Iamfarming Posted July 10, 2011 Share Posted July 10, 2011 Hey guys, I'm currently in the process of making overloads and by the time I'm done, I'll have about 1k overloads (4). Since I probably will not be bosshunting, I plan on using them while I do slayer. So my questions are: 1. Is this enough for 99 slayer? I currently have 79 and I will be using the best gear possible, turmoil (I will get this shortly) and cannon every task that can be cannoned. 2. Are there any tasks assigned by kuradel in which overloads would simply be too much overkill and therefore a waste (perhaps too little hp or too low of a def, etc)? I'm not looking to save cash by using them as little as possible since bosshunting is not in my agenda so yeah. Any help is appreciated, thanks! Edit: I won't be slaying right away so just assume this is at a later time where I'll have the best items/equipment and required stats. Link to comment Share on other sites More sharing options...
Leik Posted July 10, 2011 Share Posted July 10, 2011 Only tasks I can think of where it would be a "waste" to use overloads is Spectres, Dags, Greaters (since you can't use them anyway in the rev dungeon) and maybe Hellhounds. But I'm not really an expert on using Ovls for slayer. :mellow: LIVERPOOL WILL WIN THE PREMIER LEAGUE THIS SEASON. [01:24:34] CJ Hunnicutt: it takes skill to be that [bleep]ing stupid Link to comment Share on other sites More sharing options...
Aslan Posted July 10, 2011 Share Posted July 10, 2011 They will be more than enough. Link to comment Share on other sites More sharing options...
Iamfarming Posted July 10, 2011 Author Share Posted July 10, 2011 Only tasks I can think of where it would be a "waste" to use overloads is Spectres, Dags, Greaters (since you can't use them anyway in the rev dungeon) and maybe Hellhounds. But I'm not really an expert on using Ovls for slayer. :mellow: Hm well I'll be slaying the greaters + hellhounds in kuradel's dungeon anyways so would it still be worth using them there? Link to comment Share on other sites More sharing options...
Leik Posted July 10, 2011 Share Posted July 10, 2011 Only tasks I can think of where it would be a "waste" to use overloads is Spectres, Dags, Greaters (since you can't use them anyway in the rev dungeon) and maybe Hellhounds. But I'm not really an expert on using Ovls for slayer. :mellow: Hm well I'll be slaying the greaters + hellhounds in kuradel's dungeon anyways so would it still be worth using them there?I assumed you'd cannon those, seeing as you said you'd cannon everything cannonable. But if you do them in Kura's, then you should use ovls on Hellhounds, but not sure about greaters since they have incredibly low def + hp anyway. LIVERPOOL WILL WIN THE PREMIER LEAGUE THIS SEASON. [01:24:34] CJ Hunnicutt: it takes skill to be that [bleep]ing stupid Link to comment Share on other sites More sharing options...
Cheat Posted July 10, 2011 Share Posted July 10, 2011 Right small thing here not meaning to throw a spanner in the works and perhaps you have thought of it already and have money for 95 prayer. But making that many overloads to not boss is in my opinion a waste of good money that should be spent on getting turmoil. Sorry if you already have planned/know this. Pedicabo ego vos et irrumaboMinigames: Level 5 in All Barbarian Assault Roles PM me in game or on these forums to play. Over 500 Castle Wars Games with 460+ Tickets. Link to comment Share on other sites More sharing options...
Iamfarming Posted July 10, 2011 Author Share Posted July 10, 2011 Only tasks I can think of where it would be a "waste" to use overloads is Spectres, Dags, Greaters (since you can't use them anyway in the rev dungeon) and maybe Hellhounds. But I'm not really an expert on using Ovls for slayer. :mellow: Hm well I'll be slaying the greaters + hellhounds in kuradel's dungeon anyways so would it still be worth using them there?I assumed you'd cannon those, seeing as you said you'd cannon everything cannonable. But if you do them in Kura's, then you should use ovls on Hellhounds, but not sure about greaters since they have incredibly low def + hp anyway. Oh shoot I forgot those were cannonable haha, point taken. Hm yeah greaters are weak even if I'm unpotted so that's what makes me unsure whether it's worth using overloads on them. Thanks for the responses so far though :) Right small thing here not meaning to throw a spanner in the works and perhaps you have thought of it already and have money for 95 prayer. But making that many overloads to not boss is in my opinion a waste of good money that should be spent on getting turmoil. Sorry if you already have planned/know this. No worries, but to be honest, money isn't a concern for me (not trying to sound cocky or anything) so I figure why not do things the best and fastest way possible. And yes I do have the money ready for 99 prayer as well so I'm not really worried about that aspect. Link to comment Share on other sites More sharing options...
Nifflin Posted July 10, 2011 Share Posted July 10, 2011 Right small thing here not meaning to throw a spanner in the works and perhaps you have thought of it already and have money for 95 prayer. But making that many overloads to not boss is in my opinion a waste of good money that should be spent on getting turmoil. Sorry if you already have planned/know this. No worries, but to be honest, money isn't a concern for me (not trying to sound cocky or anything) so I figure why not do things the best and fastest way possible. And yes I do have the money ready for 99 prayer as well so I'm not really worried about that aspect. You'll be wanting a rapier too then. PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying. Link to comment Share on other sites More sharing options...
Iamfarming Posted July 10, 2011 Author Share Posted July 10, 2011 Right small thing here not meaning to throw a spanner in the works and perhaps you have thought of it already and have money for 95 prayer. But making that many overloads to not boss is in my opinion a waste of good money that should be spent on getting turmoil. Sorry if you already have planned/know this. No worries, but to be honest, money isn't a concern for me (not trying to sound cocky or anything) so I figure why not do things the best and fastest way possible. And yes I do have the money ready for 99 prayer as well so I'm not really worried about that aspect. You'll be wanting a rapier too then. Yeah this is a work in progress, I'm gonna be leveling up most of my skills to do effigies as well so I won't necessarily be slaying right away. Just preparing for the future is all. Link to comment Share on other sites More sharing options...
Quyneax Posted July 10, 2011 Share Posted July 10, 2011 If you're getting 99 herblore by overloads & not bossing, then use ovl on every task. That simple :). It's not worth it if you value the overloads, but if you make them as fast xp @ 30 gp/xp, they are free anyway, so who cares? Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Iamfarming Posted July 10, 2011 Author Share Posted July 10, 2011 If you're getting 99 herblore by overloads & not bossing, then use ovl on every task. That simple :). It's not worth it if you value the overloads, but if you make them as fast xp @ 30 gp/xp, they are free anyway, so who cares? Good point, alright thank you all for the help :) Also one last question, should I bother getting a CLS? I mean I'll get it in the long term when I max dung but for now should I stick with rapier for general slaying and maul for waterfiends? Link to comment Share on other sites More sharing options...
AHappySeeker Posted July 10, 2011 Share Posted July 10, 2011 Rigour for chinning would be more valuable than a CLS. If you don't want to Bandos, wyverns are the only things you'll be using a CLS for. Link to comment Share on other sites More sharing options...
Nifflin Posted July 10, 2011 Share Posted July 10, 2011 Yes, CLS is very, very useless. PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying. Link to comment Share on other sites More sharing options...
LitterBug Posted July 10, 2011 Share Posted July 10, 2011 Rigour for chinning would be more valuable than a CLS. If you don't want to Bandos, wyverns are the only things you'll be using a CLS for. I can't think of anything you'd be chinning during slayer (other then nechryals) Being only 80 slayer myself - I can't tell you the relative number of nech/wyvern tasks but both are pretty rare I mean 1k overloads is a lot (if you're planning to get to 99 herb - that's even more)You'll only use about 3 overloads MAX on every slayer taskOverloads are sweet cause they save both time and inventory spacesTbh, the time difference is not much on some tasks (hellhounds, greaters, things with extremely low hp & defense) but how else are you going to use 1k overloads? Link to comment Share on other sites More sharing options...
AHappySeeker Posted July 10, 2011 Share Posted July 10, 2011 Personal experience says that nechs are not rare at all but I may be wrong. Can anyone confirm? Link to comment Share on other sites More sharing options...
Cheat Posted July 10, 2011 Share Posted July 10, 2011 Your 80 summoning I don't know if like me you plan to level this to 96 at rock lobsters before seriously starting slayer but if not then as a dungeoneering weapon I would suggest the chaotic maul as it will mean those long waterfiends tasks are slightly faster not making you tempted to skip them purely based on their length. Though to be honest the c rapier is in my opinion the only really necessary upgrade via dungeoneering for slayer the other weapons are all nice and useful but more of a luxury for people who enjoy dungeoneering or for bosses which you have stated your not interested in. Pedicabo ego vos et irrumaboMinigames: Level 5 in All Barbarian Assault Roles PM me in game or on these forums to play. Over 500 Castle Wars Games with 460+ Tickets. Link to comment Share on other sites More sharing options...
Iamfarming Posted July 10, 2011 Author Share Posted July 10, 2011 Your 80 summoning I don't know if like me you plan to level this to 96 at rock lobsters before seriously starting slayer but if not then as a dungeoneering weapon I would suggest the chaotic maul as it will mean those long waterfiends tasks are slightly faster not making you tempted to skip them purely based on their length. Though to be honest the c rapier is in my opinion the only really necessary upgrade via dungeoneering for slayer the other weapons are all nice and useful but more of a luxury for people who enjoy dungeoneering or for bosses which you have stated your not interested in. Nah I plan on just getting charms through slayer. Thanks for the tips though :) Link to comment Share on other sites More sharing options...
JPMC Mate Posted July 11, 2011 Share Posted July 11, 2011 Well if $ is of no concern to you, use Overloads for sure. Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous. Link to comment Share on other sites More sharing options...
Nifflin Posted July 11, 2011 Share Posted July 11, 2011 Well if $ is of no concern to you, use Overloads for sure.RWT $? It's against the rules. He should only use overloads if he has enough GP. PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying. Link to comment Share on other sites More sharing options...
Existent Posted July 11, 2011 Share Posted July 11, 2011 Well if $ is of no concern to you, use Overloads for sure.RWT $? It's against the rules. He should only use overloads if he has enough GP.You really thought that was what he meant? Yes, use overloads, 1k should be plenty for 99. 1 overload = 60 minutes1k overloads = 60k minutes or 1k hours 11,202k xp remaining to 99 slayer If you can get higher than 11,202 slayer xp/hr then you won't run out of overloads. 1k Overloads is enough for 40m slayer xp at 40k xp/hr which is fairly easy to maintain, especially with cannon and turmoil. Link to comment Share on other sites More sharing options...
My_Eggs Posted July 11, 2011 Share Posted July 11, 2011 Well if $ is of no concern to you, use Overloads for sure.RWT $? It's against the rules. He should only use overloads if he has enough GP.You really thought that was what he meant? You sir, have just been trolled. 99 HP, Attack, Strength, Defence, Summoning, Ranged, Herblore, Prayer, Agility, Magic, Slayer, Fletching, Fishing, Woodcutting, Mining, and Thieving. Jagex'd out of my untrimmed hp cape on 6/14/2011. Link to comment Share on other sites More sharing options...
xx_magiks_xx Posted July 11, 2011 Share Posted July 11, 2011 Well if $ is of no concern to you, use Overloads for sure.RWT $? It's against the rules. He should only use overloads if he has enough GP.You really thought that was what he meant? Yes, use overloads, 1k should be plenty for 99. 1 overload = 60 minutes1k overloads = 60k minutes or 1k hours 11,202k xp remaining to 99 slayer If you can get higher than 11,202 slayer xp/hr then you won't run out of overloads. 1k Overloads is enough for 40m slayer xp at 40k xp/hr which is fairly easy to maintain, especially with cannon and turmoil. sorry but 1 ovl = 20 minutes Link to comment Share on other sites More sharing options...
Iamfarming Posted July 11, 2011 Author Share Posted July 11, 2011 Hm alright thanks guys, this is really helpful! :) Looks like I'll be power-slaying with overloads on every task as soon as I get some stats up. Thanks for all the replies! Link to comment Share on other sites More sharing options...
My_Eggs Posted July 11, 2011 Share Posted July 11, 2011 Well if $ is of no concern to you, use Overloads for sure.RWT $? It's against the rules. He should only use overloads if he has enough GP.You really thought that was what he meant? Yes, use overloads, 1k should be plenty for 99. 1 overload = 60 minutes1k overloads = 60k minutes or 1k hours 11,202k xp remaining to 99 slayer If you can get higher than 11,202 slayer xp/hr then you won't run out of overloads. 1k Overloads is enough for 40m slayer xp at 40k xp/hr which is fairly easy to maintain, especially with cannon and turmoil. sorry but 1 ovl = 20 minutes Would still be enough if he could average 40k exp/hour. 1k overloads = 20k minutes = 333.33 hours x 40k exp/hour = 13,333,333.33 slayer exp. 99 HP, Attack, Strength, Defence, Summoning, Ranged, Herblore, Prayer, Agility, Magic, Slayer, Fletching, Fishing, Woodcutting, Mining, and Thieving. Jagex'd out of my untrimmed hp cape on 6/14/2011. Link to comment Share on other sites More sharing options...
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