Wisp Posted October 7, 2010 Share Posted October 7, 2010 I'll take the Brazilian country. I'll pick a specialty soon. Hegemony-Spain Link to comment Share on other sites More sharing options...
jasignhagj Posted October 7, 2010 Share Posted October 7, 2010 Don't want to miss out on this. Ill take Florida. Link to comment Share on other sites More sharing options...
a_bert Posted October 7, 2010 Author Share Posted October 7, 2010 The reset is tomorrow: 8th 80% Chance 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Nexaduro Posted October 7, 2010 Share Posted October 7, 2010 Hah, the gang's all here! I'm happy, this is a game worthy of uniting the forum. Anywho, I'd like to try claiming those colonies please. :) 10:53 PM - retech9691: I feel the need10:53 PM - retech9691: To include many chasms in my story arc10:53 PM - Resistance: You mean plotholes? Remember, Remember, the 4th of NovemberRIP Dawngate ;-; Link to comment Share on other sites More sharing options...
Retech Posted October 7, 2010 Share Posted October 7, 2010 My colonies will be claimed right before the reset, for the record. 80% chance of success for each, right? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony  The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
a_bert Posted October 7, 2010 Author Share Posted October 7, 2010 Yes Ross; yes, 80% I roll a number between 1 and 100. If the number is 81 or above, the colony falls. If the colony is 80 or below, the colony survives. I will always use this system.  Please tell me if I missed something when confirming your new budgets. :P Nex:  Rolls: 53, 97, 60, 68. What follows is pure story. The Colonies of Ottawa, Kespek, and Pennacook all prepared thier soil dilligently for their harvests, their residents remained faithful and prosperous; so when it was announced, 4 years on from when the colonies were founded, that the home empire would no longer support them; their people shrugged, carried on, and survived as autonomous provinces.  But... the province of Stadcona did not fare so well. Though it's people tried hard, there were some, notably Louis Caspprel that did not work for the good of the colony. In it's 4th year, Caspprel was caught tainting the land, and stealing chickens. Though he was convicted, and sentenced to death, his work was done, and when the homeland stopped supplying the colony; it could not survive. New budget: 16m Retech:  Rollls: 3, 90, 20, 10 The colonies of Zapotec, Nicaragua and Choco were all prosperous: notably Choco, supplied by trade galleons rather than roads to the colony, a port has developed on the province.  But again; disaster befell the colony of Yucatan; a plague stroke down hundreds of it's thousand inhabitants, leaving nobody to work the fields in their final year. So when the call came; there was no surprise when the final inhabitants of the colony abandoned their homesteads and returned to the prosperous provinces of Spain. New budget: 16m Ross:  Rolls: 86, 33 Alas, the colony of Havana fell to a fire which raged across it's crops in the third year, leaving them unable to grow anything. Desperately hungary, the colony was unable to cope when the main government cut off the chain; unaware of the state of the colony. But hope was not all lost: The colony of Moron grew into a happy, medium settlement of hovels and inns, with lush farmland all around. It's people prepared well for their winters and their autonomy; with grain stores 15 feet high, well stocked, and sugar cane their source of income from the main provinces. New budget: 12m 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Seraphi Posted October 7, 2010 Share Posted October 7, 2010 I'll do that too. The benefit outweighs the risk. I get 80% as well, right? Or is that from bonuses or something? Link to comment Share on other sites More sharing options...
Nexaduro Posted October 7, 2010 Share Posted October 7, 2010 So, when's tomorrow for you Dungeon? Also, why did you make lower rolls better? :(  Heh, actually, I'm pretty happy with this. Also, does budget carry over? If not, I'll attempt to colonize that area once more and then call it immediately. 10:53 PM - retech9691: I feel the need10:53 PM - retech9691: To include many chasms in my story arc10:53 PM - Resistance: You mean plotholes? Remember, Remember, the 4th of NovemberRIP Dawngate ;-; Link to comment Share on other sites More sharing options...
a_bert Posted October 7, 2010 Author Share Posted October 7, 2010 Tomorrow is 7-8AM GMT, because until then I'm aware it's still the day before for my Ameribros, even if I pass midnight I randomly chose higher rolls to be unsuccessful before I rolled Budget does carry over. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Retech Posted October 7, 2010 Share Posted October 7, 2010 So basically budget hasn't actually reset yet? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony  The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Icuownage Posted October 7, 2010 Share Posted October 7, 2010 Is my budget 14 million? As my two colonies had 100% chance (something I paid 2.5 million for, and is stated in the rules). It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Nexaduro Posted October 7, 2010 Share Posted October 7, 2010 Hrmph, I still colonize the lost province. I think... I'll try claiming it as well. I don't have access to my new budget yet, right? For more heavily populated areas, think we could have NPC forces? Perhaps a chance for a province/provinces to form a nation? 10:53 PM - retech9691: I feel the need10:53 PM - retech9691: To include many chasms in my story arc10:53 PM - Resistance: You mean plotholes? Remember, Remember, the 4th of NovemberRIP Dawngate ;-; Link to comment Share on other sites More sharing options...
Nero Posted October 7, 2010 Share Posted October 7, 2010 I claim my 3 colonies as provinces. I colonized them on day 1, so that gives me a 90% chance I think? Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
a_bert Posted October 7, 2010 Author Share Posted October 7, 2010 Budgets are reset tomorrow morning  Yes, Icu Nex: Roll: 48  Congratualations! Following an appeal to the king, Stadcona received volumes of aid. The province was swarming with troops, all swapping their muskets for the spades; and the crops were soon planted. Come the Autumn, full fields were standing all over the province. Celebrations throughout; the colony become autonomous.  New budget: 18m.  80% Dusty. Do you still want to call them? Yes; I've designated provinces - which will be kept secret - which either have a bonus upon colonisation; or a native army. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Retech Posted October 7, 2010 Share Posted October 7, 2010 Can we send troops with our colonizations, to protect the settlers? Also, can you invade an uncontrolled region and take it by military force?  And what does the port do? :) Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony  The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
a_bert Posted October 7, 2010 Author Share Posted October 7, 2010 No. No. Nothing; actually; call it a 10% bonus against naval invasions. Â What I wrote was just story. You could ignore it if you wanted. The success of your colony's destiny was purely decided by the roll, I'm afraid. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Retech Posted October 7, 2010 Share Posted October 7, 2010 Then how do you get rid of the native armies? Edit: Yippee :) Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony  The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
a_bert Posted October 7, 2010 Author Share Posted October 7, 2010 I see. Â Yeah; all right then. You can send your military with the settlers.. But they won't do anything but protect them; they won't increase their chance of survival 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Retech Posted October 7, 2010 Share Posted October 7, 2010 Okay, awesome. I just don't want my settlers to be owned repeatedly as they try to colonize a place that I can't invade. :thumbup:   Could we get an idea of how large the "average" native army would be? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony  The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
a_bert Posted October 7, 2010 Author Share Posted October 7, 2010 I'll roll between 1 and 10 and it will be that many thousand But native armies will be in packs of 3 or 4, in bordering tiles. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Nexaduro Posted October 7, 2010 Share Posted October 7, 2010 Does that mean I get some extra soldiers or a militia bonus in my newest province? :) 10:53 PM - retech9691: I feel the need10:53 PM - retech9691: To include many chasms in my story arc10:53 PM - Resistance: You mean plotholes? Remember, Remember, the 4th of NovemberRIP Dawngate ;-; Link to comment Share on other sites More sharing options...
Retech Posted October 7, 2010 Share Posted October 7, 2010 So we'll have like 40,000 soldiers maximum attacking us? Uh oh. What's their approximate value? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony  The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
a_bert Posted October 7, 2010 Author Share Posted October 7, 2010 All right. 500 Militia. Makes sense I guess. Ross: You get a food bonus in your next colonisation; the granaries are overflowing! Next colony has a 20% increased chance of survival. I would be grateful if everyone could do this for me:Designate a 'capital province'. Your armies can be deployed in a one tile radius on all bordering tiles of this province. PM me this.  Yes; but they won't attack you until you have killed their first army. So at most 30,000 in one battle. And you will know about it! 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Retech Posted October 7, 2010 Share Posted October 7, 2010 For the capital province, you mean that we can't station troops in other provinces? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony  The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
a_bert Posted October 7, 2010 Author Share Posted October 7, 2010 You can; but when you create an army you can only deploy it in one of these provinces, and then march it. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now