cruddy pick

1 lb of copper ore

Miniforge

Glowing copper quiver

1.0 fletching

1,0 bowmaking

1.0 forging

0.2 improv

0.5 Mining

[/hide]

Nothing else in party inventory.

[/hide]

[hide=Team Maplewise]

[hide=Icu Maplewise (Leader)]

1 Strength

1 Speed

1 Accuracy

1 Defense

Iron smithy's hammer

Iron fletching knife

String

2.0 Forging

1.0 Crafting

0.2 Skinning

[/hide]

[hide=Cerena Applebottom (NPC)]

2 Accuracy

2.2 Speed

2 Defense

1.2 Strength

Basic healing staff

1 Healing enchant

1.0 Healing

[/hide]

[hide=Mark Maplewise (NPC)]

3 Defense

2 Accuracy

2.2 Strength

1.2 Speed

Basic iron sword

1.3 Swords

[/hide]

4 headless, skinless wolf corpses, 4 wolf heads, 4 untreated wolf furs

[/hide]

[hide=Team Trinity]

[hide=Jen, Mage of Ice (Leader)]

2 Accuracy

2 Speed

2 Defense

1 Strength

Ice Polemace

1 Ice enchant

1.8 Ice

0.3 Skinning

[/hide]

[hide=Isabel, Mage of Darkness (NPC)]

2 Accuracy

2 Speed

2 Defense

1 Strength

Basic dark staff

1 Dark enchant

1.6 Dark

0.1 skinning

[/hide]

[hide=Elisa, Mage of Light (NPC)]

2 Accuracy

2 Speed

2 Defense

1 Strength

Basic light staff

Flossom, Balance Alligator

1 Light enchant

1.8 Light

0.1 skinning

[/hide]

[hide=Grim, Mage of Fire]

2 Accuracy

2 Speed

2 Defense

1 Strength

Basic fire staff

1 Fire enchant

2.0 Fire

1.0 skinning

[/hide]

2 alligator skeletons, 5 skinless raccoon corpses, Untreated alligator skin, 2 alligator meat, 1 alligator intestines.

[/hide]

a70c7.png
  • Replies 162
  • Views 12.3k
  • Created
  • Last Reply

Top Posters In This Topic

I call craftsman.

Earth

Class: Craftman

Special skill: 1.0 fletching, 1.0 bowmaking, 1.0 forging.

FaladorTavern.png

Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

astrys

archer

LEADER

'Tis I, 'tis Vindice, 'tis I!

  • Author

Earth - Okay, you wanna be a leader, or join a party?

 

Dungeonal - Pick a weapon.

a70c7.png

I shall be a member. I guess i find a party to join?

FaladorTavern.png

Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

  • Author

Earth - You can join an NPC party, try to join Dungeonal's party, or wait and see if someone else makes a different party for you to join.

a70c7.png

I guess i try for dungeonal's party?

FaladorTavern.png

Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

I want to lead, but I can't play for the next 15 minutes or so. Got some stuff to do.

 

I'll be back soon though.

2Xeo5.png
  • Author

We're not starting gameplay for a bit, Ross, so that's okay.

 

You still need to pick a class though :P

a70c7.png

What do you say, Dungeonal? Can i join?

FaladorTavern.png

Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

Looks good, gotta rush though.

Ross, I'll be in your party?

[Falador tavern]

all right then earth

 

recurve bow pls

'Tis I, 'tis Vindice, 'tis I!

  • Author

Alrighty then.

 

Dungeonal - Do you want to leave the town with just the two of you, be joined by a NPC, or wait for a 3rd player to join your party?

a70c7.png

ok we'll have mather

 

lets ROLL!

'Tis I, 'tis Vindice, 'tis I!

  • Author

Alright then.

 

Dungeonal's Party -

You exit the town. In which direction do you travel?

a70c7.png

north

'Tis I, 'tis Vindice, 'tis I!

I'd be on Ross' team.

 

I think it would be good to have a craftsman, that should probably be Ross unless he'd rather be something else.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

  • Author

Dungeonal's Party - And north you go!

 

Earth - While walking you stumble across some sticks and random iron bits, which you pick up. Hey, they may be useful later. +0.1 scavenger.

 

You then stumble upon a cave. Do you go in, continue walking, or walk in a completely different direction?

a70c7.png

yeh lets go in

 

im going to bed now >:3

'Tis I, 'tis Vindice, 'tis I!

  • Author

Dungeonal's Party

You walk into the cave, and all simultaneously trip on a cave root. You hear laughing, and look up into the face of a burly, bearded old man. He attempts to crush Mather's skull in, but Mather dodges out of the way.

 

K, Dungeonal. At a random coin flip, Earth is chosen as temporary party leader, and your character falls under his control unless you wish for it to remain in stasis.

a70c7.png

here... not for long tho. i'm on my wii, and it's difficult to type. mather flanks the dude, dungeon gets back and shoots while i bash him with my hammer.

FaladorTavern.png

Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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