September 18, 200619 yr After several redesigns! I ended up with my large courtyard house - maybe not the most practical, but I like it. Ground floor. First floor (upstairs) - sits on the bottom left part of the house. Originally I was going 2 have 3 games rooms - where the games room, combat room & first lightning bolt are; and the combat room in the corner where the second lightning bolt is. However, Jagex being Jagex ... *sigh* The downstairs bedroom is the servant's (if I ever get one); while mine is upstairs. The second (south) portal room was an afterthought, based on realising I could stay on Lunar spells or Ancient magics so long as I had house tele tablets. The garden in the center will become a Formal garden eventually. And currently there are various other blank gardens inserted where I used them to build things where I wanted and/or the correct way round.
September 19, 200619 yr Here's mine. Couple of fixes needed to it, but I'm too lazy to go get more materials. Sucks that there is no salvaging materials.
September 24, 200619 yr ok some of these design programs are horrible!!!! use saam007's( a member of tip.it) its the best there is! you can save them as direct images on the computer and to the program..that means you can come back and edit later!! pm saam007 for more info! ( http://forum.tip.it/profile.php?mode=vi ... le&u=26717 ) The Website for the home designer: http://www.saam007.com PICS:
November 12, 200619 yr Why I like this house design: -All things close to the portal . --Kitchen & Workshop close to Dining Room for Construction training. --Altar and Costume Room room close to Entrance Portal for faster training, Slayer, Barrows, equipment changes, etc. --Study close to entrance portal for fast spell tablets. --Portal and Quest Hall (glory amulet) close to Entrance Portal for faster use of House as a "Transfer Station". -It actually LOOKS LIKE A HOUSE! Not a lump of disorganized rooms. :shame: -NO PARLOR! :idea: Best idea anyone ever gave me about house design. -Dungeon Rooms NEXT! :twisted: P.S. - BTW, my Portal Room Teleportation Sites are Catherby, Ardougne, And Canafis. 8-)
November 12, 200619 yr Can someone explain to me what makes a good house layout please. Practicality > style. I don't want to mess it up when I can be bothered to train construction. =; ....:::Datasi:::.... ....:::99 Magic:::.... ....:::99 Thieving:::....http://img218.imageshack.us/img218/3741/picture15jm6.jpg[/img:c156a
November 12, 200619 yr Can someone explain to me what makes a good house layout please. Practicality > style. I don't want to mess it up when I can be bothered to train construction. =; Well, try having all ideal things close to the portal Kitchen & workshop close to dining room for con training Altar, glory, portal room close to entrance portal for fast barrows and RuneCrafting Study close to entrance portal for fast spell tablets.. etc
November 12, 200619 yr TYWM@ tefda for the pwnage desgner. Who cares if you wear a santa hat..... That's no achievment. Who cares if you can have 520M, if you have no friends, as well as no reason to play Runescape?
November 13, 200619 yr here's my new house layout, i had another one but i got bored, and i tore almost everything down, so this is my super mario mushroom layout :P my exit portal is in the formal garden.
November 13, 200619 yr (Quest hall under skill hall and Oubilitte under throne). (Portal Room have: Ardougne, Canafis and Camelot). Visit my web-site http://www.saam007.com.Where you can find: Runescape Home Designer, Runescape Farming Tool, Runescape Sudoku Solver and how to pay membership while playing.
March 29, 200719 yr My latest design, only problem is that anything new that I would like near the portal is going to cost me serious renovations. Ground Floor: Second Floor: If Jagex ever made a perfect update, there would be players complaining about nothing to complain about.[hide=My Stats][/hide]
March 30, 200719 yr I actually design houses for fun and other people :D there's mine. No comments about gardens, dungeons are completely worthless. Junction is a combat room, that program didn't do all rooms for dungeon. Things I consider while making a house design: Practability: Throne Room, workshop, chapel, study, portal room, quest hall, and costume room close to portal. Appearence: Symmetrical, even-looking. Your house layout on the minimap is the first thing people see when entering your house! Doors: I'm a freak about this but I like all door hotspots leading to another room, with no door hotspots sticking out. I know for some rooms this is impractical but I always like to spend a few extra minutes to make it the best I can. 75 construction. Also, the portal garden is the middle one. Makes it more symmetrical =p RSN: Jettrider
March 30, 200719 yr my POH dungeon for the upcoming player-made quest event, The Spoils of War. (map's custom made by slayer_shunt) All I learned in life, I learned on Tip.it
March 30, 200719 yr this one is mine.. cs lvl 63 spend about 3m <>26 april 2007*̢̮â¬Å¡ÃâÃÂ´ÃÆÃ¢â¬Å¡Ãâè) ̢̮â¬Å¡Ãâø.̢̢̮ââ¬Å¡Ã¬ÃâÃÂ¢ÃÆÃ¢â¬Å¡ÃâÃÂ´ÃÆÃ¢â¬Å¡Ãâø.̢̢̮ââ¬Å¡Ã¬Ãââ*̢̮â¬Å¡ÃâÃÂ´ÃÆÃ¢â¬Å¡Ãâè) ̢̮â¬Å¡Ãâø.̢̢̮ââ¬Å¡Ã¬Ãââ*̢̮â¬Å¡Ãâè) (̢̮â¬Å¡Ãâø.̢̢̮ââ¬Å¡Ã¬ÃâÃÂ¢ÃÆÃ¢â¬Å¡Ãâô (̢̮â¬Å¡Ãâø.̢̢̮ââ¬Å¡Ã¬Ãââ*RaceThunder
March 30, 200719 yr Wish i'd seen this kind of inspiration before i built mine: -treasure room yet to be built. -formal garden contains the dungeon entrance. my main priorities were 1. To have the chapel and portal rooms by the entrance 2. To have a good flow around the house, so that each door lead to another room as much as possible. 3. I'd already built the study and costume room when i redesigned so they stayed put.
March 30, 200719 yr heres my semi dream actual house. -yet to change my gardens to foml ones. -yet to be able to build portal room+ -nothing is in the house other than a oak larder(i will make everything when ive hammered my 9k oak planks into the walls of my house rate or hate
March 30, 200719 yr ive actually got some questions about reformatting my house that might be insightful to other people possibly, if someone could answer them for me. 1. If i want to change my portals to mahog from teak, do i have to refocus the portal again (using even more runes?) This goes the same with upgrading to a marble "greater focus"? 2. If i remove my skill hall downstairs how can i access the other rooms downstairs?
March 31, 200719 yr 1. 99% sure you have to refocus 2. You simply can't until you make another entrance that's connected. That's actually something fun to do -- make a oubielette in the middle of nowhere and have pitfalls in your dungeon. All I learned in life, I learned on Tip.it
March 31, 200719 yr 1. that is so awful..... having to get another like 1k laws for portals.... im definitely not refocusing.... 2. thanks for the info on the second question, though i figured it out through trial and error
Create an account or sign in to comment