Monday Afternoon(5 PM)
(All times in GMT)
(See end for puzzle cards)
Ok. As some of you are aware I have been absent for a while, but no longer! Having sorted out a job I am returning as per my promise to myself. (Well, kind of, originally 'I am not going on Tip It till I have sorted out University Accomodation' However that failed, failed again and then failed some more...so we gave up on that, focusing instead on job hunting)
In any event I am back and am going to launch the new Hegemony-Dungeoneering Hybrid game 'Space'.
PS. Delta V is currently locked in the University Database...I am in the process of negotiating with them about access.
Back Story Bit:
In the year 2035, Earth began building Starships...However the Terran Federation, Argentina and Switzerland formed a pact to destroy any Starship, deciding that Space was too complicated.
At first Satalites and Probes were allowed, but when China and America tried to launch two halves of a space ship and assemble them in orbit the Anti-Space League clamped down hard, shooting down anything man-made...The result was the Third World War and, ironically, turned every country in to a third world country.
Nine years ago, in 2067, a new space race began, and the Anti-Space League formed again...While millions tried to stave off Anthrax, Radiation and Starvation, resources were channelled into building spaceships and anti-ship missiles...all in an attempt to gain Hegemony.
Last year a deal was reached...Build one International Space Space and let it explore space.
So, you wake up onboard the ISS(International Space Ship) Unity, having been hand picked by your country to serve as their envoy to outerspace.
You have two missions...Offically you are there to discover new worlds for Humanity...Unoffically you are there to discover new worlds, weapons, allies and technology for your home country...But you are in the public spotlight, simply killing everyone else onboard would only lead to recriminations back home.
Game will run two nights during the week and once during the weekend. Although, if I am on I will respond to anything posted.
As with most of my games it is entirely freeform...You can jump up, run to the bridge and rain death on your home country from orbit if you so wish...It will kinda screw your long term chances but it is your choice.
There are only two things I will insist on:
1)If three or more countries are attacked straight away, the ship will self destruct.
2)The ship/s is the hub of the game. If you decide to settle down on a planet to grow beans and the ship leaves system, then time will stay current to the ship.(Advancing by a number of years for you) Players caught on a planet when the ship warps out will be given the option to respawn on the ship (Suiciding) or wait it out with a random result.
Time is fixed to the ship, and the ship uses Stasis-Hyperspace...Basically when you leave system a few years will pass while you are in flight.
Also, since this is set in the future, there is the option to 'Technobabble' your way out of situations. This is not neccessarily 'I reverse the polarity of the flux capacitor', it could be 'I sweep out his legs' or 'I notice the strange glyphs on the side of the chamber'...
Essentially the Tokens are 'Help, I don't know what to do' buttons.
You can have up to 10 Technobabble Tokens at any one time, they will be given in reward for missions and you can buy them(from me, for an arbitary price).
The Player Form and Questionaire must be completed before play can begin.
Also everyone is human.
Position gives you access to things.
Engineer gives you access to the ships parts stores and engineering consoles, as well as knowladge about any technical stuff.
Tactical gives you access to the ships armouries and tactical consoles, as well as knowladge about combat.
Science gives you access to the labs and science consoles, as well as knowladge about physics and such.
Medical gives you access to the ships medical stores and science consoles, as well as knowladge about surgery and the like.
(Replace knowladge with 'The ability to technobabble about'.)
Nationality is which 'Team' you are on...They give you Energy Credits for successful missions and unoffical missions.
Your actions can seriously effect your 'Teams' strength. If you pick up a technical schematic while breaking into an alien compound, or happen to scan a rich vein of ore which the others haven't noticed, you can give your team an advantage...which they can use to colonise other planets, build space stations or wage wars...
HOWEVER you are not in control of the country, your actions are important, but that is all.
Switzerland, Terran Federation(Europe) and Argentinan missions will usually be 'We have recieved reports of a [Rare Tech/Item] in the system, do not let the others discover it.' (Status Quo)
Britain and Japan will usually give missions involving scanning asteroids/planets or negotiating with other races. (Establish Colonies)
America, China and Russia will usually give missions involving stealing a weapon or tech or some such. (For the Homeland)
Merit is XP. You get it for completing missions and you spend it on skills. The only time you will not recieve merit is if you die. (Death isn't permenant, you will respawn on the ship, but you will lose ALL items, skills, credits and merit since you last 'saved'...You do not get back any items you lost. Saves are automatic when the ship leaves system, but you can save any time you are on ship.)
Energy Credits can be exchanged for items, and visa-versa.
If you want to change your character you can...This is especially useful if your nation has been destroyed. Regenning turns all your Skills and Items into Merit and Credits and then halves the amount.
Coming back as an alien is possible and will be discussed when someone wants to do it.
Everyone is the same rank...There is no Captain unless people choose to create one.
The AI (Me) reserves the right to countermand an order in extraordinary circumstances for up to 2 hours.
The Questionaire is there to let me know what kind of character you are going to be.(So please answer it in character)
Any questions, feel free to ask.
Will start Wednesday, 5 PM GMT.