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September 14 Update - The Lord Of Vampyrium


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36 replies to this topic

#21
Sy_Accursed
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I kinda felt like they made the boss hard in this one in a very cheap way.

 

Like Vanstrom etc were hard because they were hard, with the blisterwood/flail/silver/w/e requirement.

 


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#22
strilmus
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the only reason i died at the boss was because i lagged out at some points because the same issue from the last fight, that being the arena is made out of one million fixtures and that the bombs attack creates a bunch of animated objects at the same time, causes lag at all the wrong moments

 

oh and that one time i got hit by the instakill attack, but i never got to find out how it worked


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#23
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#24
strilmus
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#25
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Patch Notes forgot to mention updating Australia's PM. Jagex plz fix. 


 

[bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER

 

 


#26
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What's the best Blisterwood weapon to use for the quest? I made myself a crossbow thinking it would be decent but its dps is horrible, tried the wand and orb which seems much better but what about dual-wielding sickles?


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#27
Micromal
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What's the best Blisterwood weapon to use for the quest? I made myself a crossbow thinking it would be decent but its dps is horrible, tried the wand and orb which seems much better but what about dual-wielding sickles?

I did the entire thing with polearm, and in retrospect, melee is the worst way to go. I'd go with staff, I think.


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#28
strilmus
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either ice or blood spells, depending on which thing you're fighting


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#29
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I used a staff with air surge

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#30
Yehoshua I
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Oh wow finally a NEW Master Quest that I can almost do, lol.  I need 79 Construction (currently 71) and 76 Hunter (currently 62).


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#31
strilmus
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oh, right, there was a construction requirement

 

uh

 

i guess making extremely stable barricades in a matter of seconds takes a lot of skill?


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#32
Yehoshua I
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oh, right, there was a construction requirement

 

uh

 

i guess making extremely stable barricades in a matter of seconds takes a lot of skill?

Lol, sounds about right.  I'm excited to be able to do this quest...I just finished Branches of Darkmeyer last month and it's one of my favorite quests in one of my favorite quest series. :)


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#33
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Honestly the whole boss fight was interesting, but they totally screwed you on healing.



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#34
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Honestly the whole boss fight was interesting, but they totally screwed you on healing.

 

It really required careful management of damage intake and knowing when to heal.

 

However, I often gotten really bad luck with continuously being stun. Lord Drakan was often pulling me back as soon as I was further than 2-3 squares away from him. Then when I used freedom, he instantly stun me again straight away. All I then could do was either heal up or decide to try again. That is the real pain of Lord Drakan. The rest of his mechanics where not much of a bother if you could keep moving properly.

 

I noticed that Protect from Melee was a huge help in mitigating damage.


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#35
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Wasn't the easiest thing to do just stand in melee distance (except for the final fight) and use protect from melee? Worked fine for me. Threw in devotion too, you could include debilitate if you want. No need to kite until the last battle.

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#36
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Yeah, as far as I could tell, it was an auto pull then stun if you got too far away from him.


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#37
strilmus
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there's also a manual force choke that just happens in the later phases


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