melikepie Posted April 5, 2006 Share Posted April 5, 2006 bones to pray pots lvl 80 magic and 70 herblore 1 mind 1 blood 1 choas 1 death 1 nature turns 1 bone in inventory into a 2 dose pray pot reason: do i need to state it Teleport to Brugh De Rotts would be great easy barrows and new minigame Barrows drops to date: ahrim's skirt, hood and top x 5. Dharoks legs top x 2 and helm. Guthan's legs and plate. torags plate x 2. verc's flail skirt brassard x 2. karil's x bow coif and top 1st d drop 03/03/06 d med in barrows Link to comment Share on other sites More sharing options...
Toad Posted April 5, 2006 Share Posted April 5, 2006 Spell name:bones to party hat set Mage lv to use: 1 Runes: 1 air rune What it does: turns your bones into phats why you would want to have it added: because i dont have any Link to comment Share on other sites More sharing options...
Evrae Posted April 5, 2006 Share Posted April 5, 2006 I have often thought about the tele-bank spell. I reckon it should take 2 laws and 1 nature, and would bank a single item. Either that or the one peer the seer uses, and banks everything (all equipment as well). That way it couldn't be used by power miners etc, as it would either take too many runes, or would bank your pickaxe as well. :twisted: I have to get practically naked when I'm cooking bacon.I may be immature, but that made me laugh! Link to comment Share on other sites More sharing options...
bubbels Posted April 5, 2006 Share Posted April 5, 2006 Spell name:subspace Mage lv to use:84 Runes:500 water-even wielding water staff What it does:allows you to go to water without fish bowl! why you would want to have it added: all of us want to go swimming, and cheaper access to karamja (lol) :lol: Link to comment Share on other sites More sharing options...
dmac1024 Posted April 5, 2006 Share Posted April 5, 2006 I have often thought about the tele-bank spell. I reckon it should take 2 laws and 1 nature, and would bank a single item. Either that or the one peer the seer uses, and banks everything (all equipment as well). That way it couldn't be used by power miners etc, as it would either take too many runes, or would bank your pickaxe as well. :twisted: I was thinking about 3 laws and 4 natures and costs 100 coins per item transported. Think of the Tai Bwana Trio minigame, you have a postal service that sends stuff to the bank for a cost of 10 trading sticks per item. The spell operates the same way, only costs coins instead of trading sticks. I would love it for metallic dragons, all those bronze, iron and steel bars going to waste. Link to comment Share on other sites More sharing options...
Evrae Posted April 5, 2006 Share Posted April 5, 2006 I'm not sure the money cost is needed, though maybe your amount of runes is better. Once you've made that much investment in runes, i doubt 100 gold will really worry you! The rune cost (or overall cost) should be high enough that you wouldn't use it frivolously (eg big bone banking), but instead would use it to (for instance) save your whip in the wildy. You wouldnt save your whole inventory because of the casting time, but that one item could be handy. I have to get practically naked when I'm cooking bacon.I may be immature, but that made me laugh! Link to comment Share on other sites More sharing options...
Lionheart_0 Posted April 5, 2006 Share Posted April 5, 2006 Set and recall Lve mage: 70 Runes:5 laws, one of each of the elements Effect: When used once, it will set a point (this uses the amount of runes needed) wich can be telleported too if the person clicks the button again(again using the amount of runes needed). Why? Becasue i wouldnt mind paying this if i needed to go back and forth between half of runescape to an exact place. Sig by IkuraiYour Guide to Posting! Behave or I will send my Moose mounted Beaver launchers at you! Link to comment Share on other sites More sharing options...
stanford Posted April 5, 2006 Share Posted April 5, 2006 I couldn't resist. I have another spell. :) Teleother Annakarl Cost: 5 blood, 2 death, 2 soul Effect: Same as any other teleother spell but it teleports them to the demonic ruins in lvl 40 something wilderness. (The super crazy pk spot) Not only does it allow you to teleport your friends into high lvl wilderness so you can jump other pk'ers. It also kills innocent civilians at the kalphite queen, barrows, and other fun places!!! Let the flame war begin! :twisted: Link to comment Share on other sites More sharing options...
Socc Posted April 5, 2006 Author Share Posted April 5, 2006 ^no no flame war^ heh other than that i like some of the spells, except the bones to p pot spell and bones to party hat spell..... Spell name: Prayer healer Runes: 5 nats, 5 waters, 5 fires What it does: restores 10% of your prayer Why to add: easier to get prayer Socc | 99 Magic | 95/99 Range | 99 Defence | 99 Hitpoints | 96/99 Summoning |Join SODB for some monster Slayin! | Link to comment Share on other sites More sharing options...
Socc Posted April 5, 2006 Author Share Posted April 5, 2006 heh keep the spells boring, and mister x insulted me =( Then he wouldn't give me free lag =( Now if i get him a cookie i get to become teh disscussion masta! sorry just had to share -.- Socc | 99 Magic | 95/99 Range | 99 Defence | 99 Hitpoints | 96/99 Summoning |Join SODB for some monster Slayin! | Link to comment Share on other sites More sharing options...
Varda Posted April 5, 2006 Share Posted April 5, 2006 I couldn't resist. I have another spell. :) Teleother Annakarl Cost: 5 blood, 2 death, 2 soul Effect: Same as any other teleother spell but it teleports them to the demonic ruins in lvl 40 something wilderness. (The super crazy pk spot) Not only does it allow you to teleport your friends into high lvl wilderness so you can jump other pk'ers. It also kills innocent civilians at the kalphite queen, barrows, and other fun places!!! Let the flame war begin! :twisted: You must be a mindreader! I have always thinked about Teleother Ghorrock or Teleother Annakarl o.O Link to comment Share on other sites More sharing options...
godsfearme Posted April 5, 2006 Share Posted April 5, 2006 Heal 10 air, eath, and water rune(one each) heal a spefic amount or percent makes mage easier and better I will shoot down any one with my bitting wit, and sarcasm!What POSSIBLE reason would someone have to make a fake like that?Does he profit from faking a picture like that? Does it help him at all?Jesus Christ, stop being so suspicious. This is Tip.it for God's sake, not RuneHQ. -_- Link to comment Share on other sites More sharing options...
XParoxysmX Posted April 5, 2006 Share Posted April 5, 2006 Spell Name: Mind Drop Mage Level to Use: 78 Runes: 4 Laws, 15 Minds, 5 Chaos. What it Does: Picks up target, and drops back into the ground, dealing 5 damage and stunning target for 5 seconds. (Stun time goes higher at every 10 levels, at 88 - 10 Seconds, at 98 - 15 Seconds) Why you would want to have it Added: Why not, telekenesis spells vs enemies is kinda cool. And plus the animation for the spell could be wicked. Link to comment Share on other sites More sharing options...
Unitedite Posted April 5, 2006 Share Posted April 5, 2006 Spell name: Knowledge Mage lv to use: 75 Runes: 10 souls What it does: Changes spells between Ancient and Noraml magic. Can't be used in Wildy why you would want to have it added: I hate Ancient magiks teleports :P In a little hilltop village they gambled for my clothesI bargained for salvation and they gave me a lethal doseI offered up my innocence, I got repaid with scorn"Come in'', she said, "I'll give you shelter from the storm" Link to comment Share on other sites More sharing options...
Dalcyte Posted April 5, 2006 Share Posted April 5, 2006 Restore lvl 78 magic 30 body 10 soul and 15 blood Restores all your stats and adds +1 to all stats temporarly reason: If your stats are drained, good way to restore without potion and gives aditional lvls. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
X-Arcade-X Posted April 6, 2006 Share Posted April 6, 2006 Spell name: rAndOM GifT Level Required: 1 Runes: 2 chaos, 1 smoke, 1 mist, 1 lava, 1 steam, 1 dust, 1 mud What it does: Gives a random non-tradable holiday item to a player. Includes cookies. Why I want it: PMG phr33 c00ki3s!1!! :shock: RsN: Arcade Link to comment Share on other sites More sharing options...
peakj Posted April 15, 2006 Share Posted April 15, 2006 Spell name: 1 hit you Mage lv to use: 99 Runes: 500 of each What it does: killz any1 in 1 hit no matter what lvl and turns prayer to 0 why you would want to have it added: to get evey item pking very easily Link to comment Share on other sites More sharing options...
tongguan93 Posted April 15, 2006 Share Posted April 15, 2006 Spell name: mutant barrow Mage lv to use: 101, lvl99+wizard mind bomb or mage pot Runes: 600 body, 50 laws, 20 of nats, 5 of soul and 1 of water,air, fire and 1 barrow item (after 50 uses [bleep]'ll go to 0) What it does: allows u to use all the armor's sp for 24hours and mo barrow armor needed! after 24 hours you'll get teled to lumby with nothing on because the power was too strong you can't conrrol it properly. cant usue it on ppl, p2p only and must pay jagex extra 5 dollars on member ship for it. must finish a speical quest for it and you may turn into any creature after you cast te spell why you would want to have it added: easy kill, fun, and dangerous! :twisted: Link to comment Share on other sites More sharing options...
0_Xp_In_Def Posted April 15, 2006 Share Posted April 15, 2006 pmfg 11elven summoning Link to comment Share on other sites More sharing options...
miguelitoux Posted April 15, 2006 Share Posted April 15, 2006 Spell name: Block (+) Mage lv to use: 99 Runes: 10 laws, 10 chaos, 10 bloods, 10 souls, 10 natures, 10 deaths What it does: it prevents the blocked one from teleporting, from using an item from inventory and from running. all effects last 1 minut why you would want to have it added: to own the wilderness =D Which FF Character Are You? Link to comment Share on other sites More sharing options...
Achilles1515 Posted April 15, 2006 Share Posted April 15, 2006 this might already be in here idk cause i didnt read all of em but: spell name: AutoSkull mage lvl needed: 97 what it does: Automatically skulls any player in the wilderness within the level restrictions why I would want this: idk i just think its an ok idea, i dont pk so i wouldnt need it but others could benefit from it Link to comment Share on other sites More sharing options...
miguelitoux Posted April 15, 2006 Share Posted April 15, 2006 Spell name: Tetra Flame Mage lv to use: 99+mage potion Runes: 30 deaths, 30 blood, 30 nats, 50 fires, 50 earths. What it does: Cast massive meteor of the size of venus followed by an everlasting flame. Attacks every player in the wilderness that is not on your friend list, doesn't matter level difference, all items dropped will go to your bank, if full you have 5 minutes to fix bank space problem. Minimun damage is 80, maximun damage is 99+ secondary effects: removes wilderness player killing skull. [2]- makes every player attacked get skulled before he/she dies. why you would want to have it added: Massie destruction. Which FF Character Are You? Link to comment Share on other sites More sharing options...
cheese_king Posted April 15, 2006 Share Posted April 15, 2006 name: higher highalch 8) runes:1 nat 10 fires effect: alches something 2x more then normal high alch lvl needed: 70 and name: bones to dragon bones runes: 1 soul effect: well.. bones to dragon bones lvl needed: 60 Link to comment Share on other sites More sharing options...
teh_soldier Posted April 15, 2006 Share Posted April 15, 2006 summon zombie runes: 1 life, 5 earth, 5 water. effect: summons a level 13 summoned zombie to fight with you. only one monster can be summoned at once why: to shut people the hell up about summoning to seee a summoned zombie go to the necromancer tower south of ardougne and attack the necromancer Link to comment Share on other sites More sharing options...
Swordfish666 Posted April 15, 2006 Share Posted April 15, 2006 Spell name: Logblock Mage lv to use: 92 Runes: 5 Blood, 5 Death, 5 Chaos, 5 Mind What it does: Stopps u from logging why you would want to have it added: Loggers =( Link to comment Share on other sites More sharing options...
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