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Tip.It Times - 6th January 2013

Tip.It Times

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#1
tripsis
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Time for a new release of the: >>>Tip.It Times!<<<


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WRITE FOR THE TIMES - SUBMIT A GUEST ARTICLE:
Remember, YOU can write an article for the Tip.It Times! You can apply to write full time, or just submit a "one-off" guest article any time you want! Our editors will work with you to ensure that your article is ready for publication. All guest articles can be submitted to tripsis or any other Editorial Panel member. For more information, including details on how to apply full time, read this forum thread: http://forum.tip.it/...he-tipit-times/

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Enjoy the articles!
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- 99 fletching | 99 thieving | 99 construction | 99 herblore | 99 smithing | 99 woodcutting -
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#2
strilmus
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Wow, did they really up that set to rune stats? Took em forever, it did...

looks like we got ourselves some new welfare gear lol

as for getting rs on other devices, i'm not holding my breath until they clear their other perpetually unfinished projects

and i suppose we're never going to see arposandra or the tzhaar city either

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#3
Ammako
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Wow, did they really up that set to rune stats? Took em forever, it did...

Only the platebody and the legs do (The platebody has 100 life bonus over Rune platebody.)
Boots and shield are still the stats of Adamant.

#4
mikeg0477
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Both articles were very well written this week. Thanks for the good reads!

#5
thejollyroger
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re: "Why Runescape Has A Future..."

High time, indeed. Please continue this more positive tone, but not just for devil's advocate purposes.

There are players that have put Runescape on mobile devices already. But I do remember MMG saying that the switch to HTML5 (ditching the Java applet, I assume-- the applet, NOT the code) is how Jagex will be making RS available to mobile devices. They'd been working on such with FunOrb already, bit of a shame that FunOrb game apps didn't make more of a showing (not everyone is super enamored with Angry Birds and silly Facebook games).

re: How Much Is Too Much?

Interesting how the pendulum swings the other way, now. I can still remember how Gugge suggested that existing content, namely cities, get some reworks. Maybe we got this in spades? Players haven't done "one-stop skilling" in cities for a long time, and perhaps the Lodestone Network further aggravated this. However:

but there are no longer really any parts of the game world left that are simply there for skill training or gatherings


I still love the Burgh De Rott fishing pier for shark fishing... granted, mostly for Daily Challenges. It's separate enough from Temple Trekking that I'm not terribly distracted. I still like the Coal Trucks for gathering some of my own coal (especially with Achievement Task bennies). But I was always a player that sought out obscure niches, and I still do a lot of self-sufficient/subsistence playing.

Obviously there are still places like Yanille that have been largely neglected and feel like they exist for the sake of filling up space.


I've been in at least two clans/communities that used Yanille for non-combat training events (mostly bankstandable ones). I still love my POH, and I know a fair few number of players that have theirs there as well and still hold house parties. That said, I agree Yanille needs a little bit more love, but I hardly consider it just a space-filler.

I do agree with the sentiment about portals. I am still hoping, however, that Jagex will allow us to repair the the broken mini-ectofunctus in ghost ship in Port Phasmatys, and that it will be an alternate gateway to some new Eastern Lands content. They may never give me a further use to my hoarded ectotokens, but they can't tease me with Ak Haranu simply selling bolt racks forever!

#6
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Certainly the ability to play Runescape (if only parts of it) via native apps or simply html5 in browser will shoot Runescape up big time. I think people underestimate how much of a big deal this would be.

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#7
Dracae
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Both writers hit their respective nails square on the head!

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Certainly the ability to play Runescape (if only parts of it) via native apps or simply html5 in browser will shoot Runescape up big time. I think people underestimate how much of a big deal this would be.

RuneScape doesn't translate well as a mobile phone game (I mean as a concept, not coding), if that's what you're driving at. I can only think that's what you are driving at, apart from home consoles.

There's a reason Angry Birds and Fruit Ninja are so popular, and it's because they're explicitly designed not to be played for extended periods of time, or require any significant understanding to play. Classic mode on Fruit Ninja has a two-minute timer, one game of Angry Birds takes about sixty seconds (if that). Mobile phone games are invariably designed as a succession of quick, simple plays per session, which typically tends to be short.

All of this is in complete contrast to how RuneScape operates, where it takes several hours, let alone seconds, to gain a single level. In its current form--and there's no reason for that to change--RuneScape is completely incompatible as a mobile phone game.

#9
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I like the idea of parts of RS being mobile though. Like checking Ports, or the GE.

You have to think beyond the playing traditional RS and into what can an app enable. For example, an app which connects you to the friends and clan chat so you can chat while not on the game proper. Or apps to check many time sensitive things like an app that shows gamebar data and more.

There is plenty an app could be able to do.

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#10
Alg
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You have to think beyond the playing traditional RS and into what can an app enable. For example, an app which connects you to the friends and clan chat so you can chat while not on the game proper. Or apps to check many time sensitive things like an app that shows gamebar data and more.

There is plenty an app could be able to do.

I'm actually kind of disappointed that they stopped doing this sort of thing after that game bar.

#11
Ginger_Warrior
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I like the idea of parts of RS being mobile though. Like checking Ports, or the GE.

You have to think beyond the playing traditional RS and into what can an app enable. For example, an app which connects you to the friends and clan chat so you can chat while not on the game proper. Or apps to check many time sensitive things like an app that shows gamebar data and more.

There is plenty an app could be able to do.

Which is about as much as WoW could achieve with its Armoury app. Not actually playing, but checking logs and planning future trips. That said, such an app wouldn't boost RuneScape's popularity, because it would be specifically aimed at people who were already playing the game.

#12
muggiwhplar
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I like the idea of parts of RS being mobile though. Like checking Ports, or the GE.

You have to think beyond the playing traditional RS and into what can an app enable. For example, an app which connects you to the friends and clan chat so you can chat while not on the game proper. Or apps to check many time sensitive things like an app that shows gamebar data and more.

There is plenty an app could be able to do.

Which is about as much as WoW could achieve with its Armoury app. Not actually playing, but checking logs and planning future trips. That said, such an app wouldn't boost RuneScape's popularity, because it would be specifically aimed at people who were already playing the game.


Well part of advertising/marketing is attracting new clients. Another part is keeping current clients interested, which wouldn't be a bad idea since it seems that many users are becoming disenchanted with the game.

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#13
Ts_Stormrage
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How about Tablets?

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#14
80h-d
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One thing I've noticed a lot of other than portals is that Jagex is making content above or below the ground level. One early example was the living rock caverns. Obviously it makes sense for that to be below ground, but still. They might have a modest building jammed into some small space on the map, but suddenly you go underground and there is a whole network. Consider the brass key into hill giants, or the yanille dungeon. Then there is the dominion tower and dungeoneering (again dungeoneering of course makes sense to be all below ground). That's just what comes to mind, there is tons of stuff that saves space by having upper and lower floors.

#15
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That's a good point and I hadn't really considered that. Considering how old your examples are in relation to the game it is bizarre. I've always thought that the tiny brass key leading to the Hill Giants was rather odd but it is just a shortcut.

The reworked Burthorpe/Taverly whilst a good idea for new players feels really cluttered and poorly planned to me and is consequently probably one of my least favourite areas of the game now.

#16
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The reworked Burthorpe/Taverly whilst a good idea for new players feels really cluttered and poorly planned to me and is consequently probably one of my least favourite areas of the game now.


Glad I'm not the only one! I hate finding stuff there now. It's no longer "burthorpe" and "taverly" it's more of a "tavorperly" and none of it is cleanly laid out. Now it is in a "war zone", but.. we practically solved all the troll issues...

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#17
Harry Delvin
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The reworked Burthorpe/Taverly whilst a good idea for new players feels really cluttered and poorly planned to me and is consequently probably one of my least favourite areas of the game now.


Yeah. I used to sit around Taverly or Burthorpe and enjoy the empty, NPC-less area around it. Now it feels like a combination of Times Square on New Year's Eve and some kind of pathetic noob warzone. Seriously, level 3 monsters running around? When I was level 66, I used to go and beat up level 33 druids and take their stuff! Now I'm stuck beating up wimp baby trolls and taking their pathetic sandwiches.
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#18
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I did see a RS commercial during a recent showing of Top Gear on the Dave Channel a few days ago.

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#19
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I did see a RS commercial during a recent showing of Top Gear on the Dave Channel a few days ago.


The TV ads are actually getting quite frequent.

#20
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You have to think beyond the playing traditional RS and into what can an app enable. For example, an app which connects you to the friends and clan chat so you can chat while not on the game proper. Or apps to check many time sensitive things like an app that shows gamebar data and more.

There is plenty an app could be able to do.

I'm actually kind of disappointed that they stopped doing this sort of thing after that game bar.

I'm kind of disappointed that they stopped supporting the game bar for stuff that was added afterwards, especially ports, which could do with a status indicator.

I think the clock's also broken.

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